Usawoti's page

1,446 posts. Organized Play character for Robert Henry.


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Grand Lodge

Going after the Kazavon's relics.

Kingmaker is my 'white whale' but I'd be interested in what Grumbaki wants to play.

we talking gestalt or single class?

exotic races might be easier with carrion crown, well, unless you just make the world a little more inclusive.

Grand Lodge

Going after the Kazavon's relics.
Your Benevolent Dictator wrote:
In regards to my partners, they're new to this forum, but we've been gaming together in-person for years. Several of the people Elek met in S&S were based on their characters, in fact. ;-)

Nice, I'm looking forwards to seeing their build style. Happy to help them work through the forum.

So, I've finished Reign of Winter and I'm in Book four of Legacy of Fire. I've started 'Kingmaker' several times, not got more than a mile or so from the 'trading post.' Started Carrion Crown a couple of times. I would be happy to play either, though I like the idea of Kingmaker slightly more. Obviously, the style of character selected for whichever would vary greatly.

Do your partners have an opinion? Grumbaki, any thoughts? I'll be honest, I'd play any of them, even 'Strange Aeons' (which I boycotted last time) if everyone else really wanted to...

Grand Lodge

Going after the Kazavon's relics.

I'm cool with a four person party, Are you thinking an AP?

Grand Lodge

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Going after the Kazavon's relics.

Your right YBD, Torsten's post does wrap it up and really doesn't need a response.

Great game you two, Thanks for inviting me YBD. Though I've not been with you since the start if feels like a good finish for Usawoti. I mean unless you want to put together a dozen mythic levels or so :)

So any thoughts on the immediate future?

Grand Lodge

Going after the Kazavon's relics.
Your Benevolent Dictator wrote:
That was a fun thought exercise. I hope you enjoy the episode of "What If." :-)

Dude, well done, well done.

Grand Lodge

1 person marked this as a favorite.
Going after the Kazavon's relics.

Realizing in an instant how different his life would be if he accepted the 'gift' of 'The Unicorn' card Usawoti considered his choice. Years ago, his people had forgotten and turned their back on guarding the 'Bone crown.' Now he had the choice of doing the same. Returning to a life where he had no knowledge of that responsibility nor the other cursed items. Or finishing the task he'd been given with the sword Serithtial. He longed to see his family again, even the vision of such had almost set him to tears. But he had taken up the mantle of the Skoan-Quah Bone Caster, he must finish what he started, whatever the cost.

Not trusting himself, he turned to Torsten, pointing to the card on the ground. "Friend Torsten, would you pick up that card and return it to the deck for me?" Then he wiped the single tear from his eye.

Grand Lodge

Going after the Kazavon's relics.

Torsten, it's your design, what and where is up to you.

Looking from the card as the shop door opens, Usawoti is surprised to see a celestial walk in the shop. About to ask what sort of tattoo she'd be requiring from his friend, the woman speaks. Raising an eyebrow, he pauses, taking a deep breath. "I am honored Taherah, I accept your fealty, I will not abuse it."

Looking from the bright eyed woman, he see's 'The Unicorn' on the floor. His mind flashing to what was and what could have been. As he considers picking up the second card, he looks to the card in his hand realizing it had changed. It was now 'The Hidden Truth' Without pause, not considering his other options, he inquired of the card. "If I bring my wife and son back to life would I still have been sent by Thousand Bones and be standing here in this moment?"

Grand Lodge

Going after the Kazavon's relics.
Your Benevolent Dictator wrote:
Your question - if you decide to ask it - is an interesting one, as my understanding is that Usawoti eventually became a Soul Weaver under Thousand Bones's tutelage because his family died.

That is absolutely correct.

Posted :)

Grand Lodge

Going after the Kazavon's relics.

wow, some very interesting cards....do you want his answers before your post Torstens cards?

Probably going to ask on the third card, if he resurrected his family, if he would still have been sent and been able to help Torsten rescue Korvosa.

If he wants to, Can he give the second card away?

I know he's not going to resurrect his family. I think, as a soul weaver, hed feel it wrong and he wouldn't be able to finish his new quest then. But he might give the card to Torsten to patch up stuff with dad.

Grand Lodge

Going after the Kazavon's relics.

He'll draw all three cards.

Grand Lodge

Going after the Kazavon's relics.

Having taken the time to destroy the 'soul trapping gemstone' with his earthbreaker, Usawoti is ready to return to Korvosa when Torsten arrives with the scroll of greater teleport. Staying near his friend in the final days of the rebellion, Usawoti offered surrender to those who would listen, staying out of the way of Torsten for those who didn't. Fortunately, not as many died as might have.

When the smoke and violence cleared, Uswoti was glad to see some of the folks from the city we're stepping up to lead. Making sure the wealth of the city was placed in safe hands. He also returned most of the magical items but keeping a few for his future endeavors. Hoping the city would continue being ruled by a group of peers instead of a monarchy, Usawoti waited until things settled to speak with his friend.

Gesturing towards the city, "I believe we have achieved what my mentor hoped we would, when he sent me." He pauses, lifting his chin. "It's been the first time in a long time that I've felt of value." He releases a deep breath. "I believe the events that led to the sword Serithtial coming into my hands was not by chance." Resting his hand casually on the swords hilt. "though it views the world very differently than I, I think we together can find and destroy the other six Kazavon's relics scattered across the world. I intend to leave to do that."

