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female | human | alchemist 1 | Movement: 20 ft | HP 10/10 | AC 16, FF 14, T 12 | CMB +1, CMD 13 | Init +2 | F +4 R +4 W -1| Perception +3 | Bombs 6/7 | Demolition Bomb 1/1
![]() Vinny steps around the unconscious form of her fallen companion as Drelluandast comes running over. "Don't worry Babine, he'll fix you up, she says reassuringly. She aims her throw at the back left corner of the square suit of armor and lobs a bomb at it. Bomb, Throw Anything, In Melee: 1d20 + 2 + 1 - 4 ⇒ (4) + 2 + 1 - 4 = 3
well poo. that was not a good roll at all. ![]()
female | human | alchemist 1 | Movement: 20 ft | HP 10/10 | AC 16, FF 14, T 12 | CMB +1, CMD 13 | Init +2 | F +4 R +4 W -1| Perception +3 | Bombs 6/7 | Demolition Bomb 1/1
![]() Vinny stares at the drake, impressed and a bit frightened by its display of aggression. She digs around in her bag and pulls out a flask of acid to match Babine's gift. "We would like to offer you these flasks of acid, mighty drake. They are finely crafted and powerful, and should please a creature such as yourself." Can I make a craft: alchemy check for this bribe? The acid is an alchemical item, and as an alchemist I feel like Vinny has more credentials to describe it to the drake. ![]()
female | human | alchemist 1 | Movement: 20 ft | HP 10/10 | AC 16, FF 14, T 12 | CMB +1, CMD 13 | Init +2 | F +4 R +4 W -1| Perception +3 | Bombs 6/7 | Demolition Bomb 1/1
![]() Vinny blanches slightly at the effects of the bolt on the tree, then moves to take cover in the bushes with Vindex.
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female | human | alchemist 1 | Movement: 20 ft | HP 10/10 | AC 16, FF 14, T 12 | CMB +1, CMD 13 | Init +2 | F +4 R +4 W -1| Perception +3 | Bombs 6/7 | Demolition Bomb 1/1
![]() Vinny accepts the other potion from Seldiir gratefully.
She then moves up next to Eru'Tept to get closer to the monsters. Double Move Action ![]()
female | human | alchemist 1 | Movement: 20 ft | HP 10/10 | AC 16, FF 14, T 12 | CMB +1, CMD 13 | Init +2 | F +4 R +4 W -1| Perception +3 | Bombs 6/7 | Demolition Bomb 1/1
![]() "OW" Vinny exclaims when the arrow hits her leg. "Oh now you're going to get it!" She moves closer to the Kellid, and throws her bomb at it. aiming for the middle of the square Bomb, Throw Anything: 1d20 + 2 + 1 ⇒ (11) + 2 + 1 = 14
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female | human | alchemist 1 | Movement: 20 ft | HP 10/10 | AC 16, FF 14, T 12 | CMB +1, CMD 13 | Init +2 | F +4 R +4 W -1| Perception +3 | Bombs 6/7 | Demolition Bomb 1/1
![]() Vinny runs towards the orange warrior, determined to get in range to throw a dang bomb! Full Round Action: Run, to move 4 times movement speed (16 squares). Loses Dex bonus to AC this turn, for AC 13. ![]()
female | human | alchemist 1 | Movement: 20 ft | HP 10/10 | AC 16, FF 14, T 12 | CMB +1, CMD 13 | Init +2 | F +4 R +4 W -1| Perception +3 | Bombs 6/7 | Demolition Bomb 1/1
![]() Vinny cannot believe they aren't all dead yet! She rummages around in her bag and pulls out her demolition bomb. "Okay husk, you are being stubborn and now you must deal with... The Super." She pats the bomb affectionately but gently. "Go get it!" she calls as she gets ready to throw... And then Vindex stabs the crap out of the last zombie before she can let loose. "Well that's just not fair, though I suppose it's not a good idea to throw the big bombs when there's all these people around," she mopes as she puts The Super away and pulls out one of her daggers. She moves over to the husk and stabs it, just in case it's not quite dead. Melee Dagger: 1d20 + 1 ⇒ (13) + 1 = 14
Move action: move
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female | human | alchemist 1 | Movement: 20 ft | HP 10/10 | AC 16, FF 14, T 12 | CMB +1, CMD 13 | Init +2 | F +4 R +4 W -1| Perception +3 | Bombs 6/7 | Demolition Bomb 1/1
![]() Vinny steps around Seldiir and throws a bomb at the red plant. Bomb, Throw Anything: 1d20 + 2 + 1 ⇒ (6) + 2 + 1 = 9
Luck: Bomb, Throw Anything: 1d20 + 2 + 1 ⇒ (17) + 2 + 1 = 20
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female | human | alchemist 1 | Movement: 20 ft | HP 10/10 | AC 16, FF 14, T 12 | CMB +1, CMD 13 | Init +2 | F +4 R +4 W -1| Perception +3 | Bombs 6/7 | Demolition Bomb 1/1
![]() Vindex, if I move into the square west of where Seldiir is and throw a bomb at the red enemy, you might get splashed if I miss. Are you ok with me throwing it? Don't want to injure you. ![]()
female | human | alchemist 1 | Movement: 20 ft | HP 10/10 | AC 16, FF 14, T 12 | CMB +1, CMD 13 | Init +2 | F +4 R +4 W -1| Perception +3 | Bombs 6/7 | Demolition Bomb 1/1
![]() Vinny moves a little closer to the (red) plant creature and studies it carefully. Knowledge Nature: 1d20 + 8 ⇒ (10) + 8 = 18
"Don't get to close to the yellow musk creeper!" she yells to the group. "It will spray you with pollen that makes you suggestible to lure you to it and suck out your brains!" She considers the zombies next.
