A Very Grimm Slithering! (Ended) (Inactive)

Game Master Nikolaus de'Shade

Maps


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Between flame and fists, much of the ooze is rapidly discorporated. However the violence appears to attract a new foe as the heroically posed statue lurches into life and starts hammering Voshi!

Golem Slam: 1d20 + 17 ⇒ (12) + 17 = 29 Damage: 2d8 + 8 ⇒ (4, 1) + 8 = 13
Golem Slam: 1d20 + 12 ⇒ (19) + 12 = 31 Damage: 2d8 + 8 ⇒ (7, 4) + 8 = 19

The ooze noms mindlessly at Saylarya.

Pseudopod: 1d20 + 13 ⇒ (14) + 13 = 27 Damage: 1d6 + 5 + 1d6 ⇒ (2) + 5 + (3) = 10 Grabbed.
Constrict: 1d6 + 1d6 ⇒ (4) + (3) = 7 Fort 21 to halve.

Party up!


Female barbarian 2 | AC 12 | HP 26/26 | Ref +0, Fort +1, Will -1

Zathra moves to flank the ooze before casting a healing spell on Voshi.

Heal: 2d8 + 16 ⇒ (1, 7) + 16 = 24


Slithering Module ended to start different game.

"Now, that is not playing fair!" Voshi says, pouting at the unwelcome surprise.

She draws her rapier and hopes for the best.

Attack: 1d20 + 12 ⇒ (10) + 12 = 22
damage: 2d6 + 4 ⇒ (3, 5) + 4 = 12

Attack: 1d20 + 12 - 4 ⇒ (16) + 12 - 4 = 24
damage: 2d6 + 4 ⇒ (5, 6) + 4 = 15

Current HP:59/63


Reference Picture | Female Catfolk Monk 5 | HP: 30/68 | AC: 23: F: +11, R: +13, W: +8 | Speed: 40' | Low-light vision | Perception +9; | Hero Point: 1

Fort DC21: 1d20 + 11 ⇒ (7) + 11 = 18

Unable to avoid being grabbed and injured, Saylarya flails her body as she tries to retaliate and hit back. Unfortunately however, being held up like she is makes her counter attack less effective. She growls, frustrated.

Rawr Attack!: 1d20 + 13 ⇒ (1) + 13 = 14 Blud Damage: 2d6 + 4 ⇒ (4, 4) + 4 = 12
Rawr Attack!: 1d20 + 9 ⇒ (6) + 9 = 15 Blud Damage: 2d6 + 4 ⇒ (5, 1) + 4 = 10
Rawr Attack!: 1d20 + 5 ⇒ (13) + 5 = 18 Blud Damage: 2d6 + 4 ⇒ (6, 6) + 4 = 16


Female Catfolk Sorceress 7 | HP 30/30 | AC 12/16 Touch 12 FF 10/14 | Fort +3 Ref +5 Will +6 | Init +7 | Perc +3 - Low-light vision | Speed 30' (40' charge/run/withdraw) | 1st:8, 2nd:7, 3rd:5 | Luck: 1/1 | Laugh: 9/9 | runestone: 1/1

"An animated construct?" Uthe exclaims. "We are curious whether it's following a script or being actively controlled. It could also be sentient. However, that possibility is much less likely."

She gestures with her hand and her staff and a blob of acid splashes over the statue.

{A}{A}Acid Arrow Attack: 1d20 + 11 ⇒ (9) + 11 = 20
Acid Arrow Damage: 3d8 ⇒ (7, 1, 3) = 11
Persistant 1d6 acid damage.


Saylarya's battering is enough to finish the ooze and it falls into inert matter. Uthe's spell however splashes over the golem to no effect, the magical treated wood resisting the acid.

Voshi meanwhile lands a good blow, thrusting her blade into its shoulder. This leaves a jagged edge of wood which slices at Voshi in response!

