43/43 HP, AC: 19[25] (+1 vs traps), T: 15[17], FF: 15[19], CMD: 16, F: +5 , R: +11[13] (+1 vs traps), W: +5[4] (+2 vs Illusions), Init +5, Perception +15 (+17 Traps), NG Male Wayang Swashbuckler 1/Investigator 4, Rapier +11 (1d4+5, 18-20 x2)
Varuna is fascinated by the change in the magical auras emanating from this place, and pulls out his book to jot down notes. He walks around with his wayfinder, detecting the auras and trying to make sense of what's going on. "Hmmph, very odd. This place. Goblins messed with things. hmmph? Not sure. Should explore further." Knowledge Arcana?: 1d20 + 10 + 2 + 1d6 ⇒ (20) + 10 + 2 + (3) = 35
43/43 HP, AC: 19[25] (+1 vs traps), T: 15[17], FF: 15[19], CMD: 16, F: +5 , R: +11[13] (+1 vs traps), W: +5[4] (+2 vs Illusions), Init +5, Perception +15 (+17 Traps), NG Male Wayang Swashbuckler 1/Investigator 4, Rapier +11 (1d4+5, 18-20 x2)
Varuna makes his way towards the flying goblin to stab at it with his blade. Swift action to study target
Will Parry and Riposte if attacked
43/43 HP, AC: 19[25] (+1 vs traps), T: 15[17], FF: 15[19], CMD: 16, F: +5 , R: +11[13] (+1 vs traps), W: +5[4] (+2 vs Illusions), Init +5, Perception +15 (+17 Traps), NG Male Wayang Swashbuckler 1/Investigator 4, Rapier +11 (1d4+5, 18-20 x2)
Kn Local: 1d20 + 10 + 2 + 1d6 ⇒ (4) + 10 + 2 + (3) = 19 Special defenses
Varuna quickly sizes up the situation and tried to determine exactly what they're facing. He moves into the room, quickly tumbling to his left to get into better position and allow the others a path into the room as well. Acrobatics to avoid AoO: 1d20 + 9 ⇒ (18) + 9 = 27 Swift action to study target first
Will Parry and Riposte if attacked
43/43 HP, AC: 19[25] (+1 vs traps), T: 15[17], FF: 15[19], CMD: 16, F: +5 , R: +11[13] (+1 vs traps), W: +5[4] (+2 vs Illusions), Init +5, Perception +15 (+17 Traps), NG Male Wayang Swashbuckler 1/Investigator 4, Rapier +11 (1d4+5, 18-20 x2)
I'm still having major issues with the site being down, and when I am able to get on, it's slow, eats my posts, and just generally works like crap. And the times the site is working, isn't lining up with when I have time to update. Feel free to bot me if needed.
43/43 HP, AC: 19[25] (+1 vs traps), T: 15[17], FF: 15[19], CMD: 16, F: +5 , R: +11[13] (+1 vs traps), W: +5[4] (+2 vs Illusions), Init +5, Perception +15 (+17 Traps), NG Male Wayang Swashbuckler 1/Investigator 4, Rapier +11 (1d4+5, 18-20 x2)
"Hmmph, safe it appears. Perhaps inside is not. We will see, hmmph."
43/43 HP, AC: 19[25] (+1 vs traps), T: 15[17], FF: 15[19], CMD: 16, F: +5 , R: +11[13] (+1 vs traps), W: +5[4] (+2 vs Illusions), Init +5, Perception +15 (+17 Traps), NG Male Wayang Swashbuckler 1/Investigator 4, Rapier +11 (1d4+5, 18-20 x2)
Yeah it's been pretty terrible of late, every time I try to get on it seems like it's down.
43/43 HP, AC: 19[25] (+1 vs traps), T: 15[17], FF: 15[19], CMD: 16, F: +5 , R: +11[13] (+1 vs traps), W: +5[4] (+2 vs Illusions), Init +5, Perception +15 (+17 Traps), NG Male Wayang Swashbuckler 1/Investigator 4, Rapier +11 (1d4+5, 18-20 x2)
Varuna moves up to the metal door and carefully places his ear against it, trying to figure out what may lie inside. Perception: 1d20 + 15 + 2 ⇒ (19) + 15 + 2 = 36 If he is unable to determine exactly what it is they hear, he gives the others a moment to prepare before he knocks on the door with the butt of his rapier and wait for some sort of response.
