Thraintar Ironshield's page

16 posts. Organized Play character for Kasuri of Daikitsu.




I wanted a Rino Hide armor for my character. My Character also has has a +5 dex bonus. Is it possible to have rino hide with darkleaf cloth?


Idea: A dex & cha based divine caster.

Requirements:
Deity must be Neutral alignment
Max the possibilities of Dexterity and Charisma within 12 levels
Must be PFS legal

Optional:
Add some flavor such as non-deity based classes in the mix

Summit:
Display Race, Stats, Class/level progression, feat progression, and any special abilities i.e. channel energy.


I been looking at feats that can be used with firearms.
Here is what i found so far:
Point-Blank shot tree
Weapon focus
Weapon Specialization
Vital strike
Rapid Reload
Snap shot

Feats that I do know that cannot be used with firearms:
Deadly Aim
Focus Shot

Can anyone add to this list such as Archtypes and other feats I forgot to mention?


I have characters who have high intelligent score but I don't know what languages are legal? Is there an official ruling on ethnicity and what Ethnicity is available to player?

Sovereign Court

I wanted a samurai that shoots a musket on the back of a mount and have a good AC vs. splash weapons. This build is particular for PFS so musketeer is not legal. I have a few questions for my build.

1. Can you carry a musket in one hand and wield a katana in the main hand?

2. Am I allowed to take archtypes such as luring cavalier or do I have to be a cavalier in order to take it?

3. What feats are best for this build?


I got a Halfling Cavalier/Bard character for the battle herald prestige class. Is there a way to level up my mount? The way I am looking at my mount has a crap hit points because it a level 1 mount.


I was reading/research on the kitsune race and so far I think they are great for spell casting. What I am looking for is a kitsune straight from Japanese folklore.

Dragon Disciple Kitsune

Stats:
Str:14 (16-2)
Dex:14 (12+2)
Con:14
Int:10
Wis:10
Cha:15 (13+2)

Skill ranks: 1 rank in linguistics to gain the language Draconic
5 ranks in knowledge arcana

Level/feat progression
Sorcerer 1 / Magic Tail 1
Sorcerer 2
Sorcerer 3 / Magic Tail 2
Sorcerer 4
Swashbuckler (mouser) / Fox shape
Dragon Disciple 1
Dragon Disciple 2 / Magic tail 3 & 4

Rouge Kitsune Build

Stats:
Str:12
Dex:16
Con:14
Wis:10
Cha:14

Levels / Feats
Unchained Rouge (Swashbuckler Arctype) 1 / Magic Tail 1
Unchained Rouge 2 / Magic Tail 2
Unchained Rouge 3 / Magic Tail 3
Unchained Rouge 4 / Magic tail 4
Swashbuckler (mouser) / Fox Shape

Kitsune Oracle (life)

Stats:
Str:8
Dex:16
Con:14
Int:10
Wis:10
Cha:18

Levels/Feats
Oracle 1 (Wreaking mysticism) / Selective Channeling
Oracle 2 / Magic tail 1
Oracle 3 / Magic Tail 2
Oracle 4 / Magic Tail 3
Oracle 5 / Magic Tail 4
Oracle 6 / Magic Tail 5
Oracle 7 / Magic Tail 6
Oracle 8 / Magic Tail 7
Oracle 9 / Magic tail 8

Note all these characters are for PFs

Liberty's Edge

I have a kitsune character build that could possibly be op on sneak attacks. But I have some questions in the end that needed to be addressed in order for this to work.
!!!Warning very long reading!!!

Base stats:
Str 12
Dex 16
Con 14
Int 13
Wis 10
Char 14

Class level progression:
Level 1: Rouge 1(Favored class with the +1/6 rouge talent per level option)
Level 2: Rouge 2
Level 3: Rouge 3
Level 4: Rouge 4
Level 5: Rouge 5
Level 6: Rouge 6
Level 7: Mysterious Stranger 1

Feats/Rouge talents:
Level 1: Base feats for rouge + Magic Tail 1
Level 2: Rouge Talent: Finesse Rouge
Level 3: Magic Tail 2
Level 4: Underhanded (note 1)
Level 5: Magic Tail 3
Level 6: Two Rouge Talents: Firearms Training(note 2) and Grit(note 3)
Level 7: Magic Tail 4

Note 1: Underhanded* (Ex): A rogue with this talent gains a +4 circumstance bonus on all Sleight of Hand checks made to conceal a weapon. Furthermore, if she makes a sneak attack during the surprise round using a concealed weapon that her opponent didn’t know about, she does not have to roll sneak attack damage, and the sneak attack deals maximum damage. A rogue can only use the underhanded talent a number of times per day equal to her Charisma modifier (minimum 0). With this build I can do this 2 times a day. (Ultimate Combat p.70)

Note 2: Firearm Training (Ex): A rogue with this talent gains Exotic Weapon Proficiency (firearms). (Ultimate Combat p.69)

Note 3: Grit (Ex): A rogue with this talent gains the Amateur
Gunslinger feat and one grit feat of her choice. She must
fulfill the prerequisites of the grit feat in order to choose
it. A rogue must have the firearm training talent before
choosing this one.(Ultimate Combat p.69)
For This one I chose Extra Grit.