"The 'zombies' are actually plants! They won't much like being slashed!" She then pulls a bomb from her bag and throws it (aiming at the middle of the red enemy's square). Bomb, Throw Anything, Distance, Cover: 1d20 + 2 + 1 - 2 - 4 ⇒ (19) + 2 + 1 - 2 - 4 = 16
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female | human | alchemist 1 | Movement: 20 ft | HP 10/10 | AC 16, FF 14, T 12 | CMB +1, CMD 13 | Init +2 | F +4 R +4 W -1| Perception +3 | Bombs 6/7 | Demolition Bomb 1/1
![]() Vinny struggles through the hedgemaze with the group, doing her best to keep up. Sorry, it's midterm and time got away from me today! I'll try and check the game more going forward. Looking at the open cellar, she decides to climb down and then climb up one of the support pillars to get to the back door of the house. "I hope there's something good at the end of this, that bird is fast and tricky!" climb: 1d20 + 1 ⇒ (13) + 1 = 14 ![]()
female | human | alchemist 1 | Movement: 20 ft | HP 10/10 | AC 16, FF 14, T 12 | CMB +1, CMD 13 | Init +2 | F +4 R +4 W -1| Perception +3 | Bombs 6/7 | Demolition Bomb 1/1
![]() Vinny watches Vindex start climbing, and follows close behind him, doing her best to also avoid the thorns thanks to Seldiir and Drelluandast's tips. "Heck of a cliff, huh Vin?" she calls as she climbs. "Hey, we have the same name! I didn't notice that before!" Climb: 1d20 + 1 ⇒ (15) + 1 = 16 ![]()
female | human | alchemist 1 | Movement: 20 ft | HP 10/10 | AC 16, FF 14, T 12 | CMB +1, CMD 13 | Init +2 | F +4 R +4 W -1| Perception +3 | Bombs 6/7 | Demolition Bomb 1/1
![]() Vinny gawks at the bird briefly before taking off with the others. She scrambles over the logs to cross the ravine. acrobatics: 1d20 + 1 ⇒ (10) + 1 = 11 ![]()
female | human | alchemist 1 | Movement: 20 ft | HP 10/10 | AC 16, FF 14, T 12 | CMB +1, CMD 13 | Init +2 | F +4 R +4 W -1| Perception +3 | Bombs 6/7 | Demolition Bomb 1/1
![]() Vinny does a little happy dance when her bomb connects and slays the enemy. She happily accepts the cup from Grimpfkin and raises it to him before drinking deeply. "Cheers! ![]()
female | human | alchemist 1 | Movement: 20 ft | HP 10/10 | AC 16, FF 14, T 12 | CMB +1, CMD 13 | Init +2 | F +4 R +4 W -1| Perception +3 | Bombs 6/7 | Demolition Bomb 1/1
![]() Vinny steps around Eru'Tept to get a clear shot at the enemy. She pulls another bomb from her bag, winds up, and throws it at the enemy. Bomb, Throw Anything: 1d20 + 2 + 1 ⇒ (14) + 2 + 1 = 17
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female | human | alchemist 1 | Movement: 20 ft | HP 10/10 | AC 16, FF 14, T 12 | CMB +1, CMD 13 | Init +2 | F +4 R +4 W -1| Perception +3 | Bombs 6/7 | Demolition Bomb 1/1
![]() Vinny pulls a bomb from her bag and moves up behind Vindex, ready to throw if the enemy moves into range.