43/43 HP, AC: 19[25] (+1 vs traps), T: 15[17], FF: 15[19], CMD: 16, F: +5 , R: +11[13] (+1 vs traps), W: +5[4] (+2 vs Illusions), Init +5, Perception +15 (+17 Traps), NG Male Wayang Swashbuckler 1/Investigator 4, Rapier +11 (1d4+5, 18-20 x2)
Spellcraft DC 31: 1d20 + 10 + 1d6 ⇒ (2) + 10 + (2) = 14
With the goblins dispatched, Varuna helps the others in picking over their bodies for any useful loot. Once that's complete, he takes the time to study the gas in the room. Varuna will take a potion of feather fall and jump, and the explosive pocket if nobody else wants it.
43/43 HP, AC: 19[25] (+1 vs traps), T: 15[17], FF: 15[19], CMD: 16, F: +5 , R: +11[13] (+1 vs traps), W: +5[4] (+2 vs Illusions), Init +5, Perception +15 (+17 Traps), NG Male Wayang Swashbuckler 1/Investigator 4, Rapier +11 (1d4+5, 18-20 x2)
Varuna uses his elongated arms to poke his rapier at the goblin with the red sash. Swift action to study target first
43/43 HP, AC: 19[25] (+1 vs traps), T: 15[17], FF: 15[19], CMD: 16, F: +5 , R: +11[13] (+1 vs traps), W: +5[4] (+2 vs Illusions), Init +5, Perception +15 (+17 Traps), NG Male Wayang Swashbuckler 1/Investigator 4, Rapier +11 (1d4+5, 18-20 x2)
I'm not sure where red was originally, but did either the stand up, or the movement provoke from Varuna's extended reach? AoO if needed: 1d20 + 13 ⇒ (18) + 13 = 311d4 + 7 ⇒ (3) + 7 = 10
43/43 HP, AC: 19[25] (+1 vs traps), T: 15[17], FF: 15[19], CMD: 16, F: +5 , R: +11[13] (+1 vs traps), W: +5[4] (+2 vs Illusions), Init +5, Perception +15 (+17 Traps), NG Male Wayang Swashbuckler 1/Investigator 4, Rapier +11 (1d4+5, 18-20 x2)
Varuna moves up behind the beefy sharkman and uses his extended reach to poke at the goblin with the green shirt. Swift action to study target first
Will Parry and Riposte if attacked, extra +2 on attack and damage if vs green
43/43 HP, AC: 19[25] (+1 vs traps), T: 15[17], FF: 15[19], CMD: 16, F: +5 , R: +11[13] (+1 vs traps), W: +5[4] (+2 vs Illusions), Init +5, Perception +15 (+17 Traps), NG Male Wayang Swashbuckler 1/Investigator 4, Rapier +11 (1d4+5, 18-20 x2)
And time since the last combat? Trying to determine if his extract is still going
43/43 HP, AC: 19[25] (+1 vs traps), T: 15[17], FF: 15[19], CMD: 16, F: +5 , R: +11[13] (+1 vs traps), W: +5[4] (+2 vs Illusions), Init +5, Perception +15 (+17 Traps), NG Male Wayang Swashbuckler 1/Investigator 4, Rapier +11 (1d4+5, 18-20 x2)
If it was anything besides goblins, Varuna would have talked to them. He just really hates them, a lot. How long has it been since the last combat? The Longarm extract would have lasted 4 min. Knowledge Local, Glasses: 1d20 + 10 + 1d6 ⇒ (16) + 10 + (6) = 32 Anything special compared to normal goblins?
43/43 HP, AC: 19[25] (+1 vs traps), T: 15[17], FF: 15[19], CMD: 16, F: +5 , R: +11[13] (+1 vs traps), W: +5[4] (+2 vs Illusions), Init +5, Perception +15 (+17 Traps), NG Male Wayang Swashbuckler 1/Investigator 4, Rapier +11 (1d4+5, 18-20 x2)
It takes everything within Varuna to stay calm and not immediately attack the goblins. He chooses to bite his tongue and let the others speak, knowing that his disdain for their kind would not be easily hidden. Because of his wayang heritage, Varuna hates goblins with a passion. He'd kill them outright if he had the choice but he's smart enough to let the others talk if they choose.