Splinter reaction: 1d20 + 16 ⇒ (8) + 16 = 24 Damage: 2d4 + 8 ⇒ (2, 1) + 8 = 11

The golem lashes out with a fist and then sends a barrage of splinters across the room!
Fist @Voshi: 1d20 + 17 ⇒ (17) + 17 = 34 Damage: 2d8 + 8 ⇒ (3, 2) + 8 = 13
Splinter@V: 1d20 + 11 ⇒ (10) + 11 = 21 Damage: 2d4 + 8 ⇒ (1, 3) + 8 = 12
Splinter@Z: 1d20 + 11 ⇒ (10) + 11 = 21 Damage: 2d4 + 8 ⇒ (1, 4) + 8 = 13
Splinter@S: 1d20 + 11 ⇒ (16) + 11 = 27 Damage: 2d4 + 8 ⇒ (4, 3) + 8 = 15
Splinter@U: 1d20 + 11 ⇒ (14) + 11 = 25 Damage: 2d4 + 8 ⇒ (2, 4) + 8 = 14

Golem -10, Voshi takes 37, Saylarya takes 15 and Uthe takes 14.

Party Up!


Female Catfolk Sorceress 7 | HP 30/30 | AC 12/16 Touch 12 FF 10/14 | Fort +3 Ref +5 Will +6 | Init +7 | Perc +3 - Low-light vision | Speed 30' (40' charge/run/withdraw) | 1st:8, 2nd:7, 3rd:5 | Luck: 1/1 | Laugh: 9/9 | runestone: 1/1

When her acid spell proves ineffective, Uthe steps back and considers the golem more carefully.

{A} Recall Lore - Arcana: 1d20 + 13 ⇒ (8) + 13 = 21

She then casts her enhancement spell on her staff again.

{A}{A} shillelagh

Current HP: 24/38


Female barbarian 2 | AC 12 | HP 26/26 | Ref +0, Fort +1, Will -1

Zathra casts guidance on Saylayra and another healing spell on Voshi.

Heal: 2d8 + 16 ⇒ (1, 8) + 16 = 25


Reference Picture | Female Catfolk Monk 5 | HP: 30/68 | AC: 23: F: +11, R: +13, W: +8 | Speed: 40' | Low-light vision | Perception +9; | Hero Point: 1

Taking guidance from the wise on, Saylara does her best to continue punching, kicking and trying to take down the magical creature.

Rawr Attack!: 1d20 + 13 + 1 ⇒ (5) + 13 + 1 = 19 Blud Damage: 2d6 + 4 ⇒ (1, 2) + 4 = 7
Rawr Attack!: 1d20 + 9 ⇒ (16) + 9 = 25 Blud Damage: 2d6 + 4 ⇒ (1, 6) + 4 = 11
Rawr Attack!: 1d20 + 5 ⇒ (6) + 5 = 11 Blud Damage: 2d6 + 4 ⇒ (3, 2) + 4 = 9


Slithering Module ended to start different game.

Voshi mewls loudly, but it soothed somewhat by Zathra's aid.

She continues to strike at the golem.

Attack 1: 1d20 + 12 ⇒ (14) + 12 = 26
Damage: 2d6 + 4 ⇒ (1, 5) + 4 = 10

Attack 2: 1d20 + 12 - 4 ⇒ (3) + 12 - 4 = 11
Damage: 2d6 + 4 ⇒ (1, 3) + 4 = 8

Current HP 49/63. Voshi has 22 AC not 21, so I think she should be 12 HP higher?


Once again Voshi lands a good blow and a splinter strikes back at her. This time however the swashbuckler is prepared and dodges easily. Saylarya also lands a blow, but without retaliation.

Splinter: 1d20 + 16 ⇒ (1) + 16 = 17 Damage: 2d4 + 8 ⇒ (4, 1) + 8 = 13

Uthe can recall nothing of use about this kind of golem. (DC24)

The golem stomps backwards away from Voshi and then unleashes another barrage of spikes.
Spike, V: 1d20 + 16 ⇒ (2) + 16 = 18 Damage: 2d4 + 8 ⇒ (3, 3) + 8 = 14
Spike, Z: 1d20 + 16 ⇒ (9) + 16 = 25 Damage: 2d4 + 8 ⇒ (4, 1) + 8 = 13
Spike, S: 1d20 + 16 ⇒ (19) + 16 = 35 (Crit)Damage: 2d4 + 8 ⇒ (2, 3) + 8 = 13
Spike, U: 1d20 + 16 ⇒ (7) + 16 = 23 Damage: 2d4 + 8 ⇒ (4, 4) + 8 = 16

Golem -21. 13 damage to Zathra, 26 to Saylarya, 16 to Uthe.

