Derklord wrote:
FAQ wrote:
FAQ on Offensive Defensive would say otherwise that dodge bonuses from the same source don't stack, though I will note that it does say it is what they are learning towards and not a final decision.
Kayerloth wrote:
Read the spell again. It points out right at the bottom that because it only reads the mind, it only tells you what the know or believe. If they don't know the location of their family, the spell won't tell them the location of the family.
It says right in the text of it that both barrels can be fired as a standard action using the attack action(a specific standard action). Vital Strike FAQ wrote:
The attack action is a specific type of attack action that can't be used as part of a full attack action.
SanKeshun wrote: To preemptively address needing a weapon with the right properties as well, unarmed strike has no weapon properties besides nonlethal, and yet it can perform every combat maneuver. By default, you perform all combat maneuvers without a weapon. You need the special property only if you're trying to use a weapon, which is the more specific rule. This is wrong. You don't need any special property to perform a combat maneuver.
The Sword wrote:
There are already rules to detect invisible creatures. Bumping into the creature by walking around negates pinpointing the invisible creature by by groping around as a standard action.
From the combat section of Special Movement. PRD wrote: Accidentally Ending Movement in an Illegal Space: Sometimes a character ends its movement while moving through a space where it's not allowed to stop. When that happens, put your miniature in the last legal position you occupied, or the closest legal position, if there's a legal position that's closer.
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