So a PFS gm in my area has stated that he won't allow me to use a bow with conductive unless an FAQ or someone with authority says that it works.
His reasoning is that conductive states you must make an attack of the same type as a supernatural ability, and since bows can't make ranged touch attacks they don't work. My argument is that it only asks for melee or ranged as otherwise why bother including ranged touch as an option at all?
So has this been clarified somewhere? I guess I'll also add that this came about from a discussion of if conductive works with alchemist bombs just to cover all bases.
So I'm making a society play alchemist. I've already had my hand at one and he .... well there was an incident and a golem killed him. Now his son shall have vengeance!
Lava Gnome - Alchemist Grenadier 1
Point Blank Shot as his feat.
Long bow as his grenadier martial weapon.
Any tips on traits or other areas I can improve on? I'm thinking that my will save could use some booting but beyond that i'm not sure. Obviously his primary role is a bomber, not quite sure on what discovery roads i'll take him down.
I've chosen long bow over cross bows because I feel the quicker reload is worth the -1 to damage. I'll be looking at precise shot and rapid shot as the first few feats, then splash weapon mastery.