Chaleb Sazomal

Tomin Mesor's page

83 posts. Alias of jooker.


RSS

1 to 50 of 83 << first < prev | 1 | 2 | next > last >>

Human Oracle 1, Ranger 1 | HP: 20 | AC:18 | T:12 | FF:16 | CMD: 16 | Fort:+3 | Ref:+4 | Will:+2 | Init:+2 | Perc: +4| Sense Motive:+0

I'm out. I can't keep going on and off again. Good luck if this continues, but please take me off the player list.


Human Oracle 1, Ranger 1 | HP: 20 | AC:18 | T:12 | FF:16 | CMD: 16 | Fort:+3 | Ref:+4 | Will:+2 | Init:+2 | Perc: +4| Sense Motive:+0

Tomin will move up to the man (G17) and take another swing.

attack: 1d20 + 5 ⇒ (19) + 5 = 24
confirm: 1d20 + 5 ⇒ (2) + 5 = 7

normal damage: 2d4 + 4 ⇒ (2, 2) + 4 = 8


Human Oracle 1, Ranger 1 | HP: 20 | AC:18 | T:12 | FF:16 | CMD: 16 | Fort:+3 | Ref:+4 | Will:+2 | Init:+2 | Perc: +4| Sense Motive:+0

Tomin will take a five foot step to his right and swing at the guard.

attack: 1d20 + 5 ⇒ (2) + 5 = 7

Tomin grumbles as his swing goes wide.


Human Oracle 1, Ranger 1 | HP: 20 | AC:18 | T:12 | FF:16 | CMD: 16 | Fort:+3 | Ref:+4 | Will:+2 | Init:+2 | Perc: +4| Sense Motive:+0

Tomin will ful defense and move behind the table. (H15)


Human Oracle 1, Ranger 1 | HP: 20 | AC:18 | T:12 | FF:16 | CMD: 16 | Fort:+3 | Ref:+4 | Will:+2 | Init:+2 | Perc: +4| Sense Motive:+0

Hearing the skeleton and Alynthar coming up behind him, Tomin readies an attack if one of the enemies gets close.


Human Oracle 1, Ranger 1 | HP: 20 | AC:18 | T:12 | FF:16 | CMD: 16 | Fort:+3 | Ref:+4 | Will:+2 | Init:+2 | Perc: +4| Sense Motive:+0

Tomin will move to J12 (or as close as possible, according to map) and try not to alert the guards in the room. Weapon drawn.

stealth: 1d20 + 6 ⇒ (5) + 6 = 11


Human Oracle 1, Ranger 1 | HP: 20 | AC:18 | T:12 | FF:16 | CMD: 16 | Fort:+3 | Ref:+4 | Will:+2 | Init:+2 | Perc: +4| Sense Motive:+0

Tomin stands ready to open the door, awaiting confirmation from his allies.


Human Oracle 1, Ranger 1 | HP: 20 | AC:18 | T:12 | FF:16 | CMD: 16 | Fort:+3 | Ref:+4 | Will:+2 | Init:+2 | Perc: +4| Sense Motive:+0

"Look, everyone's just trying to stay alive here in this shithole of a world. He's been pretty forthcoming so far, I'm sure he doesn't want to get himself killed for telling us lies."

"If he is lying, we can each take turns cutting on him when we get back. After we deal with those in the facility."

If noone dissents, Tomin will take him to the other "safe" room and proceed to use his entire 50' rope to completely hog tie the man, gag included.

Just before he places the gag, he adds:

"Is there anything else you want to add? I'm gonna tie you up so that you wont be escaping. If we die, you starve. It's in your best interest that we get back here safely."

I could roll an intimidate to scare the man, but that is not really my intent. Tomin is just trying to point out some very obvious facts to the man, and let the truth scare him."


Human Oracle 1, Ranger 1 | HP: 20 | AC:18 | T:12 | FF:16 | CMD: 16 | Fort:+3 | Ref:+4 | Will:+2 | Init:+2 | Perc: +4| Sense Motive:+0

sense motive: 1d20 ⇒ 13

"This mess shouldn't be too bad to clean up after all."

