Shadow's Status | Alodoan/Human Fighter 5 | AC 14 | HP 14/49| Vision | PP +3 | S=+6* | D=+1 | C=+4* | I=+ 2 | W=+ 0 | C =+2
Constitution save 1d20 + 2 ⇒ (8) + 2 = 10 - Ugh... Victor draws his Longsword and Gladius and rushes at the Hags. Longsword 1d20 + 3 ⇒ (19) + 3 = 22 - Damage 1d8 + 6 ⇒ (3) + 6 = 9 Gladius 1d20 + 3 ⇒ (11) + 3 = 14 - Damage 1d6 + 6 ⇒ (6) + 6 = 12 Extra 3d6+2 damage if they are entropic as I assume they are not undead.
Shadow's Status | Alodoan/Human Fighter 5 | AC 14 | HP 14/49| Vision | PP +3 | S=+6* | D=+1 | C=+4* | I=+ 2 | W=+ 0 | C =+2
"I've torches, flint and steel, and oil flasks. Shall we light it up from the outside?"
Shadow's Status | Alodoan/Human Fighter 5 | AC 14 | HP 14/49| Vision | PP +3 | S=+6* | D=+1 | C=+4* | I=+ 2 | W=+ 0 | C =+2
Victor nods and heads towards the house of horrors with his allies, sword in hand. Stealth 1d20 + 1 ⇒ (4) + 1 = 5
Shadow's Status | Alodoan/Human Fighter 5 | AC 14 | HP 14/49| Vision | PP +3 | S=+6* | D=+1 | C=+4* | I=+ 2 | W=+ 0 | C =+2
Victor grins, "I thought we should have burned them out before, why not try it again?" Are we NPCing our former comrades or just the 3 current PCs vs. the hags?
Shadow's Status | Alodoan/Human Fighter 5 | AC 14 | HP 14/49| Vision | PP +3 | S=+6* | D=+1 | C=+4* | I=+ 2 | W=+ 0 | C =+2
Victor grins, "The Mayor's visit was less of a welcome and more of a suicide run".
Shadow's Status | Alodoan/Human Fighter 5 | AC 14 | HP 14/49| Vision | PP +3 | S=+6* | D=+1 | C=+4* | I=+ 2 | W=+ 0 | C =+2
Maybe one last battle against what I believe is the evil mayor? :-)
Shadow's Status | Alodoan/Human Fighter 5 | AC 14 | HP 14/49| Vision | PP +3 | S=+6* | D=+1 | C=+4* | I=+ 2 | W=+ 0 | C =+2
"Well it depends, who else is on the guest list? Anyone from out of the village?"
Shadow's Status | Alodoan/Human Fighter 5 | AC 14 | HP 14/49| Vision | PP +3 | S=+6* | D=+1 | C=+4* | I=+ 2 | W=+ 0 | C =+2
Victor shrugs, "The title warms the heart. What would you bid us do? Spread the word of this festival or do you need guards to keep the peace to ensure the populace is safe?" It takes a great deal of self restraint on the part of Victor to reply with less fiery retorts.
Shadow's Status | Alodoan/Human Fighter 5 | AC 14 | HP 14/49| Vision | PP +3 | S=+6* | D=+1 | C=+4* | I=+ 2 | W=+ 0 | C =+2
"Yes, we should visit the Mayor but be on guard. If he is in league with our enemy there is no telling what may await us at his residence".
Shadow's Status | Alodoan/Human Fighter 5 | AC 14 | HP 14/49| Vision | PP +3 | S=+6* | D=+1 | C=+4* | I=+ 2 | W=+ 0 | C =+2
"Forget rest, what we need is a strategy to combat these creatures. Perhaps this time we burn the house down? Force them to fight us outside?"
Shadow's Status | Alodoan/Human Fighter 5 | AC 14 | HP 14/49| Vision | PP +3 | S=+6* | D=+1 | C=+4* | I=+ 2 | W=+ 0 | C =+2
"Indeed, tell us more, knowledge would be most helpful". "This time..." he mutters.
