Jofram's Companion
Vaelos' hp rolls - I'm assuming he is level 6 as well? Roll 1: 8 + 1 = 9 > 9
Totals: 9 + 5 + 5 + 9 + 8 + 7 = 43
Jofram's Companion
Mmm-k. Finding the loud bonewalker to have too hard a shell, Vaelos turns his attention on the softer oddsinger that appears just beyond... Rolls: Swoop down on Dinwat Fly: 1d20 + 4 ⇒ (7) + 4 = 11 Attack (Beak): 1d20 + 3 ⇒ (16) + 3 = 19 Dmg: 1d4 ⇒ 2 Attack (Talon): 1d20 + 3 ⇒ (9) + 3 = 12 Dmg: 1d4 ⇒ 3 Attack (Talon): 1d20 + 3 ⇒ (8) + 3 = 11 Dmg: 1d4 ⇒ 3
Jofram's Companion
Vaelos dives down on the drummer, seeking to silence the creature's terrible racket. Rolls: Fly: 1d20 + 4 ⇒ (10) + 4 = 14
Attack (Bite): 1d20 + 3 ⇒ (8) + 3 = 11 Damage: 1d4 ⇒ 2 Attack (Talon): 1d20 + 3 ⇒ (12) + 3 = 15 Damage: 1d4 ⇒ 2 Attack (Talon): 1d20 + 3 ⇒ (18) + 3 = 21 Damage: 1d4 ⇒ 2
Jofram's Companion
Vaelos takes note of another figure in the shadows, but focuses on the living groundwalker with the strange, barking song. Two-souls marked him for the hunt, and their quarry remains uncaught. Timing his dive to the other groundwalker of Two-soul's flock, Vaelos launches himself at the Oddsinger with talons bared. Vaelos rolls: Not exactly sure which rolls are proper, so take what you need. Fly check: 1d20 + 4 ⇒ (6) + 4 = 10 Beak attack: 1d20 + 3 ⇒ (16) + 3 = 19 Beak damage: 1d4 ⇒ 3 Talon 1 attack: 1d20 + 3 ⇒ (2) + 3 = 5 Talon 2 damage: 1d4 ⇒ 1 Talon 1 attack: 1d20 + 3 ⇒ (16) + 3 = 19 Talon 2 damage: 1d4 ⇒ 1
Jofram's Companion
Looks like Jayse is hurt pretty badly... As if sensing his master's thoughts, Vaelos swoops toward the monk, alighting briefly on his arm. Jayse feels a fey tingle soothing his wounds. Cure Light Wounds: 1d8 + 5 ⇒ (5) + 5 = 10 |