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Tomas de Balincour's page
145 posts. Alias of Ira kroll.
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Rogue Assassin Dandy Swashbuckler 15 | AC 35 | HP 128 | Perc/Init +25 | Decep 30 | Acro 28 | Thiev 27 | Dipl, Perf 26 | Society +25 | Athl 24 | Intim, Stealth 22 | Crafting, Games Lore, Gossip Lore, Occult 21 | Medicine, Nature, Survival 19 | ◆ ◇ ↺
Reflex save: 1d20 + 29 ⇒ (13) + 29 = 42
◆1 Attempt to escape grapple: 1d20 + 28 ⇒ (16) + 28 = 44
If that succeeds
◆2 then move in the direction of the red line.
◆3 Strike Torvald: 1d20 + 28 - 5 ⇒ (7) + 28 - 5 = 30
Weapon damage: 3d6 + 9 ⇒ (3, 1, 1) + 9 = 14
Sneak Attack Damage: 3d6 ⇒ (5, 5, 1) = 11
Else, if the escape did not succeed.
◆◆2&3 Assassinate Torvald at a distance: 1d20 + 28 - 5 - 2 ⇒ (12) + 28 - 5 - 2 = 33
Weapon damage: 3d6 + 9 ⇒ (2, 2, 1) + 9 = 14
Sneak Attack Damage: 3d6 ⇒ (4, 2, 3) = 9
Assassinate Damage: 5d6 ⇒ (1, 2, 5, 5, 2) = 15 Precision with a Basic Fort save. If Crit fail, then he dies.
◇ If either strike hits: Double Debilitation & Debilitating Strike: -10 speed and Enfeebled 1 and Wounding 1d6
Persistent Poison - Resistance: 1d6 - 7 ⇒ (3) - 7 = -4
Recovery: 1d20 ⇒ 1
Rogue Assassin Dandy Swashbuckler 15 | AC 35 | HP 128 | Perc/Init +25 | Decep 30 | Acro 28 | Thiev 27 | Dipl, Perf 26 | Society +25 | Athl 24 | Intim, Stealth 22 | Crafting, Games Lore, Gossip Lore, Occult 21 | Medicine, Nature, Survival 19 | ◆ ◇ ↺
* Attempt to use Acrobatics to defeat the grapple: 1d20 + 28 ⇒ (5) + 28 = 33
** Manipulate action to draw up the hood of my cloak: 1d20 ⇒ 6. Effect: Rank 4 Invisibility
Reflex save: 1d20 + 29 ⇒ (6) + 29 = 35
Persistent Poison damage and Recovery: 1d6 ⇒ 41d20 ⇒ 16 less 7 poison damage, since I have Poison Resistance 7
Rogue Assassin Dandy Swashbuckler 15 | AC 35 | HP 128 | Perc/Init +25 | Decep 30 | Acro 28 | Thiev 27 | Dipl, Perf 26 | Society +25 | Athl 24 | Intim, Stealth 22 | Crafting, Games Lore, Gossip Lore, Occult 21 | Medicine, Nature, Survival 19 | ◆ ◇ ↺
Mark for Death. (all three actions)
Rogue Assassin Dandy Swashbuckler 15 | AC 35 | HP 128 | Perc/Init +25 | Decep 30 | Acro 28 | Thiev 27 | Dipl, Perf 26 | Society +25 | Athl 24 | Intim, Stealth 22 | Crafting, Games Lore, Gossip Lore, Occult 21 | Medicine, Nature, Survival 19 | ◆ ◇ ↺
"We're on official business. This is a test. We've got some similarities to the potential fugitives, and we are testing who can spot them. Let me have your name. I'll record it, and you will be suitably rewarded."
Deception: 1d20 + 30 ⇒ (3) + 30 = 33
If I still have a hero point, then I'll let you roll it...
Rogue Assassin Dandy Swashbuckler 15 | AC 35 | HP 128 | Perc/Init +25 | Decep 30 | Acro 28 | Thiev 27 | Dipl, Perf 26 | Society +25 | Athl 24 | Intim, Stealth 22 | Crafting, Games Lore, Gossip Lore, Occult 21 | Medicine, Nature, Survival 19 | ◆ ◇ ↺
Deception: 1d20 + 30 ⇒ (6) + 30 = 36
Perception: 1d20 + 25 ⇒ (1) + 25 = 26
Rogue Assassin Dandy Swashbuckler 15 | AC 35 | HP 128 | Perc/Init +25 | Decep 30 | Acro 28 | Thiev 27 | Dipl, Perf 26 | Society +25 | Athl 24 | Intim, Stealth 22 | Crafting, Games Lore, Gossip Lore, Occult 21 | Medicine, Nature, Survival 19 | ◆ ◇ ↺
Because of the feat Lie to Me, they would have to make a Deception 40 to fool me.