Shadow's Status | Alodoan/Human Fighter 5 | AC 14 | HP 14/49| Vision | PP +3 | S=+6* | D=+1 | C=+4* | I=+ 2 | W=+ 0 | C =+2
DM Default wrote: Just to ensure you realize Victor, the light sword is incapable of harming living beings. OK, thanks for the clarification, we've got plenty of foes to use it on regardless :-)
Shadow's Status | Alodoan/Human Fighter 5 | AC 14 | HP 14/49| Vision | PP +3 | S=+6* | D=+1 | C=+4* | I=+ 2 | W=+ 0 | C =+2
Galador Imrael wrote:
I'll take the Gladius.
Shadow's Status | Alodoan/Human Fighter 5 | AC 14 | HP 14/49| Vision | PP +3 | S=+6* | D=+1 | C=+4* | I=+ 2 | W=+ 0 | C =+2
"This light sword is... incredible".
Shadow's Status | Alodoan/Human Fighter 5 | AC 14 | HP 14/49| Vision | PP +3 | S=+6* | D=+1 | C=+4* | I=+ 2 | W=+ 0 | C =+2
Galador Imrael wrote:
I'll check IC tomorrow, RL been crazy lately and I have not had much energy or time for posting. On vacation this week so I should be able to get up to speed once more.
Shadow's Status | Alodoan/Human Fighter 5 | AC 14 | HP 14/49| Vision | PP +3 | S=+6* | D=+1 | C=+4* | I=+ 2 | W=+ 0 | C =+2
Victor gives a non-committal shrug at the response of his comrades to his plan. As the group heads into the basement, Victor moves to the swords for closer inspection.
Shadow's Status | Alodoan/Human Fighter 5 | AC 14 | HP 14/49| Vision | PP +3 | S=+6* | D=+1 | C=+4* | I=+ 2 | W=+ 0 | C =+2
Victor leans into Galador whispering, "Or we take the Mayor unawares today and free the people, rally them behind us. They are all clearly terrified of the man. What "good" man endears such reactions from his people?"
Shadow's Status | Alodoan/Human Fighter 5 | AC 14 | HP 14/49| Vision | PP +3 | S=+6* | D=+1 | C=+4* | I=+ 2 | W=+ 0 | C =+2
Vasilios Teras wrote: Vasilios keeps eating while he asks. "Who is this other guy you're talking about?" Nom."And weren't we supposed to be given some rewards or whatever?" He doesn't seem to be concerned by yesterday's episode with the wolf bite, seeing that he has awaken perfectly fine and rested. Victor points without trying to point, badly, "Yon fellow over here with us Vas. As far as meeting with the Mayor, is it really a good idea? I'd suspect he's in league with the very villain who haunts these lands. How else would he gain such a title? I say we collect our reward and head out to meet with that ahhh, old knight we encountered on the road. An ally we've battled with and it seems we could trust".
Shadow's Status | Alodoan/Human Fighter 5 | AC 14 | HP 14/49| Vision | PP +3 | S=+6* | D=+1 | C=+4* | I=+ 2 | W=+ 0 | C =+2
"Oatmeal and eggs are fine for me". Victor nods at the man that is in the Inn, "Who is yon older man?"
Shadow's Status | Alodoan/Human Fighter 5 | AC 14 | HP 14/49| Vision | PP +3 | S=+6* | D=+1 | C=+4* | I=+ 2 | W=+ 0 | C =+2
Victor seems even more baffled, "How the hell did such an unpopular man get elected to a position such as that?"
Shadow's Status | Alodoan/Human Fighter 5 | AC 14 | HP 14/49| Vision | PP +3 | S=+6* | D=+1 | C=+4* | I=+ 2 | W=+ 0 | C =+2
Victor looks to the barkeep, "My good man, my friend asks a valid question. Who is that one who's very presence dampens the spirit of this place?"
Shadow's Status | Alodoan/Human Fighter 5 | AC 14 | HP 14/49| Vision | PP +3 | S=+6* | D=+1 | C=+4* | I=+ 2 | W=+ 0 | C =+2
Victor nods to Galador, "Aye, After that perhaps we look for this Undead Knight and his allies? If we are to defeat the evils of this place we will need allies and the townsfolk'll not be the ones riding out to aid us anytime soon..."
Shadow's Status | Alodoan/Human Fighter 5 | AC 14 | HP 14/49| Vision | PP +3 | S=+6* | D=+1 | C=+4* | I=+ 2 | W=+ 0 | C =+2
The Inn Victor sits down at the bar and orders a glass of wine. Well, I almost died for it, may as well drink some hey? He looks around the room and wonders how these people can be so merry in such a dreadful place. Perhaps they've known nothing else? I would never, didn't ever stay to my station. Look where it got me... He sits in the present but his mind dwells in the past.
