The Beast

Warpfiend's page

Organized Play Member. 57 posts (564 including aliases). No reviews. No lists. No wishlists. 2 Organized Play characters. 6 aliases.



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I've been dying to try out a tech based character in DW/DH/OW, I'll take a look at that possibility, was even wondering if he could be a bit more "weaponized" than normal.

With weapon specialists, what sort of weapons are you looking for or do they normally use? Plasma/Flamer/Melta like the tabletop or more like power sword and shotgun?

Btw I love your much better explosives rules


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Ok I've changed to Paratrooper - Operator, to give us a bit more variety. It also makes me better at sneaking around, laying traps and using demolitions, but I'm not as good in combat.

@Browman: Paratroopers have operate "trucks" is that considered "heavy duty vehicles?

I'll be posting with my alias soon, need to finish background and companion later.

wounds: 1d5 + 8 ⇒ (3) + 8 = 11
fate: 1d10 ⇒ 3

@Anna Oh didn't notice you here (Scorpelio), I'm a paratrooper as well so we've got a synchronized trait with sneaking. This time YOU're the medic :D


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OOh! Sign me up for this one as well :D

Since Binerith ;) (ULTRAGEEK) is going for heavy weapons specialist I was thinking a "commando/scout/guerilla" type (Kinda like a Catachan, or the Raven Guard I never made). Sneaky, big shiny knife, good with explosives, can survive in the wild.

Do you want us to give you a clearer idea from the Only War books?


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I'd like to jot my interest in making a hobgoblin cavalier (Fellrider)

Would that be acceptable?


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I'd love to join as a player if this continues. MASSIVE interest :D

Willing to help a new GM out with tips or explanation about anything in the WH40k world, rules or anything. Over 25 years of RPG and WH40k experience