"To reiterate what Sassara said, you know how they treat failures. They won't even bother to put a bounty on you. They'll just have you assassinated. We, on the other hand, are perfectly willing to let you have you lives in your own hands. All you need to do is to tell us what the plans are, and the name of the person pushing our unfair punishment."
Deception: 1d20 + 30 ⇒ (11) + 30 = 41
Rogue Assassin Dandy Swashbuckler 15 | AC 35 | HP 128 | Perc/Init +25 | Decep 30 | Acro 28 | Thiev 27 | Dipl, Perf 26 | Society +25 | Athl 24 | Intim, Stealth 22 | Crafting, Games Lore, Gossip Lore, Occult 21 | Medicine, Nature, Survival 19 | ◆ ◇ ↺
"We have no beef with you. Let's sit down and talk this through. I hope you won't mind if we confiscate your weaponry."
Confiscating their weaponry is a Shameless Request. My Diplomacy is +26
Rogue Assassin Dandy Swashbuckler 15 | AC 35 | HP 128 | Perc/Init +25 | Decep 30 | Acro 28 | Thiev 27 | Dipl, Perf 26 | Society +25 | Athl 24 | Intim, Stealth 22 | Crafting, Games Lore, Gossip Lore, Occult 21 | Medicine, Nature, Survival 19 | ◆ ◇ ↺
* Strike Zaiho: 1d20 + 28 ⇒ (18) + 28 = 46
Damage: 3d6 + 9 ⇒ (4, 4, 5) + 9 = 22
Sneak Attack damage: 3d6 ⇒ (6, 5, 3) = 14
* Strike Zaiho: 1d20 + 28 - 5 ⇒ (7) + 28 - 5 = 30
Damage: 3d6 + 9 ⇒ (6, 6, 3) + 9 = 24
Sneak Attack damage: 3d6 ⇒ (2, 4, 3) = 9
* Stride stealthily Stealth, if necessary: 1d20 + 22 ⇒ (2) + 22 = 24
3 Persistent fire: 1d20 ⇒ 9
7 more rounds of invisibility
Rogue Assassin Dandy Swashbuckler 15 | AC 35 | HP 128 | Perc/Init +25 | Decep 30 | Acro 28 | Thiev 27 | Dipl, Perf 26 | Society +25 | Athl 24 | Intim, Stealth 22 | Crafting, Games Lore, Gossip Lore, Occult 21 | Medicine, Nature, Survival 19 | ◆ ◇ ↺
Rogue Assassin Dandy Swashbuckler 15 | AC 35 | HP 128 | Perc/Init +25 | Decep 30 | Acro 28 | Thiev 27 | Dipl, Perf 26 | Society +25 | Athl 24 | Intim, Stealth 22 | Crafting, Games Lore, Gossip Lore, Occult 21 | Medicine, Nature, Survival 19 | ◆ ◇ ↺
Not really. I didn't design Tomas as a fighter, but, more as an infiltrator.
Rogue Assassin Dandy Swashbuckler 15 | AC 35 | HP 128 | Perc/Init +25 | Decep 30 | Acro 28 | Thiev 27 | Dipl, Perf 26 | Society +25 | Athl 24 | Intim, Stealth 22 | Crafting, Games Lore, Gossip Lore, Occult 21 | Medicine, Nature, Survival 19 | ◆ ◇ ↺
* Strike Zaiho: 1d20 + 28 ⇒ (5) + 28 = 33
Damage: 3d6 + 9 ⇒ (4, 3, 1) + 9 = 17
Sneak Attack damage: 3d6 ⇒ (3, 3, 1) = 7
* Strike Zaiho: 1d20 + 28 - 5 ⇒ (12) + 28 - 5 = 35
Damage: 3d6 + 9 ⇒ (5, 6, 1) + 9 = 21
Sneak Attack damage: 3d6 ⇒ (4, 5, 3) = 12
* Strike Zaiho: 1d20 + 28 - 10 ⇒ (7) + 28 - 10 = 25
Damage: 3d6 + 9 ⇒ (5, 5, 4) + 9 = 23
Sneak Attack damage: 3d6 ⇒ (6, 5, 1) = 12
Rogue Assassin Dandy Swashbuckler 15 | AC 35 | HP 128 | Perc/Init +25 | Decep 30 | Acro 28 | Thiev 27 | Dipl, Perf 26 | Society +25 | Athl 24 | Intim, Stealth 22 | Crafting, Games Lore, Gossip Lore, Occult 21 | Medicine, Nature, Survival 19 | ◆ ◇ ↺
"How dare you question me! Nobody expects the inquisition!"
