| HP: 20/23 | AC 20 (T15, FF 15) | CMB: +6 CMD: 21 | F:+6* R:+3* W:+2* | Init +3 | Perc +2, SM +2, Social +0 | Speed 30 ft. (Ignore desert difficult terrain) | Active Conditions: None
"We explored The Tomb of Ahkentepi". "It served as a tomb for Ahkentepi". "The tomb was in pristine condition other then a infestation of termites". "The site was in nearly perfect condition as the termite's were eradicated". "My experience was rather good". He hand's her the cart and bag's "My freind shall say the notes" "Yes" He point's to the loot "We would like to continue".
| HP: 20/23 | AC 20 (T15, FF 15) | CMB: +6 CMD: 21 | F:+6* R:+3* W:+2* | Init +3 | Perc +2, SM +2, Social +0 | Speed 30 ft. (Ignore desert difficult terrain) | Active Conditions: None
Usathis pulls out his masterwork long bow and attacks the ghouls with cold iron arrows. attack: 1d20 + 2 ⇒ (15) + 2 = 17 damage: 1d6 ⇒ 2
| HP: 20/23 | AC 20 (T15, FF 15) | CMB: +6 CMD: 21 | F:+6* R:+3* W:+2* | Init +3 | Perc +2, SM +2, Social +0 | Speed 30 ft. (Ignore desert difficult terrain) | Active Conditions: None
Usathis takes a while to notice but when Bunursa points it out he yelps in surprise.AHHHH!!! He then draws his longsword.
| HP: 20/23 | AC 20 (T15, FF 15) | CMB: +6 CMD: 21 | F:+6* R:+3* W:+2* | Init +3 | Perc +2, SM +2, Social +0 | Speed 30 ft. (Ignore desert difficult terrain) | Active Conditions: None
As they are leaving Usathis says Those people don't look very nice we should try to avoid them if we can. I don't want to get in a fight with other competitor's.
| HP: 20/23 | AC 20 (T15, FF 15) | CMB: +6 CMD: 21 | F:+6* R:+3* W:+2* | Init +3 | Perc +2, SM +2, Social +0 | Speed 30 ft. (Ignore desert difficult terrain) | Active Conditions: None
Usathis looks around for the wand of his ancestors, his destiny, but doesn't find it. Then he helps to collect all the treasure, since he knows Bunursa wants it all for a bigger house. He helps carry everything up the rope and to the tomb entrance.
| HP: 20/23 | AC 20 (T15, FF 15) | CMB: +6 CMD: 21 | F:+6* R:+3* W:+2* | Init +3 | Perc +2, SM +2, Social +0 | Speed 30 ft. (Ignore desert difficult terrain) | Active Conditions: None
Usathis stabs at the doll, piercing it right through the chest! It shatters into a millions little pierces, right in Kembe's mouth.
| HP: 20/23 | AC 20 (T15, FF 15) | CMB: +6 CMD: 21 | F:+6* R:+3* W:+2* | Init +3 | Perc +2, SM +2, Social +0 | Speed 30 ft. (Ignore desert difficult terrain) | Active Conditions: None
Usathis attacks the red doll a lot! Longsword Attack: 1d20 + 4 ⇒ (8) + 4 = 12
Light Mace Attack: 1d20 + 2 ⇒ (15) + 2 = 17
Shield Attack: 1d20 + 2 ⇒ (12) + 2 = 14
light pick attack: 1d20 + 2 ⇒ (11) + 2 = 13
| HP: 20/23 | AC 20 (T15, FF 15) | CMB: +6 CMD: 21 | F:+6* R:+3* W:+2* | Init +3 | Perc +2, SM +2, Social +0 | Speed 30 ft. (Ignore desert difficult terrain) | Active Conditions: None
Usathis reaches out an grabs the doll. Grapple: 1d20 + 6 ⇒ (5) + 6 = 11 If he grabs him he throws the doll at the wall! Ranged Attack: 1d20 + 5 ⇒ (17) + 5 = 22
| HP: 20/23 | AC 20 (T15, FF 15) | CMB: +6 CMD: 21 | F:+6* R:+3* W:+2* | Init +3 | Perc +2, SM +2, Social +0 | Speed 30 ft. (Ignore desert difficult terrain) | Active Conditions: None
"That is the city of Wati from long ago. What we now call the Necropolis," Usathis explains to Ava. He points out a few buildings he recognizes.
