Tho Rimplethember

Tuva Halgra's page

22 posts. Alias of Corsario.


RSS


Female Half Orc (Ulfen) Barbarian (Invulnerable Rager) 4

Tuva looks towards Coxswain Halrex and screams to her.
"He fell! Crocodiles! What do we do!"
Coxswain Halrex answers in orc.
"Ona bir ip atma!"

Orc:
Throw him a rope, idiot!


Female Half Orc (Ulfen) Barbarian (Invulnerable Rager) 4

Right! I forgot we are down a witch!
Tuva refuses, almost insulted, when "uncle Bloodtusk" suggest her to join him on the "bridge", and demands to be allowed to row, as if wanting to show everybody she is not a "small human girl".
Strength Check DC 10: 1d20 + 4 ⇒ (20) + 4 = 24
Constitution Check DC 10: 1d20 + 2 ⇒ (9) + 2 = 11
Her rowing is nothing short of spectacular. Uncle Raag, in the "bridge", smiles and seems to puff his chest some more.
Any joke or indirect mention at Tuva's exterior human appearance is finished.
Even Coxswain Halrex seems impressed and declares Tuva will, from that night on, sleep in "her quarters" (the chart room).


Female Half Orc (Ulfen) Barbarian (Invulnerable Rager) 4

Tuva laughs with Yverstrix. A grave, raspy laugh. An Orcish laugh.


Female Half Orc (Ulfen) Barbarian (Invulnerable Rager) 4

Tuva smiles, somewhat charmingly.
"Hit them, and then hit them harder. It has worked with everything else I have faced until now."


Female Half Orc (Ulfen) Barbarian (Invulnerable Rager) 4

Tuva puffs her chest, with a different result that her innocent mind expected.
"I am a warrior! I am strong! I want to save my town!"


Female Half Orc (Ulfen) Barbarian (Invulnerable Rager) 4

The girl, smiling and glowing in youthful playfulness, runs to Grod and jumps to hug him.
"Uncle Grod! So long without seeing you! How have you been?"
Turns out her mother sent her with the letter, and she understood that as a "go adventuring with those guys". Grod takes it with good humor, and accepts her aboard.
She introduces herself to you. She seems like a young girl, even with her height and strength.
"Uncle Grod! They saved Trunau! You wouldn't believe it! They even killed A GIANT!"


Congratulations to those selected.


What do you think of this character?


Good luck everyone!


But the question remains: What kind of game GM Fuzzfoot is thinking on?
I hope he likes Tuva for it.


I would love to join your GiantSlayer game. I have this character already made for this, and I would like your opinion.
Is she interesting for you? What would I need to change to improve her chances to be selected?
Thank you for your consideration.


Good luck to those selected!


Thanks for the consideration, and good luck to all.


Tuva sits straight, trying her best to put a serious face, but the guard brothers can't avoid to see her for what she is. A girl, trying to make her way from below her mother's shadow.
"Of course I know the guard's life is not romantic! I know it is hard, and dangerous! I sure know it! I know only brave men like you..." - she blushes a little - "... and the other guards can handle it! But I am ready! I can be brave! Braver that most! Please, let me show you! And I am not afraid of the men... after all... well..." - she looks down - "I don't think... well, I am not the kind of girl that men, well, like. Not like my friend Ruperta. I am not like her."
She looks away, lost in her thoughts for a couple of seconds.
"But I think I can be a good guard for the town, if I only get the chance. What else could I be?"
She looks at them again, with a sad smile.
"About my sister's ceremony, if you put me on her team, you can count we will win the tug of war! You will see I am strong, and can be a good guard!"
She looks at them with pleading black eyes. They seem to find some orc part on those eyes, in the face of the young girl.