* Brandishing draw and Strike Zaiho: 1d20 + 28 ⇒ (16) + 28 = 44
Damage: 3d6 + 9 ⇒ (2, 5, 1) + 9 = 17
Sneak Attack damage: 3d6 ⇒ (5, 1, 6) = 12
Debilitation = Enfeebled 1
If Critical, then 1d6+3 Persistent Bleed
Wounding = 1d6 Persistent Bleed
** Activate Jaathoom's Scarf == 4th rank Invisibility.
Rogue Assassin Dandy Swashbuckler 15 | AC 35 | HP 128 | Perc/Init +25 | Decep 30 | Acro 28 | Thiev 27 | Dipl, Perf 26 | Society +25 | Athl 24 | Intim, Stealth 22 | Crafting, Games Lore, Gossip Lore, Occult 21 | Medicine, Nature, Survival 19 | ◆ ◇ ↺
I will be away until Wednesday.
Rogue Assassin Dandy Swashbuckler 15 | AC 35 | HP 128 | Perc/Init +25 | Decep 30 | Acro 28 | Thiev 27 | Dipl, Perf 26 | Society +25 | Athl 24 | Intim, Stealth 22 | Crafting, Games Lore, Gossip Lore, Occult 21 | Medicine, Nature, Survival 19 | ◆ ◇ ↺
Tomas will use a single action to don a disguise as what passes for the enforcement arm of the Red Mantis. (Perhaps even as Inquisitors of Achaekek.)Deception is +30
"Calm yourselves, brethren. Mantis Vernai have us on the case. You two." Tomas points at the Riot Twins. "The Twins. Now you've gone and done it. We were stalking them. Stand down! Now!"
Rogue Assassin Dandy Swashbuckler 15 | AC 35 | HP 128 | Perc/Init +25 | Decep 30 | Acro 28 | Thiev 27 | Dipl, Perf 26 | Society +25 | Athl 24 | Intim, Stealth 22 | Crafting, Games Lore, Gossip Lore, Occult 21 | Medicine, Nature, Survival 19 | ◆ ◇ ↺
Deception: 1d20 + 30 ⇒ (4) + 30 = 34
.
Rogue Assassin Dandy Swashbuckler 15 | AC 35 | HP 128 | Perc/Init +25 | Decep 30 | Acro 28 | Thiev 27 | Dipl, Perf 26 | Society +25 | Athl 24 | Intim, Stealth 22 | Crafting, Games Lore, Gossip Lore, Occult 21 | Medicine, Nature, Survival 19 | ◆ ◇ ↺
Deception: 1d20 + 30 ⇒ (12) + 30 = 42
Rogue Assassin Dandy Swashbuckler 15 | AC 35 | HP 128 | Perc/Init +25 | Decep 30 | Acro 28 | Thiev 27 | Dipl, Perf 26 | Society +25 | Athl 24 | Intim, Stealth 22 | Crafting, Games Lore, Gossip Lore, Occult 21 | Medicine, Nature, Survival 19 | ◆ ◇ ↺
Tomas strolls in, like the noble that he is. Asking to be seated at the best table and brought the best tea service.
Rogue Assassin Dandy Swashbuckler 15 | AC 35 | HP 128 | Perc/Init +25 | Decep 30 | Acro 28 | Thiev 27 | Dipl, Perf 26 | Society +25 | Athl 24 | Intim, Stealth 22 | Crafting, Games Lore, Gossip Lore, Occult 21 | Medicine, Nature, Survival 19 | ◆ ◇ ↺
"I'd love to have a cup of tea."
Rogue Assassin Dandy Swashbuckler 15 | AC 35 | HP 128 | Perc/Init +25 | Decep 30 | Acro 28 | Thiev 27 | Dipl, Perf 26 | Society +25 | Athl 24 | Intim, Stealth 22 | Crafting, Games Lore, Gossip Lore, Occult 21 | Medicine, Nature, Survival 19 | ◆ ◇ ↺
Society: 1d20 + 25 ⇒ (5) + 25 = 30
Tomas is Legendary in Deception, so disguises shouldn't be a problem.
Can Tomas use his Deception to try to get everyone to avoid the 100 gp Main Gate tax?
