M Nagaji Naga Aspirant Druid 3 hp 24/24 | AC 21 (23 SoF) | FF 19 (21) | T 12 (14) | CMD 17 (19) | Fort +4 (+2 vs poison) | Ref +3 | Will +6 (+2 vs Mind-Affect) | Init + 4| Perception +11 | Low-Light Vision | Movement 20ft
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Wand of Cure Light 47/50, Storm Burst 6/6, Spells 0-4, 1st 3/3 2nd 2/2 Thanks for running GM Brew and I appreciate the invite to another game, but I think I'm going to have to bow out. I think this character is going to hit 2 and change dramatically but I'm not sure of direction yet (other than the name and race staying the same). Also, thanks to everyone for playing, hope to see you all around again some time.
M Nagaji Naga Aspirant Druid 3 hp 24/24 | AC 21 (23 SoF) | FF 19 (21) | T 12 (14) | CMD 17 (19) | Fort +4 (+2 vs poison) | Ref +3 | Will +6 (+2 vs Mind-Affect) | Init + 4| Perception +11 | Low-Light Vision | Movement 20ft
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Wand of Cure Light 47/50, Storm Burst 6/6, Spells 0-4, 1st 3/3 2nd 2/2 Ah well, yes I suppose I do. Learn new things everyday I guess. Once the party moves away from the minotaur Satsu will also channel energy to make sure Janira (and anyone else) are feeling better. He is willing to blow any or all of the channels he has remaining to make sure that happens. Channel 1: 1d6 ⇒ 5
M Nagaji Naga Aspirant Druid 3 hp 24/24 | AC 21 (23 SoF) | FF 19 (21) | T 12 (14) | CMD 17 (19) | Fort +4 (+2 vs poison) | Ref +3 | Will +6 (+2 vs Mind-Affect) | Init + 4| Perception +11 | Low-Light Vision | Movement 20ft
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Wand of Cure Light 47/50, Storm Burst 6/6, Spells 0-4, 1st 3/3 2nd 2/2 Well that's new and different.
M Nagaji Naga Aspirant Druid 3 hp 24/24 | AC 21 (23 SoF) | FF 19 (21) | T 12 (14) | CMD 17 (19) | Fort +4 (+2 vs poison) | Ref +3 | Will +6 (+2 vs Mind-Affect) | Init + 4| Perception +11 | Low-Light Vision | Movement 20ft
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Wand of Cure Light 47/50, Storm Burst 6/6, Spells 0-4, 1st 3/3 2nd 2/2 Satsu will attack the minotaur bashing it with his light mace and shouting, "Vile Beast leave my friends alone" Attack: 1d20 + 5 ⇒ (20) + 5 = 25DMG: 1d6 + 4 ⇒ (5) + 4 = 9
Wow. Likely 19 damage
M Nagaji Naga Aspirant Druid 3 hp 24/24 | AC 21 (23 SoF) | FF 19 (21) | T 12 (14) | CMD 17 (19) | Fort +4 (+2 vs poison) | Ref +3 | Will +6 (+2 vs Mind-Affect) | Init + 4| Perception +11 | Low-Light Vision | Movement 20ft
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Wand of Cure Light 47/50, Storm Burst 6/6, Spells 0-4, 1st 3/3 2nd 2/2 Satsu rushes into combat with the minotaur as he can finally make it into battle. Charge Attack: 1d20 + 8 ⇒ (1) + 8 = 9DMG: 1d6 + 4 ⇒ (5) + 4 = 9 Great time for a nat 1. Blech Current AC 19 from charge
M Nagaji Naga Aspirant Druid 3 hp 24/24 | AC 21 (23 SoF) | FF 19 (21) | T 12 (14) | CMD 17 (19) | Fort +4 (+2 vs poison) | Ref +3 | Will +6 (+2 vs Mind-Affect) | Init + 4| Perception +11 | Low-Light Vision | Movement 20ft
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Wand of Cure Light 47/50, Storm Burst 6/6, Spells 0-4, 1st 3/3 2nd 2/2 Satsu eyes the bridge worriedly and looks for a better way across Perception: 1d20 + 7 ⇒ (6) + 7 = 13. Not seeing a better option he attempts to move across and keep up with the party. Acrobatics: 1d20 - 6 ⇒ (13) - 6 = 7 It turns out I forgot that I had drawn my mace in round 2 and did so again in round 3, so if that acrobatics roll gets me across the bridge I moved an extra move distance total - If that's ok Double Move And finally Satsu gets his first view of the Minotaur. Wow, that roar did match the ugly thing that bellowed it. That is one ugly, hairy mother-
M Nagaji Naga Aspirant Druid 3 hp 24/24 | AC 21 (23 SoF) | FF 19 (21) | T 12 (14) | CMD 17 (19) | Fort +4 (+2 vs poison) | Ref +3 | Will +6 (+2 vs Mind-Affect) | Init + 4| Perception +11 | Low-Light Vision | Movement 20ft
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Wand of Cure Light 47/50, Storm Burst 6/6, Spells 0-4, 1st 3/3 2nd 2/2 Satsu will move up to the edge of the bridge and draw his light mace.
