Wight

The Raven Nevermore's page

120 posts. Alias of Oblivion's Scion.


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Good evening and Happy New Year, one and all.

It is with a heavy heart that I sit at my keyboard tonight and face the reality that, between the continued complications following my wife's c-section and the changing face of my work environment, I simply do not have the ability to continue to run this game and need to step away from the boards as a whole. I am sorry to have dragged this on for so long, leaving you all in the lurch. To those who started this game on day 1, thank you for being a part of the story. For those that had hoped to join in, thank you for taking interest. I am sorry that I cannot provide an experience for each and every one of you at this time.

May you all find joy and wonderment in your future gaming endeavours!

My Deepest Regrets,
- Oblivion's Scion


John Sorry, been a rough week between the little man and changing restrictions with Covid throwing my work world into further chaos. My continued apologies to you and all my players.

That said, a gameplay post is up in the main thread, and immediately below are the introduction threads for our new players. Bairais, Mordecai, and Arthur, thank you all for your patience. We will roleplay your scenes hear until they cross into the main thread. If all times out right, this should work. Here's hoping.

Bairais Strigh:

It had been a strange day at the London Hospital to be sure. You had come to the acclaimed medical center in Whitechapel several months ago, and to your surprise, they seemed more accepting of your unique approach to medical care. Chief among them was a skilled young doctor, Eric Pearson. Though not a senior member of the staff, he both came from a good pedigree and was an exceptionally skilled surgeon. To that end, more senior doctors frequently deferred to his insight. So when he signed off on you, you stopped receiving second glances from others on the staff, and the months since had been almost enjoyable.

But it had been more than a week since you'd seen Doctor Pearson. You had not thought anything of it at first, many people, especially those of status, will take time to themselves, travel to family estates outside the city, or engage in leisure pursuits. Still, no arrangements had been made for his departure, his surgical assignments were unattended to. You stepped n to help cover some of the load, happy to help him. But it was the incident you learned of this morning that gave you pause. Apparently the night before a young woman had come to the hospital seeking Doctor Pearson. She was a volunteer from an East End mission - you had heard the Doctor speak fondly of his work there, and even mention the young woman. She had come seeking him as well, concerned that he had not been there for his usual rounds.

It had left you more concerned. So you decided to track down the young woman at the mission, except the orderlies the night before had not recorded what mission she volunteered at. It had taken some digging that afternoon, but you'd managed to identify the Eternal Lady of Hope Mission as the location of Doctor Pearson's volunteer work. Arriving at the front door well after sunset, you enter and see many poor and infirm gathered, receiving soup and lodging for the night. After a few moments, and kindly, balding priest walks up, "Good evening sir, all are welcome here. I am Reverend Barre, the keeper of this mission. Have you come looking for someone, a loved one perhaps?"

Mordecai Magrath:

You had been working on the case for nearly a week, and truth be told, found little to connect to anything else. The details your employer, the Honourable James Henry Dalziel, a MP in the House of Commons, had tasked you with locating his solicitor who had abruptly gone missing. The man, Reginald Wellesley, Esquire, assisted with both his political affairs and the running of his newspapers (both in Scotland and London), and thus not only a colleague, but also a personal friend to the MP. Dalziel had actually seemed to have half a mind to himself, a rarity from what you'd seen among most politically minded individuals. Plus, the pay was good.

But there had been almost no clues whatsoever. He had been in attendance ay a gentleman's club for a evening a week past, had chosen to walk home alone to enjoy the fresh air, but had never reached his destination. You'd spent hours interviewing his acquaintances from that night, rewalked multiple paths he could have traveled, yet still found nothing except his pocket watch, one link in the chain broken, about halfway along the walk back. No other signs of a struggle, certainly nothing obvious, like a body or blood.

Then, not an hour ago, you'd heard four bobbies chirping about as you were eating your evening meal in the pub. There'd been a strange attack of some sort the night prior, in the middle of the street, with no evidence to be found. And the man, left blind and half mad. 'Sure, the pair are running their mouths to impress their friends, they likely had it all wrong, but... wait... did they mention Sterling?' Inspector Sterling had been a wet behind the ears patrolman when you met, but that was years ago. Now, he was a premier investigator for Scotland Yard. Not that that meant anything really. He was not completely inept, putting him miles above his fellows, yet had the cognitive capacity of a neanderthal. Still, if his strange case was related to yours, you could likely work him for some details.

