CN Human Male| Psychic 1| HP 15/15| AC 15| F +4, R +5, W +7| Perc +5| 25 Feet| Exploration Activity: Search| Hero Points 1/3| ◆◇↺
Vander holds his hands up towards Termia as a sign of surrender.
Vander turns toward the Venture-Captain, the topic of the Maelstrom clearly having his interest.
CN Human Male| Psychic 1| HP 15/15| AC 15| F +4, R +5, W +7| Perc +5| 25 Feet| Exploration Activity: Search| Hero Points 1/3| ◆◇↺
Vander breathes a sigh of relief as he feels seen. He cannot help bus smirk as Termia files a very thorough report. "I am not sure if that report is complete soldier. Are you forgetting something?"
CN Human Male| Psychic 1| HP 15/15| AC 15| F +4, R +5, W +7| Perc +5| 25 Feet| Exploration Activity: Search| Hero Points 1/3| ◆◇↺
Vander winces as the creature wraps itself around Issil. "This is a problem. Think its best to tackle the thing trying to kill us then teach the children well." Vander eyes the creature and removes a stone from his pocket. With a wave of his hand, the stone flies toward the foe with unreal force.
Spell Attack Telekinetic Projectile: 1d20 + 7 ⇒ (16) + 7 = 23
CN Human Male| Psychic 1| HP 15/15| AC 15| F +4, R +5, W +7| Perc +5| 25 Feet| Exploration Activity: Search| Hero Points 1/3| ◆◇↺
"Finally seeing the end of this tunnel...hopefully" Vander rushes into the room and looks around, seeing a stack of paper, he decides likely best way to communicate to the children. He strides up to the desk and prepares to reach out from beyond to guide the students.
CN Human Male| Psychic 1| HP 15/15| AC 15| F +4, R +5, W +7| Perc +5| 25 Feet| Exploration Activity: Search| Hero Points 1/3| ◆◇↺
Vander nods in agreement. "Good ideas, both. I wish I were more help here but this is the most I have been ignored since leaving Hermea. Try try again though, right?"
Diplomacy: 1d20 + 7 ⇒ (9) + 7 = 16
CN Human Male| Psychic 1| HP 15/15| AC 15| F +4, R +5, W +7| Perc +5| 25 Feet| Exploration Activity: Search| Hero Points 1/3| ◆◇↺
Vander's head snaps back for a moment when the book's pages begin to move on their own accord. Teh words fly by in a blur, but he squints and catches one. "There did you see?!? Did anyone else catch what was on those pages. 'Chamber' was the only word I could make out. How about anyone else?"
CN Human Male| Psychic 1| HP 15/15| AC 15| F +4, R +5, W +7| Perc +5| 25 Feet| Exploration Activity: Search| Hero Points 1/3| ◆◇↺
Vander quickly moves into position so he can get a clear shot on the remaining foe. He removes a stone from his pocket and empowers it with his mind. He points at the thing and the stone speeds off at an incredible speed towards the creature.
Spell Attack: 1d20 + 7 ⇒ (17) + 7 = 24
CN Human Male| Psychic 1| HP 15/15| AC 15| F +4, R +5, W +7| Perc +5| 25 Feet| Exploration Activity: Search| Hero Points 1/3| ◆◇↺
Vander's eyes narrow as he summons the power of his mind. He stares down the creatures to the south and unleashes his psychic power. The two creatures to the south are caught in a whirlwind of psychic fury!
Basic REF save v DC17
B Damage: 1d6 ⇒ 5
CN Human Male| Psychic 1| HP 15/15| AC 15| F +4, R +5, W +7| Perc +5| 25 Feet| Exploration Activity: Search| Hero Points 1/3| ◆◇↺
"Ah!" Vander tries to dodge the mess he is helping create. FORT: 1d20 + 4 ⇒ (15) + 4 = 19 Shaking his head clear, he once again attempts to help cook. Diplomacy: 1d20 + 7 ⇒ (14) + 7 = 21
CN Human Male| Psychic 1| HP 15/15| AC 15| F +4, R +5, W +7| Perc +5| 25 Feet| Exploration Activity: Search| Hero Points 1/3| ◆◇↺
Vander jumps as he is nearly splattered with how grease. "Ah! Well, I was never any good in the kitchen, but there is a first time for everything right?" Vander tries to guide the action as best he can. Diplomacy: 1d20 + 7 ⇒ (2) + 7 = 9 HERO POINT!