M Nagaji Naga Aspirant Druid 3 hp 24/24 | AC 21 (23 SoF) | FF 19 (21) | T 12 (14) | CMD 17 (19) | Fort +4 (+2 vs poison) | Ref +3 | Will +6 (+2 vs Mind-Affect) | Init + 4| Perception +11 | Low-Light Vision | Movement 20ft
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Wand of Cure Light 47/50, Storm Burst 6/6, Spells 0-4, 1st 3/3 2nd 2/2 Satsu will move up and draw his light mace. Move and Move equivalent-hate not having +1 BAB Hope you guys can see where we're going
M Nagaji Naga Aspirant Druid 3 hp 24/24 | AC 21 (23 SoF) | FF 19 (21) | T 12 (14) | CMD 17 (19) | Fort +4 (+2 vs poison) | Ref +3 | Will +6 (+2 vs Mind-Affect) | Init + 4| Perception +11 | Low-Light Vision | Movement 20ft
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Wand of Cure Light 47/50, Storm Burst 6/6, Spells 0-4, 1st 3/3 2nd 2/2 During the round of prep Satsu will use a channel to heal people knowing some people got hurt Channel: 1d6 ⇒ 6 Round 1 Satsu will move up to stay in the middle of the party and not lose track of people. Still having no view of where to go or what Janira is fighting. He'll cast Bless.
M Nagaji Naga Aspirant Druid 3 hp 24/24 | AC 21 (23 SoF) | FF 19 (21) | T 12 (14) | CMD 17 (19) | Fort +4 (+2 vs poison) | Ref +3 | Will +6 (+2 vs Mind-Affect) | Init + 4| Perception +11 | Low-Light Vision | Movement 20ft
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Wand of Cure Light 47/50, Storm Burst 6/6, Spells 0-4, 1st 3/3 2nd 2/2 Satsu will reload his crossbow and move into a position where he'd be more likely to have a shot having lost sight of the Ooze as it went after his companions.
M Nagaji Naga Aspirant Druid 3 hp 24/24 | AC 21 (23 SoF) | FF 19 (21) | T 12 (14) | CMD 17 (19) | Fort +4 (+2 vs poison) | Ref +3 | Will +6 (+2 vs Mind-Affect) | Init + 4| Perception +11 | Low-Light Vision | Movement 20ft
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Wand of Cure Light 47/50, Storm Burst 6/6, Spells 0-4, 1st 3/3 2nd 2/2 Satsu is going to draw his crossbow fire and five foot step back. Attack: 1d20 + 3 ⇒ (5) + 3 = 8DMG: 1d8 ⇒ 7
M Nagaji Naga Aspirant Druid 3 hp 24/24 | AC 21 (23 SoF) | FF 19 (21) | T 12 (14) | CMD 17 (19) | Fort +4 (+2 vs poison) | Ref +3 | Will +6 (+2 vs Mind-Affect) | Init + 4| Perception +11 | Low-Light Vision | Movement 20ft
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Wand of Cure Light 47/50, Storm Burst 6/6, Spells 0-4, 1st 3/3 2nd 2/2 GM Brew wrote:
Works for me.
