Cleric of Brigh

Tyros's page

94 posts. Alias of Max Hellspont.


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Male Human Inquisitor 1

Aw bummer! I really liked our characters and the setting.

BT, if you decide to run something else (or have an opening in another of your games) please keep me in mind!

Best regards!


Male Human Inquisitor 1

Round One:

Tyros steps into the chamber and calls upon his mystical heritage to cause a cone of searing flame to shoot from his fingertips, striking the two closest orcs before him. The half-elf then draws his fauchard to threaten any enemies that may approach.

5-ft step to square E,8. Standard action to cast Burning Hands to strike the orcs in squares H,7 and H,9. Move action to draw fauchard.

20% Spell Failure chance (1-20 fails): 1d100 ⇒ 59
Burning Hands Damage: 1d4 + 1 ⇒ (2) + 1 = 3; DC 15 Reflex for half

NOTE: Tyros threatens an AoO with his 10' reach weapon (fauchard) against any orcs who attempt to close to melee with him - although the orcs are also wielding reach weapons, so the point is probably moot.


Male Human Inquisitor 1

Initiative: 1d20 + 2 ⇒ (15) + 2 = 17


Male Human Inquisitor 1

Shall we assume Tyros in the lead, followed by Torric and Zababa, then Melima and Harold, with Tam bringing up the rear?

"Master Zababa? I appear to have found a tripwire here near the bottom of the stairs. Would you care to examine it?" Tyros whispers to the halfling behind him.


Male Human Inquisitor 1

"Yes, it appears that it's time to descend into the depths," Tyros agrees with Torric.

Torric, it looks like you're still pretty injured from the fight with the giant skeleton. Do you need some healing before we head down the stairs?


Male Human Inquisitor 1

"Agreed, Master Torric. That sounds like a good plan," Tyros says, stepping over to the southern doors and listening for sounds on the other side of the portal.

Perception: 1d20 + 3 ⇒ (18) + 3 = 21


Male Human Inquisitor 1

Tyros peers about for more dangers while Zababa inspects the chest in the rubble.

Perception: 1d20 + 3 ⇒ (6) + 3 = 9


Male Human Inquisitor 1

Round One:

Tyros takes a step to the side and slashes his fauchard at the monstrous skeleton.

5 ft step to square H,27. Standard action to attack giant skeleton with reach weapon.

Fauchard Attack: 1d20 + 4 ⇒ (20) + 4 = 24
Fauchard Damage: 1d10 + 3 ⇒ (7) + 3 = 10
Critical Hit Confirmation: 1d20 + 4 ⇒ (9) + 4 = 13
Additional Crit Damage: 1d10 + 3 ⇒ (9) + 3 = 12

Tyros' AC: 16
Tyros' HP: 21/21


Male Human Inquisitor 1

Tyros thanks Tam for the healing. As the party enters the mountainside the arcane warrior hefts his fauchard in preparation of encountering any hostile creatures.

Initiative: 1d20 + 2 ⇒ (6) + 2 = 8


Male Human Inquisitor 1

DC 14 Reflex save: 1d20 + 2 ⇒ (5) + 2 = 7 - ouch!

Tyros reels back as he is burned by the giant insect's acid.

Tyros' HP: 10/21

Before we enter the passage, could Tyros get a hit or two from the CLW wand?


Male Human Inquisitor 1

Tyros slashes again at the giant insectlike creature.

Fauchard Attack: 1d20 + 4 + 2 ⇒ (15) + 4 + 2 = 21
Fauchard Damage: 1d10 + 3 ⇒ (9) + 3 = 12

Tyros' AC: 16
Tyros' HP: 21/21


Male Human Inquisitor 1

I should clarify that Tyros took a 5-ft step back from the creature before attacking, in order to be able to use his reach weapon and in order to get into the correct position to flank if need be.


Male Human Inquisitor 1

Oops! Sorry Tam!

Confronted by this new threat, Tyros doesn't hesitate to bring his fauchard to bear against the giant insectlike monster.

Standard action to attack new threat from 10 ft away with reach weapon, moving to set up flank with an ally if necessary.

Fauchard Attack: 1d20 + 4 + 2 ⇒ (5) + 4 + 2 = 11
Fauchard Damage: 1d10 + 3 ⇒ (2) + 3 = 5

Tyros' AC: 16
Tyros' HP: 21/21


Male Human Inquisitor 1

BT, are we battling four (now two) giant centipedes or a centipede swarm?

