Blobog

Toe Jam's page

45 posts. Alias of sunshadow21.


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Swiftwing replies quickly, "You were the one who jumped over the edge. Don't blame someone else."


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"If there is a javelin about, I could try. Or better yet, something that Swiftwing could carry out and drop on it."


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Strength check 1d20 ⇒ 18

Toe Jam continues to hold firm as the shark struggles.


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Toe Jam will continue to try to help pull it in.

Strength check aid another 1d20 ⇒ 11


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Toe Jam will try his luck in helping, seeing no point in being an idle bystander when Swiftwing is already committed to this, albeit of dubious reasons, and tries to grab a bare spot, using his size as leverage in doing so.

Strength check, aid another 1d20 ⇒ 13


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Swiftwing will inform Fishhook of her find, getting curious to see how long it takes for this to go bad.


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Feeling bored, Swiftwing offers to fly around the ship and find the most likely spot for success as the others prepare.

Taking 10/20 on spot and/or search


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Toe Jam is standing by to heal any wounds Fishhook might incur or inflict in his exuberance.


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"Grimb may be right, the less people know about our fishing expedition, the less people likely to panic. How about you and I find some way to keep the cook busy while our sneaky little friend sneaks in and secures some meat?" For once, Swiftwing goes to say something, than snaps her mouth shut as she realizes Toe Jam just said something legitimately smart.


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"I suspect the lad was more concerned about the creatures coming after him than interrupting our work, Fishhook. If he had been interested in the latter, I suspect he could have come up with far more effective ways of doing so. At least that has been my experience with little boys; they are almost more dangerous than armed men when they want to be." Toe Jam eats quietly as Swiftwing takes out her inability to comment on Fishhook on the other sailors at the table, who by this time have learned to ignore her, although some deliberately bait her just to have some entertainment on an otherwise boring trip.


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Toe Jam waits for the boat to be raised, and after unloading the supplies, returns to his usual work with a replenished healing kit. Swiftwing just rolls her eyes at Fishhook, having run out of things to say to and about him well before now, which takes some doing; she has demonstrated quite the vocabulary and knows how to use it.


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Toe Jam frowns as he watches the departing creatures. "Such bizarre creatures,hope they don't have too many friends." Shrugging his shoulders, he picks his end of the bed board back up and waits for Zochal to refocus. "May as well take the kid back to the ship, the captain will know better how to proceed on that front."


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Not understanding a word of what they are saying, Toe Jam continues to watch Fishhook for an indication of how to proceed.


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Toe Jam just watches the scene with longspear still ready, awaiting orders or someone else's signal. Swiftwing flies overhead quietly, also quite watchful of the scene.


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Toe Jam drops his half of the head board, careful not to drop it on his foot, and draws his longspear, bracing it for whatever may be coming toward them.


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Swiftwing flies overhead keeping an eye out as Toe Jam follows the rest of the group into town, hoping to find replacement items for his healing kit.


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As Swiftwing returns to give her report, Toe Jam readies his crossbow before returning to steering duty.


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"Either way, it'll at least be a chance to stretch out the legs. Can't be worse than a goblin tribal council." Toe Jam comments as Swiftwing flies overhead as a spotter and guide.

Swiftwing spot 1d20 + 2 ⇒ (3) + 2 = 5
Swiftwing listen 1d20 + 3 ⇒ (4) + 3 = 7


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After gathering his few possessions, Toe Jam and Swiftwing joins Bilson at the skiff.


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Swiftwing rolls her eyes as much as a bird can as she goes to tell Toe Jam to get ready for visiting shore.


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Either Toe Jam has heard that particular comment too often to care any more or he didn't hear it. Either way, he seems to be unconcerned about the whole conversation.


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"I suspect you'll meet enough new people before this trip is over to reduce your excitement of meeting new people. Most people you meet here are probably not going to be rolling out the welcome mat and offering you a pint of ale in friendship." Swiftwing brings Fishhook back to reality.


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Toe Jam doesn't comment on the smoke as he continues his work, but Swiftwing watches and grumbles, "Out of the frying pan, into the fire, I hope someone brought burn cream."


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Toe Jam returns to work, continuing his ongoing, if not spectacular, tasks, content to remain low key until he got a better idea of what would likely happen when they reached shore.


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Toe Jam watches the approaching land with the same detached interest he shows pretty much everything. Swiftwing, on the other hand, is much relieved at the prospect of additional space. Even she seemed to have gotten tired of mocking the silliness in the cramped quarters after the first couple nights.


