Ezren

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How do I add a value to a condition like clumsy?
I know for instance, that the ENFEEBLE spell, determine the values for the enfeebled condition.
I couldnt find a place in the rules for the generation of these values.


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I'm confused by the rules on Player Core about mixed ancestries. A simple thing before turns out now some challenge in my understanding...
Let's take a half-elf (now Ayuvarin)) as an example:
To build it, I have to choose Elf as ancestry and Ayuvarin as an heritage?
Or should I choose Human Ancestry and Ayuvarin Heritage?

Or both are valid choices?


I'm confused with Versatile Heritage, and I'm trying to build a half-elf. Does Versatile Heritage allows you to have 2 feats at the first level? Can a half-elf choose from Human, Elf and half-elf feats, so how does it work alongside Versatile Heritage? Could someone give me an example?