Panther

Voshi's page

64 posts. Alias of inara14.


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Slithering Module ended to start different game.

"That would be an agreeable deal Abayone." Voshi bows her head in respect to the other woman. "If you could perhaps include some nice travelling clothes for my sister and I as part of the camping supplies as well as a nice night-time blanket for each of these two unclothed ones, that would be much appreciated."


Slithering Module ended to start different game.

Perception: 1d20 + 10 ⇒ (9) + 10 = 19
Voshi tries to gauge whether or not Abayone would be open to further persuasion before asking for too much and the deal falling through.


Slithering Module ended to start different game.

Voshi listens to Abayone's offer carefully watches her friends' reactions to the offer before replying.

"We could possibly do so, but this seems a very dangerous task indeed. Now if you can provide a comfortable sturdy wagon and some useful trading supplies upon our return, we would be much more able to assist!"

Dipl: 1d20 + 11 ⇒ (12) + 11 = 23


Slithering Module ended to start different game.

Voshi looks on with wide eyes as Uthe and Zathra complete the ritual.

"So Uthe, what exactly does it do...?"


Slithering Module ended to start different game.

Voshi has re-statted completely from swashbuckler to one-handed fighter at lvl 6.


Slithering Module ended to start different game.

"We are merciful people, I think Zathra said something like that once. You can leave this place from the entrance we came from. No going to report to your employer!" Voshi replies before eagerly jumping in to see what's in the large chest before he even gets the chance to leave.


Slithering Module ended to start different game.

Voshi makes thankful noises as Zathra gives her aid.

Voshi continues her attacks, this time not trying to show off.

Kukri: 1d20 + 12 ⇒ (8) + 12 = 20
Kukri: 1d20 + 12 - 4 ⇒ (7) + 12 - 4 = 15
Kukri: 1d20 + 12 - 8 ⇒ (13) + 12 - 8 = 17

damage?: 2d6 + 4 ⇒ (6, 2) + 4 = 12
damage?: 2d6 + 4 ⇒ (6, 2) + 4 = 12
damage?: 2d6 + 4 ⇒ (4, 3) + 4 = 11


Slithering Module ended to start different game.

Kukri: 1d20 + 12 ⇒ (2) + 12 = 14
Kukri: 1d20 + 12 - 4 ⇒ (1) + 12 - 4 = 9
Kukri: 1d20 + 12 - 8 ⇒ (10) + 12 - 8 = 14

Voshi, aiming to show off, twists and turns her sword in her hand before attacking, but doesn't regain her grip effectively, missing the boggard standing right in front of her.


Slithering Module ended to start different game.

"Come on Saylarya, let's go!"

{Bon Mot}
Diplomacy: 1d20 + 13 ⇒ (3) + 13 = 16

Voshi rushes in, her usual quips falling rather flat as she does so.

attack: 1d20 + 12 ⇒ (13) + 12 = 25
Damage: 2d6 + 4 ⇒ (2, 2) + 4 = 8


Slithering Module ended to start different game.

Will: 1d20 + 8 ⇒ (4) + 8 = 12

"Thats it Saylarya, you tried to make a joke!" Voshi calls back at her companion with glee, just as she then recoils in fear as the boggards get into her mind.

She strides forward to the retreating boggard, aiming to rid this place of the menace but she struggles to hit her mark as she is overly cautious.

Attack: 1d20 + 12 ⇒ (2) + 12 = 14
Damage: 2d6 + 4 ⇒ (5, 3) + 4 = 12
Attack: 1d20 + 12 - 4 ⇒ (5) + 12 - 4 = 13
Damage: 2d6 + 4 ⇒ (1, 3) + 4 = 8

Frightened 1 at end of turn. You take a status penalty equal to this value to all your checks and DCs.


Slithering Module ended to start different game.

Voshi dashes forward to the closest boggard, closely skimming past swampy, drawing her Kukri as she leaps into melee.