Please note: Tyros stepped back to square J,48 last round and killed the centipede in L,50 with a reach weapon (assuming it was a giant centipede). Would any other centipedes have provoked AoO from Tyros when they moved into melee range with him after he moved to J,48?


Male Human Inquisitor 1

Round One:

Unsurprised by the sudden appearance of the giant centipedes, Tyros takes a step back and slashes at the nearest vermin with his fauchard.

5 ft step back to square J,48. Standard action to attack centipede in square L,50.

Fauchard Attack: 1d20 + 4 ⇒ (18) + 4 = 22
Fauchard Damage: 1d10 + 3 ⇒ (5) + 3 = 8
Critical Hit Confirmation: 1d20 + 4 ⇒ (4) + 4 = 8
Additional Crit Damage: 1d10 + 3 ⇒ (4) + 3 = 7

Tyros' AC: 16
Tyros' HP: 21/21

Link to Battle Map (under Campaign Info tab)


Male Human Inquisitor 1

Psst! Hey Zababa! We're about to be attacked (see the end of BT's last post) - You need to roll Initiative.


Male Human Inquisitor 1

Perception check: 1d20 + 3 ⇒ (20) + 3 = 23

"Look! Here at the edge of the courtyard... An old set of worn steps leading down into the lake below," Tyros alerts his companions.

Initiative: 1d20 + 2 ⇒ (20) + 2 = 22


Male Human Inquisitor 1

I vote for the courtyard as well.


Male Human Inquisitor 1

I'm in!

Also, since we get more money for selling the +1 Longsword, I'm going to upgrade to a masterwork fauchard (314 gp).


Male Human Inquisitor 1

Tyros here! I took the masterwork chain shirt and purchased a masterwork backpack. Tam can use the CLW wand, and I vote for him to hold onto it. I took a level in paladin, so I can also use the CLW wand if needed. We also have four potions (CLW at CL 3rd, Barkskin, Enlarge Person, and Oil of Magic Weapon) to assign, as well as the +1 Longsword.


Male Human Inquisitor 1

Have a great vacation BT!

Hope everyone had a great holiday!


Male Human Inquisitor 1

Thinking about it some more, I wouldn't mind selling the +1 longsword so we could buy a Wand of Cure Light Wounds.


Male Human Inquisitor 1

Actually, if Torric wants the +1 longsword, I wouldn't mind the mwk chain shirt. Or we could sell the +1 longsword and Tyros could buy his own mwk chain shirt.

Thanks for putting together the loot list, Zababa!


Male Human Inquisitor 1

Taking 1st level of Paladin. Rolling for HP: 1d10 ⇒ 8

EDIT: And I just realized I posted this in the game thread and not the discussion thread. That's what I get for having both pages open in two windows and not paying attention to which one I'm typing in!


Male Human Inquisitor 1

Not to sound mercenary, but was there any reward for capturing the slavers? Also, what kind of loot did we get from the dead and captured slavers?


Male Human Inquisitor 1

"Well, now. Let's get these slavers to the authorities and then return to the Inn of the Slumbering Drake to recuperate and plan our next foray into the ruins of Castle Whiterock," Tyros suggests.


Male Human Inquisitor 1

Tyros is down to 3 hp and could definitely use some healing.

Tyros recovers his senses and picks up his fallen fauchard. "My thanks, and well met, Master Tam!" Tyros thanks the priest. "It appears we owe our continued well-being to both you and Master Zababa. Your timing was most fortuitous!"

"As to what happened, I can only assume that those false guards were in league with these slavers that we captured in the ruins of Castle Whiterock," the half-elf answers Tam's question, motioning toward the captive slavers in the caged wagon. "We plan to return to explore Castle Whiterock once we turn these miscreants over to the proper authorities in Byrny and re-provision. Your skills would be most welcome in our endeavor. Would you care to accompany us?"


Male Human Inquisitor 1

DC 15 Will save: 1d20 + 1 ⇒ (13) + 1 = 14

Tyros takes a nap.


Male Human Inquisitor 1

Round One:

Tyros steps forward and quickly casts a spell, causing a cone of searing flame to shoot forth from his fingertips and wash over the spell-casting guard captain and the two guardsmen behind him. The half-elf sorcerer then draws his fauchard as the flames die away.

5 ft step to square K,48. Standard action to cast Burning Hands; 15 ft cone should catch the Guard Captain in square L,46 and the two guards in squares J,45 and L,45. Move action to draw fauchard.