Rogue Assassin Dandy Swashbuckler 15 | AC 35 | HP 128 | Perc/Init +25 | Decep 30 | Acro 28 | Thiev 27 | Dipl, Perf 26 | Society +25 | Athl 24 | Intim, Stealth 22 | Crafting, Games Lore, Gossip Lore, Occult 21 | Medicine, Nature, Survival 19 | ◆ ◇ ↺
Tomas steps forward, "We are completely innocent of anything that would have made us anathema. It is but the machinations of those who would soil the name of all of us."
Every lie contains bits of truth...
Deception: 1d20 + 30 ⇒ (14) + 30 = 44
Rogue Assassin Dandy Swashbuckler 15 | AC 35 | HP 128 | Perc/Init +25 | Decep 30 | Acro 28 | Thiev 27 | Dipl, Perf 26 | Society +25 | Athl 24 | Intim, Stealth 22 | Crafting, Games Lore, Gossip Lore, Occult 21 | Medicine, Nature, Survival 19 | ◆ ◇ ↺
"Mantis Keeper?? Can we trust this. It could be a trap."
Gossip Lore is +21. Any chance I've heard some gossip about the Mantis Keeper?
Rogue Assassin Dandy Swashbuckler 15 | AC 35 | HP 128 | Perc/Init +25 | Decep 30 | Acro 28 | Thiev 27 | Dipl, Perf 26 | Society +25 | Athl 24 | Intim, Stealth 22 | Crafting, Games Lore, Gossip Lore, Occult 21 | Medicine, Nature, Survival 19 | ◆ ◇ ↺
Maybe we should buy some antidotes.
I already have Resistance to Poison 7 and am +1 vs poisons.
Rogue Assassin Dandy Swashbuckler 15 | AC 35 | HP 128 | Perc/Init +25 | Decep 30 | Acro 28 | Thiev 27 | Dipl, Perf 26 | Society +25 | Athl 24 | Intim, Stealth 22 | Crafting, Games Lore, Gossip Lore, Occult 21 | Medicine, Nature, Survival 19 | ◆ ◇ ↺
Stealth: 1d20 + 22 ⇒ (18) + 22 = 40
Rogue Assassin Dandy Swashbuckler 15 | AC 35 | HP 128 | Perc/Init +25 | Decep 30 | Acro 28 | Thiev 27 | Dipl, Perf 26 | Society +25 | Athl 24 | Intim, Stealth 22 | Crafting, Games Lore, Gossip Lore, Occult 21 | Medicine, Nature, Survival 19 | ◆ ◇ ↺
Deception to fake corpses: 1d20 + 30 ⇒ (14) + 30 = 44
Please add/subtract based upon whether we have appropriate remains and use of Elite Disguise Kit
Rogue Assassin Dandy Swashbuckler 15 | AC 35 | HP 128 | Perc/Init +25 | Decep 30 | Acro 28 | Thiev 27 | Dipl, Perf 26 | Society +25 | Athl 24 | Intim, Stealth 22 | Crafting, Games Lore, Gossip Lore, Occult 21 | Medicine, Nature, Survival 19 | ◆ ◇ ↺
"We can fake our deaths. It should just require some conveniently dead bodies. I'm pretty sure I can 'doctor' them up to pass for us."
Rogue Assassin Dandy Swashbuckler 15 | AC 35 | HP 128 | Perc/Init +25 | Decep 30 | Acro 28 | Thiev 27 | Dipl, Perf 26 | Society +25 | Athl 24 | Intim, Stealth 22 | Crafting, Games Lore, Gossip Lore, Occult 21 | Medicine, Nature, Survival 19 | ◆ ◇ ↺
"Jax. I'd be perfectly willing to portray a mage with a familiar. Or, even the eidolon to your summoner. You could certainly ride on my shoulder. It would slow me down a little, but, if I'm going to disguise everyone, what's one more lie to tell to the curious?"
Rogue Assassin Dandy Swashbuckler 15 | AC 35 | HP 128 | Perc/Init +25 | Decep 30 | Acro 28 | Thiev 27 | Dipl, Perf 26 | Society +25 | Athl 24 | Intim, Stealth 22 | Crafting, Games Lore, Gossip Lore, Occult 21 | Medicine, Nature, Survival 19 | ◆ ◇ ↺
Yes, Tomas will take the Greater Striking rune spreadsheet updated
Tomas will also buy a Bring Me Near spyglass.