Readied Attack:
Bomb, Throw Anything: 1d20 + 2 + 1 ⇒ (9) + 2 + 1 = 12
Direct Hit: 1d6 + 4 ⇒ (3) + 4 = 7 miss direction: 1d8 ⇒ 3 5 damage splash DC 14 for half. Move Action: Move Standard action: ready attack if it comes within 20 feet ![]()
female | human | alchemist 1 | Movement: 20 ft | HP 10/10 | AC 16, FF 14, T 12 | CMB +1, CMD 13 | Init +2 | F +4 R +4 W -1| Perception +3 | Bombs 6/7 | Demolition Bomb 1/1
![]() Vinny puts her bomb away, annoyed that the spirit didn't seem even remotely intimidated. Upon reaching the new clearing and hearing what Grimpfkin and the others have to say, she replies, "Test of might sounds good to me too!" ![]()
female | human | alchemist 1 | Movement: 20 ft | HP 10/10 | AC 16, FF 14, T 12 | CMB +1, CMD 13 | Init +2 | F +4 R +4 W -1| Perception +3 | Bombs 6/7 | Demolition Bomb 1/1
![]() Vinny will try and aid Vindex with his intimidate check Vinny pulls a bomb out of her bag and moves behind Vindex. She puts on her craziest alchemist expression and begins to toss the bomb back and forth between her hands. intimidation, aid other: 1d20 - 1 ⇒ (4) - 1 = 3 ![]()
female | human | alchemist 1 | Movement: 20 ft | HP 10/10 | AC 16, FF 14, T 12 | CMB +1, CMD 13 | Init +2 | F +4 R +4 W -1| Perception +3 | Bombs 6/7 | Demolition Bomb 1/1
![]() Feeling much better, and happy that she managed to help with defeating the elk, Vinny continues walking along with her companions. Sorry for forgetting the miss direction roll! I'll make sure to include it next time! Upon coming to the clearing and seeing the tree faces, Vinny decides to talk to the laughing spirit. "Hi there! We are a group of Pathfinders, passing through this forest. It's a fascinating place so far, so many...interesting plants and animals!" She smiles at the spirit in a friendly sort of way. sense motive: 1d20 ⇒ 16 ![]()
female | human | alchemist 1 | Movement: 20 ft | HP 10/10 | AC 16, FF 14, T 12 | CMB +1, CMD 13 | Init +2 | F +4 R +4 W -1| Perception +3 | Bombs 6/7 | Demolition Bomb 1/1
![]() Vinny picks herself up from the bramble patch, shaking from the poison. "Definitely not a nice place" she mutters to herself as she pulls out her sunrod and activates it. Upon noticing the glowing elk, she drops the sunrod and pulls a bomb out of her bag, getting ready to throw it at the creatures. "Just cause I'm not feeling good doesn't mean I can't throw things!" she exclaims, as much for herself as for her companions. Ready Attack: Bomb, Throw Anything, Sickened: 1d20 + 2 + 1 - 2 ⇒ (5) + 2 + 1 - 2 = 6
Direct Hit: 1d6 + 4 ⇒ (5) + 4 = 9 5 damage splash DC 14 for half. ![]()
female | human | alchemist 1 | Movement: 20 ft | HP 10/10 | AC 16, FF 14, T 12 | CMB +1, CMD 13 | Init +2 | F +4 R +4 W -1| Perception +3 | Bombs 6/7 | Demolition Bomb 1/1
![]() Vinny marches along with her group, looking around at the tangled plants and brambles. "Well, it certainly is an unpleasant looking place. I suppose I shouldn't be surprised that it's cursed." Knowledge Nature: 1d20 + 8 ⇒ (1) + 8 = 9
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female | human | alchemist 1 | Movement: 20 ft | HP 10/10 | AC 16, FF 14, T 12 | CMB +1, CMD 13 | Init +2 | F +4 R +4 W -1| Perception +3 | Bombs 6/7 | Demolition Bomb 1/1
![]() Hello! Vincenza (Vinny) is an alchemist with a penchant for blowing things up. She enjoys coffee, cats, making bombs, and getting paid. In between adventures, she works in her family's flower shop. Day Job, Florist: 1d20 + 3 ⇒ (5) + 3 = 8 ETA: Vinny has not played this adventure before. ![]()
female | human | alchemist 1 | Movement: 20 ft | HP 10/10 | AC 16, FF 14, T 12 | CMB +1, CMD 13 | Init +2 | F +4 R +4 W -1| Perception +3 | Bombs 6/7 | Demolition Bomb 1/1
![]() "Yeah, you can come along with us and meet our friends back at the lodge. And if you do try to run, we'll let LB have a shot at you." She winks at the Wayang. ![]()