Hustling to Scotland Yard, you made it through the front with the typical bit of reservation from the duty officer. Now, you awaited Inspector Sterling. "Mordecai, old friend, what trouble have you gotten yourself into, eh?" You hear the loudmouthed inspector greet you as he walks into the room.

Arthur Shay-Morris:

It had been some time since you'd been discharged and moved on into life in London, yet it had done little to settle your soul. Whatever strange manifestations had occurred for you had seemed to fade. And yet, there was also something lingering in the corner of your mind, like a whisper in the dark, but you just can't seem to wrap your consciousness around it. Yes, you'd managed to manifest some echo of what you'd been able to do in Burma, but it frightened you as much as it excited you. And what to do with it? Honestly.

You'd been making some coin singing in pubs, enough to keep a roof over your head at least. A couple days before, you'd run into an old army buddy, who happened to be in the pub where you' performed. He said it wasn't right, what the officers had done to you. You'd saved men, plain and simple. Luck, skill, God, who knows. But he had an idea. He knew a retired officer in the city, right proper one, who cared about men. He was going to see what he could do to help you out, maybe get you a job or something.

So it was that you were meeting Jennings at he same pub again, The Broken Bow, on the edge of Whitechapel. Walking in, it looked much like the filthy mess it had been when you'd performed a few days prior. After a moment, you spot Jennings sitting in the corner, a pair of flagons in front of him. Waving to you, he slides over so you can take the near seat. "So, Artie, how are you? Any new wonders to be told?!"


John:

Retracing your steps from earlier in the night, John makes his ways back through the tunnel, then into the front portion of the Cirque, where the nightlife is in full swing. Loud, boisterous music, with a can can line dancing on the stage entertain rowdy, drunken guests as you cut through. Clearly, the public reputation of the establishment comes from this front end. You note Hartley still behind the bar as you pass through, though seems not to notice you while he deals with a drunken baffoon.

Getting out front, you spot several men gathered around a burning brazier, garbed in heavy overcoats and hats, protection against the night's cool and misty air. 'The host of coachmen, no doubt,' you think to yourself. Offering out your question as you approach, one of the men laughs heartily. "Oh, ye boy disappeared on ye, did he? Well, he didn't leave. Nah, his driver's been gone since right after dropping 'em off. Won't be back til morning, tis always the way of the Viscount, enjoying the night's flavor of choice. I'm sure yer boy's back in there, just look around a bit. Or, grab a couple pints and relax, you will be able to find him no doubt after the sun comes up." He turns and looks to his colleagues, then back to you, "Or, if you need a ride, I'd be happy to show you home. My employer won't be ready to leave for a good while."

Scarlet, Jakob
Standing inside the nearly empty great hall, you continue to watch as the staff cleans up the space. At one point, one of the couples who had been part of a large group earlier comes drunkenly stumbling back into the room. One of the porters approaches, helps them gather their possessions that they left in the hall previously, and politely assists them toward the exit. Shortly after you watch them make their way, you see Faun come back into the room from another hallway. As she approaches, you notice she no longer has her mask on, revealing a bit more of her youthful, feminine features. "Sir, miss, I asked about the man you were looking for, the one from Stefanos' vision. He was with one of the girls before, but left just a few moments ago. He went out the side, its the discreet option from back here, leading directly toward the carriage house. I can show you, if you are quick you might still catch him."

Perception DC 20 (in the great hall):

Looking around, with the lighting brought up, you note there are catwalks above the 'ceiling', which in fact is mostly low hung chandeliers, stage props, and decorations. Glancing about, you spot the silhouette of someone leaning on a railing, looking down at you. You believe the person is female, though it is difficult to be sure.


Scarlet:
Yes, Group H was the party with the lapel pins. They consisted of Viscount Landringham, the two MPs (Henry Northcote and William Brymer), and two other gentlemen - one older like the MPs, the other in his early 30's (the man from Stefanos' vision). The two unnamed gentlemen were both absent from the hall at the start of the final performance.