"Let's move him to a safer room like he asked, and get this over with. Hell, maybe if he is good, we'll even help him back to town alive."


Human Oracle 1, Ranger 1 | HP: 20 | AC:18 | T:12 | FF:16 | CMD: 16 | Fort:+3 | Ref:+4 | Will:+2 | Init:+2 | Perc: +4| Sense Motive:+0

"How many men do you have down there?"

perception: 1d20 + 4 ⇒ (14) + 4 = 18
sense motive: 1d20 ⇒ 19


Human Oracle 1, Ranger 1 | HP: 20 | AC:18 | T:12 | FF:16 | CMD: 16 | Fort:+3 | Ref:+4 | Will:+2 | Init:+2 | Perc: +4| Sense Motive:+0

Actually its just been me and the GM posting for the last week... I didn't post this weekend so others could chime in.


Human Oracle 1, Ranger 1 | HP: 20 | AC:18 | T:12 | FF:16 | CMD: 16 | Fort:+3 | Ref:+4 | Will:+2 | Init:+2 | Perc: +4| Sense Motive:+0

engineering + technologist: 1d20 + 6 ⇒ (8) + 6 = 14 fml

Tomin will ready an action to attack anything that comes through the door.


Human Oracle 1, Ranger 1 | HP: 20 | AC:18 | T:12 | FF:16 | CMD: 16 | Fort:+3 | Ref:+4 | Will:+2 | Init:+2 | Perc: +4| Sense Motive:+0

perception: 1d20 + 4 ⇒ (17) + 4 = 21

"Something is coming."

Tomin then points to the wobbling door and moves towards it, sword drawn.


Human Oracle 1, Ranger 1 | HP: 20 | AC:18 | T:12 | FF:16 | CMD: 16 | Fort:+3 | Ref:+4 | Will:+2 | Init:+2 | Perc: +4| Sense Motive:+0

"I just knocked him out anyway. I figure we'd rather not take any chances."


Human Oracle 1, Ranger 1 | HP: 20 | AC:18 | T:12 | FF:16 | CMD: 16 | Fort:+3 | Ref:+4 | Will:+2 | Init:+2 | Perc: +4| Sense Motive:+0

"It's safe, come on in.

He will then pull out rope and tie up the man.


Human Oracle 1, Ranger 1 | HP: 20 | AC:18 | T:12 | FF:16 | CMD: 16 | Fort:+3 | Ref:+4 | Will:+2 | Init:+2 | Perc: +4| Sense Motive:+0

fort: 1d20 + 3 ⇒ (12) + 3 = 15

Tomin will swing again.

attack: 1d20 + 5 - 4 ⇒ (12) + 5 - 4 = 13
damage: 2d4 + 4 ⇒ (2, 4) + 4 = 10


Human Oracle 1, Ranger 1 | HP: 20 | AC:18 | T:12 | FF:16 | CMD: 16 | Fort:+3 | Ref:+4 | Will:+2 | Init:+2 | Perc: +4| Sense Motive:+0

Tomin will move up behind the man and attempt to smack him with the flat of his blade.

attack: 1d20 + 5 - 4 ⇒ (20) + 5 - 4 = 21
confirmation: 1d20 + 5 - 4 ⇒ (8) + 5 - 4 = 9
damage: 2d4 + 4 ⇒ (4, 3) + 4 = 11
bonus damage: 2d4 + 4 ⇒ (2, 1) + 4 = 7


Human Oracle 1, Ranger 1 | HP: 20 | AC:18 | T:12 | FF:16 | CMD: 16 | Fort:+3 | Ref:+4 | Will:+2 | Init:+2 | Perc: +4| Sense Motive:+0

Tomin takes a stealthy step back from the edge and whispers to Alynthar.