Party Up!


Slithering Module ended to start different game.

Voshi continues her attack with flair against the golem.

Attack: 1d20 + 12 ⇒ (10) + 12 = 22
damage: 2d6 + 4 ⇒ (3, 5) + 4 = 12

Attack: 1d20 + 12 - 4 ⇒ (14) + 12 - 4 = 22
damage: 2d6 + 4 ⇒ (2, 2) + 4 = 8


Female barbarian 2 | AC 12 | HP 26/26 | Ref +0, Fort +1, Will -1

Wincing as the shards strike her, Zathra moves to flank the golem if possible before attacking with her staff.

Staff: 1d20 + 11 ⇒ (8) + 11 = 191d20 + 6 ⇒ (15) + 6 = 21
Damage: 2d8 + 3 ⇒ (5, 8) + 3 = 162d8 + 3 ⇒ (8, 8) + 3 = 19


Reference Picture | Female Catfolk Monk 5 | HP: 30/68 | AC: 23: F: +11, R: +13, W: +8 | Speed: 40' | Low-light vision | Perception +9; | Hero Point: 1

Determined to end this golem, Saylarya falls into a rhythm and lands two more solid blows.

Rawr Attack!: 1d20 + 13 ⇒ (15) + 13 = 28 Blud Damage: 2d6 + 4 ⇒ (5, 3) + 4 = 12
Rawr Attack!: 1d20 + 9 ⇒ (16) + 9 = 25 Blud Damage: 2d6 + 4 ⇒ (4, 3) + 4 = 11
Rawr Attack!: 1d20 + 5 ⇒ (6) + 5 = 11 Blud Damage: 2d6 + 4 ⇒ (5, 3) + 4 = 12


Female Catfolk Sorceress 7 | HP 30/30 | AC 12/16 Touch 12 FF 10/14 | Fort +3 Ref +5 Will +6 | Init +7 | Perc +3 - Low-light vision | Speed 30' (40' charge/run/withdraw) | 1st:8, 2nd:7, 3rd:5 | Luck: 1/1 | Laugh: 9/9 | runestone: 1/1

Unable to recall anything about this sort of golem, Uthe falls back to brute force like the others and moves up to strike at it ineffectively with her staff.

{A} Stride

{A} Staff Attack - Shillelagh: 1d20 + 8 ⇒ (7) + 8 = 15
Staff 2H Damage - B: 2d8 ⇒ (8, 2) = 10

{A} Staff Attack - Shillelagh: 1d20 + 3 ⇒ (11) + 3 = 14
Staff 2H Damage - B: 2d8 ⇒ (6, 1) = 7


The cats assail the golem mightily, but largely without effect. In the end it is Zathra's staff which does the most damage, lodging one of the golem's limbs until the limb itself splinters.

Splinter Reaction: 1d20 + 16 ⇒ (12) + 16 = 28 Damage: 2d4 + 8 ⇒ (3, 1) + 8 = 12
12 damage to Zathra.

The golem punches at Saylarya and then releases a burst of splinters at close range!

Punch: 1d20 + 17 ⇒ (10) + 17 = 27 Damage: 2d8 + 8 ⇒ (5, 2) + 8 = 15
Splinter V: 1d20 + 11 ⇒ (20) + 11 = 31 Damage: 2d4 + 8 ⇒ (2, 2) + 8 = 12
Splinter Z: 1d20 + 11 ⇒ (16) + 11 = 27 Damage: 2d4 + 8 ⇒ (2, 3) + 8 = 13
Splinter S: 1d20 + 11 ⇒ (6) + 11 = 17 Damage: 2d4 + 8 ⇒ (1, 3) + 8 = 12
Splinter U: 1d20 + 11 ⇒ (14) + 11 = 25 Damage: 2d4 + 8 ⇒ (1, 3) + 8 = 12

Golem -50. Zathra takes 24 total, Voshi takes 24, Saylarya takes 15 and Uthe takes 12.

Party Up!


Reference Picture | Female Catfolk Monk 5 | HP: 30/68 | AC: 23: F: +11, R: +13, W: +8 | Speed: 40' | Low-light vision | Perception +9; | Hero Point: 1

The catfolk monk continues to pummel the large creature, taking the punch in stride and doing her best to lay on the punishment to it.

