HP 28/28 | AC 18 | F +7 R +5 W +5 (+1 vs dragon's breath, sleep, or paralyze) | Perc +5 (darkvision) |
Classes/Levels
speed 25 |◆ | ◇ | ↺
Gender
male kobold dragon barbarian 1|
About Vermithor Dragonkin
PFS Number: 1142-2010
Experience: 6
PFS Chronicles:
#Q1: The Sandstone Secret: 1xp, 3.5gp
#6-13: All that Glitters: 4xp, 14gp
#Q4: Port Peril Pub Crawl: 1xp, 3.52gp
#B12: Somewhere Below: 1xp, 4gp
PFS Information:
Major Factions Envoy’s Alliance: 2
Grand Archive: 2
Horizon Hunters: Vigilant Seal: 7
Minor Factions Radiant Oath: Verdant Wheel: All Faction Reputation Total (Sum of the Above) Reputation: 11
Boons:
↺ Sand Slide [][][] When you fail (but not crit fail) a Reflex save vs a trap's effects, you can Step and drop prone. Gain a +2 circumstance bonus to the initial save. If this would be enough to succeed, you do so.
Stella’s Associate (General) Stella Fane knows you, though she’s not particularly impressed by you. Maybe you can improve her opinion of you next time around.
Botting:
[dice=Axe]1d20+7[/dice] [dice=Slashing Damage with Rage Damage (force)]1d8+4+4[/dice]
[dice=Flail]1d20+7[/dice] [dice=Blunt Damage with Rage Damage (force)]1d6+4+4[/dice]
[dice=Trip with Flail vs Reflex DC]1d20+7[/dice]
[dice=Disarm with Flail vs Reflex DC]1d20+7[/dice]
Statistics Str +4, Dex +2, Con +2, Int +0, Wis -1, Cha +1
Ancestry Abilities Darkvision See in darkness as well as in bright light
Dragonscaled Kobold 10 ancestry hp; gain +1 circumstance bonus to saves vs dragon's breath, effects with the sleep trait, and paralyze effects.
Cringe (↺) When an enemy makes a critical success on a strike to hit you and deals damage, the triggering strike takes a circumstance penalty to the damage of level+2. This applies after doubling the damage of a crit. The attacker is immune to this for 24 hours.
Class Abilities Rage ◆ Gain temp hp equal to level+Con Mod (4hp); gain 2 additional damage on strikes (halved if agile); Can't use Concentrate actions unless they have a Rage trait - You can seek during Rage. Rage lasts for 1 minute, you fall unconscious, or the encounter ends. You can't voluntarily stop Raging. When you stop raging, you lose all temp hp from Rage, and can't gain temp hp from Raging again for 1 minute.
Quick Tempered ◇ If you are not encumbered or wearing heavy armor, you can Rage when you roll initiative.
Dragon Instinct - Draconic Rage (Fortune - Force) Add 2 to your damage bonus from Rage for a total of 4 and its damage type matches your Draconic damage.
Class Feats Sudden Charge ◆◆ Stride twice and make a Strike.
Skill/General Feats Quick Coercion Coerce a creature after 1 round of conversation instead of 1 minute.