Burning Hands Damage: 1d4 + 1 ⇒ (2) + 1 = 3; Reflex DC 15 halves

Tyros' AC: 14
Tyros' HP: 3/11


Male Human Inquisitor 1

Tyros is walking.

Initiative: 1d20 + 2 ⇒ (8) + 2 = 10


Male Human Inquisitor 1

DC 14 Perception check: 1d20 + 3 ⇒ (10) + 3 = 13

Tyros smiles upon spotting the city guards, and waits to hear their response to Zababa's question.


Male Human Inquisitor 1

No worries, BT. This is a crazy time of the year. Take your time and rest up. We'll be here!

And I'm fine with sticking with 4 PCs if that would be easier.


Male Human Inquisitor 1

I've got a gnome archivist bard with an 8 strength in another PbP. Even without Weapon Finesse he's been able to contribute significantly in combat with buffing spells, flanking, and using Aid Another to grant allies either a +2 to hit or +2 to AC against a shared foe (only have to hit AC 10 to successfully Aid Another). And if you drop Weapon Finesse now you could always pick it up at Level 3.

A cleric would be welcome as well - perhaps one with the Knowledge domain to reflect Zababa's love for books and stories. Although I really see him as more of a bard (either as an Archaeologist, an Archivist, or without an archetype.


Male Human Inquisitor 1

Your Archaeologist looks good, Zababa. You could take a level in Rogue at a later date to pick up Sneak Attack and Disable Device as a class skill if you feel it would be needed.


Male Human Inquisitor 1

Tyros votes for heading back to Byrny now since we don't have any healing magics at the moment.


Male Human Inquisitor 1

Lost my dot. There it is!


Male Human Inquisitor 1

"Ah, yes! That you did, Master Zababa. I'm afraid my wounds must have sapped my memory as well. In that case, with no healing magics available I believe we should head back to town to recuperate," Tyros recommends.

"Don't worry, my friend," Tyros adds, noting Zababa's crestfallen expression. "We will return to continue our explorations as soon as we are fit. Perhaps the authorities in Byrny will offer a bounty for these slavers - we could use the money to purchase wands of curative magics so that we won't be forced to scurry back to town every time we're wounded."

The half-elf pauses to glance around at the ruins of Castle Whiterock before adding, "I have a feeling that we will receive many more wounds as we continue to explore these ruins."


Male Human Inquisitor 1

"If we were to find any healing potions or other curative magics among the slavers' possessions I would be willing to stay here for the night. Otherwise I suggest we secure the prisoners and head back to Byrny."

What time of day is it? I believe it's 25 miles back to Byrny; how long will it take to get there by wagon?


Male Human Inquisitor 1

"Let's check around for any papers or other signs of who these slavers were working for. Master Torric, do you wish to interrogate the ones who are conscious? After that, perhaps we should head back to Byrny - unless you all would rather camp here? We would need to set watches to guard the prisoners and keep an eye out for any more of their number who might return," Tyros suggests.

Tyros can attempt Heal checks to stabilize the unconscious slavers, although with his Wisdom and having no ranks in the skill he's likely to do more harm than good. Heal check: 1d20 - 1 ⇒ (18) - 1 = 17

And of course, we need to loot the dead and captured slavers.


Male Human Inquisitor 1

Unless we have someone with healing magic, Tyros really isn't up for more exploration - he's only got 3 hp left.


Male Human Inquisitor 1

"Let's secure these villains in the cage-wagons. We can use their horses to haul them to Byrny and turn them over to the authorities," Tyros suggests, leaning heavily on his fauchard.

I think we all need a good rest. Does anyone have the Heal skill?


Male Human Inquisitor 1

Attack of Opportunity:

Giant-Tyros swipes at the fleeing monk...

Claw Attack: 1d20 + 2 ⇒ (4) + 2 = 6
Claw Damage: 1d6 + 3 ⇒ (3) + 3 = 6

... but misses.


Male Human Inquisitor 1

Round Five:

Tyros grimaces in pain and drops his weapon in surprise from the monk's sneak attack. Focusing through the pain, the giant sorcerer causes the golden-tipped claws to sprout again from his fingertips and swipes at the new attacker.

Free action to grow claws; full attack action to attack monk in square P,52 with both claws.

Claw #1 Attack vs. Monk P,52: 1d20 + 2 ⇒ (3) + 2 = 5
Claw #1 Damage: 1d6 + 3 ⇒ (4) + 3 = 7
Claw #2 Attack vs. Monk P,52: 1d20 + 2 ⇒ (16) + 2 = 18
Claw #2 Damage: 1d6 + 3 ⇒ (2) + 3 = 5

Tyros' AC: 12
Tyros' HP: 3/11


Male Human Inquisitor 1

Round Four:

Tyros' claws retract into his fingers as he reaches down to pick up his fauchard. Move action to pick up fauchard.