He smiles, "Right after you finish the tattoo you promised, and we draw from Zellara Harrow deck." He nods towards where Torsten had stored it, "I'll draw first."

Grand Lodge

Going after the Kazavon's relics.

I like the idea of Usawoti going after the Kazavon's relics. It fits his shoanti background and it gives him, Mope and the raven something to do.

Before I get too wrapped up in the ending and possible goals, how do we go about drawing the cards?

Grand Lodge

1 person marked this as a favorite.
Going after the Kazavon's relics.

so here we are wrapping up, before we finish one question, would Usawoti be able to figure out how to destroy the soul-trapping gemstone?

So, I generally prefer not to jump in games at higher levels. It's hard to not justify doing when I get to play in a game ran by YBD and play with Grumbaki. Having played Usawoti to higher levels with a similar build certainly made it easy to transition to this game. It has been great fun and has improved my understanding of sphere's even more.

YBD great game, thank you. Grumbaki, I love Torsten's the story arch. I'm sad he didn't get to patch things up with his father, but your right, sometimes it goes that way. Maybe in another lifetime or so.

Grand Lodge

Going after the Kazavon's relics.

chuckling at his friends seemingly reluctance Usawoti adds as they depart. They don't need a heroic face, they need a Korvosan. See you in a couple of days, I'll gather the wealth here so we can return it to the people of the city. They will need it to rebuild." As Torsten teleports away, Usawoti returns to the entrance of the submerged level, drinking one of his potions.

As he moves in gaseous form to the crystal he considers if he might keep an item or two. Entering the crystal he returns to normal form. Sorting items he eventually finds the portable hole, realizing it was the method the queen had used to move everything here in the first place. As he literally shoved riches into the thing, he set aside the items he thought interesting.

Along with keeping the scabbard for the sword, He decided to keep the crystal ball to give to his mentor. Also, he found the pipes of sounding interesting, and decided he may learn to play them for the cold lonely nights out on Plateau. Having placed everything else back in the 'hole' he folds it up and places it in his pocket. Deciding to save his other potion, he takes a deep breath, and using his hammer, breaks the crystal to escape and swim back to upper levels to await Torsten's return.

Grand Lodge

Going after the Kazavon's relics.

Shaking his head, Usawoti gestures towards the boots, "It's a good idea, but it's your city. You've been with the rebellion since the beginning. They know you, you've earned the right to tell them." He looks around the room, and shrugs, Teleport to town, inform them. Spend a little money for a scroll or something and come back and we'll return together." He smiles at his friend, "Or don't, I know how to get to the Storval Plateau from here."

You started this game, you're not getting out of the ending that easy :)

Grand Lodge

Going after the Kazavon's relics.

Having continued lower and lower into the swamp infested pyramid, Usawoti joins Torsten in eraticating all of the queens followers therein. Having stripped the queen of her wealth, Usawoti is suprised to find the submerged crystal globe. Gesturing towards the crystal, he laments, "Truly a dragons hoard, a pity we should return it to it's rightful people, the city of Korvosa."

As they find their way into the crystal and start carefully loading the wealth, he lifs the scabbard of keen edges, Drawing Serithtial from the scabbard he'd purchase he sheaths it in the magical scabbard, smiling, "Seems only fitting that the sword gets a reward." Tucking the sword back into his pack, he continues loading the items so they could be transported.

The soul trapping gemstone, can we tell if it is empty or not? Oh, would we be able to tell the 'caster' level on the boots of teleportation? Looks like a good way to get home.

Grand Lodge

Going after the Kazavon's relics.

Lifting his arm, covering his eyes from the light, Usawoti blinks several times waiting to see if something jumps up at them. After several seconds he breaths a sigh, and sheathes the sword. Smiling at his friend, "I believe we did it."

First, picking up his klar and returning it to its frog, he removes his rucksack. Setting it on the ground, he begins to collect the pieces of the crown and placing them in the pack. As he works he points out, "I have two potions of Gaseous form, Shall we return the way we came, or do we want to wipe out any of her allies before we leave?"

Just some fluff while we decide how to end it :)

Grand Lodge

Going after the Kazavon's relics.

So we can see the finish line from here, I'm thinking we draw the cards at our parting. So we need to get back to Korvosa and let the rebellion begin. TBD do you want to narrate that? Then once everything is good we say goodbye? Or do you want us to RP heading back and such?

Grand Lodge

Going after the Kazavon's relics.

So, what I hear you saying is if we let the dragon kill us, YBD is obligated to start another AP for us?

Grand Lodge

Going after the Kazavon's relics.

Come on, we can take 'em. You dwarves work good in tight corners, and he'll be cramped in this little room....just jump in his mouth and rip his head apart.

Grand Lodge

Going after the Kazavon's relics.

Fortitude DC 25: 1d20 + 19 ⇒ (16) + 19 = 35
Will DC 25: 1d20 + 16 ⇒ (3) + 16 = 19 - 2 INT, WIS, and CHA damage
Reflex DC 25: 1d20 + 19 ⇒ (14) + 19 = 33 Improved Evasion?

