Male 51/51 HP, AC: 19, T: 12, FF: 18, CMD: 19, F: +8 , R: +4, W: +9, Init +1, Pereption +5, CG Male Half-Orc Cleric of Desna 6, Power Attack +1 Greataxe +7, (1d12 +13)
Tusk flies 40 ft forward toward orange bad guy and sprays him with searing light.
Male 51/51 HP, AC: 19, T: 12, FF: 18, CMD: 19, F: +8 , R: +4, W: +9, Init +1, Pereption +5, CG Male Half-Orc Cleric of Desna 6, Power Attack +1 Greataxe +7, (1d12 +13)
Tusk will fly in between the green and blue zombies and hover above the poison. Channel energy on the zombies green and blue.
Male 51/51 HP, AC: 19, T: 12, FF: 18, CMD: 19, F: +8 , R: +4, W: +9, Init +1, Pereption +5, CG Male Half-Orc Cleric of Desna 6, Power Attack +1 Greataxe +7, (1d12 +13)
Tusk will cast fly on himself and hovers 40 feet toward the voices he hears. He will be above the pit at normal ground level as indicated on the map as to avoid the poisons that are secreted from the ice below.
Fly duration 60 rounds, 40 ft movement speed in med armor
Male 51/51 HP, AC: 19, T: 12, FF: 18, CMD: 19, F: +8 , R: +4, W: +9, Init +1, Pereption +5, CG Male Half-Orc Cleric of Desna 6, Power Attack +1 Greataxe +7, (1d12 +13)
Tusk used the endure element wand for as many casts needed for the entire party including himself due to not having gear for the trek.
Male 51/51 HP, AC: 19, T: 12, FF: 18, CMD: 19, F: +8 , R: +4, W: +9, Init +1, Pereption +5, CG Male Half-Orc Cleric of Desna 6, Power Attack +1 Greataxe +7, (1d12 +13)
Assuming we rest for the evening before adventuring further Tusk will prepare spells as followed: 0 level-guidance, detect magic, stabilize, mending
Male 51/51 HP, AC: 19, T: 12, FF: 18, CMD: 19, F: +8 , R: +4, W: +9, Init +1, Pereption +5, CG Male Half-Orc Cleric of Desna 6, Power Attack +1 Greataxe +7, (1d12 +13)
Tusk runs toward the shore noticing everyone is moving that direction now. He cannot wait to touch land after seeing the orcas great strength toss his fellow pathfinders around like dolls.
Male 51/51 HP, AC: 19, T: 12, FF: 18, CMD: 19, F: +8 , R: +4, W: +9, Init +1, Pereption +5, CG Male Half-Orc Cleric of Desna 6, Power Attack +1 Greataxe +7, (1d12 +13)
Don't worry guys I will help you out! Tusk will move out of the canoe and walk across the water, then cast water walk communal on both Catushlara and Rogar. 30 minute duration for each character Im sure that your lives are more important than these canoes, quick to the shore! He then turns his attention towards Vrothum.Hold on friend I will try to be there shortly!
Male 51/51 HP, AC: 19, T: 12, FF: 18, CMD: 19, F: +8 , R: +4, W: +9, Init +1, Pereption +5, CG Male Half-Orc Cleric of Desna 6, Power Attack +1 Greataxe +7, (1d12 +13)
Desna, hear my prayer, bless us in our travel.. Tusk touches Darren's shoulder. Casting water walk communal on Darren and Tusk duration 30 minutes for each character
Male 51/51 HP, AC: 19, T: 12, FF: 18, CMD: 19, F: +8 , R: +4, W: +9, Init +1, Pereption +5, CG Male Half-Orc Cleric of Desna 6, Power Attack +1 Greataxe +7, (1d12 +13)
Tusk will just watch as the villagers paddle up to the ship. He is excited to get off the boat as he carefully takes notes on the houses structural support and gently tucks his notes inside his rucksack. He grins from ear to ear when the boats arrive.
Male 51/51 HP, AC: 19, T: 12, FF: 18, CMD: 19, F: +8 , R: +4, W: +9, Init +1, Pereption +5, CG Male Half-Orc Cleric of Desna 6, Power Attack +1 Greataxe +7, (1d12 +13)
Tusk will do what he can to prep the ship for the oncoming storm, he turns to Captain Redaxe.What do you suppose we do cap'n? Tusk wouldn't know the recommended tasks to do in the situation without instructions.
Male 51/51 HP, AC: 19, T: 12, FF: 18, CMD: 19, F: +8 , R: +4, W: +9, Init +1, Pereption +5, CG Male Half-Orc Cleric of Desna 6, Power Attack +1 Greataxe +7, (1d12 +13)
Prepared spells for Tusk on ship
Male 51/51 HP, AC: 19, T: 12, FF: 18, CMD: 19, F: +8 , R: +4, W: +9, Init +1, Pereption +5, CG Male Half-Orc Cleric of Desna 6, Power Attack +1 Greataxe +7, (1d12 +13)
Tusk will stay on the ships deck as much time as he is able he loves to explore and adventure by all means of transportation, always keeping his eye out for unwelcome visitors and participating in deckhand responsibilities. He will take watch whenever needed wearing his full armor and rest unarmored. He will often take notes on a paper roll he caries around in his rucksack, typically a journal of his travels and the interesting characters he comes across.
Male 51/51 HP, AC: 19, T: 12, FF: 18, CMD: 19, F: +8 , R: +4, W: +9, Init +1, Pereption +5, CG Male Half-Orc Cleric of Desna 6, Power Attack +1 Greataxe +7, (1d12 +13)
A tall, thick, muscular built half-orc enters the lodge with a great axe strapped to his back and a beautifully decorated star knife at his hip. He looks calm though he is late, noticing a comrade or two from past adventures, he nods and heads toward the venture captain.. Tusk is my name capn. My travels took me a bit further than I was planning on but as is the way when I get the opportunity to see places and things I have yet to pass in my travels. After getting the instructions, Tusk then walks over to the table, does a small religious blessing and takes a mug of hot cider.
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