Had to burn a HP there, my dilpo rolls have been downright awful!
CN Human Male| Psychic 1| HP 15/15| AC 15| F +4, R +5, W +7| Perc +5| 25 Feet| Exploration Activity: Search| Hero Points 1/3| ◆◇↺
Vander quirks a brow at Issel's outburst, and is about to say something before Termia reports in and brings up the question of what to do next. One gain he begins to say something before Yakuthiel gets right to the point. "Yes, we found this earlier and the little rug rats know about it. I think this may be a cure to what ails us, namely being invisible. Any thoughts as to how we can acquire what's on this list?"
CN Human Male| Psychic 1| HP 15/15| AC 15| F +4, R +5, W +7| Perc +5| 25 Feet| Exploration Activity: Search| Hero Points 1/3| ◆◇↺
Vander steps into the room and is taken aback a bit as he surveys the battle. The look is plain that this is his first taste of combat in the field. He tentatively reaches into his pocket and pulls out out what appears to be a coin sized stone. He eyes red and holds the stone in his right palm. With a thought, the stone juts from his hand with striking velocity and hurtles towards red.
Spell Attack: 1d20 + 7 ⇒ (20) + 7 = 27
CN Human Male| Psychic 1| HP 15/15| AC 15| F +4, R +5, W +7| Perc +5| 25 Feet| Exploration Activity: Search| Hero Points 1/3| ◆◇↺
Vander springs to action at the sound of trouble! Assuming our positions are correct on the map, Vander will act as follows. Vander runs toward the sound of battle at full speed!
If Vander was in the room, I will redact and post alternative action.
CN Human Male| Psychic 1| HP 15/15| AC 15| F +4, R +5, W +7| Perc +5| 25 Feet| Exploration Activity: Search| Hero Points 1/3| ◆◇↺
Vander scratches his head and looks over to Yakuthiel. "Well step one worked, now what? Did you see any of those things lying around? Pitcher of water should be easy enough..." Vander looks around to see if he can find anything useful from the list.
CN Human Male| Psychic 1| HP 15/15| AC 15| F +4, R +5, W +7| Perc +5| 25 Feet| Exploration Activity: Search| Hero Points 1/3| ◆◇↺
Vander moves toward the paper on the table. His eyes go a bit wide when he reads it. He looks over to Yakuthiel. "Do you see what I am seeing? I think this my be very helpful. Ritual magic not really my cup of spirits, far too much reading to get any one of them to actually do what their supposed to, so very very boring. But that being said, this might be our way back to being seen, maybe? What do you say we see if these urchins are up to the challenge, eh?" Vander attempts to grab the paper to try and get it to move, even if ever so slightly.
Diplomacy: 1d20 + 7 ⇒ (18) + 7 = 25
CN Human Male| Psychic 1| HP 15/15| AC 15| F +4, R +5, W +7| Perc +5| 25 Feet| Exploration Activity: Search| Hero Points 1/3| ◆◇↺
"Good idea, Issil. I will follow Hari and Geltra and do my best to keep them out of trouble, well at least the bad kind of trouble anyway. I have yet been able to reach them, but I will figure out a way."
CN Human Male| Psychic 1| HP 15/15| AC 15| F +4, R +5, W +7| Perc +5| 25 Feet| Exploration Activity: Search| Hero Points 1/3| ◆◇↺
Vander watches as Issil manipulate the tiles. "Well you make it look easy." Perception: 1d20 + 5 ⇒ (8) + 5 = 13 Society: 1d20 + 3 ⇒ (3) + 3 = 6 Vander shakes his head. "Well I am glad someone has a handle on this. I shudder to think how my old instructors would react to my handling of this riddle." Vander laughs but also looks a bit downtrodden despite his forced grin.
CN Human Male| Psychic 1| HP 15/15| AC 15| F +4, R +5, W +7| Perc +5| 25 Feet| Exploration Activity: Search| Hero Points 1/3| ◆◇↺
"Issil, Termia, I think you are on to something. I wonder if..." Vander reaches out with his mind, he concentrates and sends forth a which floats and gently taps Hari on the shoulder. Vander will cast Mage Hand and attempt to tap Hari on the shoulder with it.