Breathing a sigh of relief as Torsten finishes the queen, Usawoti's eyes widen as the crown begins to levitate. As the room begins to tremble and heave, the deafening roar begins to affect him, Usawoti blinks as the events alter his mental faculties. Shaking the sensation of mental fatigue, he also releases the klar and shakes it off his hand. Believing they only have seconds to respond, he studies the crown for split second and lifts the sentient blade in both hands and begins chopping repeatedly at the crown.

I'm assuming the crown is where the queen went down. free action drop the klar, Swift action study crown, Full attack with flank. Serithtial: PA sneak attack, fatal thrust
Serithtial: 1d20 + 26 + 3 + 2 - 4 ⇒ (17) + 26 + 3 + 2 - 4 = 44 +2 if Kuthite for damage: 1d8 + 4 + 9 + 3 + 12 ⇒ (7) + 4 + 9 + 3 + 12 = 35 Kuthite: 2d6 + 2 ⇒ (2, 1) + 2 = 5 SA: 5d6 ⇒ (5, 6, 1, 6, 6) = 24 FT: 3d6 ⇒ (6, 2, 4) = 12
Serithtial: 1d20 + 21 + 3 + 2 - 4 ⇒ (2) + 21 + 3 + 2 - 4 = 24 +2 if Kuthite for damage: 1d8 + 4 + 9 + 3 + 12 ⇒ (5) + 4 + 9 + 3 + 12 = 33 Kuthite: 2d6 + 2 ⇒ (4, 4) + 2 = 10 SA: 5d6 ⇒ (5, 2, 3, 6, 5) = 21
Serithtial: 1d20 + 16 + 3 + 2 - 4 ⇒ (4) + 16 + 3 + 2 - 4 = 21 +2 if Kuthite for damage: 1d8 + 4 + 9 + 3 + 12 ⇒ (4) + 4 + 9 + 3 + 12 = 32 Kuthite: 2d6 + 2 ⇒ (1, 5) + 2 = 8 SA: 5d6 ⇒ (1, 1, 6, 1, 6) = 15
REally? a two and a four! He's trying to save the world!

Grand Lodge

Going after the Kazavon's relics.

so, you have stats on this Kazavon fellow ??? I'm afraid to even ask what spheres he'll be swinging about...

Grand Lodge

1 person marked this as a favorite.
Going after the Kazavon's relics.

I'll think about it while the real adults are having a conversations, be back in three or four hours.

Pity we don't have a magical "you must obey" bridle to put on him.

Grand Lodge

Going after the Kazavon's relics.

I was thinking there was no reason to let him form either, but I wasn't sure what we could do to stop it. If you think plunging the sword in the middle then he will do that. We''ve got folks coming over soon so the post will have to wait until later.

Should Usawoti fill his and torsten's HP first just in case something explosive might happen?

Grand Lodge

Going after the Kazavon's relics.

Feeling better, Usawoti realizes the queen is focusing on Torsten. Not wanting to abandon his friend. He swings wide moving opposite his Torsten and feints towards the queen's chest with the intelligent sword. Turning the blade quickly he thrusts at her gut and groin with Serithtial as he slashes at her arm and shoulder with his klar.

25 ft move Flank! studied target Feint attack AOO: Expert Feint/Feint strike/unlikely feint Two weapon Attack balanced blows, dual opportunity Serithtial/Ghost-touched Klar: Weapons focus (klar) TWF, PA sneak attack, fatal thrust
feint: Serithtial: 1d20 + 27 ⇒ (1) + 27 = 28 add +2 if Kuthite
Feint strike: AOO Serithtial: 1d20 + 26 + 3 - 4 ⇒ (9) + 26 + 3 - 4 = 34 +2 if Kuthite for damage: 1d8 + 4 + 6 + 3 + 8 ⇒ (5) + 4 + 6 + 3 + 8 = 26 Kuthite: 2d6 + 2 ⇒ (4, 2) + 2 = 8 SA: 5d6 ⇒ (2, 6, 6, 6, 4) = 24 FT: 3d6 ⇒ (6, 1, 3) = 10
Dual Opportunity: Klar: 1d20 + 26 + 1 + 3 - 4 ⇒ (7) + 26 + 1 + 3 - 4 = 33 for damage: 1d6 + 4 + 6 + 3 + 8 ⇒ (6) + 4 + 6 + 3 + 8 = 27 SA: 5d6 ⇒ (6, 4, 2, 4, 4) = 20
TWF Serithtial: 1d20 + 26 + 3 - 1 - 4 ⇒ (9) + 26 + 3 - 1 - 4 = 33 +2 Kuthite for damage: 1d8 + 4 + 6 + 3 + 8 ⇒ (1) + 4 + 6 + 3 + 8 = 22 Kuthite: 2d6 + 2 ⇒ (5, 5) + 2 = 12 SA: 5d6 ⇒ (4, 4, 2, 1, 6) = 17 FT: 3d6 ⇒ (5, 4, 6) = 15
TWF Klar: 1d20 + 26 + 1 + 3 - 1 - 4 ⇒ (1) + 26 + 1 + 3 - 1 - 4 = 26 for damage: 1d6 + 4 + 6 + 3 + 8 ⇒ (3) + 4 + 6 + 3 + 8 = 24 SA: 5d6 ⇒ (2, 2, 6, 2, 6) = 18 FT: 3d6 ⇒ (2, 4, 1) = 7
That may be the worst dice roll yet

Grand Lodge

Going after the Kazavon's relics.