| HP: 20/23 | AC 20 (T15, FF 15) | CMB: +6 CMD: 21 | F:+6* R:+3* W:+2* | Init +3 | Perc +2, SM +2, Social +0 | Speed 30 ft. (Ignore desert difficult terrain) | Active Conditions: None
Usathis takes the funerary mask and puts it with the rest of the treasure. When they are ready Usathis lets Ankhet check for traps, then opens the door.
| HP: 20/23 | AC 20 (T15, FF 15) | CMB: +6 CMD: 21 | F:+6* R:+3* W:+2* | Init +3 | Perc +2, SM +2, Social +0 | Speed 30 ft. (Ignore desert difficult terrain) | Active Conditions: None
Usathis looks around the room for further enemies. "I'll take the sarcophagus, you guys take everything else. But first, lets removes the mummy and leave it here to rest in peace. Also, it will make the sarcophagus lighter." Usathis takes out the mummy and lays it nicely on the floor. Then he begins to drag the sarcophagus all the way out to the treasure pile.
| HP: 20/23 | AC 20 (T15, FF 15) | CMB: +6 CMD: 21 | F:+6* R:+3* W:+2* | Init +3 | Perc +2, SM +2, Social +0 | Speed 30 ft. (Ignore desert difficult terrain) | Active Conditions: None
Usathis attacks the snake! Longsword Attack: 1d20 + 4 ⇒ (16) + 4 = 20
Light Mace Attack: 1d20 + 2 ⇒ (13) + 2 = 15
Shield Attack: 1d20 + 2 ⇒ (2) + 2 = 4
| HP: 20/23 | AC 20 (T15, FF 15) | CMB: +6 CMD: 21 | F:+6* R:+3* W:+2* | Init +3 | Perc +2, SM +2, Social +0 | Speed 30 ft. (Ignore desert difficult terrain) | Active Conditions: None
"DIE!" Usathis bellows at the snake as he swings his sword. Then he yells it again as he swings his other weapons. "DIE! DIE DIE!" Longsword Attack: 1d20 + 4 ⇒ (15) + 4 = 19
Light Mace Attack: 1d20 + 2 ⇒ (9) + 2 = 11
Shield Attack: 1d20 + 2 ⇒ (10) + 2 = 12
| HP: 20/23 | AC 20 (T15, FF 15) | CMB: +6 CMD: 21 | F:+6* R:+3* W:+2* | Init +3 | Perc +2, SM +2, Social +0 | Speed 30 ft. (Ignore desert difficult terrain) | Active Conditions: None
Usathis looks grim. "Then I shall swing harder!" Longsword Attack: 1d20 + 4 ⇒ (5) + 4 = 9
Light Mace Attack: 1d20 + 2 ⇒ (12) + 2 = 14
Shield Attack: 1d20 + 2 ⇒ (4) + 2 = 6
| HP: 20/23 | AC 20 (T15, FF 15) | CMB: +6 CMD: 21 | F:+6* R:+3* W:+2* | Init +3 | Perc +2, SM +2, Social +0 | Speed 30 ft. (Ignore desert difficult terrain) | Active Conditions: None
"Die." Usathis attacks with all three weapons. Longsword Attack: 1d20 + 4 ⇒ (2) + 4 = 6
Light Mace Attack: 1d20 + 2 ⇒ (7) + 2 = 9
Shield Attack: 1d20 + 2 ⇒ (1) + 2 = 3
| HP: 20/23 | AC 20 (T15, FF 15) | CMB: +6 CMD: 21 | F:+6* R:+3* W:+2* | Init +3 | Perc +2, SM +2, Social +0 | Speed 30 ft. (Ignore desert difficult terrain) | Active Conditions: None
Usathis calmly says, "Bye bye snake." He swings his three weapons at the snake. Longsword Attack: 1d20 + 4 ⇒ (4) + 4 = 8
Light Mace Attack: 1d20 + 2 ⇒ (16) + 2 = 18