{A,A} Move

Attack: 1d20 + 12 ⇒ (20) + 12 = 32
damage: 2d6 + 4 ⇒ (4, 1) + 4 = 9


Slithering Module ended to start different game.

"Well as long as we don't touch it, it won't touch us, right?"

Voshi starts heading around the outside of the room, uninterrested in the fonts.

"Let's go this way!" She says as she reaches the east door, checking for anything nefarious before touching it.


Slithering Module ended to start different game.

Will: 1d20 + 8 ⇒ (6) + 8 = 14
Voshi whimpers, losing her usual bravado but wanting to protect her friends, she keeps slashing with her Kukri.

Attack: 1d20 + 12 ⇒ (6) + 12 = 18
damage: 2d6 + 4 + 3 ⇒ (6, 4) + 4 + 3 = 17

Attack: 1d20 + 12 - 4 ⇒ (9) + 12 - 4 = 17
damage: 2d6 + 4 + 3 ⇒ (4, 3) + 4 + 3 = 14

Attack: 1d20 + 12 - 8 ⇒ (12) + 12 - 8 = 16
damage: 2d6 + 4 + 3 ⇒ (3, 5) + 4 + 3 = 15


Slithering Module ended to start different game.

Society: 1d20 + 8 ⇒ (6) + 8 = 14

"Now you lot need to learn some style - I know some jumpsuits that would look stunning and really show off your legs!"

{Bon Mot} diplomacy: 1d20 + 13 ⇒ (19) + 13 = 32 Assuming yes

{Move - draw weapon in initiative} Voshi dashes in, pulling her rapier with style as she goes.

{Attack} Attack: 1d20 + 12 ⇒ (5) + 12 = 17
Damage: 2d6 + 4 + 3 ⇒ (6, 2) + 4 + 3 = 15


Slithering Module ended to start different game.

Voshi manages to trade her current gawdy tunic for a rather fancy hat this time and gets a pair of dark green gloves that she thinks would be perfect for her sister.

"Zathra - thankyou for the money, isn't my new armour just fabulous? I found you a pair of gloves I think you might like as a thank you!"


Slithering Module ended to start different game.

Spinning around to Uthe and Zathra on hearing the word shopping, Voshi butts in. "Oh I do love shopping! We could absolutely get some new boots and tunics and maybe even some trousers!"


Slithering Module ended to start different game.

"Well at least he got a taste of his own medicine." Voshi says, still frustrated with the oozes.

Society: 1d20 + 8 ⇒ (18) + 8 = 26

"Hmm.... cursebreaker, I might know something."


Slithering Module ended to start different game.

Thievery aid another: 1d20 + 10 ⇒ (2) + 10 = 12

"Don't forget to prod that bit Uthe." Voshi adds, distracting Uthe in the process.


Slithering Module ended to start different game.

Voshi continues to pummel the ooze with all her might, trying to hold her breath in the meanwhile.

Strike: 1d20 + 5 + 2 + 4 ⇒ (7) + 5 + 2 + 4 = 18
damage?: 1d4 + 2 ⇒ (3) + 2 = 5

Strike: 1d20 + 5 + 2 + 4 - 4 ⇒ (20) + 5 + 2 + 4 - 4 = 27
damage?: 1d4 + 2 ⇒ (4) + 2 = 6

Strike: 1d20 + 5 + 2 + 4 - 8 ⇒ (6) + 5 + 2 + 4 - 8 = 9
damage?: 1d4 + 2 ⇒ (4) + 2 = 6


Slithering Module ended to start different game.

Fort: 1d20 + 11 ⇒ (10) + 11 = 21

Voshi's stomach does somersaults from the toxious fumes and she starts retching.
Fort: 1d20 + 11 ⇒ (17) + 11 = 28 Recovered

Recovering slightly, she turns to the ooze and wallops it, trying to get its attention, if it has any, away from her sister.

