Lamatar Bayden

Vaarkalikax's page

8 posts. Alias of PatheticWretch.


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Occultist 4 | HP 27/27 | AC 19 [23 shield]; Tch 15; FF 14 | F +6; R +7; W +4 | CMB+3; CMD 18 | Speed 30 ft | Init +5 | +1 Elven Curve Blade: +9 (1d10+1/18-20) | Perc +10

But I certainly do...I will add you to the list of people to kill.


Occultist 4 | HP 27/27 | AC 19 [23 shield]; Tch 15; FF 14 | F +6; R +7; W +4 | CMB+3; CMD 18 | Speed 30 ft | Init +5 | +1 Elven Curve Blade: +9 (1d10+1/18-20) | Perc +10

I still remember when I had chicken pox...miserable.


Occultist 4 | HP 27/27 | AC 19 [23 shield]; Tch 15; FF 14 | F +6; R +7; W +4 | CMB+3; CMD 18 | Speed 30 ft | Init +5 | +1 Elven Curve Blade: +9 (1d10+1/18-20) | Perc +10

Vorsirion sneers at the red-clad mercenary, and his visage becomes that of an undead monster.

"Flee!"

Casting Mind Fear.

Mind Fear:
Mind Fear (Sp): As a standard action, you can expend 1 point of mental focus to cause a living creature to succumb to fear.
The target must be within 30 feet of you, and it can attempt a Will saving throw to negate the effect. If the target fails the save and has a number of Hit Dice less than or equal to yours, it is frightened for 1d4 rounds. If the target fails the saving throw and has a number of Hit Dice greater than yours, it is instead shaken for 1d4 rounds. This is a mind-affecting fear effect.


Occultist 4 | HP 27/27 | AC 19 [23 shield]; Tch 15; FF 14 | F +6; R +7; W +4 | CMB+3; CMD 18 | Speed 30 ft | Init +5 | +1 Elven Curve Blade: +9 (1d10+1/18-20) | Perc +10

Would like to have cast shield on myself before combat, making my AC 23

Vorsirion lifts the skull attached to a cord at his waist. For a moment, his visage changes to that of a withered corpse, with a pale blue light shining from where its eyes should be.

An aura of fear emanates from him, one even his companions can feel, but it targets the goblin dressed in red.

"Death!" he hisses.

Mind Fear, DC 15 Will.

mind fear:
Mind Fear (Sp): As a standard action, you can expend 1 point of mental focus to cause a living creature to succumb to fear.
The target must be within 30 feet of you, and it can attempt a Will saving throw to negate the effect. If the target fails the save and has a number of Hit Dice less than or equal to yours, it is frightened for 1d4 rounds. If the target fails the saving throw and has a number of Hit Dice greater than yours, it is instead shaken for 1d4 rounds. This is a mind-affecting fear effect.

duration: 1d4 ⇒ 2


Occultist 4 | HP 27/27 | AC 19 [23 shield]; Tch 15; FF 14 | F +6; R +7; W +4 | CMB+3; CMD 18 | Speed 30 ft | Init +5 | +1 Elven Curve Blade: +9 (1d10+1/18-20) | Perc +10

The elf's countenance suddenly shifts, and for an instant, a cold-eyed creature of horror stands in his place. A wave of fear radiates from him, giving pause even to the elf's allies.

Using Mind Fear on Blue, DC 14 Will.

Mind Fear (Sp)::
As a standard action, you can expend 1 point of mental focus to cause a living creature to succumb to fear.
The target must be within 30 feet of you, and it can attempt a Will saving throw to negate the effect. If the target fails the save and has a number of Hit Dice less than or equal to yours, it is frightened for 1d4 rounds. If the target fails the saving throw and has a number of Hit Dice greater than yours, it is instead shaken for 1d4 rounds. This is a mind-affecting fear effect.


Occultist 4 | HP 27/27 | AC 19 [23 shield]; Tch 15; FF 14 | F +6; R +7; W +4 | CMB+3; CMD 18 | Speed 30 ft | Init +5 | +1 Elven Curve Blade: +9 (1d10+1/18-20) | Perc +10
Alexei Robertovich wrote:
Just keep telling yourself that V. One day you may end up a nice candle holder in a laboratory. ^_^

Vaarkalikax mentally scribes the word "Alexei" on a list he has been keeping.


Occultist 4 | HP 27/27 | AC 19 [23 shield]; Tch 15; FF 14 | F +6; R +7; W +4 | CMB+3; CMD 18 | Speed 30 ft | Init +5 | +1 Elven Curve Blade: +9 (1d10+1/18-20) | Perc +10

Ultimate victory will be mine. It would be foolish to proceed without me.


Occultist 4 | HP 27/27 | AC 19 [23 shield]; Tch 15; FF 14 | F +6; R +7; W +4 | CMB+3; CMD 18 | Speed 30 ft | Init +5 | +1 Elven Curve Blade: +9 (1d10+1/18-20) | Perc +10

Strangely, as the elf raises the skull, his countenance becomes distorted. In his place is a different creature entirely...an undead corpse with once-fine robes hanging in tatters from its withered frame. A pale blue light shines from where its eyes should be.

"My servants! Rise!" Vorsirion says, or rather a voice emanates from where the elf should be standing.

Abruptly, another of the undead resting in the crypt rises, but unlike the others standing arrayed against the adventurers, it attacks one of the other skeletons.

claw: 1d20 + 2 ⇒ (10) + 2 = 121d4 + 2 ⇒ (4) + 2 = 6

Using Necrotic Servant to summon a skeleton. I anticipate this works similar to summon monster as far as range goes...it doesn't really say. I'll play it that way unless you tell me otherwise. I'll place a skeleton where I'd like to summon it.

Necrotic Servant:
Necromatic Servant (Sp): As a standard action, you can expend 1 point of mental focus to raise a single human skeleton or human zombie from the ground to serve you for 10 minutes per occultist level you possess or until it is destroyed, whichever comes first. This servant has a number of hit points equal to 1/2 your maximum hit point total (not adjusted for temporary hit points or other temporary increases). It also uses your base attack bonus and gains a bonus on damage rolls equal to 1/2 your occultist level.