Shield Attack: 1d20 + 2 ⇒ (2) + 2 = 4
| HP: 20/23 | AC 20 (T15, FF 15) | CMB: +6 CMD: 21 | F:+6* R:+3* W:+2* | Init +3 | Perc +2, SM +2, Social +0 | Speed 30 ft. (Ignore desert difficult terrain) | Active Conditions: None
Fortitude: 1d20 + 6 ⇒ (8) + 6 = 14 Usathis backs up and pokes at the bugs with his torch. Attack: 1d20 + 6 ⇒ (6) + 6 = 12
| HP: 20/23 | AC 20 (T15, FF 15) | CMB: +6 CMD: 21 | F:+6* R:+3* W:+2* | Init +3 | Perc +2, SM +2, Social +0 | Speed 30 ft. (Ignore desert difficult terrain) | Active Conditions: None
Usathis tries to burn the bugs with his torch then backs up out of the way. Melee Touch: 1d20 + 6 ⇒ (8) + 6 = 14
| HP: 20/23 | AC 20 (T15, FF 15) | CMB: +6 CMD: 21 | F:+6* R:+3* W:+2* | Init +3 | Perc +2, SM +2, Social +0 | Speed 30 ft. (Ignore desert difficult terrain) | Active Conditions: None
Usathis takes the longbow, arrows, and holy symbol. When Ankhet finds the trap he gasps. "Careful." Knowledge Nature: 1d20 + 5 ⇒ (17) + 5 = 22
Usathis pulls out a torch and his flint and steel. He lights his torch.
| HP: 20/23 | AC 20 (T15, FF 15) | CMB: +6 CMD: 21 | F:+6* R:+3* W:+2* | Init +3 | Perc +2, SM +2, Social +0 | Speed 30 ft. (Ignore desert difficult terrain) | Active Conditions: None
Usathis swings his longsword down at the green bug, then tries to drive his light pick into it's head. He spins and whacks the yellow bug with his light mace, and then his spiked shield. Longsword Attack: 1d20 + 4 ⇒ (2) + 4 = 6
Light Pick Attack: 1d20 + 2 ⇒ (2) + 2 = 4
Light Mace Attack: 1d20 + 2 ⇒ (16) + 2 = 18
Shield Bash: 1d20 + 2 ⇒ (1) + 2 = 3
| HP: 20/23 | AC 20 (T15, FF 15) | CMB: +6 CMD: 21 | F:+6* R:+3* W:+2* | Init +3 | Perc +2, SM +2, Social +0 | Speed 30 ft. (Ignore desert difficult terrain) | Active Conditions: None
Usathis also attacks the blue bug. Longsword: 1d20 + 6 ⇒ (20) + 6 = 26
Confirming a Critical: Longsword: 1d20 + 6 ⇒ (7) + 6 = 13
Then he hurries off to help Bunursa!
| HP: 20/23 | AC 20 (T15, FF 15) | CMB: +6 CMD: 21 | F:+6* R:+3* W:+2* | Init +3 | Perc +2, SM +2, Social +0 | Speed 30 ft. (Ignore desert difficult terrain) | Active Conditions: None
"Secret doors usually have the most treasure." Usathis points out. He beckons Ankhet forward, knowing Bunursa will want the treasure first.
| HP: 20/23 | AC 20 (T15, FF 15) | CMB: +6 CMD: 21 | F:+6* R:+3* W:+2* | Init +3 | Perc +2, SM +2, Social +0 | Speed 30 ft. (Ignore desert difficult terrain) | Active Conditions: None
Usathis starts to get worried as the water gets deep. When Ankhet pops up for air he hurries over to her and holds her head up above the water. "I've got you." When Bunursa finally gets in the room he points at the statue. "Your treasure's fine." He walks over to the sarcophagus and sits on it. Eventually he opens it up.