Fortitude Save DC 30 avoid falling prone: 1d20 + 19 ⇒ (11) + 19 = 30

Feeling the queens rapier pierce him deeply Usawoti senses the sword reminding him that if he is dead, he can't kill the queen with it. Lifting his fist he commands the bone ring. "നെഗറ്റീവ് ഊർജ്ജം പോസിറ്റീവ് എനർജി" Channeling a burst of energy, positive energy to heal he and Torsten and negative energy to harm the queen.

Channel energy, Simultaneous Channeling, Grand Channel: DC@23:
Channel energy: 8d10 ⇒ (1, 2, 7, 7, 2, 8, 4, 1) = 32

Grand Lodge

Going after the Kazavon's relics.

Growling and gritting his teeth, Usawoti is unable to avoid the queens quick strikes. Fortunately, she doesn't hit as hard in this form as the other. Feeling the swords reminder not to get himself dead, Usawoti watches as Torsten move to the other side of the queen. Unable to resist the urge, he steps opposite his friend and feints towards her shoulder with the intelligent sword. Turning the blade quickly he thrusts at her neck and chest with Serithtial as he slashes at her thigh and hip with his klar.

5 ft step, studied target Feint attack AOO: Expert Feint/Feint strike/unlikely feint Two weapon Attack balanced blows, dual opportunity Serithtial/Ghost-touched Klar: Weapons focus (klar) TWF, PA sneak attack, fatal thrust
feint: Serithtial: 1d20 + 27 ⇒ (19) + 27 = 46 add +2 if Kuthite
Feint strike: AOO Serithtial: 1d20 + 26 + 3 - 4 ⇒ (19) + 26 + 3 - 4 = 44 +2 if Kuthite for damage: 1d8 + 4 + 6 + 3 + 8 ⇒ (5) + 4 + 6 + 3 + 8 = 26 Kuthite: 2d6 + 2 ⇒ (5, 3) + 2 = 10 SA: 5d6 ⇒ (2, 6, 4, 3, 6) = 21 FT: 3d6 ⇒ (3, 3, 2) = 8
Dual Opportunity: Klar: 1d20 + 26 + 1 + 3 - 4 ⇒ (10) + 26 + 1 + 3 - 4 = 36 for damage: 1d6 + 4 + 6 + 3 + 8 ⇒ (5) + 4 + 6 + 3 + 8 = 26 SA: 5d6 ⇒ (4, 3, 3, 3, 3) = 16
TWF Serithtial: 1d20 + 26 + 3 - 1 - 4 ⇒ (6) + 26 + 3 - 1 - 4 = 30 +2 Kuthite for damage: 1d8 + 4 + 6 + 3 + 8 ⇒ (7) + 4 + 6 + 3 + 8 = 28 Kuthite: 2d6 + 2 ⇒ (3, 4) + 2 = 9 SA: 5d6 ⇒ (5, 1, 6, 2, 5) = 19 FT: 3d6 ⇒ (2, 3, 1) = 6
TWF Klar: 1d20 + 26 + 1 + 3 - 1 - 4 ⇒ (6) + 26 + 1 + 3 - 1 - 4 = 31 for damage: 1d6 + 4 + 6 + 3 + 8 ⇒ (2) + 4 + 6 + 3 + 8 = 23 SA: 5d6 ⇒ (5, 5, 6, 2, 4) = 22 FT: 3d6 ⇒ (6, 6, 4) = 16
Feint strike: AOO Serithtial: confirm crit: 1d20 + 26 + 3 - 4 ⇒ (8) + 26 + 3 - 4 = 33 +2 if Kuthite for damage: 1d8 + 4 + 6 + 3 + 8 ⇒ (6) + 4 + 6 + 3 + 8 = 27
is she now flat footed until Usawoti's next turn?

Grand Lodge

Going after the Kazavon's relics.

Dodging the dragons tail, Usawoti still gets bit. Smilng through the discomfort, he knew the dragon should have focused on the stone dwarf. Torsten had turned himself into a killing machine and was much more dangerous that he. As Torsten tears the dragon in half, Usawoti wipes the blood from his face, watching for the queen to appear. "She has no idea what's coming does she." It hadn't been a question.

When she does materialize Usawoti studies her for a second, he had something planned for her and wanted it to be perfect. Lifting the bone ring he commands "എനർവേഷൻ" Sending a draining ghost strike to Enervate her.

studied target (A pity the spells aren't ranger class abilities) Standard cast Enervation using the Drain ghost strike to increase the number of temporary negative levels by one additional die (2d4, 2d6, 2d8, etc., maximum 2d12) and increase the duration of these negative levels to 24 hours
ranged touch attack: 1d20 + 24 ⇒ (19) + 24 = 43
levels lost: 2d4 ⇒ (3, 3) = 6
Spell Resistance DC 22: 1d20 + 16 ⇒ (9) + 16 = 25

Grand Lodge

Going after the Kazavon's relics.