Entering the grand hall, you find much of the magic has faded and it is a hollow echo of it's earlier self. The vast majority of the guests have departed (though whether the establishment entirely, or merely this room to seek other diversions), the lights have come up, and only a lone musician sits at the piano, offering calm, almost melancholy music as mild background entertainment. Multiple Cirque staff members busy themselves with cleaning up the night's mess, and a few look up as you enter before returning to their task.

Guests remaining prior to the last performance (for reference):

A - four men (late 20’s), with three female entertainers; business suits, simple black masks
*** The Four Hounds were earlier reduced to Mr. Terrier and Mr. Beagle
D - three couples (early to mid 30’s); modern semi-formal suits and dresses, simple masks of varied colors
*** one of the couples has left for the evening
F - three men, two women (20’s to 50’s); mix of formal and stylized fashion, each in a unique mask (male - full jester mask, male - full demon mask, male - black leather tight hood, female - detailed porcelain faced with red tears, female - fanciful faerie)
*** Four remain, the male in the black leather hood having departed
H - five men (three 50’s, two 20’s or early 30’s); formal suits, black or white detailed masks
*** The Viscount and the two MPs identified by the Hounds remain, the other two men in their party having departed during the intermission
I - six women (20’s, 30’s) with several male entertainers; fine, modern gowns, each in a detailed animal mask that matches their dress
*** Currently accompanied by Mr. Bryant

Taking stock of the few remaining guests, the account is rather bare. The two couples in their mid 30's continue to drunkenly socialize with each other (Group D), while across the room the man in the full jester's costume shares a bottle of champagne with the petite woman dressed as a faerie (Group F). No one remains from the Viscount's party (Group H), and the woman in the porcelain mask adorned with tears of blood (Group F) has disappeared from the room.

Faun looks a bit uncomfortable at Scarlet's question. "I, I am sorry miss. They were not my charge for the evening, and following the last performance was admittedly not paying much attention to the room as a whole. Please, forgive me. If you give me a few minutes, I can find out if they are still present in the building." Barely waiting for a response, she quickly approaches someone cleaning the table of the aforementioned party, who in turn points her toward a doorway out of the hall. She darts off through it, leaving you for the first time without an escort.


Stefanos frowns at Mr. Bryant's question. "I am sorry, sir, but I was too overwhelmed and lacked the clarity to determine which spirit said what." He begins to stand, but becomes weak in the knees and the young woman helps him back down to the cushions. "Perhaps I should get some rest. Thank you all, for checking on me. If I can be of service to any of you in the future, please, come see me." As you begin to step back, Stefanos looks up to Ms. Gray, "I do not know the route of my gift. Some say it is damned, while others, including the priest who raised me, call it God's blessing. I know it is dangerous, and I appreciate your warning, young miss. You are a truly caring woman. Thank you."

Faun hears Scarlet's words, then looks to the girl attending to Stefanos, who gives her a simply nod back. Turning back toward Scarlet, Faun speaks with earnest in her voice, "Please, allow me to show you back through, and attend to anything else I may for you. It's the least I can do in return."

Scarlet:

When you took stock of the room before the final performance, you had noticed that both the bearded man that Stefanos saw, and the third unnamed older gentleman from the Viscount's table had both departed the great hall, though to where was unknown.


Balrais, sorry to hear you and the wife both got it, but I am glad you are both out of it on the other side.

Yeah, it's so strange to celebrate holidays in this current situation. I just heard we reported 7500 cases in my state yesterday.


And a very happy belated turkey day to one and all.

How is everyone doing personally and in their region with Covid? Any signs of more shut downs for you? My state keeps increasing restrictions but is still holding off on shuttering the doors on businesses - we shall see what comes of it.


It most certainly did Scarlet, it was the other younger gentleman accompanying the Viscount and the two MPs (not the 3rd older gentleman)

Stefanos thanks Scarlet as she takes his beverage and momentarily helps steady him. Looking to John, he pauses for a while, a frown forming on his face. "I am sorry sir, but I am, in truth, not sure who the spirit was following. I thought it was at first bound to the dark haired woman in the Raven mask, but then at times it seemed drawn to others in the party. I wish I could explain better, but I confess, while I can commune with such beings, I do not have full understanding of all that they do."

Looking back to Scarlet, he smiles a little. "Thank you, some of the things I saw and heard were disturbing, and if you can set even one of them right, I would appreciate knowing the images that haunt me are only phantoms. Have you any other questions?"