Knowledge (Local): 1d20 ⇒ 14
Tuva enters, feeling the guard's eyes on her, hating the fact they know she is a Half-Orc, even with all of her efforts to conceal it.
"Maybe I'll need to move away from Trunau, to a faraway place where no one knows that my mother had me with a filthy orc... Halgra of the Blackened Blades, how was my mother capable of it! Why couldn't she had me with a human!"
She moves with grace towards Rodrik and Kurst, having meet them a lot of times.
"Ruby's birthday, right? I would love to see my sisters face if I am in the guards team! And I promise..." - she winks mischievously, and continues in a low voice - "... to let her win, even if I won't make it easy for her and her friends!".
She looks at them with hopeful eyes.
"Please let me join the guards! I am tired of the blacksmithing work! I have made my weapons, and I am ready to use them defending the town! I know my mother thinks I am too young, but I am ready! Please?"
She is a Trunau native, as they are, so they would know everything there is about her - written in her profile - EXCEPT the fact she has a youthful crush on them both!
Hope you like it as much as I do, and thank you for the consideration.


1 person marked this as a favorite.

Congratulations to those selected.
Please keep me in the "waiting list" in case it is needed.


Good luck! Getting everything back up is such a drag!


1 person marked this as a favorite.

GM WhtKnt: This is Corsario's proposal for your campaign, I hope you like her:

Description:
IMAGE
Age: 15; Height: 6'4"; Weight: 250 lbs
At first glance she looks human. But she is not beautiful by any standard. She looks too big. She is too strong. Her face is too rough. She grew up too fast. But she seems human nevertheless. Her voice, maybe a little too coarse, is undeniably feminine.
But she is HUGE for a girl. Much more if you know she is only 15 years old. I mean, she looks young, specially her eyes, betraying some youthful innocence, but that can't hide the fact that she is bigger and stronger than most fully grown man. Her factions are hard, her hair black and coarse, but even so she has no body hair at all (a fact a learned person would identify as a sign of her Orc parentage).
She tries, maybe too hard, to be feminine, and human. But she can't avoid the allure of working outside, and do physical intensive activities. And now she is enjoying more and more the thrill of combat, the ecstasy of letting all of her pretensions and lies go away, rage, and fight with abandon, letting a previously dormant part of herself explode in a storm of strength and fury.
When you see her arrive you have to imagine she is a very strong girl, carrying all of her weapons, greatsword and throwing axe at the waist, lance and lucerne hammer on her back, a sling tied up on her left forearm, HopeKnife proudly shown on her breast, while moving with grace and speed, as if all that metal is nothing.
Her dress is very humble, just normal peasant clothes, covered by a used and somewhat ill fitting studded leather armor. She normally covers her hair with a varisian scarve, but tied up in a Ulfen cold weather way.

Biography:
Daughter of Halgra of the Blackened Blades, another of her numerous descendants, she is by far the biggest and strongest of them, both male and female.
If you are not from Trunau you would thing she is a human girl, even if unblessed by beauty, but huge and strong. But the locals residents know she is really a Half Orc, even if, by the will of the Gods, she looks very much like her mother, and nothing like the orc father she never knew.
She normally works in fields around Trunau as general farmhand, as she has done for several years. But she is starting to spend more time with the militia, fighting alongside Patrol Captains Kurst and Rodrik Grath (and developing a crush on them both).
She has learned to use her new puberty-appearing rage to become a fierce warrior, invaluable in their fight against orcs and other menaces to town.
Internally she is ashamed she is half orc. A creature. A wolf in sheep clothing. She cries frequently, at night, invaded by big melancholies, fearing no one will never love her.