Strike: 1d20 + 5 + 2 + 4 ⇒ (7) + 5 + 2 + 4 = 18
damage: 1d4 + 2 ⇒ (1) + 2 = 3

Strike: 1d20 + 5 + 2 + 4 - 4 ⇒ (20) + 5 + 2 + 4 - 4 = 27
damage: 1d4 + 2 ⇒ (2) + 2 = 4


Slithering Module ended to start different game.

Voshi decides yet again to not draw her weapons but follows Saylarya's example, albeit less effectively.

Strike: 1d20 + 5 + 2 + 4 ⇒ (1) + 5 + 2 + 4 = 12
Damage: 1d4 + 2 ⇒ (4) + 2 = 6

Strike 2: 1d20 + 5 + 2 + 4 - 4 ⇒ (10) + 5 + 2 + 4 - 4 = 17
Damage: 1d4 + 2 ⇒ (1) + 2 = 3


Slithering Module ended to start different game.

"I fear there is something nefarious in here too. Zathra, come look!"


Slithering Module ended to start different game.

society: 1d20 + 8 ⇒ (8) + 8 = 16
Perception: 1d20 + 6 ⇒ (14) + 6 = 20

"Vivacity Saylarya, Vivacity."

Voshi, feeling a slight breeze, closes her eyes and tries to pinpoint where its from, eventually settling with one of the walls.
"Theres another entrance over here, I don't think we were supposed to find it. Let's take this one - it sounds intriguing!"


Slithering Module ended to start different game.

"Now that was the definition of nefarious." She says in frustration, the tip of her tail twitching.

"Let's carry on when Uthe feels a bit better."


Slithering Module ended to start different game.

Perception: 1d20 + 6 ⇒ (7) + 6 = 13

Voshi swaps her longbow for her Kukri and stands ready to strike back if it nears.

Readied Attack: 1d20 + 12 ⇒ (17) + 12 = 29
Damage: 2d6 + 4 + 3 ⇒ (3, 5) + 4 + 3 = 15


Slithering Module ended to start different game.

"You can't sneak up on us, we'll see right through that trick" Voshi states with confidence, secretly hoping that she can't see through the man anytime soon.

{Bon Mot} Diplomacy: 1d20 + 13 ⇒ (13) + 13 = 26 Vs targets Will DC


Slithering Module ended to start different game.

Perception: 1d20 + 6 ⇒ (20) + 6 = 26

"Saylarya, what are you making that noise for?" Voshi queries, looking back behind her, but then notices the blur in the sky. "Girls, look up there - its above our heads!"

She draws her longbow and then shoots at the figure above.

attack: 1d20 + 11 ⇒ (3) + 11 = 14
damage: 1d8 + 1 ⇒ (7) + 1 = 8


Slithering Module ended to start different game.

Perception: 1d20 + 6 ⇒ (5) + 6 = 11 Clearly nothing nefarious here!

Wrinkling her nose at the stench from the water, Voshi ambles to the closest crate or box and starts searching through it to see what she can find.


Slithering Module ended to start different game.

"I once came across a little bloodworm once." Voshi says, shuddering. "Don't underestimate something based on its size!"


Slithering Module ended to start different game.

"Don't touch..." Voshi says, just as Uthe taps on the urn. "Ohhh, you might have made whatever it is angry now!"


Slithering Module ended to start different game.

Voshi makes soft contented noises as Zathra soothes her wounds.

"I'm slowly starting to reconsider getting involved in all this human malarky. Uthe, Saylarya, I think you might be right..."


Slithering Module ended to start different game.

Voshi continues to slash at the golem, struggling to find any weak points due to its composition.

Attack: 1d20 + 12 ⇒ (10) + 12 = 22
damage: 2d6 + 4 ⇒ (3, 2) + 4 = 9

Attack: 1d20 + 12 - 4 ⇒ (11) + 12 - 4 = 19
damage: 2d6 + 4 ⇒ (5, 1) + 4 = 10

Attack: 1d20 + 12 - 8 ⇒ (19) + 12 - 8 = 23
damage: 2d6 + 4 ⇒ (2, 1) + 4 = 7

Current HP: 25/69


Slithering Module ended to start different game.