female | human | alchemist 1 | Movement: 20 ft | HP 10/10 | AC 16, FF 14, T 12 | CMB +1, CMD 13 | Init +2 | F +4 R +4 W -1| Perception +3 | Bombs 6/7 | Demolition Bomb 1/1
![]() Vinny moves over next to Giovanni as he threatens the halfling. "If you don't tell him what you were up to, you'll have to tell me. And I've got a whole bag of alchemical fun here," she taps her backpack, "that I expect you'd rather not discover." She puts on her best mad-alchemist-crazy-face. Intimidate, Aid Another DC 10: 1d20 - 1 ⇒ (10) - 1 = 9 ![]()
female | human | alchemist 1 | Movement: 20 ft | HP 10/10 | AC 16, FF 14, T 12 | CMB +1, CMD 13 | Init +2 | F +4 R +4 W -1| Perception +3 | Bombs 6/7 | Demolition Bomb 1/1
![]() Vinny moves closer to the elf who attacked Giovanni. "No no no, no throwing magic missiles at my friends!" She winds up and throws her bomb right at him. Bomb, attack Elf: 1d20 + 3 ⇒ (3) + 3 = 6
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female | human | alchemist 1 | Movement: 20 ft | HP 10/10 | AC 16, FF 14, T 12 | CMB +1, CMD 13 | Init +2 | F +4 R +4 W -1| Perception +3 | Bombs 6/7 | Demolition Bomb 1/1
![]() Vinny strides past Pollock and Jan into the room and pulls out a bomb as she watches the crossbow bolt pop out of the halfling. "Hm. Well that's unfortunate...Maybe I can do something about that healer..." She moves around the side of the room to get into a better position to bomb the human later. ![]()
female | human | alchemist 1 | Movement: 20 ft | HP 10/10 | AC 16, FF 14, T 12 | CMB +1, CMD 13 | Init +2 | F +4 R +4 W -1| Perception +3 | Bombs 6/7 | Demolition Bomb 1/1
![]() Vinny also follows LB and Giovanni down the creepy hallway. She eyes the glowing gem suspiciously. "Think that's just for light? Or does it have some other purpose too?" She looks around the room, trying to see what there is to see. Perception: 1d20 + 3 ⇒ (10) + 3 = 13 ![]()
female | human | alchemist 1 | Movement: 20 ft | HP 10/10 | AC 16, FF 14, T 12 | CMB +1, CMD 13 | Init +2 | F +4 R +4 W -1| Perception +3 | Bombs 6/7 | Demolition Bomb 1/1
![]() Vinny watches the proceedings nervously. "I hope it doesn't hurt you" she says in response to Giovanni's quip. She crosses her fingers as he writes on the chalkboard and looks around the room. Perception: 1d20 + 3 ⇒ (1) + 3 = 4
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female | human | alchemist 1 | Movement: 20 ft | HP 10/10 | AC 16, FF 14, T 12 | CMB +1, CMD 13 | Init +2 | F +4 R +4 W -1| Perception +3 | Bombs 6/7 | Demolition Bomb 1/1
![]() Vinny follows along with the group and Vinny's player apologizes for not posting sooner, vacation throws her off her regular computer schedule, eventually winding up in Dreng's office. "The Wisp was delightful, always a good time seeing fellow Pathfinders over drinks." She pulls a bottle of wine from her backpack. "We did indeed find the wine!" She sets it on the desk in front of him. ![]()
female | human | alchemist 1 | Movement: 20 ft | HP 10/10 | AC 16, FF 14, T 12 | CMB +1, CMD 13 | Init +2 | F +4 R +4 W -1| Perception +3 | Bombs 6/7 | Demolition Bomb 1/1
![]() Vinny sees the coin in the skeleton's hand and her eyes get big. "Ooo, shiny!" she says as she reaches towards it. She thinks better of touching a likely magical object in a creepy mausoleum they found because a paper in a house with an illusuory gnome told them about it though, and pulls her hand back. "On second thought, maybe someone who knows more about magic-y things should be the one picking that up. Nixim? Look familiar?" ![]()
female | human | alchemist 1 | Movement: 20 ft | HP 10/10 | AC 16, FF 14, T 12 | CMB +1, CMD 13 | Init +2 | F +4 R +4 W -1| Perception +3 | Bombs 6/7 | Demolition Bomb 1/1