Sales Pitch:
Tuva Halgra is a Half-Orc trying too hard to pass as human. She has the Pass as Human Feat (which greatly helps her maintain the illusion she is a normal human girl), the Almost Human Trait (further helping her Disguise) and finally the Skilled and Cliffside Charger Alternate Racial Traits (which take away the Darkvision, Ferocity and Weapon familiarity normal or Orcs).
She is a Trunau Native (Trait), and I took the liberty of making her one of the multiple daughters of Halgra, some of which are mentioned to be Half-Orcs.
One Close Friend: Ruperta Sloboda, an orphan Varisian girl, feminine and charming, the role model for Tuva on what being a "normal" human girl really is. Ruperta worked with Tuva on the farms, and learned to appreciate the help on the work of her less beautiful friend, and they have both grown to thrust and love each other, promising to be best friends forever. Ruperta is growing at a slower pace than her friend, and has no interest on joining the Patrol (which Tuva is growing to like more and more). Ruperta is becoming a very beautiful woman, and without Tuva's protection would be an easy prey for many a man in town.
One Unknown Friend: One of the Patrol Captains Kurst or Rodrik (DM Choice). He sees Tuva as a girl feeling the pains of growing up with the extra difficulty of having an important mother, no father figure and the orc ancestry on top of all that. He things Tuva needs some time to sort out her feelings, learn to love herself, and she will become a valuable member of the community.
One Known Enemy: Her Mother, Halgra. They have grown very distant, as she doesn't approve her daughter shame in being a half-orc, which in turn reflects back to her as a condemnation of her "affair" with an orc. That sentiment has grown to a full enmity, with them growing apart more and more as the time passes. Halgra sees Tuva as a very mix up girl, getting more and more out of control, without pride and direction, while Tuva sees in her mother somebody that is not worthy of the respect and responsibility she has now. And they are very public on their views.
One Unknown Enemy: One of the Patrol Captains Kurst or Rodrik (DM Choice). He thinks Tuva is very wrong in her animosity against her mother, is a spoiled brat and deserves to be run out of town and let her grow some sense in the outside world, not protected by her mother's reputation and position.
About the Factions: Does Halgra has a faction? Which one?

Character Sheet
About Myself:
I am very active on the forums, posting very frequently (advantages of my work). Currently DMing a module I started (Murder's Mark) and one I took over from a missing DM (Academy of Secrets - In which I was one of the original players and now DMPC), and I am playing in several campaigns, from which I would ask you to check Ruperta of Hetzau in The Curse of the Crimson Throne, Magnitofera Skeller in Kingmaker, and Maria van Berchove in the Black Monastery module.

Note:
English is not my primary language, so I hope you forgive some minor errors.


Congratulations to those selected.


Good luck everyone!


Fixed the Level 1 Typo.
Yes, it is a bit short. I can expand if selected.


Hi DM Runge!
This is my proposal for this, I hope you like it, please let me know of any questions or comments, and I hope I get selected.
Bigby of Ket
Neutral Good Human Ranger (Role: Damage Dealer, Guide)

Quote:

The big man arrives to the inn, and looks for the rest of the group.

He sits in an empty chair and asks the innkeeper ofr a glass of wine.
"The dungeon has been inhabited by orcs, for the looks of the tracks. We will need to clean it up first if we want to look for the lower levels. But I don't have time. The inheritor's day is almost upon us, and I need to go home to visit my family. I will get back in 10 days. Don't do it without me, I wouldn't like to miss the fun."

Born in a small village in Ustalav, a middle children of a well to do farmer family, Bigby quickly decided that was not the live for him. He managed to get his hands on some equipment (using some money granted to him by his father, which couldn't have the adventuring life he wanted like his son, and honed his skills to become a guide, especially in ruins, caves, and dungeons. His fame grew enough to get the attention of the Chtonian Chroniclers, which recruit him. He has been very happy with the group, having the life of excitement and adventure he wanted since he was a small boy. Every year, on the Day of Inheritor he goes back home, with small trinkets and many histories, to visit his family, especially his father, which made all of this possible.

He looks like a sturdy bearded man, reaching middle age, but in the prime of physical prowess. His equipment always well taken for, and his personality, if jovial and optimistic, is always very professional.
He likes wine more than beer, dislikes baked goods, and enjoys a good song
Notes:
No extra book used, I only used Core Rulebook, The Advanced Player's Guide, The Advanced Class Guide, Ultimate Combat, Ultimate Magic and The Inner Sea World Guide.
I used your array, with the +2 human bonus and the +1 level 4 bonus.
I took no drawbacks.
I "gave" the character the Power Attack and the Deadly Aim feats to "model" your house rules in PCGen.