M Nagaji Naga Aspirant Druid 3 hp 24/24 | AC 21 (23 SoF) | FF 19 (21) | T 12 (14) | CMD 17 (19) | Fort +4 (+2 vs poison) | Ref +3 | Will +6 (+2 vs Mind-Affect) | Init + 4| Perception +11 | Low-Light Vision | Movement 20ft
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Wand of Cure Light 47/50, Storm Burst 6/6, Spells 0-4, 1st 3/3 2nd 2/2 Satsu will move further down the side tunnel and cast shield of faith. Potentially provoking an AoO from movement.
M Nagaji Naga Aspirant Druid 3 hp 24/24 | AC 21 (23 SoF) | FF 19 (21) | T 12 (14) | CMD 17 (19) | Fort +4 (+2 vs poison) | Ref +3 | Will +6 (+2 vs Mind-Affect) | Init + 4| Perception +11 | Low-Light Vision | Movement 20ft
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Wand of Cure Light 47/50, Storm Burst 6/6, Spells 0-4, 1st 3/3 2nd 2/2 BartonOliver wrote:
Oops, forgot to change my post to Satsu
M Nagaji Naga Aspirant Druid 3 hp 24/24 | AC 21 (23 SoF) | FF 19 (21) | T 12 (14) | CMD 17 (19) | Fort +4 (+2 vs poison) | Ref +3 | Will +6 (+2 vs Mind-Affect) | Init + 4| Perception +11 | Low-Light Vision | Movement 20ft
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Wand of Cure Light 47/50, Storm Burst 6/6, Spells 0-4, 1st 3/3 2nd 2/2 Satsu keeps moving forward with the party, looking out for dangers along the way. Perception: 1d20 + 7 ⇒ (9) + 7 = 16
M Nagaji Naga Aspirant Druid 3 hp 24/24 | AC 21 (23 SoF) | FF 19 (21) | T 12 (14) | CMD 17 (19) | Fort +4 (+2 vs poison) | Ref +3 | Will +6 (+2 vs Mind-Affect) | Init + 4| Perception +11 | Low-Light Vision | Movement 20ft
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Wand of Cure Light 47/50, Storm Burst 6/6, Spells 0-4, 1st 3/3 2nd 2/2 Guys I think this may be the way to go Satsu says as he finds a way to open the secret door. Ready?
M Nagaji Naga Aspirant Druid 3 hp 24/24 | AC 21 (23 SoF) | FF 19 (21) | T 12 (14) | CMD 17 (19) | Fort +4 (+2 vs poison) | Ref +3 | Will +6 (+2 vs Mind-Affect) | Init + 4| Perception +11 | Low-Light Vision | Movement 20ft
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Wand of Cure Light 47/50, Storm Burst 6/6, Spells 0-4, 1st 3/3 2nd 2/2 So Iris since we seem to have some time why Sarenrae, if you don't mind me asking. Personally I follow Gozreh, because I've always felt an affinity to nature and life, but am curious to learn more whenever I can. Pure RP question, feel free to ignore or answer as you see fit - just seems we have some time that no actions are happening.
