| VesperDragon |
I dont understand your question.
can i put 2 or more uses of the same spell as a spell like ability on one homunculus?
I would say yes but i dont have any RAW for this question.
http://www.d20pfsrd.com/bestiary/monster-listings/constructs/homunculus
this is where I'm getting my data from, a couple of these questions exist because there is a separation from the text that says you can add hit die and the text that says that " For every 1,000 gp worth of additional abilities to be granted to the homunculus, the DC of the Craft check to create the homunculus increases by 1 (minimum +1)." it also says aditional abilities and not just adition cost or what not
Therefore Hit Dice modification can never increase the base construct's Hit Dice beyond 50% of its total HD.
see i read that one and i understand it but it doesn't make sense here. my biggest problem is, why would they word the acid breath in a way that makes it seem like it can scale with it's hit dice but you can't even bring it up a single d6, why would they word it like that unless you could at least bring it up a little bit?
A construct that has been completely destroyed cannot be repaired, though at the GM's option some of the materials may be usable in the construction of a new construct.
so... if i used the material from the "destroyed" construct to bring it back, would it have all of the improvements that it had when it died? and how much would that cost? i'm not talking about making a new one, i'm talking about getting the one i spent upwards of 25K on back
I would recommend that you read the rules found in Ultimate Magic - Building and Modifying Constructs. At last .. please ask questions in a list so that we can easily answer question 1 , 2 or 21.
i have read some if not most of those rules, i apologize for any inconvenience that my post might have caused. i appreciate all the help that you gave me, the SLA ruling alone is what i wanted to know most, tyvm