Rawr Attack!: 1d20 + 13 ⇒ (13) + 13 = 26 Blud Damage: 2d6 + 4 ⇒ (4, 4) + 4 = 12
Rawr Attack!: 1d20 + 9 ⇒ (18) + 9 = 27 Blud Damage: 2d6 + 4 ⇒ (2, 2) + 4 = 8
Rawr Attack!: 1d20 + 5 ⇒ (3) + 5 = 8 Blud Damage: 2d6 + 4 ⇒ (5, 4) + 4 = 13


Female barbarian 2 | AC 12 | HP 26/26 | Ref +0, Fort +1, Will -1

Zathra lays hands on herself, using the conjuration magic to empower her weapon for even greater whomping power!

Lay on hands, then use Bespell Weapon as a reaction.

Staff: 1d20 + 11 ⇒ (6) + 11 = 171d20 + 6 ⇒ (14) + 6 = 20
Damage: 2d8 + 3 + 1d6 ⇒ (5, 5) + 3 + (6) = 192d8 + 3 + 1d6 ⇒ (8, 6) + 3 + (2) = 19


Zathra continues to show the kittens how it's done, by hammering the golem over and over again.

It has 12 HP left, can Uthe and Voshi finish it off...?


Female Catfolk Sorceress 7 | HP 30/30 | AC 12/16 Touch 12 FF 10/14 | Fort +3 Ref +5 Will +6 | Init +7 | Perc +3 - Low-light vision | Speed 30' (40' charge/run/withdraw) | 1st:8, 2nd:7, 3rd:5 | Luck: 1/1 | Laugh: 9/9 | runestone: 1/1

Uthe might be able to finish it off. As soon as she's conscious. That last bunch of damage was enough to put her down.

Current HP: 0/32 - Dying 1


Reference Picture | Female Catfolk Monk 5 | HP: 30/68 | AC: 23: F: +11, R: +13, W: +8 | Speed: 40' | Low-light vision | Perception +9; | Hero Point: 1

Next round if I'm not dying:

In case Voshi can't finish it, here's my next round so you can move along in the morning if needed.

"Zathra! Help Uthe! She is a fragile kitten!" Saylarya calls out before continuing to pummel the large thing.

Rawr Attack!: 1d20 + 13 ⇒ (17) + 13 = 30 Blud Damage: 2d6 + 4 ⇒ (6, 6) + 4 = 16
Rawr Attack!: 1d20 + 9 ⇒ (20) + 9 = 29 Blud Damage: 2d6 + 4 ⇒ (3, 2) + 4 = 9
Rawr Attack!: 1d20 + 5 ⇒ (17) + 5 = 22 Blud Damage: 2d6 + 4 ⇒ (6, 6) + 4 = 16


Slithering Module ended to start different game.

Voshi continues to slash at the golem, struggling to find any weak points due to its composition.

Attack: 1d20 + 12 ⇒ (10) + 12 = 22
damage: 2d6 + 4 ⇒ (3, 2) + 4 = 9

Attack: 1d20 + 12 - 4 ⇒ (11) + 12 - 4 = 19
damage: 2d6 + 4 ⇒ (5, 1) + 4 = 10

Attack: 1d20 + 12 - 8 ⇒ (19) + 12 - 8 = 23
damage: 2d6 + 4 ⇒ (2, 1) + 4 = 7

Current HP: 25/69


Voshi lands two more blows to the golem's legs. It is now moving extremely sluggishly but still swinging its fists with vigor!

Fist@Z: 1d20 + 17 ⇒ (16) + 17 = 33 Damage: 2d8 + 8 ⇒ (5, 1) + 8 = 14
Fist@V: 1d20 + 12 ⇒ (4) + 12 = 16 Damage: 2d8 + 8 ⇒ (7, 1) + 8 = 16
Fist@S: 1d20 + 7 ⇒ (6) + 7 = 13 Damage: 2d8 + 8 ⇒ (4, 8) + 8 = 20

Zathra takes 28 damage.

Voshi and Saylarya avoid the golem's blows and between them the contrust is finally reduced to an inert statue of rare hardwood as Zathra tries to recover from the ringing in her ears.

Combat over. You can chill as long as you like.