M Nagaji Naga Aspirant Druid 3 hp 24/24 | AC 21 (23 SoF) | FF 19 (21) | T 12 (14) | CMD 17 (19) | Fort +4 (+2 vs poison) | Ref +3 | Will +6 (+2 vs Mind-Affect) | Init + 4| Perception +11 | Low-Light Vision | Movement 20ft
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Wand of Cure Light 47/50, Storm Burst 6/6, Spells 0-4, 1st 3/3 2nd 2/2 Whenever it gets around to Satsu, his most likely action Satsu will walk forward and channel to harm as many of the undead as possible. Channel: 1d6 ⇒ 6 (Will Save DC 13 to halve)
M Nagaji Naga Aspirant Druid 3 hp 24/24 | AC 21 (23 SoF) | FF 19 (21) | T 12 (14) | CMD 17 (19) | Fort +4 (+2 vs poison) | Ref +3 | Will +6 (+2 vs Mind-Affect) | Init + 4| Perception +11 | Low-Light Vision | Movement 20ft
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Wand of Cure Light 47/50, Storm Burst 6/6, Spells 0-4, 1st 3/3 2nd 2/2 Floyd 'Deadshot' Lawton wrote:
Pretty sure it's Auryn's eidolon
M Nagaji Naga Aspirant Druid 3 hp 24/24 | AC 21 (23 SoF) | FF 19 (21) | T 12 (14) | CMD 17 (19) | Fort +4 (+2 vs poison) | Ref +3 | Will +6 (+2 vs Mind-Affect) | Init + 4| Perception +11 | Low-Light Vision | Movement 20ft
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Wand of Cure Light 47/50, Storm Burst 6/6, Spells 0-4, 1st 3/3 2nd 2/2 Satsu takes a look around and assuming he isn't threatened continues to move forward. Perception: 1d20 + 7 ⇒ (7) + 7 = 14
M Nagaji Naga Aspirant Druid 3 hp 24/24 | AC 21 (23 SoF) | FF 19 (21) | T 12 (14) | CMD 17 (19) | Fort +4 (+2 vs poison) | Ref +3 | Will +6 (+2 vs Mind-Affect) | Init + 4| Perception +11 | Low-Light Vision | Movement 20ft
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Wand of Cure Light 47/50, Storm Burst 6/6, Spells 0-4, 1st 3/3 2nd 2/2 Perception: 1d20 + 7 ⇒ (19) + 7 = 26 Soundsss like we may need to double back to the other wing of the cave to find our way out to Janira. I don't know I could be wrong, it's hard for me to see around these larger cavernsss. Anyone have a better idea or see a way through?
M Nagaji Naga Aspirant Druid 3 hp 24/24 | AC 21 (23 SoF) | FF 19 (21) | T 12 (14) | CMD 17 (19) | Fort +4 (+2 vs poison) | Ref +3 | Will +6 (+2 vs Mind-Affect) | Init + 4| Perception +11 | Low-Light Vision | Movement 20ft
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Wand of Cure Light 47/50, Storm Burst 6/6, Spells 0-4, 1st 3/3 2nd 2/2 @Floyd - You got it
M Nagaji Naga Aspirant Druid 3 hp 24/24 | AC 21 (23 SoF) | FF 19 (21) | T 12 (14) | CMD 17 (19) | Fort +4 (+2 vs poison) | Ref +3 | Will +6 (+2 vs Mind-Affect) | Init + 4| Perception +11 | Low-Light Vision | Movement 20ft
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Wand of Cure Light 47/50, Storm Burst 6/6, Spells 0-4, 1st 3/3 2nd 2/2 Satsu continues up the direction the Cyclone was headed to try and get a view of the combatant he's been unable to see, and then wades into the water looking to get closer. Double move
M Nagaji Naga Aspirant Druid 3 hp 24/24 | AC 21 (23 SoF) | FF 19 (21) | T 12 (14) | CMD 17 (19) | Fort +4 (+2 vs poison) | Ref +3 | Will +6 (+2 vs Mind-Affect) | Init + 4| Perception +11 | Low-Light Vision | Movement 20ft
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Wand of Cure Light 47/50, Storm Burst 6/6, Spells 0-4, 1st 3/3 2nd 2/2 With everyone still crowded around and unable to see who's throwing stones Satsu will move up front and cast Bless. The closer Kobold should now be within his vision. Should stack with Inspire courage for attack, but not saves vs. Fear.
