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![]() I'd look at "Snake's Swiftness" in the Spell Compendium to get an idea on how to help balance it also. As to the OP Circle spell idea, I think 60' is way to far. No more then 30' away. If the spell becomes one they "need" all the time, it might just be too powerful. An expensive focus or material component is also a great idea. ![]()
![]() My most memrable begining was just that. "Your in a tavern..." We were all hired on as guards for a merchant caravan. The dm informed us of what was accepable backstory wise, then said, "Your in a tavern and the caravan doesn't leave for 3 days. What do you do now?" And then got up and left. We spent the next 2-3 hours just talking among ourselves (in character) and finding out obout each other. When we finally started up the session, the party was very much along the road to cohision. ![]()
![]() i do apologise for the confusion. I've been up all night. sorry...
In addition, i noticed that there is not much room for tricks the animal knows. Might want to add something for that. Hope that helps! ![]()
![]() you'll can run through that wand really quick if your not carefull. I ran a party through Burnt Offerings that had one. Cleric kept rolling 1's on the d8. It went quick.
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![]() A skill you might have used in addition with "intimidate" is "sense motive". I only mention this because I've run into problems like this myself. My dm has presented several RolePlay problems and we as a group would fail or not succeed as well as we thought we should. He would then mention one or more skills we could have used. A "sense motive" check to see if you can get more money or a better deal from a merchant is always a good idea. Especial if they are being difficult with you. Plus I would think that the DC would be fairly low to at least notice something wrong with him. Allowing you to then move on to "intimidate" or "diplomicy" him correctly. (Maybe even giving you a bonus on your roll...) ![]()
![]() tanglefoot bags can slow or stop someone, alowing you to get them. The entangle spell puts a barrier out there, making it hard to reach them. You might get stuck yourself if you're not carefull.
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