Shadow's Status | Alodoan/Human Fighter 5 | AC 14 | HP 14/49| Vision | PP +3 | S=+6* | D=+1 | C=+4* | I=+ 2 | W=+ 0 | C =+2
Before Victor can get his sword out the attack has happened and is over. "What the hell!?" His sword is out now and he is looking at the woods for further signs of foes. Perception 1d20 + 3 ⇒ (6) + 3 = 9
Shadow's Status | Alodoan/Human Fighter 5 | AC 14 | HP 14/49| Vision | PP +3 | S=+6* | D=+1 | C=+4* | I=+ 2 | W=+ 0 | C =+2
While injured Victor stays quiet, he'd prefer that Casdin save his energy in case something worse comes this night. He stays awake and alert for further threats. As the day does begin to dawn, then he will approach Casdin for aid but not before.
Shadow's Status | Alodoan/Human Fighter 5 | AC 14 | HP 14/49| Vision | PP +3 | S=+6* | D=+1 | C=+4* | I=+ 2 | W=+ 0 | C =+2
Victor grimaces at the wound he received but shrugs it off, the victory acting as a salve in and of itself. "Yes, this place seems to have endless foes and I do not wish to find any others this night".
Shadow's Status | Alodoan/Human Fighter 5 | AC 14 | HP 14/49| Vision | PP +3 | S=+6* | D=+1 | C=+4* | I=+ 2 | W=+ 0 | C =+2
Victor slides to Galador's side and attacks the Giant Zombie as it is the biggest threat remaining. Melee Attack #1 1d20 + 7 + 1d4 ⇒ (4) + 7 + (3) = 14 - Damage 1d8 + 6 ⇒ (5) + 6 = 11
Thanks Atlas and DM, soon enough I'll get the hang of all the 5E rules!
Shadow's Status | Alodoan/Human Fighter 5 | AC 14 | HP 14/49| Vision | PP +3 | S=+6* | D=+1 | C=+4* | I=+ 2 | W=+ 0 | C =+2
Victor is shocked by the creature's ability to lunge at him even from his spot upon the carriage. "Arrghhh". The claw hurt like the dickens, the fighter ditches his bow for his blade and strikes back! Melee Attack #1 1d20 + 7 + 1d4 ⇒ (14) + 7 + (4) = 25 - Damage 1d8 + 6 ⇒ (7) + 6 = 13
With his accuracy he surges and strikes yet again! Action surge for 3rd attack this round. Melee Attack #3 1d20 + 7 + 1d4 ⇒ (2) + 7 + (2) = 11 - Damage 1d8 + 6 ⇒ (5) + 6 = 11 But his over swing does not allow for him to gain the proper footing for a third successful slash of his blade. Not sure if I can crit on undead...
Shadow's Status | Alodoan/Human Fighter 5 | AC 14 | HP 14/49| Vision | PP +3 | S=+6* | D=+1 | C=+4* | I=+ 2 | W=+ 0 | C =+2
Round 2 "That's not good". Victor continues to slay the lesser horde to thin out their ranks or tries to anyway as both of his arrows are off of the mark. Ranged Attack #1 - 1d20 + 4 ⇒ (1) + 4 = 5 - Damage 1d8 + 1 ⇒ (5) + 1 = 6.
Shadow's Status | Alodoan/Human Fighter 5 | AC 14 | HP 14/49| Vision | PP +3 | S=+6* | D=+1 | C=+4* | I=+ 2 | W=+ 0 | C =+2
Round 1 Victor curses as the oil does not bring as many down as he would have liked. He climbs the wagon and takes shots at the Zombies who look more dead than others, assuming one can tell such conditions in Zombies apart! He chuckles at the thought despite the danger looming so near. Ranged Attack #1 - 1d20 + 4 ⇒ (4) + 4 = 8- Damage 1d8 + 1 ⇒ (2) + 1 = 3.