43/43 HP, AC: 19[25] (+1 vs traps), T: 15[17], FF: 15[19], CMD: 16, F: +5 , R: +11[13] (+1 vs traps), W: +5[4] (+2 vs Illusions), Init +5, Perception +15 (+17 Traps), NG Male Wayang Swashbuckler 1/Investigator 4, Rapier +11 (1d4+5, 18-20 x2)
Varuna does speak goblin "Hmph goblins. Could attack from behind. Best check first hhmph." -Posted with Wayfinder
43/43 HP, AC: 19[25] (+1 vs traps), T: 15[17], FF: 15[19], CMD: 16, F: +5 , R: +11[13] (+1 vs traps), W: +5[4] (+2 vs Illusions), Init +5, Perception +15 (+17 Traps), NG Male Wayang Swashbuckler 1/Investigator 4, Rapier +11 (1d4+5, 18-20 x2)
Xuan Fung wrote:
I always forget it's free on Spellcraft too. For some reason I always think it's just Knowledge and Linguistics. Inspiration!: 1d6 ⇒ 4 Varuna explains that the necklace is to help prevent poison and disease, while also healing the wearer should they be near death.
43/43 HP, AC: 19[25] (+1 vs traps), T: 15[17], FF: 15[19], CMD: 16, F: +5 , R: +11[13] (+1 vs traps), W: +5[4] (+2 vs Illusions), Init +5, Perception +15 (+17 Traps), NG Male Wayang Swashbuckler 1/Investigator 4, Rapier +11 (1d4+5, 18-20 x2)
Once they've dispatched with the oozes, Varuna oozes a flask of fire to make sure they don't return to form to harass them later. He pulls out his special wayfinder and uses it's magical properties to study the various items they find in the room, but can't figure out what they are. Varuna has a Discerning wayfinder for detect magic.
Discerning wayfinder:
Discerning (5 PP): This wayfinder functions as normal, except the user can cast detect magic at will in place of light. I'm fine with continuing on the predetermined path
43/43 HP, AC: 19[25] (+1 vs traps), T: 15[17], FF: 15[19], CMD: 16, F: +5 , R: +11[13] (+1 vs traps), W: +5[4] (+2 vs Illusions), Init +5, Perception +15 (+17 Traps), NG Male Wayang Swashbuckler 1/Investigator 4, Rapier +11 (1d4+5, 18-20 x2)
Is there a Knowledge check to know what stops the regen? Varuna steps past the two ooze piles not currently moving, to go to work on the one one in the back with his rapier. Swift action to study target first
43/43 HP, AC: 19[25] (+1 vs traps), T: 15[17], FF: 15[19], CMD: 16, F: +5 , R: +11[13] (+1 vs traps), W: +5[4] (+2 vs Illusions), Init +5, Perception +15 (+17 Traps), NG Male Wayang Swashbuckler 1/Investigator 4, Rapier +11 (1d4+5, 18-20 x2)
Yes, Dex mutagen and Barkskin has his AC at 25. AoO vs Red: 1d20 + 13 ⇒ (6) + 13 = 191d4 + 7 ⇒ (4) + 7 = 11
As the slimes inch their way towards the party, Varuna takes the opportunity to stab at both of them with his extra reach. He spins while taking a step back, and takes a moment to eye his target before striking again with his blade. Swift action to study target before attacking, red first, then green if it's down.
43/43 HP, AC: 19[25] (+1 vs traps), T: 15[17], FF: 15[19], CMD: 16, F: +5 , R: +11[13] (+1 vs traps), W: +5[4] (+2 vs Illusions), Init +5, Perception +15 (+17 Traps), NG Male Wayang Swashbuckler 1/Investigator 4, Rapier +11 (1d4+5, 18-20 x2)
Seems there are issues with the site, and I'm unable to edit or delete posts at all. Others are having the same problem. My 2nd post is the action I'd like to take.