Rogue Assassin Dandy Swashbuckler 15 | AC 35 | HP 128 | Perc/Init +25 | Decep 30 | Acro 28 | Thiev 27 | Dipl, Perf 26 | Society +25 | Athl 24 | Intim, Stealth 22 | Crafting, Games Lore, Gossip Lore, Occult 21 | Medicine, Nature, Survival 19 | ◆ ◇ ↺
I've taken the Mask of the Mantis, and, I will be purchasing a Cloak of Illusions (Greater) for 1,750 gp
Rogue Assassin Dandy Swashbuckler 15 | AC 35 | HP 128 | Perc/Init +25 | Decep 30 | Acro 28 | Thiev 27 | Dipl, Perf 26 | Society +25 | Athl 24 | Intim, Stealth 22 | Crafting, Games Lore, Gossip Lore, Occult 21 | Medicine, Nature, Survival 19 | ◆ ◇ ↺
Agree about the Yurt and just taking the money.
Rogue Assassin Dandy Swashbuckler 15 | AC 35 | HP 128 | Perc/Init +25 | Decep 30 | Acro 28 | Thiev 27 | Dipl, Perf 26 | Society +25 | Athl 24 | Intim, Stealth 22 | Crafting, Games Lore, Gossip Lore, Occult 21 | Medicine, Nature, Survival 19 | ◆ ◇ ↺
Rogue Assassin Dandy Swashbuckler 15 | AC 35 | HP 128 | Perc/Init +25 | Decep 30 | Acro 28 | Thiev 27 | Dipl, Perf 26 | Society +25 | Athl 24 | Intim, Stealth 22 | Crafting, Games Lore, Gossip Lore, Occult 21 | Medicine, Nature, Survival 19 | ◆ ◇ ↺
RETCON prior action
1) Take Cover vs Kitsune
2) Javelin Attack (no -6 penalty)
3) Take Cover vs Kitsune Perception DC: 1d20 + 21 ⇒ (12) + 21 = 33
Rogue Assassin Dandy Swashbuckler 15 | AC 35 | HP 128 | Perc/Init +25 | Decep 30 | Acro 28 | Thiev 27 | Dipl, Perf 26 | Society +25 | Athl 24 | Intim, Stealth 22 | Crafting, Games Lore, Gossip Lore, Occult 21 | Medicine, Nature, Survival 19 | ◆ ◇ ↺
◆ Take Cover vs Orange Perception DC: 1d20 + 21 ⇒ (11) + 21 = 32
◆ Javelin Attack at 95 feet (-6 penalty): 1d20 + 27 - 6 ⇒ (1) + 27 - 6 = 22
◆ Stride 35 feet closer
Rogue Assassin Dandy Swashbuckler 15 | AC 35 | HP 128 | Perc/Init +25 | Decep 30 | Acro 28 | Thiev 27 | Dipl, Perf 26 | Society +25 | Athl 24 | Intim, Stealth 22 | Crafting, Games Lore, Gossip Lore, Occult 21 | Medicine, Nature, Survival 19 | ◆ ◇ ↺
Instead of throwing the javelin (at a -6), I will Mark Orange for Death. This makes me not hidden, most likely.
Rogue Assassin Dandy Swashbuckler 15 | AC 35 | HP 128 | Perc/Init +25 | Decep 30 | Acro 28 | Thiev 27 | Dipl, Perf 26 | Society +25 | Athl 24 | Intim, Stealth 22 | Crafting, Games Lore, Gossip Lore, Occult 21 | Medicine, Nature, Survival 19 | ◆ ◇ ↺
Here's hoping I succeeded on the Hide check at the end of the previous round...
◆ Javelin strike on Orange: 1d20 + 27 ⇒ (17) + 27 = 44
Damage: 2d6 + 5 ⇒ (3, 6) + 5 = 14
Sneak attack, if Orange is Off Guard: 3d6 ⇒ (5, 4, 4) = 13
◇ Debilitation: -10 to speed
◆ Attempt to hide. Secret Stealth +21 vs Perception DC
◆ Javelin strike on Orange: 1d20 + 27 - 5 ⇒ (17) + 27 - 5 = 39
Damage: 2d6 + 5 ⇒ (6, 1) + 5 = 12
Sneak attack, if Orange is Off Guard: 3d6 ⇒ (2, 1, 5) = 8
Rogue Assassin Dandy Swashbuckler 15 | AC 35 | HP 128 | Perc/Init +25 | Decep 30 | Acro 28 | Thiev 27 | Dipl, Perf 26 | Society +25 | Athl 24 | Intim, Stealth 22 | Crafting, Games Lore, Gossip Lore, Occult 21 | Medicine, Nature, Survival 19 | ◆ ◇ ↺
◆ Attempt to hide. Secret Stealth +21 vs Perception DC
◆ Javelin strike on Orange: 1d20 + 27 ⇒ (14) + 27 = 41
Concealed: 1d20 ⇒ 10
Damage: 2d6 + 5 ⇒ (4, 6) + 5 = 15
Sneak attack, if Orange is Off Guard: 3d6 ⇒ (5, 2, 4) = 11
◇ Debilitation: -10 to speed
◆ Attempt to hide. Secret Stealth +21 vs Perception DC
Rogue Assassin Dandy Swashbuckler 15 | AC 35 | HP 128 | Perc/Init +25 | Decep 30 | Acro 28 | Thiev 27 | Dipl, Perf 26 | Society +25 | Athl 24 | Intim, Stealth 22 | Crafting, Games Lore, Gossip Lore, Occult 21 | Medicine, Nature, Survival 19 | ◆ ◇ ↺
◆ Brandishing Draw, Javelin, w/distance at Red: 1d20 + 27 - 2 ⇒ (19) + 27 - 2 = 44
Damage: 2d6 + 5 ⇒ (1, 6) + 5 = 12
Sneak Attack damage: 3d6 ⇒ (2, 3, 1) = 6
◇ Debilitating Strike: -10 to speed.