M Nagaji Naga Aspirant Druid 3 hp 24/24 | AC 21 (23 SoF) | FF 19 (21) | T 12 (14) | CMD 17 (19) | Fort +4 (+2 vs poison) | Ref +3 | Will +6 (+2 vs Mind-Affect) | Init + 4| Perception +11 | Low-Light Vision | Movement 20ft
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Wand of Cure Light 47/50, Storm Burst 6/6, Spells 0-4, 1st 3/3 2nd 2/2 Perception: 1d20 + 7 ⇒ (7) + 7 = 14 Satsu is a bit curious about the bio-luminescent fungi. At least until such a time that something more interesting makes itself known
M Nagaji Naga Aspirant Druid 3 hp 24/24 | AC 21 (23 SoF) | FF 19 (21) | T 12 (14) | CMD 17 (19) | Fort +4 (+2 vs poison) | Ref +3 | Will +6 (+2 vs Mind-Affect) | Init + 4| Perception +11 | Low-Light Vision | Movement 20ft
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Wand of Cure Light 47/50, Storm Burst 6/6, Spells 0-4, 1st 3/3 2nd 2/2 To Auryn "Not sure he realizes he might need help, or maybe it's just elven overcompensation, not sure yet." Yes, I'll follow along, can't really see where you want to go though.
M Nagaji Naga Aspirant Druid 3 hp 24/24 | AC 21 (23 SoF) | FF 19 (21) | T 12 (14) | CMD 17 (19) | Fort +4 (+2 vs poison) | Ref +3 | Will +6 (+2 vs Mind-Affect) | Init + 4| Perception +11 | Low-Light Vision | Movement 20ft
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Wand of Cure Light 47/50, Storm Burst 6/6, Spells 0-4, 1st 3/3 2nd 2/2 Satsu will try dropping what little gold he has (2 gp) into the city.
M Nagaji Naga Aspirant Druid 3 hp 24/24 | AC 21 (23 SoF) | FF 19 (21) | T 12 (14) | CMD 17 (19) | Fort +4 (+2 vs poison) | Ref +3 | Will +6 (+2 vs Mind-Affect) | Init + 4| Perception +11 | Low-Light Vision | Movement 20ft
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Wand of Cure Light 47/50, Storm Burst 6/6, Spells 0-4, 1st 3/3 2nd 2/2 Satsu will approach the city and examine it as well Perception: 1d20 + 7 ⇒ (11) + 7 = 18 Satsu will get Uori's attention once again I'm sorry to interrupt your prayers once again friend, but I admit I'm curious. This site seems holy and this "city" to be well constructed and part of it, is there anything you could share with us about it's significance? Diplomacy: 1d20 + 7 ⇒ (6) + 7 = 13
M Nagaji Naga Aspirant Druid 3 hp 24/24 | AC 21 (23 SoF) | FF 19 (21) | T 12 (14) | CMD 17 (19) | Fort +4 (+2 vs poison) | Ref +3 | Will +6 (+2 vs Mind-Affect) | Init + 4| Perception +11 | Low-Light Vision | Movement 20ft
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Wand of Cure Light 47/50, Storm Burst 6/6, Spells 0-4, 1st 3/3 2nd 2/2 If he was a pilgrim like you, maybe the cloak can provide some guidance as to his fate or comfort to his family if he is missing. Please it seems it would be better in your hands than mine. Satsu will remove the cloak and make his way to the Oracle to hand it to him.
M Nagaji Naga Aspirant Druid 3 hp 24/24 | AC 21 (23 SoF) | FF 19 (21) | T 12 (14) | CMD 17 (19) | Fort +4 (+2 vs poison) | Ref +3 | Will +6 (+2 vs Mind-Affect) | Init + 4| Perception +11 | Low-Light Vision | Movement 20ft
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Wand of Cure Light 47/50, Storm Burst 6/6, Spells 0-4, 1st 3/3 2nd 2/2 Perception: 1d20 + 7 ⇒ (10) + 7 = 17 Noticing that the gillman appears to be reading lips Satsu will move up to the edge of the water holding his hands up to show he means no threat. Well, hello friend. It appears that you may be able to answer a question we have. Might I inquire as to what you are doing here? Also, it appears your cloak is similar to the one we found back a ways does it mean something to you? Satsu will begin to take off the cloak in case it does. Diplomacy: 1d20 + 7 ⇒ (13) + 7 = 20