"Yellow jumpsuit, friend or foe?"

stealth: 1d20 + 6 ⇒ (14) + 6 = 20


Human Oracle 1, Ranger 1 | HP: 20 | AC:18 | T:12 | FF:16 | CMD: 16 | Fort:+3 | Ref:+4 | Will:+2 | Init:+2 | Perc: +4| Sense Motive:+0

Tomin is happy to take point. He will walk with his sword drawn, and unless otherwise noted he will be taking a constant 10 perception (total 14)


Human Oracle 1, Ranger 1 | HP: 20 | AC:18 | T:12 | FF:16 | CMD: 16 | Fort:+3 | Ref:+4 | Will:+2 | Init:+2 | Perc: +4| Sense Motive:+0

Which map are we using? Is it this one? If so, where are we? I just reread through the last 3 pages of gameplay and didn't see anything else.


Human Oracle 1, Ranger 1 | HP: 20 | AC:18 | T:12 | FF:16 | CMD: 16 | Fort:+3 | Ref:+4 | Will:+2 | Init:+2 | Perc: +4| Sense Motive:+0

"When in doubt, go left."


Human Oracle 1, Ranger 1 | HP: 20 | AC:18 | T:12 | FF:16 | CMD: 16 | Fort:+3 | Ref:+4 | Will:+2 | Init:+2 | Perc: +4| Sense Motive:+0

"Agreed. Let's get this show on the road."


Human Oracle 1, Ranger 1 | HP: 20 | AC:18 | T:12 | FF:16 | CMD: 16 | Fort:+3 | Ref:+4 | Will:+2 | Init:+2 | Perc: +4| Sense Motive:+0

I'm still here. Tomin is ready to move on.


Human Oracle 1, Ranger 1 | HP: 20 | AC:18 | T:12 | FF:16 | CMD: 16 | Fort:+3 | Ref:+4 | Will:+2 | Init:+2 | Perc: +4| Sense Motive:+0

I'm leaving to go camping for this, Canadian, long weekend. I'll be MIA from Friday until Tuesday morning. Feel free to bot me, or have others speak on my behalf.


Human Oracle 1, Ranger 1 | HP: 20 | AC:18 | T:12 | FF:16 | CMD: 16 | Fort:+3 | Ref:+4 | Will:+2 | Init:+2 | Perc: +4| Sense Motive:+0

"Zombies, aliens, machines and death. Sounds like fun. When do we start?"

Tomin grabs his sword and whetstone and begins sharpening.


Human Oracle 1, Ranger 1 | HP: 20 | AC:18 | T:12 | FF:16 | CMD: 16 | Fort:+3 | Ref:+4 | Will:+2 | Init:+2 | Perc: +4| Sense Motive:+0

Tomin looks to the rest of the party.

"I'm not sure he is telling the truth, but even if he is not, we should probably check this underground forest out."


Human Oracle 1, Ranger 1 | HP: 20 | AC:18 | T:12 | FF:16 | CMD: 16 | Fort:+3 | Ref:+4 | Will:+2 | Init:+2 | Perc: +4| Sense Motive:+0

Tomin will tie up the man with hoses and medical tape, including his mouth. Several wraps will be used. (The goal is to make it as difficult as rope,if not harder, to break free from.)


Human Oracle 1, Ranger 1 | HP: 20 | AC:18 | T:12 | FF:16 | CMD: 16 | Fort:+3 | Ref:+4 | Will:+2 | Init:+2 | Perc: +4| Sense Motive:+0

Tomin will grab the keys, pistol, silverdisks, batteries, walkie talkie and zipstick. From there he will drag the body 1 square north (J2) to get the next group farther into the room. He will then return to his ambush location.


Human Oracle 1, Ranger 1 | HP: 20 | AC:18 | T:12 | FF:16 | CMD: 16 | Fort:+3 | Ref:+4 | Will:+2 | Init:+2 | Perc: +4| Sense Motive:+0

Tomin will look for valuables on the man.

perception: 1d20 + 4 ⇒ (18) + 4 = 22


Human Oracle 1, Ranger 1 | HP: 20 | AC:18 | T:12 | FF:16 | CMD: 16 | Fort:+3 | Ref:+4 | Will:+2 | Init:+2 | Perc: +4| Sense Motive:+0

poke


Human Oracle 1, Ranger 1 | HP: 20 | AC:18 | T:12 | FF:16 | CMD: 16 | Fort:+3 | Ref:+4 | Will:+2 | Init:+2 | Perc: +4| Sense Motive:+0

Tomin should also still have light on his sword.

