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Male Human Fighter (CAD) 2 (hp 20/20) | F +4 R +1 W +0 | AC 16 T 11 FF 15 CMD 17
![]() It was a pretty difficult run. Played 3-4 and made it through mainly due to having two clerics and a 7th level bow ranger. It felt like playing a hard mission a tier up from where you should be. I mostly healed/buffed people and tried for bow crits with my archer cleric. The only timing I am aware of is that you had to finish it within the scenario window. But that isn't any different than any other con game. ![]()
Male Human Fighter (CAD) 2 (hp 20/20) | F +4 R +1 W +0 | AC 16 T 11 FF 15 CMD 17
![]() Have played 1 and 2 of bonekeep, although I would really like another crack at part 2 as the convention group I got stuck with for that one was pretty bad. Work has been killing me (what else is new?) and I am less than happy with my current post rate in my games. I'll see what you guys decide to do and go from there. ![]()
Male Human Fighter (CAD) 2 (hp 20/20) | F +4 R +1 W +0 | AC 16 T 11 FF 15 CMD 17
![]() "Tim only play drums. It is only instrument that is strong enough for Tim." Tim responds to the instrument question. Upon arriving back in the main the large lord informs the group. "Tim and Wads found the big picture. No mime." ![]()
Male Human Fighter (CAD) 2 (hp 20/20) | F +4 R +1 W +0 | AC 16 T 11 FF 15 CMD 17
![]() A large mountain of a man in in flashy wizard robes enters the room and declares.
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Male Human Fighter (CAD) 2 (hp 20/20) | F +4 R +1 W +0 | AC 16 T 11 FF 15 CMD 17
![]() Bringing Tim out for this on Burgler's request. Not sure how you handle improvised weapons Red, but he two-hands a giant stone "spellbook". Whatever you want to assign the damage die to let me know. The last two DMs ruled 2d6 and 1d10, so I ask at each table and run it how they want to. Reading the gameplay into.....you want me to play Tim in a scenario with subtlety and not break things? lol
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