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            |   | Vaenathis Konnal's page 110 posts. Alias of F. Castor.  |  
  
  
	
	
	
		
			
    
     
        
  
	
		 
			
				
					| Full Name | Vaenathis Konnal |  
					| Race | Half-Elf |  
					| Classes/Levels | Armorist (Soaring Blade) 4; AC 19, touch 12, flat-footed 17, CMD 18*; HP 30/36; SP 8/8; Fort +7*, Ref +4*, Will +6*; Initiative +5*; Perception +11, Sense Motive +10 |  
					| Gender | Male |  
					| Size | 5 ft. 10 in., 162 lbs. |  
					| Age | 37 |  
					| Alignment | Chaotic Good |  
					| Strength | 11 |  
					| Dexterity | 14 |  
					| Constitution | 14 |  
					| Intelligence | 18 |  
					| Wisdom | 14 |  
					| Charisma | 12 |  About Vaenathis KonnalVAENATHIS "VAEN" KONNAL CR 3
Male Half-Elf Armorist (Soaring Blade) 4
 CG Medium Humanoid (Elf, Human)
 Init +5*; Senses Low-light vision; Perception +11
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 DEFENSE
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 AC 19, touch 12, flat-footed 17. . (+5 armor, +2 Dex, +2 shield)
 hp 36 (4d10+8)
 Fort +7*, Ref +4*, Will +6*
 Defensive Abilities Dual Minded
 Weaknesses Weapon Specialist
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 OFFENSE
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 Spd 40 ft.
 Melee Bound +1 greatsword +9 (3d6+5/19-20/x2/slashing) or
 . . Unarmed strike +4 (1d3/20/x2/bludgeoning, nonlethal)
 Ranged None
 Special Attacks None
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 SPELLCASTING
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 Spheres of Power (Spell Pool 8; MSB +4, MSD 15, concentration +8)
 . Telekinesis (CL 4th, DC 16; bound and summoned equipment only)
 . . Basic - Bludgeon, Catch, Hostile Lift, Sustained Force
 . . Talents - Dancing Weapon, Forceful Telekinesis, Increased Range, Powerful Telekinesis
 . Warp (CL 2nd, DC 15)
 . . Basic - Bend Space, Teleport
 . . Talents - None
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 STATISTICS
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 Str 11, Dex 14, Con 14, Int 18, Wis 14, Cha 12
 Base Atk +4; CMB +6*; CMD 18*
 Feats Force Shield, Telekinetic Exoskeleton
 Traits Bastard, Elven Reflexes, Unorthodox Casting
 Drawbacks Attached
 Skills (Trained) Acrobatics +6, Climb +5, Diplomacy +6, Intimidate +6, Knowledge (Arcana) +9, Knowledge (Geography) +6, Knowledge (History) +8, Knowledge (Local) +8, Knowledge (Nobility) +9, Linguistics +6, Perception +11, Sense Motive +10, Spellcraft +11, Swim +5; Modifiers Keen Senses, Sophisticate
 Skills (Untrained) Appraise +4, Bluff +1, Craft +4, Disguise +1, Escape Artist +2, Fly +2, Heal +2, Perform +1, Ride +2, Stealth +2, Survival +2 (+4 to avoid becoming lost)
 Languages Draconic, Dwarven, Elven, Giant, Imperial, Nordic, Orc, Sylvan
 SQ Arsenal Tricks (Flying Daggers, Imbued Arsenal), Bound Equipment (+1 greatsword), Elf Blood, Fey Thoughts, Steel Sentries, Summon Equipment (+1), The Soaring Blade
 Automatic Bonus Progression Armor Attunement +1, Resistance +1, Weapon Attunement +1
 Combat Gear +1 mithral shirt, spring loaded wrist sheath (1 lb: +1 cold iron dagger); Other Gear Traveler's outfit, masterwork backpack (37.5 lbs: bedroll, cold weather outfit, furs, mess kit, silk rope (50 ft.), soap, trail rations x7, waterskin, winter blanket), belt pouch (0 lbs: flint and steel), belt pouch (2.04 lbs: money)
 Magic Items Wayfinder (0 lbs: cracked dusty rose prism ioun stone)
 Oils None; Potions Cure light wounds (CL 1st) x2, cure moderate wounds (CL 3rd); Scrolls None
 Money 35 platinum pieces, 52 gold pieces, 6 silver pieces, 9 copper pieces; Other Wealth None
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