Dead Goblins, Dead Geckos
Locations based on the round 1 map
Bel'Tanis and Scoria are flanking Bruthazmus. Scora your second flurry connects and you hear a satisfying crunch of a broken rib. The big goblin howls in pain.
Dead Goblins, Dead Geckos
Father Zantus who is nearby, looks around in horror. A half-dozen townspeople lay dead in the courtyard. He runs over to the group, "are you hurt Bel'Tains?" "Scoria?" "Any of you brave lads or lasses?"
While Father Zantus attends to Midori, you notice the goblins have takin notice of the party and begin to move in your direction.
The others shout:"Мертвые Длинноногий!" Goblin: Get the stick, Get the pitch, Light the fire, Watch the fun! Die! Longshanks!
Dead Goblins, Dead Geckos
Goblin Actions, Round 1
Goblin 1
Goblin 2
Goblin 3
Goblin:
Goblins hate dogs, Goblins like meat, Goblins hate longshanks, Goblins like to sneak! Goblin to Bel'Tanis: Yum! Die Longshanks! @Notick, E1 is to far for your movement rate (each square = 5'), I will have you move toward E1, putting you at G8.
1.5 Cleric and Bard comes from Sunshadow's character who said Ensu could be either a Bard or Cleric depending on the needs of the campaign. Nothing scientific, I was just organizing the characters and trying to get of an idea of what was available. As for an initiative, I am going to roll init for everybody, then post the order. That way encounters don't have to stall out waiting for an init roll. |