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Heal 1d20 + 2 ⇒ (7) + 2 = 9


male goblin adept 1

Toe Jam will continue to provide whatever mundane healing assistance he can to the injured, his magical healing being spent for the day.


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Toe Jam will go over, and use another cure minor wounds to stabilize the man until he can finish further aid. He first tries his mundane healing skills before falling back on magical healing in the way of cure light wounds if the mundane skills don't prove to be enough.

Heal to treat serious injuries 1d20 + 2 ⇒ (10) + 2 = 12
Cure Light Wounds 1d8 + 1 ⇒ (6) + 1 = 7


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Toe Jam will use one of his cure minor wounds to ensure the man is stable before moving on to see how everyone else is doing.


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Toe Jam will head out on deck, and avoiding the tentacles, start to tend to the wounded and dying.


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Swiftwing chimes in, "Are you suicidal or something, felonous halfing? You may have missed it, but there is a kraken up there." "Be quiet, Swiftwing, the man has a point. Surely there must be something we can do other than cower in the dark and watch people trip over barrels and hammocks."


An actual character currently in another game that seemed fitting to have some fun with here.

Toe Jam simply watches from the edge of the crowd envisioning his own tribe, and shaking his head at the lack of understanding Doodlebug's wisdom from those around him, while his raven familiar, Swiftwing, takes the opportunity to harangue anyone and everyone involved with the row. "I see poor Toe Jam isn't the only delusional one to think that goblins can somehow rise from the poo they live in." "A goblin trying to use a baby dinosaur as a club. This can't end well. Neither can the goblin who thinks he can actually tame it." "Someone looks like they need a haircut." and more as she flies above the fray, deftly dodging any projectiles, stray or deliberate, that come flying towards her as the scene below descends into chaos.


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Swiftwing responds to the Mack's question, "Ask the halfling, he's behaving like a felon." Sorry had to do it after your sneaking off and all. Toe Jam simply rests in his hammock, perfectly comfortable with no light, waiting to see what happens as the rest of the crew panic in the dark, occasionally offering sage advice to those who will listen, "Your head will feel a lot better if you don't run it into the bulkhead." "Watch out for the .... ouch .... barrel.", etc.


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"Looks like some could stand to lay off the rum." Swiftwing comments before claiming a corner hammock for herself and Toe Jam with a bulwark she could perch on right by it. One of the other sailors who had been about to claim it looked at the bird, than Toe Jam, who simply shrugged, back at the bird, and decided not to push his luck with the obviously unusual bird and the goblin she had followed around for some unknown, but apparently very good, reason.


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Out of boredom more than anything else, Toe Jam throws down 5 copper.


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Toe Jam is quiet as he watches the game. Swiftwing apparently decides that there are too many idiotic meatheads sitting here as she too falls silent.


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Swiftwing just sighs, "No, meathead, I am and have always been a raven, but something happened the day I met Toe Jam that gave me an unusually high intelligence. I took it as a sign that I was being called to correct the fools of the world."


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Having already upset Swiftwing, Toe Jam says nothing in order to spare his other shoulder, but Swiftwing is more vocal. "You want me to be reduce myself to be being a ribald bard, do you, meathead? I should fly over there and poke out your ears to give you the mercy of not having to listen to such fools."


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Well, I don't think anyone will accuse this party of being the most intelligent ever put together. Should be fun to play though.


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Here is Toe Jam and Swiftwing, his raven familiar. Both have a charisma of 8, and Toe Jam is just barely more intelligent than his familiar.


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Toe Jam sits down to watch the game, with Swiftwing on his shoulder, sits down to watch the game. When one of the sailors starts cussing, he almost jumps out of his skin when the raven speaks in perfectly clear common, "Watch your mouth, there is a lady present." Toe Jam quickly comments, "You can ignore her. She may be female, but a lady she isn't." Swiftwing replies by digging her claws into Toe Jam's shoulder.


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Your point is noted, and will be taken into consideration when I finish up Toe Jam later tonight.


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Toe Jam reports to the quartermaster as ordered, and gives his stuff to the man, but the raven on his shoulder shows no interest in straying very far from Toe Jam.


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When his turn came up, Toe Jam, a runty goblin, stepped forward eagerly. "I can heal a bit, both normally, and with the occasional spell, even." Having said his piece, he steps back, wishing he didn't have to spend what few talents he had on playing doctor.


male goblin adept 1

Needs to be refined, but here is the basic profile for Toe Jam.