43/43 HP, AC: 19[25] (+1 vs traps), T: 15[17], FF: 15[19], CMD: 16, F: +5 , R: +11[13] (+1 vs traps), W: +5[4] (+2 vs Illusions), Init +5, Perception +15 (+17 Traps), NG Male Wayang Swashbuckler 1/Investigator 4, Rapier +11 (1d4+5, 18-20 x2)
Deciding it best not to rush into the room alone, Varuna pulls out an extract vial and drinks it down, causing his arms to elongate in a most unnatural way. "Hmmph, oozes. Best to keep distance. Nasty things, hmphm" Longarm extract
43/43 HP, AC: 19[25] (+1 vs traps), T: 15[17], FF: 15[19], CMD: 16, F: +5 , R: +11[13] (+1 vs traps), W: +5[4] (+2 vs Illusions), Init +5, Perception +15 (+17 Traps), NG Male Wayang Swashbuckler 1/Investigator 4, Rapier +11 (1d4+5, 18-20 x2)
Deciding it best not to rush into the room alone, Varuna waits to see how the oozes act. Varuna will delay
43/43 HP, AC: 19[25] (+1 vs traps), T: 15[17], FF: 15[19], CMD: 16, F: +5 , R: +11[13] (+1 vs traps), W: +5[4] (+2 vs Illusions), Init +5, Perception +15 (+17 Traps), NG Male Wayang Swashbuckler 1/Investigator 4, Rapier +11 (1d4+5, 18-20 x2)
Survival: 1d20 ⇒ 10
Want to wait on the knowledge check before acting, not sure Varuna has much to damage an ooze. Varuna wracks his memory, trying to figure out what these creatures on and how best to approach them.
43/43 HP, AC: 19[25] (+1 vs traps), T: 15[17], FF: 15[19], CMD: 16, F: +5 , R: +11[13] (+1 vs traps), W: +5[4] (+2 vs Illusions), Init +5, Perception +15 (+17 Traps), NG Male Wayang Swashbuckler 1/Investigator 4, Rapier +11 (1d4+5, 18-20 x2)
Kn History (or any other, all are +9 or 10) to know about those names?: 1d20 + 10 + 1d6 ⇒ (6) + 10 + (1) = 17
43/43 HP, AC: 19[25] (+1 vs traps), T: 15[17], FF: 15[19], CMD: 16, F: +5 , R: +11[13] (+1 vs traps), W: +5[4] (+2 vs Illusions), Init +5, Perception +15 (+17 Traps), NG Male Wayang Swashbuckler 1/Investigator 4, Rapier +11 (1d4+5, 18-20 x2)
Sorry about that, I'm back now! Varuna does speak Thassilonian and will readily share any of the spoilers with the group. As they enter the hallway covered in murals, Varuna takes out his notebook and sketches a rough drawing of what they've found, jotting down notes here and there. "Hmmph, writing on entrance said 'Beyond here lies only pain for the enemies of Bakrakhan.' (From earlier Thassilonian spoiler) Mural seems to show it, hmpph. Maybe have to crawl to avoid flames? Says 'Humble yourself and show the respect Runelord Alaznist is due'." Out of pure curiosity rather than submission, Varuna bows down before the statue.
43/43 HP, AC: 19[25] (+1 vs traps), T: 15[17], FF: 15[19], CMD: 16, F: +5 , R: +11[13] (+1 vs traps), W: +5[4] (+2 vs Illusions), Init +5, Perception +15 (+17 Traps), NG Male Wayang Swashbuckler 1/Investigator 4, Rapier +11 (1d4+5, 18-20 x2)
Forgot to post this on all my games. I'm out of town for a few days for a big interview. Don't really have much time to post so bot me as needed. -Posted with Wayfinder
43/43 HP, AC: 19[25] (+1 vs traps), T: 15[17], FF: 15[19], CMD: 16, F: +5 , R: +11[13] (+1 vs traps), W: +5[4] (+2 vs Illusions), Init +5, Perception +15 (+17 Traps), NG Male Wayang Swashbuckler 1/Investigator 4, Rapier +11 (1d4+5, 18-20 x2)
Varuna joins the others as part of the scouting party as they begin their search of the cave. As he moves along, he naturally seems to blend into and become part of the shadows, a nature of his wayang heritage. Stealth: 1d20 + 18 ⇒ (13) + 18 = 31
43/43 HP, AC: 19[25] (+1 vs traps), T: 15[17], FF: 15[19], CMD: 16, F: +5 , R: +11[13] (+1 vs traps), W: +5[4] (+2 vs Illusions), Init +5, Perception +15 (+17 Traps), NG Male Wayang Swashbuckler 1/Investigator 4, Rapier +11 (1d4+5, 18-20 x2)
Varuna will happily scout ahead if that's what we want to do.
