Male Quarren Scout 1 | HP 26/26 | Threshold 19 | Defenses: REF 16, FORT 14, WILL 10 | Condition [0] | Init +8 | Per +5 |Force Points: 5 |Dark Side Points: 0/8
Viggis holsters his blaster as well, but remains cautious of the power this thing might have. "I am Viggis," he states."Pleased to meet you." I don't recall anything about these Rakata. His scouting nature takes over as he asks, "What are Rakata?"
Male Quarren Scout 1 | HP 26/26 | Threshold 19 | Defenses: REF 16, FORT 14, WILL 10 | Condition [0] | Init +8 | Per +5 |Force Points: 5 |Dark Side Points: 0/8
Viggis stares, wide-eyed, uncomfortable with the show of emotions and uncertain of what to do at this time. His blaster still in hand, but resting against his leg. His shoulders are relaxed so that he appears passive.
Male Quarren Scout 1 | HP 26/26 | Threshold 19 | Defenses: REF 16, FORT 14, WILL 10 | Condition [0] | Init +8 | Per +5 |Force Points: 5 |Dark Side Points: 0/8
Viggis holsters his blaster and retrieves his tools fromantic his belt pouch. He realizes that he doesn't have the spare part that Zagulo is looking for and he should probably just be quiet and help. Mechanics: 1d20 + 6 ⇒ (6) + 6 = 12
Male Quarren Scout 1 | HP 26/26 | Threshold 19 | Defenses: REF 16, FORT 14, WILL 10 | Condition [0] | Init +8 | Per +5 |Force Points: 5 |Dark Side Points: 0/8
Viggis replies, "Very wet...and bleak. The last time that I heard the term 'civilized' was from a condescending Mon Calamari. You seem okay though Zag. Do you need help with the mechanics? "
Male Quarren Scout 1 | HP 26/26 | Threshold 19 | Defenses: REF 16, FORT 14, WILL 10 | Condition [0] | Init +8 | Per +5 |Force Points: 5 |Dark Side Points: 0/8
Viggis was at ease with such a beautiful sight. Though different from his home it seemed serene and he was comfortable around water. That is unless he had to mine in it. That life was over for him. He couldn't wait to prove his mettle. He gladly would have killed the thing in the box, but that force business seemed complex. He knew that he wanted more than most Quarren and felt different than them. Now was the time to prove it. Keeping a watchful eye on their surroundings and his blaster at the ready, he decides to make small talk with Zagulo. "So Zag, what is your home like?" He inquires innocently. He continues to look around instead of making eye contact with Zagulo. Perception: 1d20 + 5 ⇒ (12) + 5 = 17
Male Quarren Scout 1 | HP 26/26 | Threshold 19 | Defenses: REF 16, FORT 14, WILL 10 | Condition [0] | Init +8 | Per +5 |Force Points: 5 |Dark Side Points: 0/8
"I'll head out wit Zag...unless you need the backup Kal." Viggis uncertain about which option will move them towards accomplishing their goal. Certainly, there will be someone looking for us soon.
Male Quarren Scout 1 | HP 26/26 | Threshold 19 | Defenses: REF 16, FORT 14, WILL 10 | Condition [0] | Init +8 | Per +5 |Force Points: 5 |Dark Side Points: 0/8
Viggis grabs his blaster and also goes to inspect the noise, not being of much help to the pilot. Viggis responds to Kal. "I am on my way. Do I need to come in shooting?"
Male Quarren Scout 1 | HP 26/26 | Threshold 19 | Defenses: REF 16, FORT 14, WILL 10 | Condition [0] | Init +8 | Per +5 |Force Points: 5 |Dark Side Points: 0/8
Viggis tries again to assist the group to get the transport functional again.
Male Quarren Scout 1 | HP 26/26 | Threshold 19 | Defenses: REF 16, FORT 14, WILL 10 | Condition [0] | Init +8 | Per +5 |Force Points: 5 |Dark Side Points: 0/8
Viggis shakes off the rough exit from hyperspace. He immediately makes it to a panel to assess the damage. He attempts to fix what he can. Mechanic skill: 1d20 + 5 ⇒ (8) + 5 = 13
Male Quarren Scout 1 | HP 26/26 | Threshold 19 | Defenses: REF 16, FORT 14, WILL 10 | Condition [0] | Init +8 | Per +5 |Force Points: 5 |Dark Side Points: 0/8
Fresh with confidence from his last strike, Viggis fires again from the cannon. Attack: 1d20 + 2 - 5 ⇒ (2) + 2 - 5 = -1 Holy cow! Wouldn't there be an auto burst like from the movie? The excitement overwhelms Viggis as he consistently fires behind the trailing fighter.
Male Quarren Scout 1 | HP 26/26 | Threshold 19 | Defenses: REF 16, FORT 14, WILL 10 | Condition [0] | Init +8 | Per +5 |Force Points: 5 |Dark Side Points: 0/8
Viggis moves into the gunner seat and figuring out how to fire the laser cannon at one of the Sith pursuers, fires a shot. Attack: 1d20 + 2 - 5 ⇒ (20) + 2 - 5 = 17 "Woohoo!" the Quarren yells as the vessel disintegrates into the void.