I'm planning on getting a post up in the morning. If Torsten destroys the dragon, I'll ready an attack for when the queen shows back up. Time to try out Enervation... I know she has to have spell resistance, but it has to be worth the chance.
Edit: Unless there are a mirror images grrrrr

Grand Lodge

Going after the Kazavon's relics.

Sorry about the delay, I think I got it right.

Grand Lodge

Going after the Kazavon's relics.

Serithtial/renewal: 2d8 + 10 + 16 ⇒ (1, 1) + 10 + 16 = 28
So at + 13

Losing consciousness fast, Usawoti feels a sensation from the sword. Blinking it felt like the look he'd give his son when he'd reach for one too many raisin cakes before supper. Feeling the swords healing power wash over him, he breaths a silent Thank you."

Realizing he'd keep consciousness, he decided not to press his luck, commanding the ring to expend his blessing. "അനുഗ്രഹിക്കുക, സുഖപ്പെടുത്തുക, പുനഃസ്ഥാപിക്കുക" As his body begins to mend, he quickly studies the dragon. Thrusting Serithtial at the dragons neck in a feint. he turns the blade at the last moment towards it's chest, as he slashes with the klar.

Heal/renewal = 176 HP. swift action studied target, (+3) Feint attack AOO: Expert Feint/Feint strike/unlikely feint Two weapon Attack Asynchronous Swing, balanced blows, dual opportunity Serithtial/Ghost-touched Klar: Weapons focus (klar) TWF, PA sneak attack, fatal thrust
feint: Serithtial: 1d20 + 27 ⇒ (18) + 27 = 45 add +2 if Kuthite
Feint strike: AOO Serithtial: 1d20 + 26 + 3 - 4 ⇒ (8) + 26 + 3 - 4 = 33 +2 if Kuthite for damage: 1d8 + 4 + 6 + 3 + 8 ⇒ (2) + 4 + 6 + 3 + 8 = 23 Kuthite: 2d6 + 2 ⇒ (2, 5) + 2 = 9 SA: 5d6 ⇒ (6, 1, 2, 4, 6) = 19 FT: 3d6 ⇒ (5, 2, 6) = 13
Dual Opportunity: Klar: 1d20 + 26 + 1 + 3 - 4 ⇒ (16) + 26 + 1 + 3 - 4 = 42 for damage: 1d6 + 4 + 6 + 3 + 8 ⇒ (4) + 4 + 6 + 3 + 8 = 25 SA: 5d6 ⇒ (1, 5, 3, 4, 1) = 14

Grand Lodge

Going after the Kazavon's relics.

ok, didn't know if you wanted Serithtial to say something snarky or not. Things are starting to get pressed for time here, I'll get the post up in a couple hours.

Grand Lodge

Going after the Kazavon's relics.

hmmmm, if Serithitial can act anytime, I'd prefer it heal him after he fails the save and before he goes unconscious, that way he can use his standard for the blessing and still get in a feint attack.

Grand Lodge

Going after the Kazavon's relics.

Just saw your post in game. Will Serithtial be using the healing to prevent Usawoti from falling unconscious, basically interrupting Usawoti's turn, or will Usawoti fall unconscious, then be healed by the sword? Obviously I'm trying to keep him from being unconscious.

Grand Lodge

Going after the Kazavon's relics.

I'd not seen reactive healing and hadn't remembered the self renewal talent being a swift action, but will keep that in mind. Iwas planning on using activating the bless this round, but had underestimated the amount of damage the queen would do.

Grand Lodge

Going after the Kazavon's relics.

Thanks! I had forgotten about the harrow cards. I'm hoping the magical sword can intervene and then Usawoti will heal himself. If not, we have to go that route.

Grand Lodge

Going after the Kazavon's relics.

I've regularly been forgetting the bonus from Robustness. Sadly that's only 16 pts to add to my 50, I'm going to go back and double check everything.

Fighting the devils he was -44 hp, 7 of which are bleed He then used the temp HP, until the end of combat, where he channeled 42 with the robustness that would have put him full.

Fighting the queens, -14, - 13 - 46 - 72 (27 of which is bleed)

So at that point Usawoti was - 145, He channeled 49 with the 16 from Robustness he would have been -80 and the bleed would have stopped. The queens next attack did - 32 (13 of which is bleed) Then she changed to the dragon and did - 83 (13 0f which was bleed)

So that's a total of 195 HP damage, and Usawoti is at a negative 15 hp with a constitution of 18.

Does Serithtial have any tricks up it's sleave?

Grand Lodge

Going after the Kazavon's relics.

Fortitude DC 23: 1d20 + 19 + 1 ⇒ (1) + 19 + 1 = 21
Sadly, I was looking at the damage the queen was doing and thought I had another round before I needed to heal. I wasn't expecting the dragon...I've been regularly forgetting about Robustness and the bleed damage. I'm going to go back to the beginning of combat and see where my HP should be. Because if my math is right now, Usawoti is - 20 HP.

His skin cracking and blood flowing from his entire body, Usawoti begins to fall to the ground.

With your permission YBD, after redoing the math, he's at - 15 HP. Serithtial can cast cure moderate wounds (2d8+10hp) do I have your permission to 'play' the sentient sword, or would you like to?