Female barbarian 2 | AC 12 | HP 26/26 | Ref +0, Fort +1, Will -1

Zathra lays hands on Uthe to get her back on her feet. "That was a tough battle. Let us rest and tend to our wounds before we continue on. I do not think there will be any consequences for taking our time here."

The oracle meditates and continues to lay hands on the other catfolk, sometimes literally licking their wounds until everybody is at full health. Then, she gestures for the group to continue searching the building.


Slithering Module ended to start different game.

Voshi makes soft contented noises as Zathra soothes her wounds.

"I'm slowly starting to reconsider getting involved in all this human malarky. Uthe, Saylarya, I think you might be right..."


Female barbarian 2 | AC 12 | HP 26/26 | Ref +0, Fort +1, Will -1

"We must help the humans, despite the way some of them have treated us. One, it is the right thing to do. And two, should the time ever come for us to face a great evil like our ancestors did long ago, we will need to curry favor with as many allies as we can get. For if we do not stand united, we will fall divided." Zathra's tail lashes back and forth for emphasis.


Reference Picture | Female Catfolk Monk 5 | HP: 30/68 | AC: 23: F: +11, R: +13, W: +8 | Speed: 40' | Low-light vision | Perception +9; | Hero Point: 1

Saylarya pulls Voshi back to her feet. "If you ask me Voshi, they attack you because you wear those human clothes. I think you should shed them and perhaps they will not injure you with their nefariousness." She speaks nothing of being pummeled to near death earlier despite not wearing clothes herself.

The monk stares at Zathra with rapt attention during her proclamation. "So sayeth Zathra, it must be. We will help these humans, regardless of our own beliefs."


Opening the double doors reveals a storeroom packed with several sturdy shelves which hold a variety of crates, urns, barrels, and boxes. Two sets of double doors lead eastwards.

One particularly large urn, nearly the height of a man is buzzing slightly and that intensifies when anyone approaches. A rummage through the boxes produces a large cache of cinnamon worth 105gp and a moderate healing potion.

Two more ways out of here or the door from A2. There's also the strange urn.


Female barbarian 2 | AC 12 | HP 26/26 | Ref +0, Fort +1, Will -1

”That urn is buzzing. Uthe, can you do anything about it? It might be dangerous.”


Reference Picture | Female Catfolk Monk 5 | HP: 30/68 | AC: 23: F: +11, R: +13, W: +8 | Speed: 40' | Low-light vision | Perception +9; | Hero Point: 1

Saylarya moves to the ready, positioning herself between the urn and the others. "Nefariousness." she comments, eyeing the urn with caution.


Female Catfolk Sorceress 7 | HP 30/30 | AC 12/16 Touch 12 FF 10/14 | Fort +3 Ref +5 Will +6 | Init +7 | Perc +3 - Low-light vision | Speed 30' (40' charge/run/withdraw) | 1st:8, 2nd:7, 3rd:5 | Luck: 1/1 | Laugh: 9/9 | runestone: 1/1

Waking to Zathra's warm and affectionate healing, Uthe stretches and purrs for a bit, just enjoying the attention, when she actually does attempt to move, she realizes why she was being attended to. "Ow. We are injured and do not care for this state of being," she whines.

Once the healing has finished and her wounds seen to, she rises languidly before moving about the chamber to examine what may be of interest. When the oracle points out the buzzing urn, her pupils widen as her attention is focused on it. "It buzzes, you say?" she asks, moving in to examine it closer. A quick spell follows and she shifts her head about as if to see the urn from different angles.

detect magic - heightened to 3rd so should tell what school of magic, if any.

She reaches out and taps the container gently with her staff to see if the buzzing changes.


Slithering Module ended to start different game.

"Don't touch..." Voshi says, just as Uthe taps on the urn. "Ohhh, you might have made whatever it is angry now!"


The urn is unmagical but when Uthe taps it the buzzing inside the jar rises to a furious drone.

Nature, DC12:
It sounds as though a swarm, or possibly more given the size of the jar, of insects is probably trapped inside. Any more contact with the urn will likely anger them further.


Reference Picture | Female Catfolk Monk 5 | HP: 30/68 | AC: 23: F: +11, R: +13, W: +8 | Speed: 40' | Low-light vision | Perception +9; | Hero Point: 1

The monk frowns, not understanding. "How angry could an urn-sized creature be? Perhaps it is angry because it is trapped in the urn?" she states.