(on his turn)
Tomin will swing at the man again with the flat of his blade.
attack: 1d20 + 5 - 4 ⇒ (17) + 5 - 4 = 18
damage: 2d4 + 4 ⇒ (2, 2) + 4 = 8


Human Oracle 1, Ranger 1 | HP: 20 | AC:18 | T:12 | FF:16 | CMD: 16 | Fort:+3 | Ref:+4 | Will:+2 | Init:+2 | Perc: +4| Sense Motive:+0

Sorry for slow response, my wifi was flaky this weekend.

Tomin would try to knock out the man with the flat of his blade.

attack: 1d20 + 5 - 4 ⇒ (2) + 5 - 4 = 3
Damn, so much for that plan.


Human Oracle 1, Ranger 1 | HP: 20 | AC:18 | T:12 | FF:16 | CMD: 16 | Fort:+3 | Ref:+4 | Will:+2 | Init:+2 | Perc: +4| Sense Motive:+0

Tomin puts his hand to his mouth in a gesture of "stay quiet."

He then sneaks over to K3 and waits, Falchion drawn.

stealth: 1d20 + 6 ⇒ (19) + 6 = 25


Human Oracle 1, Ranger 1 | HP: 20 | AC:18 | T:12 | FF:16 | CMD: 16 | Fort:+3 | Ref:+4 | Will:+2 | Init:+2 | Perc: +4| Sense Motive:+0

In addition to Zazz's dancing lights, Tomin will cast light on his sword.


Human Oracle 1, Ranger 1 | HP: 20 | AC:18 | T:12 | FF:16 | CMD: 16 | Fort:+3 | Ref:+4 | Will:+2 | Init:+2 | Perc: +4| Sense Motive:+0

Tomin joins Tamas in the "stand and wait to stab things when they pop out" group.

-Posted with Wayfinder


Human Oracle 1, Ranger 1 | HP: 20 | AC:18 | T:12 | FF:16 | CMD: 16 | Fort:+3 | Ref:+4 | Will:+2 | Init:+2 | Perc: +4| Sense Motive:+0

"I can help with that."

Tomin will cast create water on the area. He will keep casting every round until the area is flooded.


Human Oracle 1, Ranger 1 | HP: 20 | AC:18 | T:12 | FF:16 | CMD: 16 | Fort:+3 | Ref:+4 | Will:+2 | Init:+2 | Perc: +4| Sense Motive:+0

Tomin sits with Timney and takes a chunk of bird.

"He was good, but not THAT good."


Human Oracle 1, Ranger 1 | HP: 20 | AC:18 | T:12 | FF:16 | CMD: 16 | Fort:+3 | Ref:+4 | Will:+2 | Init:+2 | Perc: +4| Sense Motive:+0

kn engineering: 1d20 + 6 ⇒ (11) + 6 = 17

Tomin will keep is take 10 perception of 14 from earlier.

"This looks like communications equipment. Amber light shows there is some power, but likely not functioning properly. It also has control panels and a card reader. Maybe we can find some control cards laying around."


Human Oracle 1, Ranger 1 | HP: 20 | AC:18 | T:12 | FF:16 | CMD: 16 | Fort:+3 | Ref:+4 | Will:+2 | Init:+2 | Perc: +4| Sense Motive:+0

"Let's check out this boss shack, the rats were talking about."

I'm not sure where that is in the map, so please move Tomin in that direction


Human Oracle 1, Ranger 1 | HP: 20 | AC:18 | T:12 | FF:16 | CMD: 16 | Fort:+3 | Ref:+4 | Will:+2 | Init:+2 | Perc: +4| Sense Motive:+0

I'm back! Had a great time in Germany. Time for pathfinder binge!

"Here Timney, I'll make you a fire. Ta'mas, keep an eye out for now, we can do a perimeter search in a few minutes."

Tomin will then gather a pile of wood (at O11) and ignite it with the spark spell.