Male Quarren Scout 1 | HP 26/26 | Threshold 19 | Defenses: REF 16, FORT 14, WILL 10 | Condition [0] | Init +8 | Per +5 |Force Points: 5 |Dark Side Points: 0/8
Viggis inquires of what needs to be done. "Zagulo, what needs to be done? Is there another laser cannon?" I have mechanics skill. Viggis will need some direction here as he is new to starships.
Male Quarren Scout 1 | HP 26/26 | Threshold 19 | Defenses: REF 16, FORT 14, WILL 10 | Condition [0] | Init +8 | Per +5 |Force Points: 5 |Dark Side Points: 0/8
I wanted Viggis to have a level of Scoundrel to get Piloting and point blank shot until I read th he rules closer. Thanks for the houserule. This system does seem to be liberal in gaining feats though.
Male Quarren Scout 1 | HP 26/26 | Threshold 19 | Defenses: REF 16, FORT 14, WILL 10 | Condition [0] | Init +8 | Per +5 |Force Points: 5 |Dark Side Points: 0/8
So my understanding of the rules is that you can not gain any more trained skills when you m ulticlass. Is there a way, other than the feat to gain more trained skills?
Male Quarren Scout 1 | HP 26/26 | Threshold 19 | Defenses: REF 16, FORT 14, WILL 10 | Condition [0] | Init +8 | Per +5 |Force Points: 5 |Dark Side Points: 0/8
Viggis looks at the Duro and says, "Let's get this transport out of here. We can fight this enemy another day!" Viggis moves quickly toward the transport, stopping at the loading ramp to provide cover fire if needed.
Male Quarren Scout 1 | HP 26/26 | Threshold 19 | Defenses: REF 16, FORT 14, WILL 10 | Condition [0] | Init +8 | Per +5 |Force Points: 5 |Dark Side Points: 0/8
"The name's Viggis. Pleased to meet you," the Quarren says to the group. He Outstretched the hand not holding the blaster as a greeting to his new comrades.
Male Quarren Scout 1 | HP 26/26 | Threshold 19 | Defenses: REF 16, FORT 14, WILL 10 | Condition [0] | Init +8 | Per +5 |Force Points: 5 |Dark Side Points: 0/8
Viggis's eyes grow wide at the threat. Since leaving the under sea mines of Dac, he has failed in every pursuit to build a life for himself. This job was his breakthrough and no Imp would ruin that. No one is going to threaten my livelihood. "Come on, let's go," he automatically blurted out as if the group had other plans. Clearly, this cargo was important. He grabs his blaster and runs with the others to the bay.
Male Quarren Scout 1 | HP 26/26 | Threshold 19 | Defenses: REF 16, FORT 14, WILL 10 | Condition [0] | Init +8 | Per +5 |Force Points: 5 |Dark Side Points: 0/8
Here is my campaign if you are all interested. Ascension of the Orphan Sun. Post your questions and character concepts there and when we have everyone, we will get started. Thank you all for the help and inspiration to get this going!
Male Quarren Scout 1 | HP 26/26 | Threshold 19 | Defenses: REF 16, FORT 14, WILL 10 | Condition [0] | Init +8 | Per +5 |Force Points: 5 |Dark Side Points: 0/8
GM Warhawk wrote:
Awesome. I am just trying to nail down a time period. I have the Era, I think.
Male Quarren Scout 1 | HP 26/26 | Threshold 19 | Defenses: REF 16, FORT 14, WILL 10 | Condition [0] | Init +8 | Per +5 |Force Points: 5 |Dark Side Points: 0/8
After conducting research on Saga edition, I would like to run a campaign as well. Are any of you interested in a homebrew? Probably during New Hope era, not sure yet. Feedback?
Male Quarren Scout 1 | HP 26/26 | Threshold 19 | Defenses: REF 16, FORT 14, WILL 10 | Condition [0] | Init +8 | Per +5 |Force Points: 5 |Dark Side Points: 0/8
GM Warhawk wrote: It's playable. Essentially Viggis would be a very rash, imprudent and possibly rude or cold person. A no-nonsense quarren that can be a bit reckless. This was essentially how I was going to play him. I am okay with whatever the banter is between the characters with this group.
Male Quarren Scout 1 | HP 26/26 | Threshold 19 | Defenses: REF 16, FORT 14, WILL 10 | Condition [0] | Init +8 | Per +5 |Force Points: 5 |Dark Side Points: 0/8
Considering changing ability array. I'm unsure if the character can take the two 8s in WIS and CHA and still be playable. I think with feats and friends it should work. Any thoughts?
Male Quarren Scout 1 | HP 26/26 | Threshold 19 | Defenses: REF 16, FORT 14, WILL 10 | Condition [0] | Init +8 | Per +5 |Force Points: 5 |Dark Side Points: 0/8
Hey! This is great. Thanks again. I have to alter the ability scores of Viggis still because I rolled them and they are over 20 point. I will get on computer to do it. I am planning on taking Viggis into bounty hunter, but trying to figure out a Quarren finds himself aligned with Republic and Republic accepts/tolerates a bounty hunter. |