Undying One's page
Pathfinder Adventure, Adventure Path, Starfinder Adventure Path, Starfinder Roleplaying Game Subscriber. Organized Play Member. 7 posts. No reviews. No lists. No wishlists. 1 Organized Play character.
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Overall, I like the Mystic. I do miss the Star Shaman version. Will you bring it back?
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xNellynelx wrote: Undying One wrote:
There is no reason a GM can't allow an alchemist to create an elixir to "heal" undead. Just use the same stats as a standard healing elixir. Yeah, but that would be a GM decision over an official ruling and wouldn't fly at every table. There also isn't necessarily a huge need for an Elixir to heal undead when Oil of Unlife does that. Sure it's not an Elixir, but it's still an alchemical item that an alchemist can create just as easily. Oil of Unlife is a magical potion, not an alchemical item.
<https://2e.aonprd.com/Equipment.aspx?ID=718>
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xNellynelx wrote: Dragonchess Player wrote: Alchemist with both elixir of life and necrotic bomb in their formula book. Perhaps also with Magical Crafting and oil of unlife in their crafting formulas or the multiclass Witch Dedication, Basic Witch Spellcasting (for soothe), and Basic Witchcraft (Cauldron). Alchemist didn't cross my mind, nice one! I was so busy thinking about "Casters", alchemist with elixirs and oils went under my radar haha. There is no reason a GM can't allow an alchemist to create an elixir to "heal" undead. Just use the same stats as a standard healing elixir.
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Have a problem with priests of Urgathoa. Her anathema is listed as destroying undead. Being an evil deity, she should understand the necessity of self-defense and advancement by assassination. I wouldn't think that your enemy being undead should be a problem.

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Taja the Barbarian wrote: Aenigma wrote: ...
By the way, I have learned in several films that space is a very cold place. You'll freeze to death with unprotected exposure to outer space.
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Technically speaking, space isn't actually cold: It's basically a vacuum, which means you'll retain your body heat quite well as there is nothing around you for Conduction or Convection to occur. On a practical level, keeping cool is a much bigger issue in space exploration than heating is.
Correct, space is a vacuum. A vacuum does not conduct heat. The biggest problem astronauts have is overheating, they have to get rid of the excess heat. Being in sunlight will cook you in only a few minutes, just like being in a low power microwave. Touching a surface that has been in shadow for long enough will suck the heat out of your glove and cause you frostbite because all the heat energy has radiated into space over time.
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NECR0G1ANT wrote: The guide mentions that Urgathoa is a appropriate deity for this campaign. One of her anathemas is destroying undead. Will that not happen over the course of this adventure? It should be edited out. Being an evil deity, she should understand the necessity of self-defense and advancement by assassination. I wouldn't think that your enemy being undead should be a problem.
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How are you handling priests of Urgathoa? Her anathema is listed as destroying undead. Being an evil deity, she should understand the necessity of self-defense and advancement by assassination. I wouldn't think that your enemy being undead should be a problem.
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