◆ Javelin, w/distance at Red (or if Red is down, at Blue: 1d20 + 27 - 2 - 5 ⇒ (12) + 27 - 2 - 5 = 32
Damage: 2d6 + 5 ⇒ (3, 3) + 5 = 11
Sneak Attack damage: 3d6 ⇒ (2, 5, 5) = 12
◆ Javelin, w/distance at Red (or if Red is down, at Blue: 1d20 + 27 - 2 - 10 ⇒ (2) + 27 - 2 - 10 = 17
Damage: 2d6 + 5 ⇒ (3, 3) + 5 = 11
Sneak Attack damage: 3d6 ⇒ (6, 3, 5) = 14
Rogue Assassin Dandy Swashbuckler 15 | AC 35 | HP 128 | Perc/Init +25 | Decep 30 | Acro 28 | Thiev 27 | Dipl, Perf 26 | Society +25 | Athl 24 | Intim, Stealth 22 | Crafting, Games Lore, Gossip Lore, Occult 21 | Medicine, Nature, Survival 19 | ◆ ◇ ↺
Tomas tries to think of who would want them killed. Well, who would want them killed recently.
Perhaps a Society check (+23) or a Gossip check (+19)
"I'm just not cut out for running. Let's assassinate the assassins!" he says, almost gleefully.
Rogue Assassin Dandy Swashbuckler 15 | AC 35 | HP 128 | Perc/Init +25 | Decep 30 | Acro 28 | Thiev 27 | Dipl, Perf 26 | Society +25 | Athl 24 | Intim, Stealth 22 | Crafting, Games Lore, Gossip Lore, Occult 21 | Medicine, Nature, Survival 19 | ◆ ◇ ↺
◆ Create a Diversion. Deception vs its Perception DC: 1d20 + 26 ⇒ (13) + 26 = 39
◆◆ Assassinate
Javelin: 1d20 + 27 ⇒ (12) + 27 = 39
Javelin damage: 2d6 + 5 ⇒ (4, 6) + 5 = 15
Sneak attack damage: 3d6 ⇒ (1, 6, 6) = 13
Assassinate Precision Damage (w/Basic Fort DC 33): 6d6 ⇒ (1, 6, 2, 2, 4, 5) = 20
Wounding is 1d6 persistent bleed.
◇ Debilitating strike: Enfeebled 1
◆ Haste attack
Javelin: 1d20 + 27 - 5 ⇒ (11) + 27 - 5 = 33
Javelin damage: 2d6 + 5 ⇒ (3, 4) + 5 = 12
Sneak attack damage: 3d6 ⇒ (3, 6, 4) = 13
Rogue Assassin Dandy Swashbuckler 15 | AC 35 | HP 128 | Perc/Init +25 | Decep 30 | Acro 28 | Thiev 27 | Dipl, Perf 26 | Society +25 | Athl 24 | Intim, Stealth 22 | Crafting, Games Lore, Gossip Lore, Occult 21 | Medicine, Nature, Survival 19 | ◆ ◇ ↺
Reflex save: 1d20 + 28 ⇒ (15) + 28 = 43
Noticing that invisibility isn't helping, Tomas will Take Cover.