CN Human Male| Psychic 1| HP 15/15| AC 15| F +4, R +5, W +7| Perc +5| 25 Feet| Exploration Activity: Search| Hero Points 1/3| ◆◇↺
Vander raises his arms as the child walks through him. Dumbfounded, he watches the students and shakes his heads. "A waking dream." He looks at his fellow agents "I do believe we are under the effect of some sort of magic, though the origin of is beyond my knowledge. Either we or these students here are not existing in the same space, watch." Vander waves his hand frantically in front of Hari. "I will confess I do not know how to proceed. My mind often wanders into dreams, waking and otherwise, and I...I am not sure if this is a dream or if I have dragged you all into some other place or...well I don't know, or if it is something all together different. If anything, it is fascinating." Vander smiles wide. Despite the strange situation he appears genuinely excited. "Let's keep a close eye on this students and follow them. Perhaps they will be the key to our salvation, or theirs."
CN Human Male| Psychic 1| HP 15/15| AC 15| F +4, R +5, W +7| Perc +5| 25 Feet| Exploration Activity: Search| Hero Points 1/3| ◆◇↺
Vander raises a brow and looks around, but remains silent. He nods at Issil's quick thinking, grateful at her attempt to put the children at ease. He looks about the scene, calling on his schooling for answers. Vander will try to recall knowledge using Arcana and Occultism, both trained at at +3.
CN Human Male| Psychic 1| HP 15/15| AC 15| F +4, R +5, W +7| Perc +5| 25 Feet| Exploration Activity: Search| Hero Points 1/3| ◆◇↺
Vander nods politely to J, "Why sir, I am ALWAYS on my best behavior." Vander looks over slyly as he speaks, giving a wink to Hari. As the agents disperse to mingle, Vander approaches Hari. "Quite the experience. Classroom study, while of use of course, is really not comparable to the things we learn in the field, in the world. The unknown may be frightening, but one cannot truly live until we expose ourselves to all the joys and dangers outside these stuffy halls. Tell me, what is it you hope to see in the world?" Vander will use Diplomacy (trained) to make an impression on Hari Diplomacy: 1d20 + 7 ⇒ (7) + 7 = 14
CN Human Male| Psychic 1| HP 15/15| AC 15| F +4, R +5, W +7| Perc +5| 25 Feet| Exploration Activity: Search| Hero Points 1/3| ◆◇↺
Vander attempts to stifle a smirk at Termia's last statement but is unable. He shakes his head with a smile then turns to address the children. "Ah, students! What fortune." He bends to one knee and attempts to address the children at their level. "My name is Vander, and I sued to be a student just like you!" He accentuates his words by pointing playfully at the group. "In fact, my whole life was devoted to study. Now, you may think that is boring, and let's be honest, it is! But, also very important. Where I come from, knowledge is the ultimate power and I am here to tell you that it most certainly is. So keep up, pay attention and, because..." Vander pauses as he removes a stone from his pocket and holds it in his palm for a moment before the stone rises into the air. It hovers a foot above his hand as Vander rolls his hand around the hovering stone without touching it. "You never know what you may learn!" Vander smiles broadly to the children. Vander uses mage hand to suspend the stone.
CN Human Male| Psychic 1| HP 15/15| AC 15| F +4, R +5, W +7| Perc +5| 25 Feet| Exploration Activity: Search| Hero Points 1/3| ◆◇↺
"Quite the menagerie." A tall slender man walks into the room. He wears loose fitting robes of that are on the edge of truly finer wear. He looks over the gathered team of agents, his eyes searching everyone individually, quietly taking their measure. After a moment, he grins. "One that I am proud to be a part of! I will say this, this expedition could be anything, but it will not be boring. If it is anything like my dream..." He looks about but shakes his head before he finishes the sentence. "Not yet. Not sure if any of you are ready for that yet. No matter. Ah, but where are my manners. My name is Vander Kai."
CN Human Male| Psychic 1| HP 15/15| AC 15| F +4, R +5, W +7| Perc +5| 25 Feet| Exploration Activity: Search| Hero Points 1/3| ◆◇↺
Player Name: Wicked Brew
Excited to start the game!
About Asmodeus' AdvocateAtrocious Grammar (Ex) Three times a day as a full round action Asmodeus's Advocate can misspell a word or use atrocious grammar, even after double checking a post, and not realize it until the post is no longer editable. |