Voshi continues her attack with flair against the golem.

Attack: 1d20 + 12 ⇒ (10) + 12 = 22
damage: 2d6 + 4 ⇒ (3, 5) + 4 = 12

Attack: 1d20 + 12 - 4 ⇒ (14) + 12 - 4 = 22
damage: 2d6 + 4 ⇒ (2, 2) + 4 = 8


Slithering Module ended to start different game.

Voshi mewls loudly, but it soothed somewhat by Zathra's aid.

She continues to strike at the golem.

Attack 1: 1d20 + 12 ⇒ (14) + 12 = 26
Damage: 2d6 + 4 ⇒ (1, 5) + 4 = 10

Attack 2: 1d20 + 12 - 4 ⇒ (3) + 12 - 4 = 11
Damage: 2d6 + 4 ⇒ (1, 3) + 4 = 8

Current HP 49/63. Voshi has 22 AC not 21, so I think she should be 12 HP higher?


Slithering Module ended to start different game.

"Now, that is not playing fair!" Voshi says, pouting at the unwelcome surprise.

She draws her rapier and hopes for the best.

Attack: 1d20 + 12 ⇒ (10) + 12 = 22
damage: 2d6 + 4 ⇒ (3, 5) + 4 = 12

Attack: 1d20 + 12 - 4 ⇒ (16) + 12 - 4 = 24
damage: 2d6 + 4 ⇒ (5, 6) + 4 = 15

Current HP:59/63


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Slithering Module ended to start different game.

"Ooze in charge around here?" Voshi quips, leaping forward gracefully to the other side of the ooze.

Unarmed strike: 1d20 + 4 + 2 + 5 ⇒ (18) + 4 + 2 + 5 = 29
damage: 1d4 + 2 ⇒ (3) + 2 = 5

She then leaps back away again to the edge of the room.


Slithering Module ended to start different game.

Perception: 1d20 + 6 ⇒ (19) + 6 = 25

Not wanting to walk across the unidentified wet patch, Voshi points at the map table from the doorway.

"There is something disgusting under that table."


Slithering Module ended to start different game.

"Let me handle this sister!" Voshi says, confidently.

She walks forward to look at the door to check for anything nefarious.

Perception: 1d20 + 6 ⇒ (12) + 6 = 18
Thievery if needed: 1d20 + 11 ⇒ (5) + 11 = 16


Slithering Module ended to start different game.

"I know, listen to this!" Voshi says, seeing Saylarya's enthusiasm about her new knowledge.

"What is the most nefarious vegetable" She pauses, whilst waiting for an answer, but unable to hold it in any longer, she bursts out the answer. "A rapscallion! ....You know those little oniony things?" She adds, when Saylarya gives her a quizzical look.


Slithering Module ended to start different game.

Support an argument - Uthe: 1d20 + 13 ⇒ (1) + 13 = 14

"Exactly!" Voshi says passionately, nodding emphatically at Uthe's point. "I know exactly who my parents are."

Voshi gets a couple of strange looks from the crowd with this odd statement.


Slithering Module ended to start different game.

Discredit

Diplomacy: 1d20 + 13 ⇒ (6) + 13 = 19

"We are certainly here to help, but I think that your beard is far beyond that!" Voshi says, her joke falling short at any meaningful attempt to discredit him.


Slithering Module ended to start different game.

"This mystic man forgets that all beings can show compassion for each other no matter their ancestry - it does not just have to be Mwangi. Why would we offer to help defeat this disease unless we were also worthy beings - capable of showing compassion to all those around."

Sway the crowd

diplomacy: 1d20 + 13 ⇒ (4) + 13 = 17


Slithering Module ended to start different game.

Sway the crowd

Voshi addresses the crowd, not wanting to be pulled in by the racist thug.

"Everyone, take a second to look at the people standing around you - yes, even him." She says in a stage whisper, winking at the woman looking horrified at the unwashed man next to her.