![]() Vinny plays along with Giovanni, drawing a handkerchief out of her pocket and dabbing at her eyes. "It's taken such a long time to get here to see cousin Arkath. So upsetting to not be here when it happened." She blows her nose as Kefilwe walks away. She stuffs the hanky back in her pocket. "Right, let's see what there is to see around here." She walks around the mausoleum, observing. Perception: 1d20 + 3 ⇒ (6) + 3 = 9 ![]()
female | human | alchemist 1 | Movement: 20 ft | HP 10/10 | AC 16, FF 14, T 12 | CMB +1, CMD 13 | Init +2 | F +4 R +4 W -1| Perception +3 | Bombs 6/7 | Demolition Bomb 1/1
![]() "Mausoleum first sounds good to me too," Vinny says as she follows the others. Sorry for the delay in posting all, I've been having a lot of trouble with the website the past few days. ![]()
female | human | alchemist 1 | Movement: 20 ft | HP 10/10 | AC 16, FF 14, T 12 | CMB +1, CMD 13 | Init +2 | F +4 R +4 W -1| Perception +3 | Bombs 6/7 | Demolition Bomb 1/1
![]() Vinny is becoming increasingly frustrated with this situation when she looks through the door that LB opened. Spotting the potion vials, she immediately forgets her annoyance as curiosity overwhelms her. She walks up to the bottles and examines them carefully. "What sort of goodies do we have here?" she says, mostly to herself. Identify Potion 1, Craft: Alchemy: 1d20 + 9 ⇒ (1) + 9 = 10
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female | human | alchemist 1 | Movement: 20 ft | HP 10/10 | AC 16, FF 14, T 12 | CMB +1, CMD 13 | Init +2 | F +4 R +4 W -1| Perception +3 | Bombs 6/7 | Demolition Bomb 1/1
![]() "Well, as far as I can tell he's real. Maybe he's just really absorbed in that book?" Vinny takes a deep breath and yells, "HELLO FIMBRIK, THE POSSIBLY ILLUSORY GNOME! WE ARE HERE TO TALK TO YOU ABOUT PATHFINDER THINGS!" ![]()
female | human | alchemist 1 | Movement: 20 ft | HP 10/10 | AC 16, FF 14, T 12 | CMB +1, CMD 13 | Init +2 | F +4 R +4 W -1| Perception +3 | Bombs 6/7 | Demolition Bomb 1/1
![]() "Hmm. I think you might be right Giovanni." Vinny peers harder at the "gnome" trying to sense anything off about him or the room. Perception: 1d20 + 3 ⇒ (13) + 3 = 16 ![]()
female | human | alchemist 1 | Movement: 20 ft | HP 10/10 | AC 16, FF 14, T 12 | CMB +1, CMD 13 | Init +2 | F +4 R +4 W -1| Perception +3 | Bombs 6/7 | Demolition Bomb 1/1
![]() Vinny doesn't even get the chance to get out a bomb before the beetles are dispatched by her companions. She has the tiniest of mopes to herself, but is glad they didn't turn out to be overly dangerous. She follows behind Nixim, Giovanni, Jan, and LB as they enter the next room and see Fimbrik. She hears Nixim mention tea. "Hello there!" she waves to the other gnome. "Quite the place you have here, and yes, tea would be lovely. We were a bit shook up by those giant bugs..." She mostly avoids letting out a nervous giggle. ![]()
female | human | alchemist 1 | Movement: 20 ft | HP 10/10 | AC 16, FF 14, T 12 | CMB +1, CMD 13 | Init +2 | F +4 R +4 W -1| Perception +3 | Bombs 6/7 | Demolition Bomb 1/1
![]() Vinny walks into the house behind the others. She looks around and raises her eyebrows at the statues. "Well, he certainly has a certain...style about his decorating." She flinches slightly when Nixim calls out, but then grins. "Well, now he'll come running for sure. How could he turn down the chance to talk to Nixim Suneater and company?" ![]()
female | human | alchemist 1 | Movement: 20 ft | HP 10/10 | AC 16, FF 14, T 12 | CMB +1, CMD 13 | Init +2 | F +4 R +4 W -1| Perception +3 | Bombs 6/7 | Demolition Bomb 1/1
![]() Vinny glances at the papers as they are passed around. "I agree with Pollock, we should tell Dreng about this before we do anything else. And maybe he'll have some idea of what our next steps should be." |