Come one, come all, and witness the birth of Drunkfinder, Drendle Dreng edition, the Pathfinder Society's newest drinking game.
The rules are as follow:
Mission Start & End
-You’ve met up for a mission, everyone take a shot for good luck and silently utter a prayer to your favorite deity.
-If you succeed the primary condition, players take a shot to celebrate
-If the party meets the secondary succeeds condition as well as the first, the GM must take a shot
-Take a shot if you missed out on treasure, you shame all great Pathfinders before you
Character Death
-Finish your drink if a character dies (Honour your fallen ally) (Excluding GM)
-Additionally, take a shot if your character dies (You must feel his pain) (Excluding GM)
Critical Rolls
-Take a shot every time you roll a Critical Failure (Rerolls can't negate RNGesus' displeasure)
-Give a shot every time you roll a Critical Success.
-Give a sip every time you confirm a critical.
Combat & Rules
-Take a sip every time you miss an attack, fail a save or fail a check. (Excluding GM)
-Take a sip at the end of every combat round.
-If 2 or more people start argue about a rule, all the people arguing must immediately take a shot. If they continue to argue after this, add a shot for every 2 minutes they continue to do so.
-Take a shot if you get knocked unconscious (Max 1 per combat) (Excluding GM)
Remember, it can't be bad if Drendle Dreng endorses.
If anybody wants a little handout that you can print out and laminate, feel free to shoot me a message and i'll send you the one I have made.