| Usererror41 |
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I made a halfling champion (order of the sword) whose primary weapon was a lance. We were playing the Carrion Crown campaign. It wasn't easy making it work, but riding a wolf made a *huge* difference. He flopped only because I didn't realize that his mount ability gave his wolf evasion and a series of fireballs killed his mount when it should have done 0 damage. The best part of using a wolf-riding halfling was that his total size while mounted was medium, which meant he could go into any place the rest of the party could. His challenged enemy charges were awesome, especially when other members of the party took advantage of his teamwork feats that he could grant (through tactician) and charged with him as he had the Coordinated Charge feat. Also his wolf had a base speed of 60ft, with a run/charge speed of 300 (his wolf had Fleet x2 and Run), which was pretty nice. Even fully armed and armored he was only a light load for his mount. He was awe inspiring in the open, and still useful in dungeon crawls, up until he lost his mount. Then he was a tiny, slow, tank with weak damage.
In 3.5 I had a CN human wizard I named Movrin the Mad. We had rolled stats, and I went with this: Str 18, Dex 16, Con 18, Int 18, Wis 3, Cha 5. He was an evoker, and he was 'just as likely to whip out his dagger and start stabbing while laughing maniacally as he was to burn his enemies with his fire spells'. I split his feats between improving his dagger skills and buffing his spells. You'd think a wizard would be too squishy to use this tactic, but it worked for him. He was an enemy wizard's worst nightmare too, because he would srug off spells he had no business resisting with a Wis of 3 and go for the throat with his dagger, which made casting against him painfully distracting. He was a mad genius, who loved fire and blood. His companions found him extremely disturbing, but too useful to ditch, and too clever to fall for tricks. He actually had more HP than the fighter in our party, who was built for ranged combat and only had a 12 Con. My favorite moment with Movrin was when the archer's player asked me how I still had any HP left after a crit from our enemy and I told him my total HP was over 100. He only had 98 max HP. The look on his face...priceless.
Edited to add another character I remembered.