Amateur Gunslinger (Combat)
Although you are not a gunslinger, you have and can use grit.
Prerequisite: You have no levels in a class that has the grit class feature.
Benefit: You gain a small amount of grit and the ability to perform a single 1st-level deed from the gunslinger deed class feature. At the start of the day, you gain 1 grit point, though throughout the day you can gain grit points up to a maximum of your Wisdom modifier (minimum 1). You can regain grit using the rules for the gunslinger’s grit class feature (see page 9). You can spend this grit to perform the 1st-level deed you chose upon taking this feat, and any other deed you have gained through feats or magic items.
Special: If you gain levels in a class that grants the grit class feature, you can immediately trade this feat for the Extra Grit feat.

The Deed I am looking at getting is Up close and deadly.

Up Close and Deadly (Ex): At 1st level, when the pistolero hits a target with a one-handed firearm that is not making a scatter shot, she can spend 1 grit point to deal 1d6 points of extra damage on a hit. If she misses with the attack, she grazes the target, dealing half the extra damage anyway. This is precision damage and is not multiplied if the attack is a critical hit. This precision damage increases to 2d6 at 5th level, to 3d6 at 10th level, to 4d6 at 15th level, and to 5d6 at 20th level. This precision damage stacks with sneak attack and other forms of precision damage. This deed replaces the deadeye deed.

End Result a level 7 kitsune who can apply 1d8+20 points of damage on a sneak attack on a surprise round and manage to conceal my gun. Magic Tail 4 makes me invisible for 7 minutes. Therefore this can get me close enough to sneak attack with a firearm. And have a daily allotment of 4 grit.

Questions

1. Does Flat-Foot AC stack with Touch AC?

2. Is this PFS legal?

3. If I decide to pick up two weapon fighting later how would that effect the damage?

4. Does the deed in the Amateur Gunslinger feat increase in levels?

5. What do you guys think?

Liberty's Edge

How mutch does it cost to have one with just the agile property?

Liberty's Edge

My character and my friend's character are kitsune twins. My friend choses to be in fox form all the time. The only problem with that is the language barrier. He is a Swashbuckler(Mouser)and has no magical means to communicate. Is there any way my character can communicate to him?

Liberty's Edge

I was wondering if you can use lesser, Beast Totem with the urban barbarian archetype. My idea for a barbarian is that I can use rage and have claw attacks. Is it possible to have both?

Liberty's Edge

My original character in the adventure path Rise of the Rune Lords died at level 3. 1/5 party members survived the encounter (the one fled). The DM allowed us to create a level 3 character.

The restrictions are:
Start off with 3,000 gp.
Ability Scores are a 20 point by only
No third party rules

So far I got:
Str 12
Dex 14
Con 14
Int 12
Wis 14
Cha 14

Classes: Fighter 1/Sword-Saint 1/Cleric 1 (Daikitsu)
Race: Kitsune
Feats: Selective Channeling, Magic tail x2
Traits: Nine-Tailed Scion and Armored Expert

Equipment:
O-yoroi (Masterwork) 1,850
Heavy Darkwood Shield 257
Wand of CLW 750

Idea: I want to make a nine tailed samurai that can channel positive energy. I'm only putting one level in cleric so I can use wand of CL without UMD.

Liberty's Edge

I was reading over the Dragon Empires Primer. In the religion section it listed the names of the dieties and their 1 paragraph description. Im wanted to play a cleric from Tian Xia. Can someone help me with the domains associated with them?

The Exchange

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I been thinking about doing a homebrew campaign of the forgotten realms. I was thinking of using some of the pathfinder rules because it simplifies skills compared to the v3.5. But I got loads of v3.5 stuff. Im new as a Gm and started looking at Modules to help me get started.
I got a list of pros and cons.

First option: Pathfinder rules:
Pros:
-Adds more races and classes to play with.
-Simplified skill system.
Cons:
-New to the system (especialy as a GM).
-Conveting old forgotten realm's moldues.

Second option: Version 3.5:
Pros:
-Familular with it.
-Have like many books to support players handbook.
Cons:
-Lacks races and classes to play with without destoying the game.
-Skills are out of control. When it comes to calculating total skill ranks.

Third option: merge rules.

The Exchange

I am a Dwarf Musket Master level 1 going into level 2. Im trying to decide which class i should go into in order to gain extra damage into my starting firearm. I already got point blank shot, and i wonder if i should go into Rouge for sneek attack or should I go a difrent way and save money to enchance my starting gun with flaming enhancement (for example).