| HP: 20/23 | AC 20 (T15, FF 15) | CMB: +6 CMD: 21 | F:+6* R:+3* W:+2* | Init +3 | Perc +2, SM +2, Social +0 | Speed 30 ft. (Ignore desert difficult terrain) | Active Conditions: None
Usathis looks a little too scared! He keeps smashing at the door. Longsword: 1d20 + 4 ⇒ (3) + 4 = 7
light pick: 1d20 + 2 ⇒ (4) + 2 = 6
light mace: 1d20 + 2 ⇒ (16) + 2 = 18
light spiked shield: 1d20 + 2 ⇒ (5) + 2 = 7
| HP: 20/23 | AC 20 (T15, FF 15) | CMB: +6 CMD: 21 | F:+6* R:+3* W:+2* | Init +3 | Perc +2, SM +2, Social +0 | Speed 30 ft. (Ignore desert difficult terrain) | Active Conditions: None
Usathis keeps attacking the wall. Longsword: 1d20 + 4 ⇒ (9) + 4 = 13
light pick: 1d20 + 2 ⇒ (15) + 2 = 17
light mace: 1d20 + 2 ⇒ (5) + 2 = 7
light spiked shield: 1d20 + 2 ⇒ (10) + 2 = 12
| HP: 20/23 | AC 20 (T15, FF 15) | CMB: +6 CMD: 21 | F:+6* R:+3* W:+2* | Init +3 | Perc +2, SM +2, Social +0 | Speed 30 ft. (Ignore desert difficult terrain) | Active Conditions: None
Usathis grunts and swings at the door with all his might! Longsword: 1d20 + 4 ⇒ (9) + 4 = 13
light pick: 1d20 + 2 ⇒ (17) + 2 = 19
light mace: 1d20 + 2 ⇒ (2) + 2 = 4
light spiked shield: 1d20 + 2 ⇒ (9) + 2 = 11
| HP: 20/23 | AC 20 (T15, FF 15) | CMB: +6 CMD: 21 | F:+6* R:+3* W:+2* | Init +3 | Perc +2, SM +2, Social +0 | Speed 30 ft. (Ignore desert difficult terrain) | Active Conditions: None
Usathis starts to breathe a little heavy. He's starting to get nervous. This is one strong door... Longsword: 1d20 + 4 ⇒ (11) + 4 = 15
light pick: 1d20 + 2 ⇒ (8) + 2 = 10
light mace: 1d20 + 2 ⇒ (17) + 2 = 19
light spiked shield: 1d20 + 2 ⇒ (9) + 2 = 11
| HP: 20/23 | AC 20 (T15, FF 15) | CMB: +6 CMD: 21 | F:+6* R:+3* W:+2* | Init +3 | Perc +2, SM +2, Social +0 | Speed 30 ft. (Ignore desert difficult terrain) | Active Conditions: None
Usathis stays calm and keeps attacking the door with all four weapons! Longsword: 1d20 + 4 ⇒ (3) + 4 = 7
light pick: 1d20 + 2 ⇒ (6) + 2 = 8
light mace: 1d20 + 2 ⇒ (18) + 2 = 20
light spiked shield: 1d20 + 2 ⇒ (16) + 2 = 18
| HP: 20/23 | AC 20 (T15, FF 15) | CMB: +6 CMD: 21 | F:+6* R:+3* W:+2* | Init +3 | Perc +2, SM +2, Social +0 | Speed 30 ft. (Ignore desert difficult terrain) | Active Conditions: None
Usathis nods at Ankhet. "This is not good." Then he attacks the door with all four arms! Longsword: 1d20 + 4 ⇒ (10) + 4 = 14
light pick: 1d20 + 2 ⇒ (6) + 2 = 8
light mace: 1d20 + 2 ⇒ (7) + 2 = 9
light spiked shield: 1d20 + 2 ⇒ (11) + 2 = 13
| HP: 20/23 | AC 20 (T15, FF 15) | CMB: +6 CMD: 21 | F:+6* R:+3* W:+2* | Init +3 | Perc +2, SM +2, Social +0 | Speed 30 ft. (Ignore desert difficult terrain) | Active Conditions: None
Usathis carefully steps on the pressure plate to test if its safe for everyone else yet. If nothing bad happens he steps on the platform and touches a pillar.
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