Shadow's Status | Alodoan/Human Fighter 5 | AC 14 | HP 14/49| Vision | PP +3 | S=+6* | D=+1 | C=+4* | I=+ 2 | W=+ 0 | C =+2
Can't get to Roll20 at work, will assume you've placed me in the best spot DM. Hope my idea at least gets each of them at little bit damaged. :-)
Shadow's Status | Alodoan/Human Fighter 5 | AC 14 | HP 14/49| Vision | PP +3 | S=+6* | D=+1 | C=+4* | I=+ 2 | W=+ 0 | C =+2
Victor will remove some oil from his pack and hand it to Vasilios, "Spread this among their ranks if you can". He then pulls part of sleeve off and wraps it around one of his arrows, using his flint and steel to light it up... Readied Action, assuming Vasilios can spread the oil a bit over the horde, Victor will fire an arrow in that area to light up the ground, if not he'll fire at the first zombie he sees. Ranged Attack - 1d20 + 4 ⇒ (15) + 4 = 19 - Damage 1d8 + 1 ⇒ (2) + 1 = 3 DM please calculate fire damage if applicable. I'll be away till next Tuesday.
Shadow's Status | Alodoan/Human Fighter 5 | AC 14 | HP 14/49| Vision | PP +3 | S=+6* | D=+1 | C=+4* | I=+ 2 | W=+ 0 | C =+2
Victor lowers his bow as quickly as he raised it without firing a shot. "At this rate, I'll have plenty of arrows to hunt with when I finally return home!" After he hears the piercing scream once more Victor calls out, "Let's get back on the road, if we see them, we'll deal with them but we should not waste resources hunting them down, not when greater dangers lurk".
Shadow's Status | Alodoan/Human Fighter 5 | AC 14 | HP 14/49| Vision | PP +3 | S=+6* | D=+1 | C=+4* | I=+ 2 | W=+ 0 | C =+2
Victor shrugs at Galador's commentary, "As long as you can swing a sword you're never too drunk..." As Casdin and Galador approach, Victor slings his bow getting ready for trouble. Perception 1d20 + 3 ⇒ (6) + 3 = 9. For light Victor has a bullseye lantern he can hang on the front of the wagon like a headlight.
Shadow's Status | Alodoan/Human Fighter 5 | AC 14 | HP 14/49| Vision | PP +3 | S=+6* | D=+1 | C=+4* | I=+ 2 | W=+ 0 | C =+2
Victor sighs with relief as the creature stalks off, "I am with Casdin, we can rest an extra day at the Inn if necessary but I do not want a repeat of the night the wolves kept us on the run..."
Shadow's Status | Alodoan/Human Fighter 5 | AC 14 | HP 14/49| Vision | PP +3 | S=+6* | D=+1 | C=+4* | I=+ 2 | W=+ 0 | C =+2
DM: Playing in 20+ games and running 26 (soon to be 27) is time consuming. Outside of the boards I have a fairly busy work schedule and of course a life!
Often I find that if I fall behind in updates, I need to make time to simply update a Discussion Thread to inform the PCs of a particular game that I am either going to be posting later in the day or week or will be on a break form the boards for one reason or another. To save time updating so many damn threads I am going to open this thread and link all of my DM aliases (and PC aliases) to this thread to inform people as to my status. So if I am missing for a time, just go ahead and click on the link in my Avatar and you will be able to ascertain my board status. My sincerest apologies if this is a bit of an inconvenience where you are waiting on me for an action but posting "I will be away for the next 3 days" 47 times (or more) is just not working for me any longer. Thank you for your understanding!
Shadow's Status | Alodoan/Human Fighter 5 | AC 14 | HP 14/49| Vision | PP +3 | S=+6* | D=+1 | C=+4* | I=+ 2 | W=+ 0 | C =+2
Victor looks flabbergasted at the suggestion, "I have to disagree here. Our nameless friend would stick out like a sore thumb in that village. If the locals did not try to burn him with torches, whatever spies this Strahd has will know we have aligned ourselves with an organization he must know is his enemy. I will wait here with our friend and we can become more acquainted while the rest of you make the delivery and meet us back here. That is the more sensible solution, perhaps not a sensible decision, nut more sensible than what is being proposed now".
Shadow's Status | Alodoan/Human Fighter 5 | AC 14 | HP 14/49| Vision | PP +3 | S=+6* | D=+1 | C=+4* | I=+ 2 | W=+ 0 | C =+2
Victor relaxes but is curious about the symbol on the helm, "Where did you hail from? That symbol on your helm means you belonged to some organization of some kind once long ago does it not?"
