Thibaut "Bob" Dufour
Male human (Chelaxian) ranger 2
N Medium humanoid (human)
Init +4;
Senses Perception +7
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Defense
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AC 18, touch 14, flat-footed 14 (+4 armor, +4 Dex)
hp 18 (2d10+2)
Fort +3,
Ref +7,
Will +2; +2 trait bonus vs. charm and compulsion effects
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Offense
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Speed 30 ft.
Melee flambard +4 (1d10+3/19-20)
Ranged longbow +7 (1d8/×3)
Special Attacks combat style (archery), favored enemy (fey +2)
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Statistics
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Str 14,
Dex 18,
Con 10,
Int 12,
Wis 14,
Cha 8
Base Atk +2;
CMB +6;
CMD 18
Feats Agile Maneuvers, Combat Expertise, Deadly Aim, Power Attack, Precise Shot, Rapid Shot, Weapon Focus
Traits focused disciple, pioneer
Skills Acrobatics +4, Climb +5, Handle Animal +4, Knowledge (geography) +6, Knowledge (nature) +7, Perception +7, Ride +7, Stealth +7, Survival +7, Swim +5
Languages Common, Sylvan
SQ finesse weapon attack attribute, track +1, wild empathy +1
Combat Gear cold iron arrows (20);
Other Gear chain shirt, arrows (20), flambard, longbow, backpack, belt pouch, flint and steel, mess kit[UE], trail rations (2), waterskin, light horse (combat trained), bedroll, bit and bridle, blanket, feed (per day), riding saddle, saddlebags, 33 gp, 9 sp
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Tracked Resources
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Arrows - 0/20
Cold iron arrows - 0/20
Trail rations - 0/2
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Special Abilities
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Agile Maneuvers Use DEX instead of STR for CMB
Combat Expertise +/-1 Bonus to AC in exchange for an equal penalty to attack.
Deadly Aim -1/+2 Trade a penalty to ranged attacks for a bonus to ranged damage.
Favored Enemy (Fey +2) (Ex) +2 to rolls vs. fey foes.
Finesse Weapon Attack Attribute Finesse weapons use Dexterity on attack rolls.
Power Attack -1/+2 You can subtract from your attack roll to add to your damage.
Precise Shot You don't get -4 to hit when shooting or throwing into melee.
Rapid Shot You get an extra attack with ranged weapons. Each attack is at -2.
Track +1 Add the listed bonus to Survival checks made to track.
Weapon Focus (Bows) Choose one weapon group. You become better at using that type of weapon.
Prerequisites: base attack bonus +1.
Benefit: You gain a +1 bonus on all attack rolls you make using weapons from the selected group. The bonus only applies
Wild Empathy +1 (Ex) Improve the attitude of an animal, as if using Diplomacy.
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