I am wanting to learn a bit more about PFO before I fork over a few hundred or 1k for a kick start funding program, I have tried to skim as much info from the blogs as I could, and have not followed the forums at all. So please keep the flames as low as possible if these issues have been addressed… I may add additional questions to this in a bit, but figured id get the elephant in the room taken care of first..
1. PvP is encouraged… This may well be the one thing that keeps me away. I don’t want to waste time in a world where after a long fight some guy can run up kill me / or loot the thing I killed and run away. From what I understood if you win and die anyone can loot your corpse and take a few random things out of your inventory and anyone can walk up and loot the thing you just killed. So corpse camping and ninja looting and training is encourage??????, but not to fear a bounty system will keep the trolls away? Or the threat of having a bad rep will do the job? How exactly is that going to help make the last few hours I spent on an encounter any better?
a. If I understand the play mechanics, I watch a group of players face off against something in a “hex” . choice a = they bit off more than they can chew, and die. My response is take my 2 box or 3 box team into the hex, have the guy with nothing n him to agro the guards and kite them around and die, while I loot the other group and escape ….. Or Choice B, I wait until the encounter is almost done and they haven’t had time to rest have my lowest worthless group member agro the guards and then kite. Then take out the resource depleted fools and loot them and the bad guy they mostly killed or completely killed …
b. Be I don’t actively kill the group I just don’t want them to win so I take my worthless kiter character and train more guards and whatever else I can find at them at the most convenient time. All players die I log in the other guy I have camped near by to loot and scoot…
If these behaviors are actively being designed and encouraged, the title of the post remains the same, is this game really for me…..
Have I missed something here, I was semi excited about PFO, but after reading how some of this is going to be working, where is the fun in the above encounter?
What am I missing that is going to make this type of PvP preventable or enjoyable?