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Bob_Loblaw wrote:

What if your character doesn't have maximum ranks in Spellcraft? What if you are using a fighter to make that longsword and you are using Craft (weapon) and you only put 3 ranks in Craft because you simply don't have that many skill points?

Level 5 fighter, 2 ranks in Craft (weapon), Intelligence 12, has a +6. That means he needs a 2 or better. No problem. He decides that he wants to push it though and wants a +1 flaming sword. The DC is now 5 (base) + 10 (CL of flaming) + 5 (can't cast fireball) for a total of 20. Now he's got to roll a 14 to pull it off.

Taking 10 on crafting mundane items is exactly how it should work also. As a master craftsman, should he have to roll? +10 would mean that the character has invested in crafting instead of something else with his skill points. Remember that crafting mundane items is very time consuming and not really something you'll see adventurers do often.

ok, but in my party are a level 9 fighter with 8 ranks in Craft (weapon), intelligence 12 with the talent Master Craftsman and the talent Craft Magic Arms and Armor

as for your example; the Master Craftsman talent states as requirements "minimum 5 ranks in the ability" and add a +2 bonus to the ability that you chose as a replacement for the prerequisite to select the second talent

aka 5 ranks+1Int+3class ability+2bonus=11 minimum bonus for magic creation of a longsword +1 (DC 8)

that means: that fighter will not fail unless roll 1 with the d20

again; for +1 flaming longsword, a fighter with this talents must have a minimum 6 ranks as the rules states

base DC is 11 in that case +5 for flaming = DC 16

the same Fighter have in that case a minimum of; 6 ranks+1 int+3 class ability+2 bonus fot the talent = 12

failure numbers on d20? 1, 2, 3


ok, however, a longsword +1 does not have spell requirement for example; only a DC of 5+ bonusx3 (enchanter's level must be 3 time the bonus) =8

taking 10? easily crafted without worry

simple longsword? dc 15
masterword longsword? dc 20

go buy a masterwork lonsword and the most idiotic wizard whit five level, 2, 3 grades and a Intelligence of 16 (maybe?) = 3+3+3(class ability) =9

it's strange for me ^^"

as for the items whit spell requirements

if the wizard/sorcerer or any other magic class do not have the spell and do not buy a scroll with the spell, that wizard is simply an abyssal idiot ^^"


Sorry, but, i have a doubt respect the rule of the "to take 10", the abilities of craftsmanship and the talents of creation object

now, as a rule, both craftsmanship that creation object they have as compensation "if you fail you lose the money and you must start from scratch"

but creation object implicates tests on the order DC 5 + the enchanter's level

what taking 10, they are overcome in automatic the threat making laughable to lose the money.
Then I wonder me; is it correct "to take 10" to create magic objects?

sorry for the bad english