Cat’s luck:(L1 ancestry) Frequency - once per day. Trigger - You fail a Reflex saving throw. You instinctively twist away from danger. You can reroll the triggering saving throw and use the better result.
Snagging Strike: {A}[Fighter 1st] You combine an attack with quick grappling moves to throw an enemy off balance as long as it stays in your reach. Make a Strike while keeping one hand free. If this Strike hits, the target is flat-footed until the start of your next turn or until it’s no longer within the reach of your hand, whichever comes first.
Combat Grab {A - Press}[Fighter 2nd] - You swipe at your opponent and grab at them. Make a melee Strike while keeping one hand free. If the Strike hits, you grab the target using your free hand. The creature remains grabbed until the end of your next turn or until it Escapes, whichever comes first.
Titan Wrestler: [skill 2nd] You can attempt to Disarm, Grapple, Shove, or Trip creatures up to two sizes larger than you, or up to three sizes larger than you if you’re legendary in Athletics.
[general 3rd] Incredible Initiative
Dual-Handed Assault: {A Flourish} [fighter 4th] You snap your free hand over to grip your weapon just long enough to add momentum and deliver a more powerful blow to your opponent. Make a Strike with the required weapon. You quickly switch your grip during the Strike in order to make the attack with two hands. If the weapon doesn’t normally have the two-hand trait, increase its weapon damage die by one step for this attack. (Rules on increasing die size appear on page 279.) If the weapon has the two-hand trait, you gain the benefit of that trait and a circumstance bonus to damage equal to the weapon’s number of damage dice. When the Strike is complete, you resume gripping the weapon with only one hand. This action doesn’t end any stance or fighter feat effect that requires you to have one hand free.
[skill 4th ]
Expanded Luck: [ancestry 5th] You are luckier even than most catfolk. You can trigger Cat’s Luck when you fail or critically fail a Fortitude or Will saving throw in addition to Reflex saving throws. You still can use Cat’s Luck only once per day.
Dazing Blow: {A - Press} [fighter 6th] Attacking a grabbed creature.
Feat text.
[skill 6th]