Grand Lodge

Going after the Kazavon's relics.
Torsten Runeforger wrote:
Can't 5ft step due to difficult terrain. But Usawoti might be able to get us a flank

Looks like she moved, not sure about giving up the aoo. I'll see if I can't get rid of some of the images.

Will Save DC 33: 1d20 + 16 + 1 ⇒ (16) + 16 + 1 = 33

Feeling the blood magic wash over him again, Usawoti shudders. Shaking his head as the queen move out of the blood, the tells her. "You can run, but you can't hide." Carefully stepping through the blood, he thrusts Serithtial at the queen's chest in a feint. Shifting the blade towards her throat and face, while slashing at the gut and groin with the Klar.

- 6 str, 5 ft step, Feint attack AOO: Expert Feint/Feint strike/unlikely feint Two weapon Attack Asynchronous Swing, balanced blows, dual opportunity Serithtial/Ghost-touched Klar: Weapons focus (klar) TWF, sneak attack, fatal thrust
feint: Serithtial: 1d20 + 27 ⇒ (17) + 27 = 44 add +2 if Kuthite
Feint strike: AOO Serithtial: 1d20 + 26 + 3 - 3 ⇒ (10) + 26 + 3 - 3 = 36 +2 if Kuthite for damage: 1d8 + 4 + 6 + 3 - 3 ⇒ (7) + 4 + 6 + 3 - 3 = 17 Kuthite: 2d6 + 2 ⇒ (4, 1) + 2 = 7 SA: 5d6 ⇒ (3, 1, 1, 5, 6) = 16 FT: 3d6 ⇒ (5, 3, 6) = 14
Dual Opportunity: Klar: 1d20 + 26 + 1 + 3 - 3 ⇒ (16) + 26 + 1 + 3 - 3 = 43 for damage: 1d6 + 4 + 6 + 3 - 3 ⇒ (4) + 4 + 6 + 3 - 3 = 14 SA: 5d6 ⇒ (6, 6, 1, 6, 1) = 20
TWF Serithtial: 1d20 + 26 + 3 - 1 - 3 ⇒ (7) + 26 + 3 - 1 - 3 = 32 +2 Kuthite for damage: 1d8 + 4 + 6 + 3 - 3 ⇒ (2) + 4 + 6 + 3 - 3 = 12 Kuthite: 2d6 + 2 ⇒ (6, 4) + 2 = 12 SA: 5d6 ⇒ (1, 3, 1, 5, 5) = 15 FT: 3d6 ⇒ (4, 2, 4) = 10
TWF Klar: 1d20 + 26 + 1 + 3 - 1 - 3 ⇒ (11) + 26 + 1 + 3 - 1 - 3 = 37 for damage: 1d6 + 4 + 6 + 3 - 3 ⇒ (3) + 4 + 6 + 3 - 3 = 13 SA: 5d6 ⇒ (1, 2, 1, 6, 5) = 15 FT: 3d6 ⇒ (6, 4, 5) = 15

Grand Lodge

Going after the Kazavon's relics.

Just saw Torsten's post, a flank may be helpful, removing the images may be as well. YBD if Usawoti uses Mass Death Magic can he target her and the seven mirror images potentially removing them?

Grand Lodge

Going after the Kazavon's relics.

cool, I will probably try and soften her up a bit, but I don't know that I want to be standing beside her to do it.

Grand Lodge

Going after the Kazavon's relics.

Fortitude Save DC 33 vs entangled: 1d20 + 19 + 1 ⇒ (14) + 19 + 1 = 34
Fortitude DC 33 bleed/sickened: 1d20 + 19 + 1 ⇒ (5) + 19 + 1 = 25

Unsettled by the queens attack he commands the ring. "നെഗറ്റീവ് ഊർജ്ജം പോസിറ്റീവ് എനർജി" Channeling a burst of energy, positive energy to heal he and his friend and negative energy to harm the queen.

Channel energy, Simultaneous Channeling, Grand Channel: DC@23:
Channel energy: 8d10 ⇒ (10, 4, 9, 6, 2, 4, 4, 10) = 49

Grand Lodge

Going after the Kazavon's relics.
Your Benevolent Dictator wrote:
@Usawoti: It does! Told you the sword was great. ;-)

I never doubted it's greatness :)

Does that go for the difficult terrain caused by the blood as well?

Trying to decide if I want to tempt casting instead of channeling.

Grand Lodge

Going after the Kazavon's relics.

Yeah, I thought the two weapon fighting with a specific dwarf weapon would be grand. especially one he could put down, deal with traps and then pick back up. I politely responded that it wasn't as silly as having a dwarf named grumpy who's deity is 'Walt Disney.' Apparently grumpy is from his home game and is a shoe-in. I also pointed out that the 'investigator' has no training in disable device. Anyway, there will be other games.

Now back to your regularly scheduled battle:

Your Benevolent Dictator wrote:
@Both of You: Fortitude Save DC 33 vs entangled. On a failed save, the next successful attack against Ileosa deals equal damage to you.

So does freedom of movement (from the sword) prevent the entanglement?

Grand Lodge

Going after the Kazavon's relics.

As the dragon dissipates, Usawoti, realizes the queen still stands. Giving a wolfish smile, he tells his dwarven friend, "Apparently, we missed one." As he steps forwards, he studies the queen. Realizing he's weaker than usual, he focuses on finesse instead of power. Thrusting Serithtial at the queen's chest, he shifts it towards the throat and shoulder, while slashing at the hip and side with the Klar.

