| 
    
    
      
      
      
  
  
	
	
	
		
			
    
     
        
  
	
		 
			
				
					| Full Name | Vidris Noar |  
					| Race | Human |  
					| Classes/Levels | Cleric of Zon-Kuthon 1 | hp 11 | AC 13, T 11, FF 12 | CMD 13 | F +5, R +3, W +6 | Spd 30' | Init +1 | KnPla +5, KnRel +5, Perc +2, SensM +6 | |  
					| Gender | Male |  
					| Size | Medium |  
					| Special Abilities | channel negative energy 3/day (DC 10, 1d6), destructive smite (+1, 5/day) |  
					| Alignment | LN |  
					| Deity | Zon-Kuthon |  
					| Location | Nisroc, Nidal |  
					| Languages | Common, Shadowtongue |  
					| Occupation | Heretical Clergyman |  
					| Strength | 14 |  
					| Dexterity | 12 |  
					| Constitution | 16 |  
					| Intelligence | 13 |  
					| Wisdom | 14 |  
					| Charisma | 10 |  About Vidris NoarVidris Noar, Cleric of Zon-Kuthon
Human cleric of Zon-Kuthon 1
 LN Medium humanoid (human)
 Init +1; Senses Perception +2
 —————
 Defense
 —————
 AC 13, touch 11, flat-footed 12 (+2 armor, +1 Dex)
 hp 11 (1d8+3)
 Fort +5, Ref +3, Will +6
 —————
 Offense
 —————
 Speed 30 ft.
 Melee cold iron spiked chain +2 (2d4+3) or
 _____ unarmed strike +2 (1d3+2 nonlethal)
 Ranged light crossbow +1 (1d8/19-20)
 Special Attacks channel negative energy 3/day (DC 10, 1d6), destructive smite (+1, 5/day)
 Domain Spell-Like Abilities (CL 1st; concentration +5)
 __ 5/day—touch of darkness (1 round)
 Cleric Spells Prepared (CL 1st; concentration +5)
 __ 1st—bless, divine favor, obscuring mistD
 __ 0 (at will)—create water, detect magic, stabilize
 D Domain spell; Domains Destruction (Catastrophe subdomain), Darkness
 —————
 Statistics
 —————
 Str 14, Dex 12, Con 16, Int 13, Wis 14, Cha 10
 Base Atk +0; CMB +2; CMD 13
 Feats Blind-fight, Iron Will, Lightning Reflexes
 Traits focused mind, reckless
 Skills Acrobatics +6, Heal +6, Knowledge (planes) +5, Knowledge (religion) +5, Sense Motive +6
 Languages Common, Shadowtongue
 Other Gear leather armor, cold iron spiked chain, crossbow bolts (10), light crossbow, belt pouch, silver holy symbol of Zon-Kuthon, spell component pouch, 23 gp
 —————
 Tracked Resources
 —————
 Cleric Channel Negative Energy 1d6 (3/day, DC 10) (Su) - 0/3
 Crossbow bolts - 0/10
 Destructive Smite +1 (5/day) (Su) - 0/5
 Touch of Darkness (1 round, 5/day) (Sp) - 0/5
 —————
 Special Abilities
 —————
 Blind-Fight Re-roll misses because of concealment, other benefits.
 Cleric Channel Negative Energy 1d6 (3/day, DC 10) (Su) Positive energy heals the living and harms the undead; negative has the reverse effect.
 Cleric Domain (Catastrophe)
 Cleric Domain (Darkness) Granted Powers: You manipulate shadows and darkness. In addition, you receive Blind-Fight as a bonus feat.
 Destructive Smite +1 (5/day) (Su) Make a melee attack with morale bonus to damage.
 Touch of Darkness (1 round, 5/day) (Sp) With a melee touch attack, target suffers 20% miss chance
 |