"Look at the diversity in Kibwe - how we learn from each other, we share our skills and crafts to help make a better place to live! I alone get to wear clothes made by a human Shelynite to express myself, I get to eat suspicious looking food from Nex and have tasted elven wine - delicious by the way, try it sometime."

Diplomacy: 1d20 + 13 ⇒ (7) + 13 = 20


Slithering Module ended to start different game.

Voshi follows Zathra's lead and asks around town, but asks questions about Matala, who so far has been the original source of the disease.

Diplomacy (Gather Info): 1d20 + 13 ⇒ (19) + 13 = 32


Slithering Module ended to start different game.

Voshi continues her strike attempts, moving back to the ooze to support the others.

Strike 1: 1d20 + 4 + 2 + 5 ⇒ (7) + 4 + 2 + 5 = 18 Damage: 1d4 + 2 ⇒ (4) + 2 = 6
Strike 2: 1d20 + 4 + 2 + 5 - 4 ⇒ (17) + 4 + 2 + 5 - 4 = 24 Damage: 1d4 + 2 ⇒ (3) + 2 = 5


Slithering Module ended to start different game.

"Eurgh, not again. We did not sign up for this!" Voshi says, sheathing her weapon and attempting to punch it with her fists.

Strike 1: 1d20 + 4 + 2 + 5 ⇒ (9) + 4 + 2 + 5 = 20
Damage: 1d4 + 2 ⇒ (3) + 2 = 5

Strike 2: 1d20 + 4 + 2 + 5 - 4 ⇒ (5) + 4 + 2 + 5 - 4 = 12
Damage: 1d4 + 2 ⇒ (1) + 2 = 3

Then, learning from last time, she withdraws a fair distance, hoping not to get hit too hard.

Withdraw 20ft


Slithering Module ended to start different game.

Voshi flourishes her Kukri with style as she dodges out of the path of each attack.
She dances around her foe, quipping as she goes before confidently striking at one of the brutes.
"Come on boys, I expect more out of my dance partners than that!"

Bon Mot:
(Swashbuckler style) You launch an insightful quip at a foe, distracting them. Choose a foe within 30 feet and roll a Diplomacy check against the target's Will DC.
Critical Success The target is distracted and takes a –3 status penalty to Perception and Will saves for 1 minute. The target can end the effect early with a retort to your Bon Mot. This can either be a single action that has the concentrate trait or an appropriate skill action to frame their retort. The GM determines which skill actions qualify, though they must take at least 1 action. Typically, the retort needs to use a linguistic Charisma-based skill action.
Success As critical success, but the penalty is –2.
Critical Failure Your quip is atrocious. You take the same penalty an enemy would take had you succeeded. This ends after 1 minute or if you issue another Bon Mot and succeed.

{A} diplomacy: 1d20 + 13 ⇒ (19) + 13 = 32
{A} Move in order to flank.
{A}Confident Finisher Attack: 1d20 + 12 ⇒ (17) + 12 = 29 Would this crit?
Damage: 2d6 + 4 + 3 + 3d6 ⇒ (3, 3) + 4 + 3 + (3, 3, 3) = 22 Take off the 3d6 if Voshi doesn't gain panache.


Slithering Module ended to start different game.

"You do realise that every human that has come into contact with Grisshuk has turned into a lump of slime right? Even ones that he likes. Now imagine what he would do to those he doesn't like."

Aid intimidation: 1d20 + 6 ⇒ (11) + 6 = 17


Slithering Module ended to start different game.

"Grisshuk! You can't hurt us - we think, you could tell us what misfortune you have come upon and we will help!"

diplomacy: 1d20 + 13 ⇒ (8) + 13 = 21


Slithering Module ended to start different game.

Voshi is not impressed at Zathra ordering her around with mundane tasks and complains loudly about the menial tasks each time, but still helps her sister anyway. Its as if the complaining is what she needs to make herself feel better about the situation.

The idea of getting out of this place and questioning a different person seems to cheer her up.

"Bekyar Block." she says nodding whilst turning the name over in her head, trying to come up with something witty, but falls short.

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