If Torric's attack DID NOT drop the slaver in square V,53:

Giant-Tyros slashes his weapon at the slaver battling Torric. Standard action to attack.

Fauchard Attack vs. Slaver V,53: 1d20 + 2 ⇒ (9) + 2 = 11
Fauchard Damage: 2d8 + 4 ⇒ (2, 6) + 4 = 12

If Torric's attack dropped the slaver in square V,53:

Giant-Tyros steps over Zababa and moves close enough to threaten the two crossbowmen with his fauchard. Second move action to move 25 ft to squares V/W-53/54, within range to threaten AoO with fauchard if either crossbowman tries to fire or flee.

Tyros' AC: 12; partial cover from wagon if he attacked slaver V,53
Tyros' HP: 8/11


Male Human Inquisitor 1

Round Three:

Tyros slashes his fauchard at the half-orc monk as the attacker approaches within reach of the giant sorcerer's weapon.

AoO vs. half-orc monk: 1d20 + 2 ⇒ (14) + 2 = 16
AoO Damage: 2d8 + 4 ⇒ (5, 8) + 4 = 17

If the AoO drops the half-orc monk:

Tyros turns his attention to the monk that dispatched Hector, and slashes his weapon at the slaver.

Fauchard Attack vs. Monk V,53: 1d20 + 2 ⇒ (12) + 2 = 14
Fauchard Damage: 2d8 + 4 ⇒ (8, 8) + 4 = 20

If the AoO DOES NOT drop the half-orc monk:

Tyros drops his fauchard as he focuses on his draconic heritage. Gold-tipped claws sprout from his fingertips, and he swipes at the half-orc with both hands.

Free action to grow claws; the claws are treated as natural weapons, allowing Tyros to make two claw attacks as a full attack action using his full base attack bonus.

Claw #1 Attack: 1d20 + 2 ⇒ (19) + 2 = 21
Claw #1 Damage: 1d6 + 3 ⇒ (4) + 3 = 7
Claw #2 Attack: 1d20 + 2 ⇒ (2) + 2 = 4
Claw #2 Damage: 1d6 + 3 ⇒ (6) + 3 = 9

Tyros' AC: 12; partial cover from wagon
Tyros' HP: 8/11


Male Human Inquisitor 1

Round Two:

With fauchard in hand, Giant-Tyros moves into the room . Taking up a position slightly covered by the wagon, the sorcerer slashes his weapon at one of the monks threatening Hector.

Move action 15 ft to squares Q/R-52/53. Standard action to attack monk in square V,54 (this monk is just within Tyros' Enlarged reach of 20 ft.

Fauchard Attack: 1d20 + 2 ⇒ (2) + 2 = 4
Fauchard Damage: 2d8 + 4 ⇒ (3, 8) + 4 = 15

Tyros' AC: 12; partial cover from wagon (?)
Tyros' HP: 8/11


Male Human Inquisitor 1

Round One:

Tyros catches Eider's eye and nods for the druid to join him as he steps behind the wagon. "Let's give the wagon a shove through the door so we can move in behind it," the sorcerer suggests.

Assuming Eider joins him... Putting word to action, Tyros gives the wagon a might shove.

Move to squares L/M-52/53; motioning for Eider to move to squares L/M-50/51. Assuming Eider joins Tyros, standard action to shove the wagon forward through doorway enough (to squares S/T-51/52) so that Hector may move around it this round and we may move around it next round.


Male Human Inquisitor 1

Link to Battle Map

The link can also be found under the Campaign Info tab at the top of this page.


Male Human Inquisitor 1

Tyros' Enlarge Person spells only last for 1 minute, so let's plan to move the wagon over in front of the double doors before casting the spell, then Enlarge Tyros and Eider just before we push the wagon through.

Initiative: 1d20 + 2 ⇒ (5) + 2 = 7


Male Human Inquisitor 1

"I did not consider the thought of anyone riding in the wagon, although that does present an interesting option," Tyros replies to Zababa's question. "I thought perhaps Hector, Eider, and I would push it through the doors, while Torric, Lady Melima, and yourself attack the miscreants through the breach in the wall. I can cast a spell to give myself the stature of a giant to boost my strength. I could cast the spell on Eider as well, if he wishes."

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