M Nagaji Naga Aspirant Druid 3 hp 24/24 | AC 21 (23 SoF) | FF 19 (21) | T 12 (14) | CMD 17 (19) | Fort +4 (+2 vs poison) | Ref +3 | Will +6 (+2 vs Mind-Affect) | Init + 4| Perception +11 | Low-Light Vision | Movement 20ft
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Wand of Cure Light 47/50, Storm Burst 6/6, Spells 0-4, 1st 3/3 2nd 2/2 Sure I'll take the wand. [ooc]Any idea how charged it is?[/b] Also, hearing the shout but not seeing anything like a water breather I'll move forward. Well, at least he's equal opportunity racist I suppose
M Nagaji Naga Aspirant Druid 3 hp 24/24 | AC 21 (23 SoF) | FF 19 (21) | T 12 (14) | CMD 17 (19) | Fort +4 (+2 vs poison) | Ref +3 | Will +6 (+2 vs Mind-Affect) | Init + 4| Perception +11 | Low-Light Vision | Movement 20ft
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Wand of Cure Light 47/50, Storm Burst 6/6, Spells 0-4, 1st 3/3 2nd 2/2 Floyd, no clue about the cloak just feels comforting to have about one's shoulders Yes, as a player I know what the cloak is. Also if there isn't anything else to worry about here, maybe we should divide up Janira's stuff to those who can make best use of it. We can always give back anything we don't use or need later. Then move further into the cave to continue our investigation that we may finish it in time to possibly go and help Janira with whatever that sound was.
M Nagaji Naga Aspirant Druid 3 hp 24/24 | AC 21 (23 SoF) | FF 19 (21) | T 12 (14) | CMD 17 (19) | Fort +4 (+2 vs poison) | Ref +3 | Will +6 (+2 vs Mind-Affect) | Init + 4| Perception +11 | Low-Light Vision | Movement 20ft
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Wand of Cure Light 47/50, Storm Burst 6/6, Spells 0-4, 1st 3/3 2nd 2/2 Sure, no skin off my back as it were.
M Nagaji Naga Aspirant Druid 3 hp 24/24 | AC 21 (23 SoF) | FF 19 (21) | T 12 (14) | CMD 17 (19) | Fort +4 (+2 vs poison) | Ref +3 | Will +6 (+2 vs Mind-Affect) | Init + 4| Perception +11 | Low-Light Vision | Movement 20ft
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Wand of Cure Light 47/50, Storm Burst 6/6, Spells 0-4, 1st 3/3 2nd 2/2 A bit safer, it is nice to have something about one's shoulders.
M Nagaji Naga Aspirant Druid 3 hp 24/24 | AC 21 (23 SoF) | FF 19 (21) | T 12 (14) | CMD 17 (19) | Fort +4 (+2 vs poison) | Ref +3 | Will +6 (+2 vs Mind-Affect) | Init + 4| Perception +11 | Low-Light Vision | Movement 20ft
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Wand of Cure Light 47/50, Storm Burst 6/6, Spells 0-4, 1st 3/3 2nd 2/2 Yes, it could, but it could also be useful, better to know now, and I'm willingly taking the chance so no one else need do so.
M Nagaji Naga Aspirant Druid 3 hp 24/24 | AC 21 (23 SoF) | FF 19 (21) | T 12 (14) | CMD 17 (19) | Fort +4 (+2 vs poison) | Ref +3 | Will +6 (+2 vs Mind-Affect) | Init + 4| Perception +11 | Low-Light Vision | Movement 20ft
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Wand of Cure Light 47/50, Storm Burst 6/6, Spells 0-4, 1st 3/3 2nd 2/2 If no one is examining the cloak Satsu will put it on to see what happens no spellcraft or knowledge arcana. I would like to examine the contents of Janira's bag as well before moving on to examine the carvings. Kn. Religion: 1d20 + 3 ⇒ (18) + 3 = 21
M Nagaji Naga Aspirant Druid 3 hp 24/24 | AC 21 (23 SoF) | FF 19 (21) | T 12 (14) | CMD 17 (19) | Fort +4 (+2 vs poison) | Ref +3 | Will +6 (+2 vs Mind-Affect) | Init + 4| Perception +11 | Low-Light Vision | Movement 20ft
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Wand of Cure Light 47/50, Storm Burst 6/6, Spells 0-4, 1st 3/3 2nd 2/2 Satsu goes over to examine the reliefs. Anything interesting going on?