43/43 HP, AC: 19[25] (+1 vs traps), T: 15[17], FF: 15[19], CMD: 16, F: +5 , R: +11[13] (+1 vs traps), W: +5[4] (+2 vs Illusions), Init +5, Perception +15 (+17 Traps), NG Male Wayang Swashbuckler 1/Investigator 4, Rapier +11 (1d4+5, 18-20 x2)
UMD: 1d20 + 13 ⇒ (16) + 13 = 29 As they are about to enter the cave, Varuna prepares for the expedition. He quaffs several vials while also taking the time to activate a wand on himself. Using Dex mutagen and extracts of Heightened Awareness and Barkskin, all will last 40 min, and wand of Longstrider for an hour.
43/43 HP, AC: 19[25] (+1 vs traps), T: 15[17], FF: 15[19], CMD: 16, F: +5 , R: +11[13] (+1 vs traps), W: +5[4] (+2 vs Illusions), Init +5, Perception +15 (+17 Traps), NG Male Wayang Swashbuckler 1/Investigator 4, Rapier +11 (1d4+5, 18-20 x2)
"Hmmph, go now? Or in morning, hmmph. Prepared nonetheless." Before they leave, Varuna takes a moment while in the village to pull out a small alchemy kit, and begins mixing a few vials of various substances together. Taking 1 minute to prepare an extract of Comprehend Languages in one of his free slots. Varuna does speak Thassilonian so we have that covered, does anyone speak Shoanti?
43/43 HP, AC: 19[25] (+1 vs traps), T: 15[17], FF: 15[19], CMD: 16, F: +5 , R: +11[13] (+1 vs traps), W: +5[4] (+2 vs Illusions), Init +5, Perception +15 (+17 Traps), NG Male Wayang Swashbuckler 1/Investigator 4, Rapier +11 (1d4+5, 18-20 x2)
Name: GM Turmoil
43/43 HP, AC: 19[25] (+1 vs traps), T: 15[17], FF: 15[19], CMD: 16, F: +5 , R: +11[13] (+1 vs traps), W: +5[4] (+2 vs Illusions), Init +5, Perception +15 (+17 Traps), NG Male Wayang Swashbuckler 1/Investigator 4, Rapier +11 (1d4+5, 18-20 x2)
As the other Pathfinders chat amongst themselves and get their briefing, a small creature emerges from the shadows near the end of the pier, where he had been intently studying the others. Those not paying attention probably didn't even know anyone else was there watching them. The small wayang is just over 3 feet in height, and covered in an old grey cloak. His features are tough to make out, as his face always seems to be covered in shadow. When he begins to talk, it comes out as a low gravelly whisper, his speech choppy. "Hmmph, Varuna. Here for investigation. Familiar with Thassilonian history, hmph. Connections to Shoanti? Maybe, hmhph." He shares what he knows with the party, though keeps his suspicions about the Shoanti and Rune Lord connection to himself until they are away from the jothka. Kn Arcana: 1d20 + 10 + 1d6 ⇒ (9) + 10 + (1) = 20
43/43 HP, AC: 19[25] (+1 vs traps), T: 15[17], FF: 15[19], CMD: 16, F: +5 , R: +11[13] (+1 vs traps), W: +5[4] (+2 vs Illusions), Init +5, Perception +15 (+17 Traps), NG Male Wayang Swashbuckler 1/Investigator 4, Rapier +11 (1d4+5, 18-20 x2)
Looks like I'll be joining you guys! Seems you already have a Bloodrager so I'll bring my Swashtigator. He just leveled after the special so I need to get him updated, which I may not have time for until tomorrow.
