Jeggare Noble

Vander Kai's page

33 posts. Organized Play character for Wicked Brew.


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Grand Archive

CN Human Male| Psychic 1| HP 15/15| AC 15| F +4, R +5, W +7| Perc +5| 25 Feet| Exploration Activity: Search| Hero Points 1/3| ◆◇↺

Thank you GM Hawthwile for running a great game and board, and thank you to my fellow agents for their great characters and good gaming!

Grand Archive

CN Human Male| Psychic 1| HP 15/15| AC 15| F +4, R +5, W +7| Perc +5| 25 Feet| Exploration Activity: Search| Hero Points 1/3| ◆◇↺

Vander holds his hands up towards Termia as a sign of surrender.
"Oh no good soldier, just wanted to be sure you were being thorough, though I imagine you always are."

Vander turns toward the Venture-Captain, the topic of the Maelstrom clearly having his interest.

Grand Archive

CN Human Male| Psychic 1| HP 15/15| AC 15| F +4, R +5, W +7| Perc +5| 25 Feet| Exploration Activity: Search| Hero Points 1/3| ◆◇↺

Vander breathes a sigh of relief as he feels seen. He cannot help bus smirk as Termia files a very thorough report.

"I am not sure if that report is complete soldier. Are you forgetting something?"

Grand Archive

CN Human Male| Psychic 1| HP 15/15| AC 15| F +4, R +5, W +7| Perc +5| 25 Feet| Exploration Activity: Search| Hero Points 1/3| ◆◇↺

Vander winces as the creature wraps itself around Issil. "This is a problem. Think its best to tackle the thing trying to kill us then teach the children well."

Vander eyes the creature and removes a stone from his pocket. With a wave of his hand, the stone flies toward the foe with unreal force.


◆◆ Cast Telekinetic Projectile at tail
◆ Cast Shield

Spell Attack Telekinetic Projectile: 1d20 + 7 ⇒ (16) + 7 = 23
Bludgeoning Damage: 1d6 + 4 ⇒ (6) + 4 = 10

Grand Archive

CN Human Male| Psychic 1| HP 15/15| AC 15| F +4, R +5, W +7| Perc +5| 25 Feet| Exploration Activity: Search| Hero Points 1/3| ◆◇↺

"Finally seeing the end of this tunnel...hopefully"

Vander rushes into the room and looks around, seeing a stack of paper, he decides likely best way to communicate to the children. He strides up to the desk and prepares to reach out from beyond to guide the students.


◆ Stride
◆ Stride
◆ Prepare to aid Issil

Grand Archive

CN Human Male| Psychic 1| HP 15/15| AC 15| F +4, R +5, W +7| Perc +5| 25 Feet| Exploration Activity: Search| Hero Points 1/3| ◆◇↺

Vander nods in agreement. "Good ideas, both. I wish I were more help here but this is the most I have been ignored since leaving Hermea. Try try again though, right?"


◆◆ Communicate from Beyond, to aid Issil or make separate attempt to explain to the students to bring ingredients to Armeline's chamber.

Diplomacy: 1d20 + 7 ⇒ (9) + 7 = 16

Grand Archive

CN Human Male| Psychic 1| HP 15/15| AC 15| F +4, R +5, W +7| Perc +5| 25 Feet| Exploration Activity: Search| Hero Points 1/3| ◆◇↺

Vander's head snaps back for a moment when the book's pages begin to move on their own accord. Teh words fly by in a blur, but he squints and catches one.

"There did you see?!? Did anyone else catch what was on those pages. 'Chamber' was the only word I could make out. How about anyone else?"

Grand Archive

CN Human Male| Psychic 1| HP 15/15| AC 15| F +4, R +5, W +7| Perc +5| 25 Feet| Exploration Activity: Search| Hero Points 1/3| ◆◇↺

Vander quickly moves into position so he can get a clear shot on the remaining foe. He removes a stone from his pocket and empowers it with his mind. He points at the thing and the stone speeds off at an incredible speed towards the creature.


◆ Stride
◆◆ Cast a Spell, Telekinetic Projectile at blue

Spell Attack: 1d20 + 7 ⇒ (17) + 7 = 24
Damage B: 1d6 + 4 ⇒ (3) + 4 = 7

Grand Archive

CN Human Male| Psychic 1| HP 15/15| AC 15| F +4, R +5, W +7| Perc +5| 25 Feet| Exploration Activity: Search| Hero Points 1/3| ◆◇↺

Yes, sorry, thought he had line of sight to that area. Please change my first action to stride then the tele rend. Thanks!

