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Human male Ranger 4 \ HP 49/49 \ AC 19 T 13 F 16 \ Save F +7 R +8 W +4\ Init +3 \ Percp +9
![]() Timmins gets up and he and Shadow go out to answer the "call of nature". When they return he nods his agreement with the plan. "Ok, lets go and talk to this fellow." Once the others have left the barn, Timmins leaves 10gp someplace that will be easily found. ![]()
Human male Ranger 4 \ HP 49/49 \ AC 19 T 13 F 16 \ Save F +7 R +8 W +4\ Init +3 \ Percp +9
![]() Timmins listens to the others try and talk the girl out of her ambitions. He pets Shadow on the head and decides to keep out of this talk...for inside he was just like this girl, looking to escape and find adventure. But he has since learned what is lost with such dreams, and still is not sure he got the best of the trade. ![]()
Human male Ranger 4 \ HP 49/49 \ AC 19 T 13 F 16 \ Save F +7 R +8 W +4\ Init +3 \ Percp +9
![]() Timmins nods and quietly leaves the women's home. "Well! What do you think about that? I cannot believe a group would take from these people in need! There should be something we can do...maybe leave some money in the barn to help pay for our night?" ![]()
Human male Ranger 4 \ HP 49/49 \ AC 19 T 13 F 16 \ Save F +7 R +8 W +4\ Init +3 \ Percp +9
![]() Timmins looks to the elf and smiles.
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Human male Ranger 4 \ HP 49/49 \ AC 19 T 13 F 16 \ Save F +7 R +8 W +4\ Init +3 \ Percp +9
![]() "I would think in her house. Maybe we should drop in and give our heart-felt thanks for the food and shelter...without our guide around to frighten her. What do you think?" If agreed, Timmins and Shadow slip into the night and move towards the house. Perception: 1d20 + 9 ⇒ (5) + 9 = 14 Stealth: 1d20 + 8 ⇒ (19) + 8 = 27 ![]()
Human male Ranger 4 \ HP 49/49 \ AC 19 T 13 F 16 \ Save F +7 R +8 W +4\ Init +3 \ Percp +9
![]() I agree. Something is not right. The landlady knows something and I think we need to find out what it is! Sorry for the us formatted post. In the middle of moving and I do not have good internet and am using my iPad. Should be back to normal by Monday. ![]()
Human male Ranger 4 \ HP 49/49 \ AC 19 T 13 F 16 \ Save F +7 R +8 W +4\ Init +3 \ Percp +9
![]() Timmins makes plans to slip out later in the night and speak with this woman, but for now he shrugs his shoulders, smiles and says, "No harm! Just want to make sure we are all understanding one another is all." ![]()
Human male Ranger 4 \ HP 49/49 \ AC 19 T 13 F 16 \ Save F +7 R +8 W +4\ Init +3 \ Percp +9
![]() Sense Motive: 1d20 + 2 ⇒ (15) + 2 = 17 Smiling, Timmins walks over to the older man and quietly asks, "Is there something wrong? What are you not telling us? Best get it out now before we decide to no longer trust you and return home! So out with it!" ![]()
Human male Ranger 4 \ HP 49/49 \ AC 19 T 13 F 16 \ Save F +7 R +8 W +4\ Init +3 \ Percp +9
![]() Perception: 1d20 + 9 ⇒ (7) + 9 = 16 Knowing something is there, Timmins and Shadow move towards the disturbance. He does not strike a light, but keeps to the darkness. When he gets closer to the area he will try to see what is there again. ![]()
Human male Ranger 4 \ HP 49/49 \ AC 19 T 13 F 16 \ Save F +7 R +8 W +4\ Init +3 \ Percp +9
![]() Perception: 1d20 + 9 ⇒ (15) + 9 = 24
Timmins settles back and relaxes after the long ride in the bumpy wagon. After awhile Shadow whines and moves to the exit. "Alright I hear you! Me and Shadow are going out to answer the call of nature. We should not be long." With that, the two exit the barn and head outside for a walk around the farm. ![]()
Human male Ranger 4 \ HP 49/49 \ AC 19 T 13 F 16 \ Save F +7 R +8 W +4\ Init +3 \ Percp +9
![]() Timmins walks in with Shadow at his heels. The dog stops to sniff the air, as Timmins scans the room. Spotting Morsai he smiles and waves as he makes his way over. "Morsai your here! Glad you could make it! Have you seen Rain yet?" He stops one of the serving girls and orders ale and a tray of bread and cheese. He also asks for any old bones they might have lying around, for Shadow. The dog walks under the table and curls up by her master's chair. ![]()
Human male Ranger 4 \ HP 49/49 \ AC 19 T 13 F 16 \ Save F +7 R +8 W +4\ Init +3 \ Percp +9
![]() Shadow whimpers as he and Timmins enter the room. The strange feeling of dread effects both man and dog, to the point that they do not even notice the Ratfolk above until Rain points them out. Gripping his axes Timmins whispers, "Lets get out of here. Too creepy and too open!" ![]()
Human male Ranger 4 \ HP 49/49 \ AC 19 T 13 F 16 \ Save F +7 R +8 W +4\ Init +3 \ Percp +9
![]() "Hold up there is something...strange here." Timmins moves over to the area of strange shimmering with Shadow at his heels. "I wonder what the heck this is?" He picks up a small stone and gently lobs it towards the shimmering space. ![]()
Human male Ranger 4 \ HP 49/49 \ AC 19 T 13 F 16 \ Save F +7 R +8 W +4\ Init +3 \ Percp +9
![]() "It does not look like anyone has been here for some time....no tracks leading into the courtyard anyway." Timmins will search the courtyard now that the party has moved in to the area. Survival (Tracking): 1d20 + 9 + 2 + 2 + 2 ⇒ (8) + 9 + 2 + 2 + 2 = 23 Same bonus as above Perception: 1d20 + 9 + 2 ⇒ (19) + 9 + 2 = 30
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