- 6 str, swift action studied target, (+3) 5 ft step, Feint attack AOO: Expert Feint/Feint strike/unlikely feint Two weapon Attack Asynchronous Swing, balanced blows, dual opportunity Serithtial/Ghost-touched Klar: Weapons focus (klar) TWF, sneak attack, fatal thrust
feint: Serithtial: 1d20 + 27 ⇒ (16) + 27 = 43 add +2 if Kuthite
Feint strike: AOO Serithtial: 1d20 + 26 + 3 - 3 ⇒ (3) + 26 + 3 - 3 = 29 +2 if Kuthite for damage: 1d8 + 4 + 6 + 3 - 3 ⇒ (2) + 4 + 6 + 3 - 3 = 12 Kuthite: 2d6 + 2 ⇒ (4, 5) + 2 = 11 SA: 5d6 ⇒ (3, 5, 1, 3, 3) = 15 FT: 3d6 ⇒ (1, 3, 2) = 6
Dual Opportunity: Klar: 1d20 + 26 + 1 + 3 - 3 ⇒ (13) + 26 + 1 + 3 - 3 = 40 for damage: 1d6 + 4 + 6 + 3 - 3 ⇒ (2) + 4 + 6 + 3 - 3 = 12 SA: 5d6 ⇒ (4, 2, 2, 5, 5) = 18
TWF Serithtial: 1d20 + 26 + 3 - 1 - 3 ⇒ (9) + 26 + 3 - 1 - 3 = 34 +2 Kuthite for damage: 1d8 + 4 + 6 + 3 - 3 ⇒ (6) + 4 + 6 + 3 - 3 = 16 Kuthite: 2d6 + 2 ⇒ (4, 3) + 2 = 9 SA: 5d6 ⇒ (2, 4, 1, 5, 5) = 17 FT: 3d6 ⇒ (6, 2, 3) = 11
TWF Klar: 1d20 + 26 + 1 + 3 - 1 - 3 ⇒ (2) + 26 + 1 + 3 - 1 - 3 = 28 for damage: 1d6 + 4 + 6 + 3 - 3 ⇒ (2) + 4 + 6 + 3 - 3 = 12 SA: 5d6 ⇒ (5, 6, 5, 2, 3) = 21 FT: 3d6 ⇒ (1, 6, 3) = 10

Grand Lodge

Going after the Kazavon's relics.

Fortitude DC 33: 1d20 + 19 + 1 ⇒ (16) + 19 + 1 = 36

Focusing on the bloody spikes emanating from the pool Usawoti is unable to dodge the dragons talons. Lifting the blade as Torsten is bitten, Usawoti is concerned the creature may swallow his friend. He then realizes that the stone dwarf is pulling himself into the dragon's maw. Watching as blood and gore splatter from the creatures head, Usawoti is relieved to see Torsten Drop from the things gullet. Watching the dragon with his 'deathwatch glasses' he answers, "These clones are, but I don't know if the queen is or not." As he watches the dragon he mentally asked the sword, "Serithtia can you sense the queen?"

I've withheld actions until he sees if the dragon is dead. Torsten are you down any HP or stat damage?

Grand Lodge

Going after the Kazavon's relics.

Sorry, I didn't count the - 3 on my rolls, I will the next time around

Grand Lodge

Going after the Kazavon's relics.
Your Benevolent Dictator wrote:
@Usawoti: In case you were curious, blood veil is the plague that Torsten helped stop earlier in the campaign. It's quite nasty because it's incurable without magic.
Cool, I thought they might be related. As for in game:
Your Benevolent Dictator wrote:

Three more queens fall before your attacks. The battle seems to be almost over when the blood pool erupts, forming the shape of a legless dragon that immediately unleashes the fury of its breath weapon!

STR Drain: 1d6 ⇒ 6
@Both of You: Fortitude Save DC 27 (disease) vs blood veil. There's no onset period, so if the save is failed, you'll immediately take 1d4 CON and 1d4 CHA damage.

Did we take 6 pts of damage to strength? If so, please deduct three from all the pertinent rolls and let me know so I can deduct it from his attacks.

Grand Lodge

Going after the Kazavon's relics.

Fortitude Save DC 27: 1d20 + 19 + 1 ⇒ (11) + 19 + 1 = 31

"Blast!" Cursing aloud, Usawoti realizes that instead of the fight being almost over, instead the queens were just a distraction. Feeling he creatures breath wash over him, he gestures towards the last queen, Telling Torsten, "I'll deal with her." As he turns to study her, she lands a quick blow with her rapier. Frowning, "That will be your last." He feints with the blade at the 'clones' chest then shifts Serithtia towards her gut and groin. Meanwhile, slashing at her legs with the klar.