Then attempt to hide: 1d20 + 21 ⇒ (10) + 21 = 31vs Perception DC
Then, throw the javelin: 1d20 + 27 ⇒ (16) + 27 = 43
Damage: 2d6 + 5 ⇒ (5, 5) + 5 = 15
Sneak attack damage: 3d6 + 2 ⇒ (4, 5, 4) + 2 = 15
Rogue Assassin Dandy Swashbuckler 15 | AC 35 | HP 128 | Perc/Init +25 | Decep 30 | Acro 28 | Thiev 27 | Dipl, Perf 26 | Society +25 | Athl 24 | Intim, Stealth 22 | Crafting, Games Lore, Gossip Lore, Occult 21 | Medicine, Nature, Survival 19 | ◆ ◇ ↺
I will be completely offline this Friday through Monday.
Rogue Assassin Dandy Swashbuckler 15 | AC 35 | HP 128 | Perc/Init +25 | Decep 30 | Acro 28 | Thiev 27 | Dipl, Perf 26 | Society +25 | Athl 24 | Intim, Stealth 22 | Crafting, Games Lore, Gossip Lore, Occult 21 | Medicine, Nature, Survival 19 | ◆ ◇ ↺
If you could see him, Tomas would look like this was a bad idea.
◆◆◆ Mark for Death.
Rogue Assassin Dandy Swashbuckler 15 | AC 35 | HP 128 | Perc/Init +25 | Decep 30 | Acro 28 | Thiev 27 | Dipl, Perf 26 | Society +25 | Athl 24 | Intim, Stealth 22 | Crafting, Games Lore, Gossip Lore, Occult 21 | Medicine, Nature, Survival 19 | ◆ ◇ ↺
Tomas will drink a potion of Invisibility.
Rogue Assassin Dandy Swashbuckler 15 | AC 35 | HP 128 | Perc/Init +25 | Decep 30 | Acro 28 | Thiev 27 | Dipl, Perf 26 | Society +25 | Athl 24 | Intim, Stealth 22 | Crafting, Games Lore, Gossip Lore, Occult 21 | Medicine, Nature, Survival 19 | ◆ ◇ ↺
Tomas backs away, getting his whip in hand. "It's bad enough we had to kill him a thousand times. Now, we got to deal with his spirit?"
Religion is the ONLY skill Tomas is NOT trained in. Oh, well...
Rogue Assassin Dandy Swashbuckler 15 | AC 35 | HP 128 | Perc/Init +25 | Decep 30 | Acro 28 | Thiev 27 | Dipl, Perf 26 | Society +25 | Athl 24 | Intim, Stealth 22 | Crafting, Games Lore, Gossip Lore, Occult 21 | Medicine, Nature, Survival 19 | ◆ ◇ ↺
Tomas puts away his Javelin, neatly coils his whip at his belt, takes out a silk handkerchief, and while dabbing at his forehead says, "Well. That took a lot. I suppose it is time to loot the body, get healed, and get out. Do we need proof of his death? Nothing like carrying around a head in a bag."
With that, Tomas will begin stripping Ordulf of any valuable he has.
Rogue Assassin Dandy Swashbuckler 15 | AC 35 | HP 128 | Perc/Init +25 | Decep 30 | Acro 28 | Thiev 27 | Dipl, Perf 26 | Society +25 | Athl 24 | Intim, Stealth 22 | Crafting, Games Lore, Gossip Lore, Occult 21 | Medicine, Nature, Survival 19 | ◆ ◇ ↺
◆◆ Cast Live Wire at Ordulf: 1d20 + 22 ⇒ (16) + 22 = 38for: 4d4 ⇒ (2, 4, 2, 3) = 11 slashingand: 4d4 ⇒ (2, 4, 4, 4) = 14 electricity damage. If I failed, he doesn't take the slashing. If I crit, he takes double damage and 4d4 persistent electricity damage.
◆ Quickdraw the Javelin at him: 1d20 + 27 - 5 ⇒ (6) + 27 - 5 = 28
◆ Haste attack with the Javelin: 1d20 + 27 - 10 ⇒ (18) + 27 - 10 = 35for: 2d6 + 5 ⇒ (4, 2) + 5 = 11 and 1d6 persistent bleed.