Stefanos listens to John's questions regarding both language and the spirits. "My father was a learned man, and in my lands there have been many rulers through the years. Languages have always come easily to me, and I was raised speaking both Macedonian and Greek, and am likewise fluent in both French and the King's English. Beyond that, I can converse in several more tongues. But what came forth from me tonight was not of my own devices. Some small part of me was trying to regain control, but I was woefully overwhelmed. It is possible the choice of language had some significance to whomever was meant to hear the message. As I said, much went wrong, and I have little insight into the machinations of these spirits.”

Pausing for a moment, he sips his beverage again, and it is easy to notice a tremor in his hand. Taking a cloth from the young woman attending him, he wipes his forehead before continuing. ”No, there was no spirit following the three of you, of that I am sure. Though sir, the ladies you sat with for a time, one among them was the soul to which the demon girl was bound to."

Noting Scarlet’s seeming ambivalence, he looks toward her. "Miss, sorry, I did not finish with your question. As I said before, much of it was a blur, and I lacked the insights I normally gain, but at the beginning, I believe as I offered the first omen, as it were, I saw the face of a man. I can only guess that he is the person that is to die tonight. He seemed a large man, tall and broad of stature, with a vibrant face framed by a full beard, and topped with dark hair greased back. From his features, I would guess he has seen at least 30 winters, maybe a bit more. He was not one of those to which a spirit was bound, but I believe I saw someone akin to that in the Cirque tonight.”

Perception or Intelligence (DC 20):

The description matches the characteristics of one of the men that had been part of Viscount Landringham and the two MP's party, who

Hearing Scarlet identify the unknown tongue, Stefanos looks at her curiously for a long stretch. Shaking his head briefly, ”I did not take you for a scholar, lady. But yes, now that you say that, it does seem to make sense, I have heard a bit of it in the past. Still, a strange tongue given the context of the rest. But such is the way of things, I suppose.”


No worries, game was delayed because of my week, I totally understand.


16 weeks old. He's our first, definitely an interesting time to dive into parenthood.

Wow, a 5th on the way?! Sounds like you are assembling a full adventuring party!


Stefanos looks around the room, his eyes drifting back to thoughts from earlier in the evening. "Most wandering souls are connected to a living person - I loved one, someone from their past, a friend, a nemesis. It's easiest for me to connect with a spirit when I've had time to be close to that person. As such, I spent much of the evening sitting among the crowd enjoying the earlier parts of the show. I noted that it was a bountiful night, as several people had shadows following them. I thought I had found one that was interesting and also receptive to my interactions. But when I reached out to connect to it, I found my senses overwhelmed as several spirits came crashing into my waiting mind, including a spirit that was bound to no one."

"Much of what happened next was a blur. The sheer force of the combined presence was excruciating. The many voices created a cacophony in my mind, akin to a group of angry men all blindly shouting at each other. As my psyche was torn asunder, I had a few brief glimpses into the different entities that fought for control. I don’t think these were all of them, or at least not all the pieces, but it’s what I can recall."

"The first was powerful and almost knocked me out by itself, yet seemed to also not wholely be here. It raged and flailed in pain, trying to lash out at those who had condemned it to it's current fate."

"The second was stranger, for it seemed to be free, unbound from anyone, which is most rare. And it was distinct, driven by a raw primal hunger and it was seeking something, yet I had not sensed it before. I don't know if it had been hiding, or if it had just arrived."

"And there were three others, all I had felt in the room before, when I was seeking a suitable partner for my performance."

"The dead wife of one of the evening's guests, who I had planned to commune with. It seems he had cheated on her and scammed his business partner, and she took her life out of shame. I thought it would be amusing to terrify him."

"Then there was a man of noble nature and purpose, taken unjustly before his time, that seeks to protect a loved one yet is bound to another."

"And finally a young girl. I thought perhaps she was the passed daughter or sister of one of the guests, but no, that was no spirit of a young girl. Instead I found a malicious tortured monster seething with the corruption of Hell and the stench of death."


Had a rough couple days with the little guy, and come back to find my last post missing. My apologies, but luckily, thanks to Scarlet's recommendation, I have it written in a google doc file, so game post coming in moments.


Mordecai, thank you for the update, enjoy your time away. I anticipate posting your lead in thread at some point over the weekend in Discussion. I look forward to your introduction shortly.