swift action studied target, (+3) Feint attack AOO: Expert Feint/Feint strike/unlikely feint Two weapon Attack Asynchronous Swing, balanced blows, dual opportunity Serithtial/Ghost-touched Klar: Weapons focus (klar) TWF, PA sneak attack, fatal thrust
feint: Serithtial: 1d20 + 27 ⇒ (16) + 27 = 43 add +2 if Kuthite
Feint strike: AOO Serithtial: 1d20 + 26 + 3 - 4 ⇒ (18) + 26 + 3 - 4 = 43 +2 if Kuthite for damage: 1d8 + 4 + 6 + 3 + 8 ⇒ (7) + 4 + 6 + 3 + 8 = 28 Kuthite: 2d6 + 2 ⇒ (5, 2) + 2 = 9 SA: 5d6 ⇒ (6, 4, 2, 4, 5) = 21 FT: 3d6 ⇒ (1, 5, 1) = 7
Dual Opportunity: Klar: 1d20 + 26 + 1 + 3 - 4 ⇒ (2) + 26 + 1 + 3 - 4 = 28 for damage: 1d6 + 4 + 6 + 3 + 8 ⇒ (2) + 4 + 6 + 3 + 8 = 23 SA: 5d6 ⇒ (3, 5, 2, 1, 1) = 12
TWF Serithtial: 1d20 + 26 + 3 - 1 - 4 ⇒ (19) + 26 + 3 - 1 - 4 = 43 +2 Kuthite for damage: 1d8 + 4 + 6 + 3 + 8 ⇒ (8) + 4 + 6 + 3 + 8 = 29 Kuthite: 2d6 + 2 ⇒ (1, 5) + 2 = 8 SA: 5d6 ⇒ (3, 6, 1, 2, 2) = 14 FT: 3d6 ⇒ (4, 3, 4) = 11
TWF Klar: 1d20 + 26 + 1 + 3 - 1 - 4 ⇒ (16) + 26 + 1 + 3 - 1 - 4 = 41 for damage: 1d6 + 4 + 6 + 3 + 8 ⇒ (5) + 4 + 6 + 3 + 8 = 26 SA: 5d6 ⇒ (5, 2, 2, 1, 4) = 14 FT: 3d6 ⇒ (4, 1, 5) = 10
TWF Serithtial: confirm crit.: 1d20 + 26 + 3 - 1 - 4 ⇒ (6) + 26 + 3 - 1 - 4 = 30 +2 Kuthite for damage: 1d8 + 4 + 6 + 3 + 8 ⇒ (5) + 4 + 6 + 3 + 8 = 26

Grand Lodge

Going after the Kazavon's relics.

Seeing how easily the first two 'clones' died, Usawoti almost second guesses pulling the fabled sword. Having already sheathed his hammer, he quickly studies the nearest 'queen' drawing Serithtial from its scabbard. Landing, he feints with the blade at the 'clones' shoulder then shifts the blade towards her throat. Slashing twice with the longsword as he thrust at her gut and groin with the klar.

swift action studied target, (+3) Move action draws Serithtia, 5 ft step Feint attack AOO: Expert Feint/Feint strike/unlikely feint Two weapon Attack Asynchronous Swing, balanced blows, dual opportunity Serithtial/Ghost-touched Klar: Weapons focus (klar) TWF, PA sneak attack, fatal thrust
feint: Serithtial: 1d20 + 27 ⇒ (8) + 27 = 35 add +2 if Kuthite
Feint strike: AOO Serithtial: 1d20 + 26 + 3 - 4 ⇒ (10) + 26 + 3 - 4 = 35 +2 if Kuthite for damage: 1d8 + 4 + 6 + 3 + 8 ⇒ (3) + 4 + 6 + 3 + 8 = 24 Kuthite: 2d6 + 2 ⇒ (6, 6) + 2 = 14 SA: 5d6 ⇒ (2, 1, 6, 1, 4) = 14 FT: 3d6 ⇒ (3, 5, 6) = 14
Dual Opportunity: Klar: 1d20 + 26 + 1 + 3 - 4 ⇒ (20) + 26 + 1 + 3 - 4 = 46 for damage: 1d6 + 4 + 6 + 3 + 8 ⇒ (6) + 4 + 6 + 3 + 8 = 27 SA: 5d6 ⇒ (6, 1, 6, 6, 1) = 20
TWF Serithtial: 1d20 + 26 + 3 - 1 - 4 ⇒ (9) + 26 + 3 - 1 - 4 = 33 +2 Kuthite for damage: 1d8 + 4 + 6 + 3 + 8 ⇒ (8) + 4 + 6 + 3 + 8 = 29 Kuthite: 2d6 + 2 ⇒ (5, 6) + 2 = 13 SA: 5d6 ⇒ (1, 2, 4, 2, 6) = 15 FT: 3d6 ⇒ (5, 3, 2) = 10
TWF Klar: 1d20 + 26 + 1 + 3 - 1 - 4 ⇒ (1) + 26 + 1 + 3 - 1 - 4 = 26 for damage: 1d6 + 4 + 6 + 3 + 8 ⇒ (1) + 4 + 6 + 3 + 8 = 22 SA: 5d6 ⇒ (3, 1, 3, 6, 2) = 15 FT: 3d6 ⇒ (3, 2, 2) = 7
Dual Opportunity: Klar: confirm crit: 1d20 + 26 + 1 + 3 - 4 ⇒ (17) + 26 + 1 + 3 - 4 = 43 for damage: 1d6 + 4 + 6 + 3 + 8 ⇒ (6) + 4 + 6 + 3 + 8 = 27

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