Grand Archive

CN Human Male| Psychic 1| HP 15/15| AC 15| F +4, R +5, W +7| Perc +5| 25 Feet| Exploration Activity: Search| Hero Points 1/3| ◆◇↺

Vander's eyes narrow as he summons the power of his mind. He stares down the creatures to the south and unleashes his psychic power. The two creatures to the south are caught in a whirlwind of psychic fury!


◆◆ Cast telekentic rend amped with 1 focus point, targeting blue and yellow
◆ Cast shield

Basic REF save v DC17

B Damage: 1d6 ⇒ 5
S Damage: 1d6 ⇒ 3

Grand Archive

CN Human Male| Psychic 1| HP 15/15| AC 15| F +4, R +5, W +7| Perc +5| 25 Feet| Exploration Activity: Search| Hero Points 1/3| ◆◇↺

Vander sighs "Books, how boring. But if we must."

Vander unenthusiastically follows the others into the librabry.

Grand Archive

CN Human Male| Psychic 1| HP 15/15| AC 15| F +4, R +5, W +7| Perc +5| 25 Feet| Exploration Activity: Search| Hero Points 1/3| ◆◇↺

"Well that is more like it, I think I am actually getting through. Let's try again."

Diplomacy: 1d20 + 7 ⇒ (17) + 7 = 24

Grand Archive

CN Human Male| Psychic 1| HP 15/15| AC 15| F +4, R +5, W +7| Perc +5| 25 Feet| Exploration Activity: Search| Hero Points 1/3| ◆◇↺

"Ah!"

Vander tries to dodge the mess he is helping create.

FORT: 1d20 + 4 ⇒ (15) + 4 = 19

Shaking his head clear, he once again attempts to help cook.

Diplomacy: 1d20 + 7 ⇒ (14) + 7 = 21

Grand Archive

CN Human Male| Psychic 1| HP 15/15| AC 15| F +4, R +5, W +7| Perc +5| 25 Feet| Exploration Activity: Search| Hero Points 1/3| ◆◇↺

Vander jumps as he is nearly splattered with how grease. "Ah! Well, I was never any good in the kitchen, but there is a first time for everything right?"

Vander tries to guide the action as best he can.

Diplomacy: 1d20 + 7 ⇒ (2) + 7 = 9

HERO POINT!
Diplomacy: 1d20 + 7 ⇒ (9) + 7 = 16

Had to burn a HP there, my dilpo rolls have been downright awful!

Grand Archive

CN Human Male| Psychic 1| HP 15/15| AC 15| F +4, R +5, W +7| Perc +5| 25 Feet| Exploration Activity: Search| Hero Points 1/3| ◆◇↺

"Nice find Areeza. I am shocked I didn't see it there." Nodding to Issil "Let's hope so. I agree, let's see if we can motivate these students to gather what is needed."

Grand Archive

CN Human Male| Psychic 1| HP 15/15| AC 15| F +4, R +5, W +7| Perc +5| 25 Feet| Exploration Activity: Search| Hero Points 1/3| ◆◇↺

No worries, hope you feel better!

Grand Archive

CN Human Male| Psychic 1| HP 15/15| AC 15| F +4, R +5, W +7| Perc +5| 25 Feet| Exploration Activity: Search| Hero Points 1/3| ◆◇↺

Perception: 1d20 + 5 ⇒ (2) + 5 = 7

lol

"Apologies, but does anyone see anything of use? I must be sleep deprived."

Grand Archive

CN Human Male| Psychic 1| HP 15/15| AC 15| F +4, R +5, W +7| Perc +5| 25 Feet| Exploration Activity: Search| Hero Points 1/3| ◆◇↺

Vander quirks a brow at Issel's outburst, and is about to say something before Termia reports in and brings up the question of what to do next.

One gain he begins to say something before Yakuthiel gets right to the point.

"Yes, we found this earlier and the little rug rats know about it. I think this may be a cure to what ails us, namely being invisible. Any thoughts as to how we can acquire what's on this list?"

Grand Archive

CN Human Male| Psychic 1| HP 15/15| AC 15| F +4, R +5, W +7| Perc +5| 25 Feet| Exploration Activity: Search| Hero Points 1/3| ◆◇↺

Vander steps into the room and is taken aback a bit as he surveys the battle. The look is plain that this is his first taste of combat in the field. He tentatively reaches into his pocket and pulls out out what appears to be a coin sized stone. He eyes red and holds the stone in his right palm. With a thought, the stone juts from his hand with striking velocity and hurtles towards red.


