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Female Half Orc (Ulfen) Barbarian (Invulnerable Rager) 4
![]() Right! I forgot we are down a witch!
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Female Half Orc (Ulfen) Barbarian (Invulnerable Rager) 4
![]() The girl, smiling and glowing in youthful playfulness, runs to Grod and jumps to hug him.
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![]() Tuva sits straight, trying her best to put a serious face, but the guard brothers can't avoid to see her for what she is. A girl, trying to make her way from below her mother's shadow.
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![]() Knowledge (Local): 1d20 ⇒ 14
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![]() GM WhtKnt: This is Corsario's proposal for your campaign, I hope you like her:
Description:
IMAGE
Age: 15; Height: 6'4"; Weight: 250 lbs At first glance she looks human. But she is not beautiful by any standard. She looks too big. She is too strong. Her face is too rough. She grew up too fast. But she seems human nevertheless. Her voice, maybe a little too coarse, is undeniably feminine. But she is HUGE for a girl. Much more if you know she is only 15 years old. I mean, she looks young, specially her eyes, betraying some youthful innocence, but that can't hide the fact that she is bigger and stronger than most fully grown man. Her factions are hard, her hair black and coarse, but even so she has no body hair at all (a fact a learned person would identify as a sign of her Orc parentage). She tries, maybe too hard, to be feminine, and human. But she can't avoid the allure of working outside, and do physical intensive activities. And now she is enjoying more and more the thrill of combat, the ecstasy of letting all of her pretensions and lies go away, rage, and fight with abandon, letting a previously dormant part of herself explode in a storm of strength and fury. When you see her arrive you have to imagine she is a very strong girl, carrying all of her weapons, greatsword and throwing axe at the waist, lance and lucerne hammer on her back, a sling tied up on her left forearm, HopeKnife proudly shown on her breast, while moving with grace and speed, as if all that metal is nothing. Her dress is very humble, just normal peasant clothes, covered by a used and somewhat ill fitting studded leather armor. She normally covers her hair with a varisian scarve, but tied up in a Ulfen cold weather way. Biography:
Daughter of Halgra of the Blackened Blades, another of her numerous descendants, she is by far the biggest and strongest of them, both male and female.
If you are not from Trunau you would thing she is a human girl, even if unblessed by beauty, but huge and strong. But the locals residents know she is really a Half Orc, even if, by the will of the Gods, she looks very much like her mother, and nothing like the orc father she never knew. She normally works in fields around Trunau as general farmhand, as she has done for several years. But she is starting to spend more time with the militia, fighting alongside Patrol Captains Kurst and Rodrik Grath (and developing a crush on them both). She has learned to use her new puberty-appearing rage to become a fierce warrior, invaluable in their fight against orcs and other menaces to town. Internally she is ashamed she is half orc. A creature. A wolf in sheep clothing. She cries frequently, at night, invaded by big melancholies, fearing no one will never love her. Sales Pitch:
Tuva Halgra is a Half-Orc trying too hard to pass as human. She has the Pass as Human Feat (which greatly helps her maintain the illusion she is a normal human girl), the Almost Human Trait (further helping her Disguise) and finally the Skilled and Cliffside Charger Alternate Racial Traits (which take away the Darkvision, Ferocity and Weapon familiarity normal or Orcs).
She is a Trunau Native (Trait), and I took the liberty of making her one of the multiple daughters of Halgra, some of which are mentioned to be Half-Orcs. One Close Friend: Ruperta Sloboda, an orphan Varisian girl, feminine and charming, the role model for Tuva on what being a "normal" human girl really is. Ruperta worked with Tuva on the farms, and learned to appreciate the help on the work of her less beautiful friend, and they have both grown to thrust and love each other, promising to be best friends forever. Ruperta is growing at a slower pace than her friend, and has no interest on joining the Patrol (which Tuva is growing to like more and more). Ruperta is becoming a very beautiful woman, and without Tuva's protection would be an easy prey for many a man in town. One Unknown Friend: One of the Patrol Captains Kurst or Rodrik (DM Choice). He sees Tuva as a girl feeling the pains of growing up with the extra difficulty of having an important mother, no father figure and the orc ancestry on top of all that. He things Tuva needs some time to sort out her feelings, learn to love herself, and she will become a valuable member of the community. One Known Enemy: Her Mother, Halgra. They have grown very distant, as she doesn't approve her daughter shame in being a half-orc, which in turn reflects back to her as a condemnation of her "affair" with an orc. That sentiment has grown to a full enmity, with them growing apart more and more as the time passes. Halgra sees Tuva as a very mix up girl, getting more and more out of control, without pride and direction, while Tuva sees in her mother somebody that is not worthy of the respect and responsibility she has now. And they are very public on their views. One Unknown Enemy: One of the Patrol Captains Kurst or Rodrik (DM Choice). He thinks Tuva is very wrong in her animosity against her mother, is a spoiled brat and deserves to be run out of town and let her grow some sense in the outside world, not protected by her mother's reputation and position. About the Factions: Does Halgra has a faction? Which one? Character Sheet About Myself:
I am very active on the forums, posting very frequently (advantages of my work). Currently DMing a module I started (Murder's Mark) and one I took over from a missing DM (Academy of Secrets - In which I was one of the original players and now DMPC), and I am playing in several campaigns, from which I would ask you to check Ruperta of Hetzau in The Curse of the Crimson Throne, Magnitofera Skeller in Kingmaker, and Maria van Berchove in the Black Monastery module. Note: English is not my primary language, so I hope you forgive some minor errors. ![]()
![]() Hi DM Runge!
Quote:
Born in a small village in Ustalav, a middle children of a well to do farmer family, Bigby quickly decided that was not the live for him. He managed to get his hands on some equipment (using some money granted to him by his father, which couldn't have the adventuring life he wanted like his son, and honed his skills to become a guide, especially in ruins, caves, and dungeons. His fame grew enough to get the attention of the Chtonian Chroniclers, which recruit him. He has been very happy with the group, having the life of excitement and adventure he wanted since he was a small boy. Every year, on the Day of Inheritor he goes back home, with small trinkets and many histories, to visit his family, especially his father, which made all of this possible. He looks like a sturdy bearded man, reaching middle age, but in the prime of physical prowess. His equipment always well taken for, and his personality, if jovial and optimistic, is always very professional.He likes wine more than beer, dislikes baked goods, and enjoys a good song Notes: No extra book used, I only used Core Rulebook, The Advanced Player's Guide, The Advanced Class Guide, Ultimate Combat, Ultimate Magic and The Inner Sea World Guide.
I used your array, with the +2 human bonus and the +1 level 4 bonus. I took no drawbacks. I "gave" the character the Power Attack and the Deadly Aim feats to "model" your house rules in PCGen. |