Rogue Assassin Dandy Swashbuckler 15 | AC 35 | HP 128 | Perc/Init +25 | Decep 30 | Acro 28 | Thiev 27 | Dipl, Perf 26 | Society +25 | Athl 24 | Intim, Stealth 22 | Crafting, Games Lore, Gossip Lore, Occult 21 | Medicine, Nature, Survival 19 | ◆ ◇ ↺
◆ Attempt to Trip: 1d20 + 22 + 2 ⇒ (20) + 22 + 2 = 44
Damage from The Harder they Fall: 1d6 ⇒ 1
Critical damage from The Harder they Fall: 3d6 ⇒ (4, 5, 6) = 15
◆ Strike: 1d20 + 27 - 5 ⇒ (16) + 27 - 5 = 38for: 1d4 + 5 + 3d6 ⇒ (3) + 5 + (4, 5, 4) = 21 damage and Enfeebled 1
◆ Twist the Knife: 3 Persistent bleed
◆ Haste Strike: 1d20 + 27 - 10 ⇒ (8) + 27 - 10 = 25for: 1d4 + 5 + 3d6 ⇒ (2) + 5 + (3, 6, 2) = 18 damage and Enfeebled 1
Rogue Assassin Dandy Swashbuckler 15 | AC 35 | HP 128 | Perc/Init +25 | Decep 30 | Acro 28 | Thiev 27 | Dipl, Perf 26 | Society +25 | Athl 24 | Intim, Stealth 22 | Crafting, Games Lore, Gossip Lore, Occult 21 | Medicine, Nature, Survival 19 | ◆ ◇ ↺
◆ Attempt to Trip: 1d20 + 22 + 2 ⇒ (12) + 22 + 2 = 36
Damage from The Harder they Fall: 1d6 ⇒ 6
◆
◆ Haste attack: 1d20 + 27 - 10 ⇒ (12) + 27 - 10 = 29
Damage, non-lethal with sneak attack damage: 1d4 + 5 + 3d6 ⇒ (2) + 5 + (1, 4, 2) = 14

Rogue Assassin Dandy Swashbuckler 15 | AC 35 | HP 128 | Perc/Init +25 | Decep 30 | Acro 28 | Thiev 27 | Dipl, Perf 26 | Society +25 | Athl 24 | Intim, Stealth 22 | Crafting, Games Lore, Gossip Lore, Occult 21 | Medicine, Nature, Survival 19 | ◆ ◇ ↺
GMAndrewW wrote: Tomas manoeuvres himself around Ordulf.
Tomas, its worth remembering that Skarn has Gang Up and therefore enemies are off guard when he threatens them.
Now that Skarn mentions it, Tomas will no longer arrange for flanking.
GMAndrewW wrote: Do you also do sneak damage?
I don't think so. The Trip action is not a 'Strike' per se, so doesn't seem to qualify. Of course, if you wish it, it shall be so <<grin>>.
"Stay down, dammit! You're so bad at fishing, you can't even take the bait!"
◆ Feint, Deception vs Perception: 1d20 + 27 ⇒ (9) + 27 = 36
◆ Trip attempt: 1d20 + 22 + 2 ⇒ (2) + 22 + 2 = 26
◆ Yet another Trip attempt: 1d20 + 22 + 2 - 5 ⇒ (16) + 22 + 2 - 5 = 35
◆ Haste attack: 1d20 + 27 - 10 ⇒ (19) + 27 - 10 = 36Damage: 1d4 + 5 + 3d6 ⇒ (1) + 5 + (2, 5, 1) = 14
Rogue Assassin Dandy Swashbuckler 15 | AC 35 | HP 128 | Perc/Init +25 | Decep 30 | Acro 28 | Thiev 27 | Dipl, Perf 26 | Society +25 | Athl 24 | Intim, Stealth 22 | Crafting, Games Lore, Gossip Lore, Occult 21 | Medicine, Nature, Survival 19 | ◆ ◇ ↺
◆ Tomas will stride (using Haste) around to flank Ordulf again.
◆ Attempt to Trip him (extra 2 from whip): 1d20 + 22 + 2 ⇒ (7) + 22 + 2 = 31
◆ Second attempt to Trip him (extra 2 from whip): 1d20 + 22 + 2 - 5 ⇒ (17) + 22 + 2 - 5 = 36
Damage from The Harder They Fall: 1d6 ⇒ 2
◆ Attack with whip: 1d20 + 27 - 10 ⇒ (19) + 27 - 10 = 36for: 1d4 + 5 + 3d6 ⇒ (4) + 5 + (4, 3, 3) = 19
◇ Debilitating Strike = Enfeebled 1
Rogue Assassin Dandy Swashbuckler 15 | AC 35 | HP 128 | Perc/Init +25 | Decep 30 | Acro 28 | Thiev 27 | Dipl, Perf 26 | Society +25 | Athl 24 | Intim, Stealth 22 | Crafting, Games Lore, Gossip Lore, Occult 21 | Medicine, Nature, Survival 19 | ◆ ◇ ↺
◆ Haste attack with whip: 1d20 + 27 - 5 ⇒ (9) + 27 - 5 = 31
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