Arthur and Bairias, I likewise appreciate your patience and will be working through your introductions over the weekend.


The man looks at you for a long time, an expression of fear, uncertainty, and exhaustion lying wearily on his face. Finally he begins his tale, "I am weak but alright, Lady, thank you. I will give you the most simple of answers first - no, things did not go right this evening. But to understand tonight, which I myself don't really, I suppose I should share with you the nature of my gift. I grew up in an orphanage in Berea, in Macedonia, in the north of Greece. It is in old City, older than even most cities in Europe, and as such is built on the ruins of itself.”

”I've never quite known if I was born with this gift, or if it came to me one day. I remember feeling things as a lad, strange feelings as though people were there and empty rooms. The first time one spoke to me, I peed then cried till I passed out. As I grew from a boy into a young man, it became more frequent. I hit it, fearing I was damned. But finally became too much, and confiding in the priest that oversaw the orphanage, I faced not condemnation but rather support. He said it was a rare gift from God, that I was encountering lost souls trapped in purgatory, trying to find their way to heaven. He showed me sacred texts that spoke of these things, and of others like me, who would help guide these spirits to their next place. He's tried to help me learn to hear and understand what I encountered. And for a brief time, I did.”

But the fates are fickle, and just as I was gaining some measure of control, the black hearts of men descended on our City. The fighting that ensued crossed from gate to gate, and in the end saw our priest dead. Another of the orphanage revealed me, and I was branded a witch. I was tortured, and was to face execution, but by chance my life was spared. I fled across Europe, and found my gift could be used to entertain, and occasionally, provide unique insights - both of which turned out to be most beneficial. Regardless, it eventually let me to meet Lord Edrington.”[/b]

Stefanos has been speaking for some time, and you notice his skin continues to be pale and clammy. ”Most spirits, though not all, are attached to one of the living. They follow them around. So when I go to connect with one, I seek them from among those living that are near me. I knew I felt several tonight, but I had found one that seemed most reliable. I reached out to commune, and felt it draw close. But then something else.. something powerful… something dark… reached out and thrust itself in. As it did, it dragged shards, torn remnants of other spirits, into me with it. The result was the fiasco you saw.”


Faun leads you across the chamber and to a doorway to the right of the stage. Moving through the door, you find yourselves in a dimly lit narrow hallway leading further into the space beyond and behind the stage. A variety of noises reach your ears, most notably of laughter. Accompanying the sound is the flicker of lamplight, and rounding the corner you find yourselves in an open backstage area that seems to function as a lounge for the staff. Performers of all makes and natures are socializing with one another, some eating food, others enjoying libations, and a few plucking at instruments. Faun pauses to look around the chamber, before progressing and leading you towards one corner. Tucked in an alcove you find the man Stefanos being tended to by a young woman. Laying on a makeshift couch, the man is pale and clammy. His hand is shaky as the girl helps him lift a cup of some liquid to his lips. He sips, then coughs a bit, as though perhaps having choked on a little bit of liquid. Lowering the cup, he rests back on the pillows, and slowly looks up at your assembled group before him.

Faun leans in low, speaking softly. "Stefanos, I saw what happened, something went wrong, didn't it? These people, they are Edrington's guests tonight. I think, maybe, these people can help. They seem… aware of things. Perhaps you would speak with them?"

The man looks up to you cautiously, trying to judge each of you. In a deep, though clearly tired voice with a heavy Greek accent, he asks. "What would you know of me?"

Scarlet:

Damn, talk about a well timed nat 20!

Somehow honed by the excitement of the night, you find your senses on high alert as you move to the back of the building. You absorb much, but three things especially stand out to you.

First, as you pass the Viscount Landringham and the two older MPs accompanying him, you note the older men's attention on you. They are both at least your father's age, if not older, but gaze with the eyes of predatory animals. Moreover, as they do, you have the chance to evaluate the pair in turn, and clearly see each wears a silver lapel pin in the shape of a clenched fist within an intertwined triangle and circle on their jacket.

Second, as you glance back across the great hall before entering the doorway to the back, your eyes once again catch the gaze of the woman in the porcelain mask, who offers you a slight nod of recognition.