43/43 HP, AC: 19[25] (+1 vs traps), T: 15[17], FF: 15[19], CMD: 16, F: +5 , R: +11[13] (+1 vs traps), W: +5[4] (+2 vs Illusions), Init +5, Perception +15 (+17 Traps), NG Male Wayang Swashbuckler 1/Investigator 4, Rapier +11 (1d4+5, 18-20 x2)
The boon I won is one that I never see myself using as I'm not a big fan of mounts. So I'm going to offer it up here if anyone else wants it, not looking for a trade or anything. Mounted Tradition: Mounted Tradition: You spurn commonplace mounts for a creature better suited to your personality and your culture’s traditions. If you have the divine bond or mount class feature, instead of choosing an animal companion from the list provided in the class description, you may instead call a mount from the list below so long as you are a member of the corresponding race. You must actually be a member of the listed race; the adopted trait or similar abilities do not grant you access to another race’s traditional mount. If the animal companion statistics for your race’s mount are not found in the Pathfinder RPG Core Rulebook, the source is listed below. You must bring a copy of the listed book to all games in which you use the selected animal companion as though access to the animal companion came from the Additional Resources list.
Catfolk: big cat (must be level 7) Dhampir: wolf (must be level 7) Goblin: goblin dog (must be level 4; Pathfinder RPG Bestiary) Tengu: axe beak (must be level 4; Pathfinder RPG Bestiary 3) Grippli: giant frog (must be level 4; Pathfinder RPG Bestiary) Kitsune: wolf (must be level 7) Kobold: giant gecko (must be level 4; Pathfinder RPG Bestiary 3) Nagaji: giant chameleon (must be level 4; Pathfinder RPG Bestiary 3) Ratfolk: riding rat (Pathfinder RPG Monster Codex 177) Rougarou: wolf (must be level 7) Vishkanya: megalania (must be level 7; Pathfinder RPG Bestiary 3)
43/43 HP, AC: 19[25] (+1 vs traps), T: 15[17], FF: 15[19], CMD: 16, F: +5 , R: +11[13] (+1 vs traps), W: +5[4] (+2 vs Illusions), Init +5, Perception +15 (+17 Traps), NG Male Wayang Swashbuckler 1/Investigator 4, Rapier +11 (1d4+5, 18-20 x2)
Thanks a lot for running, I always enjoy your tables! I only see 1 minor correction, and it may apply to others as well. One of the Orc tokens we received boosted our day job rolls by 5, which in Varuna's case would bump him to 75gp. PMing you my email.
43/43 HP, AC: 19[25] (+1 vs traps), T: 15[17], FF: 15[19], CMD: 16, F: +5 , R: +11[13] (+1 vs traps), W: +5[4] (+2 vs Illusions), Init +5, Perception +15 (+17 Traps), NG Male Wayang Swashbuckler 1/Investigator 4, Rapier +11 (1d4+5, 18-20 x2)
With the threat eliminated, Varuna makes his to the rift, using his knowledge of the arcane and familiarity with the shadow world to try and close it. Kn Arcana : 1d20 + 9 + 1d6 ⇒ (3) + 9 + (3) = 15 -Posted with Wayfinder
43/43 HP, AC: 19[25] (+1 vs traps), T: 15[17], FF: 15[19], CMD: 16, F: +5 , R: +11[13] (+1 vs traps), W: +5[4] (+2 vs Illusions), Init +5, Perception +15 (+17 Traps), NG Male Wayang Swashbuckler 1/Investigator 4, Rapier +11 (1d4+5, 18-20 x2)
Varuna takes a few steps to the side to pin the trap the creature between himself and the monk. Attack: 1d20 + 12 + 1 + 2 ⇒ (15) + 12 + 1 + 2 = 301d4 + 7 + 2 ⇒ (4) + 7 + 2 = 13 Will Parry and Riposte if attacked
Reflex if needed: 1d20 + 12 ⇒ (12) + 12 = 24 One of the orc tokens we earned could really help us out here! Cleft Head: Before attempting a Bluff, Escape Artist, Perform, or Sleight of Hand check during this adventure, a PC can decide to roll twice and take the higher result. Each PC can use this benefit once before the end of the adventure.