Slithering Module ended to start different game.

"I once came across a little bloodworm once." Voshi says, shuddering. "Don't underestimate something based on its size!"


Female barbarian 2 | AC 12 | HP 26/26 | Ref +0, Fort +1, Will -1

Nature: 1d20 + 4 ⇒ (16) + 4 = 20

”It sounds like a swarm of insects is trapped within. We should not disturb them further! Let us go to the next room,” Zathra insists.


Female Catfolk Sorceress 7 | HP 30/30 | AC 12/16 Touch 12 FF 10/14 | Fort +3 Ref +5 Will +6 | Init +7 | Perc +3 - Low-light vision | Speed 30' (40' charge/run/withdraw) | 1st:8, 2nd:7, 3rd:5 | Luck: 1/1 | Laugh: 9/9 | runestone: 1/1

Nature vs DC 12: 1d20 + 8 ⇒ (19) + 8 = 27

As the buzzing increases, Uthe nods in agreement with Zathra. "Buzzing is most likely angry little - or not so little - ones," she says, reaching to lightly run her hand along the side of the urn as if attempting to gauge the anger from the intensity of the buzzing. She giggles. "It tickles." The limber woman leans in closer and presses her cheek against the container.

"We wonder what this sensation would be like against a sore muscle or ... " Deciding not to pursue that train of thought, Uthe abruptly stands and joins Zathra. "Yes we should go."


Heading through the double doors the queen of catfolk emerge into the caravan house's interior courtyard. The ground, covered with straw and sand, is crisscrossed with human and animal tracks. Two sets of large loading doors lead east, with the southern set of doors standing slightly ajar. Other doors leading west and north are labeled “Storage” in Common and Mwangi. A trough of stagnant water stands between the two doors to the west, and a flimsy table and chairs occupy the yard’s southwest corner. A veritable mountain of boxes, casks, and crates are piled in the southeast corner of the yard beneath a makeshift awning.

Perception DC25:
There is a glimmer of something inset into the ground under the straw in the middle of the courtyard...


Reference Picture | Female Catfolk Monk 5 | HP: 30/68 | AC: 23: F: +11, R: +13, W: +8 | Speed: 40' | Low-light vision | Perception +9; | Hero Point: 1

The large feline folk has no interest in bees and steps decidedly away from the urn. She looks at Uthe strangely "Did you not hear Zathra the wise say we should not disturb them? I do not wish to be stung one hundred times!"


Slithering Module ended to start different game.

Perception: 1d20 + 6 ⇒ (5) + 6 = 11 Clearly nothing nefarious here!

Wrinkling her nose at the stench from the water, Voshi ambles to the closest crate or box and starts searching through it to see what she can find.


Female Catfolk Sorceress 7 | HP 30/30 | AC 12/16 Touch 12 FF 10/14 | Fort +3 Ref +5 Will +6 | Init +7 | Perc +3 - Low-light vision | Speed 30' (40' charge/run/withdraw) | 1st:8, 2nd:7, 3rd:5 | Luck: 1/1 | Laugh: 9/9 | runestone: 1/1