Third, looking around the lounge full of performers, your eyes find the trio from the night's second performance. True to Faun's word, both men are alive and well, and seem in a most jovial of moods. In fact, you realize that, though on the stage the men fought for the lady's affection, she appears to be the friend and third wheel to the men's intimate partnership.


Alexander photo visors are always a good choice.

Maxim totally understandable, it's definitely been a weird year for all of us between the election, covid, and all the protests. Oh, and don't forget murder hornets...


John:

Diplomacy (JBB): 1d20 + 12 ⇒ (8) + 12 = 20
Standing before the carriage, Doe listens to your words intently. At first she frowns and takes on a disappointed, if puzzled, countenance. But as you progress with your sincere offerings of compliments and affection, her look turns back to a genuine smile. By the end of it, a small smirk sits on her lips. "Well then, good sir hunter, I hope you are as devoted as Heracles was to his labors, for finding me will be no small feat. Til that time-" she leans in and kisses you quickly on the cheek, before hurrying her sister into their carriage.

As John returns to the group's couches, the atmosphere in the room is starting to calm, light ambient music has returned, and people are once again conversing socially, though admittedly mostly about the performance that just occurred. At John's question to those left assembled, Faun looks around a little surprised. "Oh, my, yes, she did depart. She seemed out of sorts, but I am sorry, I did not speak with her. The Lady Carver did though, isn't that right, miss?"


Scarlet:

Beckwitten House is the London home of Spencer Cavendish, the 8th Duke of Devonshire and Marquess of Hartington. Cavendish is a ranking member of the House of Lords, and currently sits on the Queen's Privy Council, placing him among the most powerful men in the Empire. A bachelor until his later years (he married in 1892 at almost 60), you are aware that two of his nieces, Audrey and Evelyn, have resided there for the past couple years since the passing of their father and Evelyn's mother (they are technically half-sisters). Beyond their uncle's tremendous status, and the basics that Audrey is the 'proper' first born and Evelyn is a bit of a 'wild child', you know little else.


Faun listens to Lady Scarlet's question, and thinks for a moment. "It is true, some of our acts use 'placed audience members'. Only in one of his performances did Stefanos, the one where he connected with the soldier. In that case one of our colleagues challenged the veracity of the encounter, quite vehemently, and the spirit shared some truly miraculous details through him. The other two times, in which he bonded with a spirit in some way connected to an audience member, were chosen at random." She takes a sip of her glass, then looks back up, a rather different expression on her face. "Perhaps I overstep, but you both seem rather unphased by what just occurred. Have you experience with such things? Perhaps you could check on Stefanos, to see if he is alright? He is a good man, I swear."

Across the room, Doe listens to John's words at length. Her coy banter and witty nature have faded, though that perhaps makes her interest seem that much more genuine. "Yes, that was quite a bit different from what I've seen here before. I had heard tell of the spirit-whisperer, but this was quite different than his past performances had been described." Sure that her friends were at least in control of their faculties, she gathers her purse, listening to your discussion of goodbye.

John (Diplomacy: 1d20 + 12 ⇒ (16) + 12 = 28

A soft smile crosses her lips. "Good sir hunter, perhaps I have forgot myself tonight. Lest I dance too far over the edge, yes, it may be best to call for my carriage. Would you do me the honor?" Already assuming your response, she turns to the girls, then moves to the Raven, who is herself still getting composed. The pair exchange what they perhaps think are low words, but with the night's alcohol consumed and the performance ended with the band not yet resumed, it is quite quiet nearby, and thus easy to hear.

John, Perception DC 5:

"Sister, are you quite alright? I am heading back to Beckwitten, I think you should join me."
"Why do you always worry about me, I am fine. Go have fun with your suitor, I am sure he has expectations."
"Damnit Eve, it's not like that. He's a decent sort. You are drunk, and out of sorts, we are going. Now."
"Fine, but I doubt he will call on you now, leaving him so. Another failure for you. Ah, so typical. If only you'd be less of a prude."

Doe returns to you with a bit of a flush look to her face, but with Raven in tow. "Yes, I am most certain now, if you would please call for my carriage. And, I must ask of you one more favor. This might not be the best circumstance for a hunt to begin. If you'd like to continue your trials, would you indulge a lady's trepidation? I trust a man of your nature carries a calling card. Would you provide me with one, and I will send you word soon?"


And our heroes are seeing whom is more badass than whom... I guess I will have to raise the DCs in the future.... laughing meniacally...