43/43 HP, AC: 19[25] (+1 vs traps), T: 15[17], FF: 15[19], CMD: 16, F: +5 , R: +11[13] (+1 vs traps), W: +5[4] (+2 vs Illusions), Init +5, Perception +15 (+17 Traps), NG Male Wayang Swashbuckler 1/Investigator 4, Rapier +11 (1d4+5, 18-20 x2)
With the hand busy dealing with Hangust, Varuna swings around behind it to setup a tactical advantage, and hit it from behind. As he moves, his wayang heritage is certainly on show, as he looks like dark shadowy specter that belongs in the mass of wriggling tentacles. Attack: 1d20 + 12 + 1 ⇒ (15) + 12 + 1 = 281d4 + 7 + 2 ⇒ (4) + 7 + 2 = 13 Will Parry and Riposte if attacked
43/43 HP, AC: 19[25] (+1 vs traps), T: 15[17], FF: 15[19], CMD: 16, F: +5 , R: +11[13] (+1 vs traps), W: +5[4] (+2 vs Illusions), Init +5, Perception +15 (+17 Traps), NG Male Wayang Swashbuckler 1/Investigator 4, Rapier +11 (1d4+5, 18-20 x2)
@ Lilianna: Do you have selective channeling, and if so can you not include Varuna? His Light and Dark ability is active and therefore subject to the damage as well.
43/43 HP, AC: 19[25] (+1 vs traps), T: 15[17], FF: 15[19], CMD: 16, F: +5 , R: +11[13] (+1 vs traps), W: +5[4] (+2 vs Illusions), Init +5, Perception +15 (+17 Traps), NG Male Wayang Swashbuckler 1/Investigator 4, Rapier +11 (1d4+5, 18-20 x2)
As the pus lands on Varuna's skin, it instinctively opaque and shadowy, as if he were no longer of the of this realm, and instead, some being from the shadow plane. Varuna will activate his Light and Dark racial ability, so it will instead heal him. Light and Dark:
Once per day as an immediate action, a wayang can treat positive and negative energy effects as if she were an undead creature, taking damage from positive energy and healing damage from negative energy. This ability lasts for 1 minute once activated. Reflex if still needed for the nausea: 1d20 + 12 ⇒ (15) + 12 = 27
43/43 HP, AC: 19[25] (+1 vs traps), T: 15[17], FF: 15[19], CMD: 16, F: +5 , R: +11[13] (+1 vs traps), W: +5[4] (+2 vs Illusions), Init +5, Perception +15 (+17 Traps), NG Male Wayang Swashbuckler 1/Investigator 4, Rapier +11 (1d4+5, 18-20 x2)
Grapple: 1d20 + 8 ⇒ (17) + 8 = 25 Damage: 1d6 ⇒ 3 Escape Artist and Inspiration: 1d20 + 10 + 1d6 ⇒ (7) + 10 + (3) = 20 Varuna just steps to the edge of the black mist, but despite trying to stay out of reach, one of the tentacles manages to grab his leg. He tries to pull away, and on the second effort, he just manages to wiggle free from its grasp. ==================================
He watches as the giant hand gets Hangust in its grasp, and makes sure to stay out of reach while stabbing at it with his blade. Attack vs black: 1d20 + 12 + 1 ⇒ (12) + 12 + 1 = 251d4 + 7 + 2 ⇒ (3) + 7 + 2 = 12
43/43 HP, AC: 19[25] (+1 vs traps), T: 15[17], FF: 15[19], CMD: 16, F: +5 , R: +11[13] (+1 vs traps), W: +5[4] (+2 vs Illusions), Init +5, Perception +15 (+17 Traps), NG Male Wayang Swashbuckler 1/Investigator 4, Rapier +11 (1d4+5, 18-20 x2)
CLW before battle: 1d8 + 1 ⇒ (5) + 1 = 6 Kn Religion: 1d20 + 8 + 1d6 ⇒ (3) + 8 + (1) = 12 On the way down the path to the black mass of tendrils, Varuna quaffs a pair of extracts, one causing his arms to elongate in an unhuman way, and the other, giving him a burst of strength in his legs, allowing him to run faster. Longarm, Expeditious retreat He circles around the side of the alter area, trying to stay out of reach of the tendrils of darkness. He pokes his blade at the nearest skeleton, hoping to hit the right bone and cause it to fall apart. Attack vs green: 1d20 + 12 + 1 ⇒ (13) + 12 + 1 = 261d4 + 7 + 2 ⇒ (3) + 7 + 2 = 12 Will Parry and Riposte if attacked