◆ Stride
◆◆ Cast a Spell, telekinetic projectile at red

Spell Attack: 1d20 + 7 ⇒ (20) + 7 = 27
damage: 1d6 + 4 ⇒ (2) + 4 = 6
Damage is doubled to 12 on the crit.

Grand Archive

CN Human Male| Psychic 1| HP 15/15| AC 15| F +4, R +5, W +7| Perc +5| 25 Feet| Exploration Activity: Search| Hero Points 1/3| ◆◇↺

Vander springs to action at the sound of trouble!

Assuming our positions are correct on the map, Vander will act as follows.

Vander runs toward the sound of battle at full speed!


◆ Stride
◆ Stride
◆ Stride

If Vander was in the room, I will redact and post alternative action.

Grand Archive

CN Human Male| Psychic 1| HP 15/15| AC 15| F +4, R +5, W +7| Perc +5| 25 Feet| Exploration Activity: Search| Hero Points 1/3| ◆◇↺

Vander scratches his head and looks over to Yakuthiel. "Well step one worked, now what? Did you see any of those things lying around? Pitcher of water should be easy enough..."

Vander looks around to see if he can find anything useful from the list.

Grand Archive

CN Human Male| Psychic 1| HP 15/15| AC 15| F +4, R +5, W +7| Perc +5| 25 Feet| Exploration Activity: Search| Hero Points 1/3| ◆◇↺

Vander moves toward the paper on the table. His eyes go a bit wide when he reads it. He looks over to Yakuthiel. "Do you see what I am seeing? I think this my be very helpful. Ritual magic not really my cup of spirits, far too much reading to get any one of them to actually do what their supposed to, so very very boring. But that being said, this might be our way back to being seen, maybe? What do you say we see if these urchins are up to the challenge, eh?"

Vander attempts to grab the paper to try and get it to move, even if ever so slightly.


◆◆ Communicate from Beyond

Diplomacy: 1d20 + 7 ⇒ (18) + 7 = 25

Grand Archive

CN Human Male| Psychic 1| HP 15/15| AC 15| F +4, R +5, W +7| Perc +5| 25 Feet| Exploration Activity: Search| Hero Points 1/3| ◆◇↺

"Good idea, Issil. I will follow Hari and Geltra and do my best to keep them out of trouble, well at least the bad kind of trouble anyway. I have yet been able to reach them, but I will figure out a way."

Grand Archive

CN Human Male| Psychic 1| HP 15/15| AC 15| F +4, R +5, W +7| Perc +5| 25 Feet| Exploration Activity: Search| Hero Points 1/3| ◆◇↺

Vander watches as Issil manipulate the tiles. "Well you make it look easy."

Perception: 1d20 + 5 ⇒ (8) + 5 = 13

Society: 1d20 + 3 ⇒ (3) + 3 = 6

Vander shakes his head. "Well I am glad someone has a handle on this. I shudder to think how my old instructors would react to my handling of this riddle." Vander laughs but also looks a bit downtrodden despite his forced grin.

Grand Archive

CN Human Male| Psychic 1| HP 15/15| AC 15| F +4, R +5, W +7| Perc +5| 25 Feet| Exploration Activity: Search| Hero Points 1/3| ◆◇↺

"Yes, Areeza, but as they said. Jiggle it twice to let them know we can hear them."

Grand Archive

CN Human Male| Psychic 1| HP 15/15| AC 15| F +4, R +5, W +7| Perc +5| 25 Feet| Exploration Activity: Search| Hero Points 1/3| ◆◇↺

"Issil, Termia, I think you are on to something. I wonder if..."

Vander reaches out with his mind, he concentrates and sends forth a which floats and gently taps Hari on the shoulder.

Vander will cast Mage Hand and attempt to tap Hari on the shoulder with it.

Grand Archive

CN Human Male| Psychic 1| HP 15/15| AC 15| F +4, R +5, W +7| Perc +5| 25 Feet| Exploration Activity: Search| Hero Points 1/3| ◆◇↺

Vander raises his arms as the child walks through him. Dumbfounded, he watches the students and shakes his heads.

"A waking dream." He looks at his fellow agents "I do believe we are under the effect of some sort of magic, though the origin of is beyond my knowledge. Either we or these students here are not existing in the same space, watch."

Vander waves his hand frantically in front of Hari.

"I will confess I do not know how to proceed. My mind often wanders into dreams, waking and otherwise, and I...I am not sure if this is a dream or if I have dragged you all into some other place or...well I don't know, or if it is something all together different. If anything, it is fascinating."