M Nagaji Naga Aspirant Druid 3 hp 24/24 | AC 21 (23 SoF) | FF 19 (21) | T 12 (14) | CMD 17 (19) | Fort +4 (+2 vs poison) | Ref +3 | Will +6 (+2 vs Mind-Affect) | Init + 4| Perception +11 | Low-Light Vision | Movement 20ft
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Wand of Cure Light 47/50, Storm Burst 6/6, Spells 0-4, 1st 3/3 2nd 2/2 Seeing Iris jump down into the pit Seems like it would have been easier to use the rope to get down and up Satsu pulls out his Cure light wounds wand out. When she gets up to the top he heals her up (as promised) and collects his rope and grapple hook. CLW, from wand: 1d8 + 1 ⇒ (1) + 1 = 2
Wow, those first couple rolls
M Nagaji Naga Aspirant Druid 3 hp 24/24 | AC 21 (23 SoF) | FF 19 (21) | T 12 (14) | CMD 17 (19) | Fort +4 (+2 vs poison) | Ref +3 | Will +6 (+2 vs Mind-Affect) | Init + 4| Perception +11 | Low-Light Vision | Movement 20ft
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Wand of Cure Light 47/50, Storm Burst 6/6, Spells 0-4, 1st 3/3 2nd 2/2 Satsu throws over an end of the rope with a grapple hook attached hoping that Iris can attach it somewhere to make a railing for people to cross. Allows everyone to cross and then follows himself collecting the rope and hook as he goes. Throw rope across, AC 5 to land in square: 1d20 + 1 ⇒ (8) + 1 = 9 Does anyone wish to check the bundle at the bottom while we have a rope attached while we have a rope to climb in and out? If not I can do it. Also, while waiting I'll cast Detect Magic in the direction of the bundle.
M Nagaji Naga Aspirant Druid 3 hp 24/24 | AC 21 (23 SoF) | FF 19 (21) | T 12 (14) | CMD 17 (19) | Fort +4 (+2 vs poison) | Ref +3 | Will +6 (+2 vs Mind-Affect) | Init + 4| Perception +11 | Low-Light Vision | Movement 20ft
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Wand of Cure Light 47/50, Storm Burst 6/6, Spells 0-4, 1st 3/3 2nd 2/2 Any chance there is something useful to help the rest of us cross on that side Iris? Either way I can throw you a rope end with a hook to at least make the crossing somewhat easier.
M Nagaji Naga Aspirant Druid 3 hp 24/24 | AC 21 (23 SoF) | FF 19 (21) | T 12 (14) | CMD 17 (19) | Fort +4 (+2 vs poison) | Ref +3 | Will +6 (+2 vs Mind-Affect) | Init + 4| Perception +11 | Low-Light Vision | Movement 20ft
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Wand of Cure Light 47/50, Storm Burst 6/6, Spells 0-4, 1st 3/3 2nd 2/2 I have a rope and grapple hook to offer, but am not the best to climb or jump across
M Nagaji Naga Aspirant Druid 3 hp 24/24 | AC 21 (23 SoF) | FF 19 (21) | T 12 (14) | CMD 17 (19) | Fort +4 (+2 vs poison) | Ref +3 | Will +6 (+2 vs Mind-Affect) | Init + 4| Perception +11 | Low-Light Vision | Movement 20ft
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Wand of Cure Light 47/50, Storm Burst 6/6, Spells 0-4, 1st 3/3 2nd 2/2 Satsu following orders, grabs the proffered backpack and jumps into the cave. Maybe we should get a move on, not sure how long she'll be able to keep whatever made that noise at bay. Checks contents of bag once everyone is inside.
M Nagaji Naga Aspirant Druid 3 hp 24/24 | AC 21 (23 SoF) | FF 19 (21) | T 12 (14) | CMD 17 (19) | Fort +4 (+2 vs poison) | Ref +3 | Will +6 (+2 vs Mind-Affect) | Init + 4| Perception +11 | Low-Light Vision | Movement 20ft
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Wand of Cure Light 47/50, Storm Burst 6/6, Spells 0-4, 1st 3/3 2nd 2/2 Survival: 1d20 + 1 ⇒ (16) + 1 = 17 Is everyone ok?