GM: Not trying to step on your toes, and again I only know this because I'm helping out another table right now. Aren't all of the skeletons that took damage, down? They only have 4 hp
43/43 HP, AC: 19[25] (+1 vs traps), T: 15[17], FF: 15[19], CMD: 16, F: +5 , R: +11[13] (+1 vs traps), W: +5[4] (+2 vs Illusions), Init +5, Perception +15 (+17 Traps), NG Male Wayang Swashbuckler 1/Investigator 4, Rapier +11 (1d4+5, 18-20 x2)
Varuna watches in frustration as the drakes totally ignore him and go right after the others. He rushes towards the one engaged with Hangust, leaping in the air and attempting to stab it with his blade. Attack vs red: 1d20 + 12 + 1 ⇒ (13) + 12 + 1 = 261d4 + 7 + 2 ⇒ (4) + 7 + 2 = 13
Will Parry and Riposte if attacked
43/43 HP, AC: 19[25] (+1 vs traps), T: 15[17], FF: 15[19], CMD: 16, F: +5 , R: +11[13] (+1 vs traps), W: +5[4] (+2 vs Illusions), Init +5, Perception +15 (+17 Traps), NG Male Wayang Swashbuckler 1/Investigator 4, Rapier +11 (1d4+5, 18-20 x2)
Kn Arcana: 1d20 + 9 + 1d6 ⇒ (11) + 9 + (6) = 26 Special defenses, immunities Varuna moves towards the drakes as fast as his little legs will carry him, while drawing his rapier and preparing to deflect any blows. Will Parry and Riposte if attacked
43/43 HP, AC: 19[25] (+1 vs traps), T: 15[17], FF: 15[19], CMD: 16, F: +5 , R: +11[13] (+1 vs traps), W: +5[4] (+2 vs Illusions), Init +5, Perception +15 (+17 Traps), NG Male Wayang Swashbuckler 1/Investigator 4, Rapier +11 (1d4+5, 18-20 x2)
Varuna starts out by approaching Medda first. "Ivorra faught, didn't give up. Twinhorns legacy, hmmph, Would be disgrace to walk away. Hmmph, all for nothing. Ivorra bound to you. Anok too. Gods will it, hmphh."
Next, the wayang approaches Kragr, just in time to hear Seren's tirade. "Hmmph, she's right. Home here, must fight for it. Don't fear defeat, hmmph. Show strength. Stronger that orcs. Make Twinhorns proud."
Finally, he goes over to chat with the reserved Jala. "Trees bend in wind, don't break. Symbol of resilience, hmph. Follow their lead. Stay, fight. Else others died in vain."
43/43 HP, AC: 19[25] (+1 vs traps), T: 15[17], FF: 15[19], CMD: 16, F: +5 , R: +11[13] (+1 vs traps), W: +5[4] (+2 vs Illusions), Init +5, Perception +15 (+17 Traps), NG Male Wayang Swashbuckler 1/Investigator 4, Rapier +11 (1d4+5, 18-20 x2)
Varuna could use all three of his rounds to discover information and pass it on to the others, then everyone else can focus on influencing. He has all the knowledges at +8 or higher and gets to add his 1d6 inspiration for free. Just a suggestion though, I'm open to ideas. Varuna can handle pretty much any skill check that may come up.
43/43 HP, AC: 19[25] (+1 vs traps), T: 15[17], FF: 15[19], CMD: 16, F: +5 , R: +11[13] (+1 vs traps), W: +5[4] (+2 vs Illusions), Init +5, Perception +15 (+17 Traps), NG Male Wayang Swashbuckler 1/Investigator 4, Rapier +11 (1d4+5, 18-20 x2)
Wow, a lot happened in a day! First round
Second round
Attack vs blue armor: 1d20 + 12 + 1 ⇒ (14) + 12 + 1 = 271d4 + 7 + 2 ⇒ (4) + 7 + 2 = 13 Will Parry and Riposte if attacked
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