After taking a few moments to warm himself by the fire and catch his breath after battle...

"Alright, let's go. We should see what else is hiding in this pile of rubble."

He will take 10 on perception. Result: 14. He is looking for both threat and salvage.


Human Oracle 1, Ranger 1 | HP: 20 | AC:18 | T:12 | FF:16 | CMD: 16 | Fort:+3 | Ref:+4 | Will:+2 | Init:+2 | Perc: +4| Sense Motive:+0

I'm having a hard time with maps on mobile, so I am posting from descriptions. If I flub something, I apologize.

Tomin will make another swing at the ratkin.

attack: 1d20 + 5 ⇒ (20) + 5 = 25

damage: 2d4 + 4 ⇒ (1, 1) + 4 = 6
crit damage: 2d4 + 4 ⇒ (1, 2) + 4 = 7

confirmation: 1d20 + 5 ⇒ (16) + 5 = 21


Human Oracle 1, Ranger 1 | HP: 20 | AC:18 | T:12 | FF:16 | CMD: 16 | Fort:+3 | Ref:+4 | Will:+2 | Init:+2 | Perc: +4| Sense Motive:+0

Sorry for the delay. I have been traveling and will be until April 4th. I should have internet, but if I lag behind, please gmpc me.

-Posted with Wayfinder


Human Oracle 1, Ranger 1 | HP: 20 | AC:18 | T:12 | FF:16 | CMD: 16 | Fort:+3 | Ref:+4 | Will:+2 | Init:+2 | Perc: +4| Sense Motive:+0

Tomin continues flanking around, using the cover to Z6. (40ft movement speed)


Human Oracle 1, Ranger 1 | HP: 20 | AC:18 | T:12 | FF:16 | CMD: 16 | Fort:+3 | Ref:+4 | Will:+2 | Init:+2 | Perc: +4| Sense Motive:+0

Tomin whispers to Ta'Mas.

"Maybe I can get behind them."

Then, will double move to HH13, attempting to flank.


Human Oracle 1, Ranger 1 | HP: 20 | AC:18 | T:12 | FF:16 | CMD: 16 | Fort:+3 | Ref:+4 | Will:+2 | Init:+2 | Perc: +4| Sense Motive:+0

Tomin will ride up to Y26 or so, dismount the horse and attempt to lash it to the junk.


Human Oracle 1, Ranger 1 | HP: 20 | AC:18 | T:12 | FF:16 | CMD: 16 | Fort:+3 | Ref:+4 | Will:+2 | Init:+2 | Perc: +4| Sense Motive:+0

"We've come this far, let's go say Hi."

Tomin will ride up to the well dressed man.

As he gets close:
"Hello there."

diplomacy: 1d20 + 6 ⇒ (20) + 6 = 26


Human Oracle 1, Ranger 1 | HP: 20 | AC:18 | T:12 | FF:16 | CMD: 16 | Fort:+3 | Ref:+4 | Will:+2 | Init:+2 | Perc: +4| Sense Motive:+0

"Be on your guard, there is someone ahead. He does not seem to have spotted us. Looks like the wagon went north, but the tracks kept going. Strange."

Tomin will cast guidance on himself as he says this.


Human Oracle 1, Ranger 1 | HP: 20 | AC:18 | T:12 | FF:16 | CMD: 16 | Fort:+3 | Ref:+4 | Will:+2 | Init:+2 | Perc: +4| Sense Motive:+0

Tomin will keep an eye on the trail.

survival: 1d20 + 4 ⇒ (18) + 4 = 22


Human Oracle 1, Ranger 1 | HP: 20 | AC:18 | T:12 | FF:16 | CMD: 16 | Fort:+3 | Ref:+4 | Will:+2 | Init:+2 | Perc: +4| Sense Motive:+0

If you would like. You may call me Tomin the First, or Tomin the Best, Or Tomin the Awesome in order to avoid confusion.


Tomin can heal as needed. I think we can make do.

-Posted with Wayfinder

1 to 50 of 83 << first < prev | 1 | 2 | next > last >>