Shadow's Status | Alodoan/Human Fighter 5 | AC 14 | HP 14/49| Vision | PP +3 | S=+6* | D=+1 | C=+4* | I=+ 2 | W=+ 0 | C =+2
Insight 1d20 ⇒ 20 "We have no quarrel with you, speak to us and we shall speak back".
Shadow's Status | Alodoan/Human Fighter 5 | AC 14 | HP 14/49| Vision | PP +3 | S=+6* | D=+1 | C=+4* | I=+ 2 | W=+ 0 | C =+2
Victor nods in agreement, "This would not be the first guard duty I've pulled".
Shadow's Status | Alodoan/Human Fighter 5 | AC 14 | HP 14/49| Vision | PP +3 | S=+6* | D=+1 | C=+4* | I=+ 2 | W=+ 0 | C =+2
"Agreed, another sleepless night would not do any of us any good".
Shadow's Status | Alodoan/Human Fighter 5 | AC 14 | HP 14/49| Vision | PP +3 | S=+6* | D=+1 | C=+4* | I=+ 2 | W=+ 0 | C =+2
Victor eats the meal as well hungry from the exertion and listens to the talk bandied back and forth, "We need to retrieve whatever weapon will harm this foe. That should be our main task. We should retrieve it before he knows that we seek it else it may be the last thing we do." His countenance is grim and his lips do not hold the loose smile that generally adorns them.
Shadow's Status | Alodoan/Human Fighter 5 | AC 14 | HP 14/49| Vision | PP +3 | S=+6* | D=+1 | C=+4* | I=+ 2 | W=+ 0 | C =+2
Victor nods at Casdin's statement, "T'was the same for me".
Shadow's Status | Alodoan/Human Fighter 5 | AC 14 | HP 14/49| Vision | PP +3 | S=+6* | D=+1 | C=+4* | I=+ 2 | W=+ 0 | C =+2
"Now there must be some way out of this place... This is not the first land I have been a prisoner to and I got out of that at least we can fight our way out of this one. Right?"
Shadow's Status | Alodoan/Human Fighter 5 | AC 14 | HP 14/49| Vision | PP +3 | S=+6* | D=+1 | C=+4* | I=+ 2 | W=+ 0 | C =+2
Victor heads in and hands the staff to Sheva. Having not read the book or met the Master of these lands Victor remains uncharacteristically silent and just listens.
Shadow's Status | Alodoan/Human Fighter 5 | AC 14 | HP 14/49| Vision | PP +3 | S=+6* | D=+1 | C=+4* | I=+ 2 | W=+ 0 | C =+2
Victor approaches Galador and Sheva, "My apologies for interrupting your ahh... tender moment but I think you should know Sheva that the staff of the Druid who died upon the roof had a staff of perhaps some value. Shall I retrieve it for your inspection?"
Shadow's Status | Alodoan/Human Fighter 5 | AC 14 | HP 14/49| Vision | PP +3 | S=+6* | D=+1 | C=+4* | I=+ 2 | W=+ 0 | C =+2
Victor steps over to inspect the bodies of the Druids, after all, they don't need their belongings any longer.
Shadow's Status | Alodoan/Human Fighter 5 | AC 14 | HP 14/49| Vision | PP +3 | S=+6* | D=+1 | C=+4* | I=+ 2 | W=+ 0 | C =+2
Victor steps in front of Sheva to block further arrows from striking her and returns fire with two more arrows, both aimed at the first of her attackers. Can't see the map at work so if Melee, then he drops his bow draws his sword and attacks them. Ranged Attack #1 Longbow 1d20 + 4 ⇒ (11) + 4 = 15
Ranged Attack #2 Longbow 1d20 + 4 ⇒ (14) + 4 = 18
Shadow's Status | Alodoan/Human Fighter 5 | AC 14 | HP 14/49| Vision | PP +3 | S=+6* | D=+1 | C=+4* | I=+ 2 | W=+ 0 | C =+2
Victor attempts to roll out of the ice storm and is happy to see the wall vanish as he dives near it. Dexterity 1d20 + 1 ⇒ (10) + 1 = 11 Battered and frozen despite his efforts to avoid the spell, Victor rolls to one knee and fires off another pair of shots at the Druid on the roof. "You are the Scourge on the land pal!" Ranged Attack #1 Longbow 1d20 + 4 ⇒ (6) + 4 = 10
Ranged Attack #2 Longbow Longbow 1d20 + 4 ⇒ (17) + 4 = 21
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