M Nagaji Naga Aspirant Druid 3 hp 24/24 | AC 21 (23 SoF) | FF 19 (21) | T 12 (14) | CMD 17 (19) | Fort +4 (+2 vs poison) | Ref +3 | Will +6 (+2 vs Mind-Affect) | Init + 4| Perception +11 | Low-Light Vision | Movement 20ft
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Wand of Cure Light 47/50, Storm Burst 6/6, Spells 0-4, 1st 3/3 2nd 2/2 Looks like I misread the part about Floyd going down, Satsu will go ahead and throw the alchemist's fire, hoping to kill off the swarm to get a chance at getting Floyd back up.
M Nagaji Naga Aspirant Druid 3 hp 24/24 | AC 21 (23 SoF) | FF 19 (21) | T 12 (14) | CMD 17 (19) | Fort +4 (+2 vs poison) | Ref +3 | Will +6 (+2 vs Mind-Affect) | Init + 4| Perception +11 | Low-Light Vision | Movement 20ft
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Wand of Cure Light 47/50, Storm Burst 6/6, Spells 0-4, 1st 3/3 2nd 2/2 Satsu holds for Floyd to move out of the swarm, 5 ft steps froward then throws his alchemist fire at the NW corner of the bugs, and draws an Acid flask. Attack, to touch AC: 1d20 - 1 ⇒ (20) - 1 = 19DMG, fire: 1d6 ⇒ 4
Whoops forgot the range increment on Alc. fire was 10 ft not 20 when I moved last round.
M Nagaji Naga Aspirant Druid 3 hp 24/24 | AC 21 (23 SoF) | FF 19 (21) | T 12 (14) | CMD 17 (19) | Fort +4 (+2 vs poison) | Ref +3 | Will +6 (+2 vs Mind-Affect) | Init + 4| Perception +11 | Low-Light Vision | Movement 20ft
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Wand of Cure Light 47/50, Storm Burst 6/6, Spells 0-4, 1st 3/3 2nd 2/2 Satsu sees the party clustered and spreads out to the side, drawing an alchemist fire. Move, and move equivalent to draw
M Nagaji Naga Aspirant Druid 3 hp 24/24 | AC 21 (23 SoF) | FF 19 (21) | T 12 (14) | CMD 17 (19) | Fort +4 (+2 vs poison) | Ref +3 | Will +6 (+2 vs Mind-Affect) | Init + 4| Perception +11 | Low-Light Vision | Movement 20ft
Tracked Resources:
Wand of Cure Light 47/50, Storm Burst 6/6, Spells 0-4, 1st 3/3 2nd 2/2 Also, waiting on BUGS, just a heads up, the next 3 days we're running a local con, I should be able to get on at some point each day, but feel free to bot me if needed.
M Nagaji Naga Aspirant Druid 3 hp 24/24 | AC 21 (23 SoF) | FF 19 (21) | T 12 (14) | CMD 17 (19) | Fort +4 (+2 vs poison) | Ref +3 | Will +6 (+2 vs Mind-Affect) | Init + 4| Perception +11 | Low-Light Vision | Movement 20ft
Tracked Resources:
Wand of Cure Light 47/50, Storm Burst 6/6, Spells 0-4, 1st 3/3 2nd 2/2 Given the state of my funds, I'm good
M Nagaji Naga Aspirant Druid 3 hp 24/24 | AC 21 (23 SoF) | FF 19 (21) | T 12 (14) | CMD 17 (19) | Fort +4 (+2 vs poison) | Ref +3 | Will +6 (+2 vs Mind-Affect) | Init + 4| Perception +11 | Low-Light Vision | Movement 20ft
Tracked Resources:
Wand of Cure Light 47/50, Storm Burst 6/6, Spells 0-4, 1st 3/3 2nd 2/2 Yess please, it seems we all are getting a bit anxious in our fervor to get on with this mission, maybe a bit of travel will settle us down. |