Vander smiles wide. Despite the strange situation he appears genuinely excited.

"Let's keep a close eye on this students and follow them. Perhaps they will be the key to our salvation, or theirs."

Grand Archive

CN Human Male| Psychic 1| HP 15/15| AC 15| F +4, R +5, W +7| Perc +5| 25 Feet| Exploration Activity: Search| Hero Points 1/3| ◆◇↺

Vander raises a brow and looks around, but remains silent. He nods at Issil's quick thinking, grateful at her attempt to put the children at ease. He looks about the scene, calling on his schooling for answers.

Vander will try to recall knowledge using Arcana and Occultism, both trained at at +3.

Grand Archive

CN Human Male| Psychic 1| HP 15/15| AC 15| F +4, R +5, W +7| Perc +5| 25 Feet| Exploration Activity: Search| Hero Points 1/3| ◆◇↺

Vander nods politely to J, "Why sir, I am ALWAYS on my best behavior." Vander looks over slyly as he speaks, giving a wink to Hari.

As the agents disperse to mingle, Vander approaches Hari. "Quite the experience. Classroom study, while of use of course, is really not comparable to the things we learn in the field, in the world. The unknown may be frightening, but one cannot truly live until we expose ourselves to all the joys and dangers outside these stuffy halls. Tell me, what is it you hope to see in the world?"

Vander will use Diplomacy (trained) to make an impression on Hari

Diplomacy: 1d20 + 7 ⇒ (7) + 7 = 14

Grand Archive

CN Human Male| Psychic 1| HP 15/15| AC 15| F +4, R +5, W +7| Perc +5| 25 Feet| Exploration Activity: Search| Hero Points 1/3| ◆◇↺

Winning!

Grand Archive

CN Human Male| Psychic 1| HP 15/15| AC 15| F +4, R +5, W +7| Perc +5| 25 Feet| Exploration Activity: Search| Hero Points 1/3| ◆◇↺

Vander attempts to stifle a smirk at Termia's last statement but is unable. He shakes his head with a smile then turns to address the children.

"Ah, students! What fortune." He bends to one knee and attempts to address the children at their level. "My name is Vander, and I sued to be a student just like you!" He accentuates his words by pointing playfully at the group. "In fact, my whole life was devoted to study. Now, you may think that is boring, and let's be honest, it is! But, also very important. Where I come from, knowledge is the ultimate power and I am here to tell you that it most certainly is. So keep up, pay attention and, because..."

Vander pauses as he removes a stone from his pocket and holds it in his palm for a moment before the stone rises into the air. It hovers a foot above his hand as Vander rolls his hand around the hovering stone without touching it.

"You never know what you may learn!" Vander smiles broadly to the children.

Vander uses mage hand to suspend the stone.

Grand Archive

CN Human Male| Psychic 1| HP 15/15| AC 15| F +4, R +5, W +7| Perc +5| 25 Feet| Exploration Activity: Search| Hero Points 1/3| ◆◇↺

"Quite the menagerie."

A tall slender man walks into the room. He wears loose fitting robes of that are on the edge of truly finer wear. He looks over the gathered team of agents, his eyes searching everyone individually, quietly taking their measure. After a moment, he grins.

"One that I am proud to be a part of! I will say this, this expedition could be anything, but it will not be boring. If it is anything like my dream..."

He looks about but shakes his head before he finishes the sentence.

"Not yet. Not sure if any of you are ready for that yet. No matter. Ah, but where are my manners. My name is Vander Kai."

Grand Archive

CN Human Male| Psychic 1| HP 15/15| AC 15| F +4, R +5, W +7| Perc +5| 25 Feet| Exploration Activity: Search| Hero Points 1/3| ◆◇↺

Player Name: Wicked Brew
Character Name: Vander Kai
PFS Number: 70501-2003
Faction: Grand Archive
Slow Tracking? (Y/N): N
Downtime (please roll now): Performance (untrained): 1d20 + 4 ⇒ (14) + 4 = 18
Special Notes/Abilities: Telekentic Rend

Excited to start the game!

Full Name

Asmodeus's Advocate

Alignment

Needlessly Invective

Deity

You have three guesses. And the first two don't count.

Strength 4
Dexterity 11
Constitution 11
Intelligence 15
Wisdom 3
Charisma 2

About Asmodeus' Advocate

Atrocious Grammar (Ex) Three times a day as a full round action Asmodeus's Advocate can misspell a word or use atrocious grammar, even after double checking a post, and not realize it until the post is no longer editable.