"We agree that stinging would not be the preferred outcome, but consider if ... if one were to ..." She then leans in close and whispers in the monk's ear.

~~~~

Perception vs DC 25: 1d20 + 8 ⇒ (7) + 8 = 15

The sorceress sees nothing amiss in the courtyard and, after checking for magical auras, follows along behind Voshi.


Female barbarian 2 | AC 12 | HP 26/26 | Ref +0, Fort +1, Will -1

Perception: 1d20 + 7 ⇒ (6) + 7 = 13

Zathra inclines her head and follows the others.


Reference Picture | Female Catfolk Monk 5 | HP: 30/68 | AC: 23: F: +11, R: +13, W: +8 | Speed: 40' | Low-light vision | Perception +9; | Hero Point: 1

Saylara listens to Uthe's comment with widened eyes. She inhales a breath and pulls back "Uthe!" she gasps in surprise.

The muscular catfolk leads the way, but she is partially distracted by Uthe's previous comment and only able to devote half of her attention to the task at hand.

Perception: 1d20 + 9 ⇒ (11) + 9 = 20


Female Catfolk Sorceress 7 | HP 30/30 | AC 12/16 Touch 12 FF 10/14 | Fort +3 Ref +5 Will +6 | Init +7 | Perc +3 - Low-light vision | Speed 30' (40' charge/run/withdraw) | 1st:8, 2nd:7, 3rd:5 | Luck: 1/1 | Laugh: 9/9 | runestone: 1/1
Saylarya wrote:
Saylara listens to Uthe's comment with widened eyes. She inhales a breath and pulls back "Uthe!" she gasps in surprise.

The sorceress just shrugs and moves on.


Voshi heads towards the travel supplies, followed in line by the rest of the queen. Suddenly Saylarya feels a sharp jab in her back, but when she spins around there is nothing there.

Strike: 1d20 + 18 ⇒ (18) + 18 = 36 Damage: 1d10 + 5 ⇒ (3) + 5 = 8
Stealth: 1d20 + 18 ⇒ (5) + 18 = 23

S: 1d20 + 9 ⇒ (6) + 9 = 15
U: 1d20 + 8 ⇒ (3) + 8 = 11
V: 1d20 + 7 + 4 ⇒ (14) + 7 + 4 = 25
Z: 1d20 + 7 ⇒ (17) + 7 = 24
E: 1d20 + 18 ⇒ (10) + 18 = 28

Party Up!

Perception DC23:
There is a faint, and blurry, outline of a humanoid figure in the sky above your heads perhaps twenty feet up.

2d6 ⇒ (1, 3) = 4


Slithering Module ended to start different game.

Perception: 1d20 + 6 ⇒ (20) + 6 = 26

"Saylarya, what are you making that noise for?" Voshi queries, looking back behind her, but then notices the blur in the sky. "Girls, look up there - its above our heads!"

She draws her longbow and then shoots at the figure above.

attack: 1d20 + 11 ⇒ (3) + 11 = 14
damage: 1d8 + 1 ⇒ (7) + 1 = 8


Female barbarian 2 | AC 12 | HP 26/26 | Ref +0, Fort +1, Will -1

Zathra grants herself guidance and fires a divine lance where Voshi is pointing!

Divine Lance: 1d20 + 12 ⇒ (14) + 12 = 26
Good Damage: 3d4 + 4 ⇒ (2, 1, 3) + 4 = 10


Female Catfolk Sorceress 7 | HP 30/30 | AC 12/16 Touch 12 FF 10/14 | Fort +3 Ref +5 Will +6 | Init +7 | Perc +3 - Low-light vision | Speed 30' (40' charge/run/withdraw) | 1st:8, 2nd:7, 3rd:5 | Luck: 1/1 | Laugh: 9/9 | runestone: 1/1

Perception vs DC 23: 1d20 + 8 ⇒ (18) + 8 = 26

The sorceress pulls a wand from her belt and points it in the direction of the hazy figure.

{A} Magic Missile: 1d4 + 1 ⇒ (4) + 1 = 5


Reference Picture | Female Catfolk Monk 5 | HP: 30/68 | AC: 23: F: +11, R: +13, W: +8 | Speed: 40' | Low-light vision | Perception +9; | Hero Point: 1

Saylarya whirls when jabbed in the back, unable to find the sources. She cries "Nefariousness!" and slips into a stance to fight something, but is unable to find it.

Perception: 1d20 + 9 ⇒ (18) + 9 = 27

And then she looks up and sees it. "There! Above!" She pulls out her hand crossbow, fires it towards the object and then reloads.

Hand Crossbow: 1d20 + 13 ⇒ (10) + 13 = 23 Damage: 1d6 ⇒ 5


2d20 ⇒ (1, 4) = 5

Both Voshi and Saylarya miss entirely, firing into the empty sky, while Uthe and Zathra both come close but the creature dodges and ducks with ease, disappearing back into the sky as it does so.

Strike: 1d20 + 18 ⇒ (3) + 18 = 21 Damage: 1d10 + 5 ⇒ (3) + 5 = 8
Stealth: 1d20 + 18 ⇒ (14) + 18 = 32

Zathra just dodges a ringing blow to the head as the creature zips away again.

Party Up! Perc DC32 to spot the creature.

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