Lucia looks at Scarlet, an expression still of shock, confusion, and fear stretched across her face. Even as she looks at you, you feel she is looking past you, at some unknown monstrosity waiting just behind you, out of sight. Her hand trembles in yours, but at your direction, she begins to shake her head in compliance. ”Yes, yes. I’ll… I’ll go now. Yes, come see me… soon.” She gives you a half attempt at a hug before turning and moving quickly to depart the chamber.

John tries to take in every aspect of Doe’s features during the brief time she is unmasked, but finds he cannot recall the face from any past occasion and cannot put a name to it. After your offer to attend to her companions, Doe seems to come more fully into the moment, and looks about at the rest of them. With your aid, she sets about trying to calm and revive her companions. ”Oh dear, this is a most unfortunate occasion. Girls! Girls! Sirs, can you bring some wet towels for my friends?”

Having quite gained a manner of control over herself, Faun straightens her jacket then sits down on one of your couches. She listens as both Jakob and Scarlet ask about the performance itself, and the nature of Stefanos. ”Many of our entertainers are talented performers, and many can do think that seem inexplicable, yet most is little more than smoke and mirrors. There are a couple, however, that seem to truly defy reality. Stefanos is one of them. I don’t quite understand how he does what he does, but he has said that there are spirits all around. At times he can talk to them, and other times I have seen him seemingly take one into himself. But what happened tonight, it has never been like that.” Pouring herself a small glass of wine, she sips it for a second, trying to recall past details. ”I have seen his performance three other times. Twice he connected with the spirit of someone pertinent to an audience member, and was able to share intimate details only they would know. The third time, he called on the spirit of a cavalry officer who served during the Napoleonic War. It was most fascinating. And nothing like tonight. None of those evenings had the strange prophetic offerings, nor the weight of dread that overtook this room. Nor was Stefanos knocked unconscious after. No, something tonight went quite wrong, I fear.”


John, the light from your coin afforded you perhaps an extra 15 seconds before the gas lamps started to fire up. During that time, you did not notice any suspicious activity, nor did anyone seem to comment on the source of the light, seemingly all too overcome by the event to truly decipher the light's source.

John Holding Doe close, she does not verbally respond but only clings tighter to you. When you raise the handkerchief to dry her eyes, she looks up at you, takes the cloth, pulls off her mask and dabs her eyes gingerly, seemingly oblivious to the fact that she has revealed herself. If you had any question before as to her appearance, they are quickly dispelled as her features are revealed to be angular yet soft, with a fair complexion. Placing her mask back on, she quietly whispers. ”Thank you,” before placing a gentle kiss on your lips. After this brief moment, she returns her head to your shoulder, still obviously gaining comfort from the position. Glancing past her, you see her company in total disarray, several crying hysterically, two having feinted, with only the Raven in any semblance of control. She half-heartedly chuckles slightly, though the remnant of tears can be seen below her eyes.

Scarlet Your quick analysis of Faun shows no sign of awareness of any duplicitous intent. Indeed, as you listen to her exchange with Jakob, her words are most clearly sincere. Turning your attention to Lucia, she sits frozen in her chair, her eyes staring off horridly in the distance. When she fails to respond to your words, you draw in closer, calling to her again and placing a hand on her shoulder. The contact seems to break whatever spell held her, and she suddenly flinches back and looks up to you. ”I, I saw it. It’s here. Oh, god, it’s here. It’s going to come for me again. No, no, no…. No, I can’t do this. Not again. I am not… no, not…. Strong enough.” She reaches forward, shakily grabbing her glass of wine and downing it swiftly before dropping the goblet on the rug below. ”No, I am sorry, no, I can’t. Scarlet, I need to go. Now. I am sorry.” Grabbing her purse, she rises, looking to move toward the door.

Jakob Faun looks up at you, a distinct look of fear in her face. Yet in hearing your words and catching your gaze, she finds some measure of support and seems to calm. ”Yes, I… I think I am okay. It was just, a lot. The last three times have been interesting, but there was only ever one spirit he communed with. And never that overwhelming feeling of dread. This was… different. I hope he is alright. He is a good man, Stefanos. I don’t understand his gift, but I can tell you he means no one ill.” As she speaks you notice the feeling of dread in your gut begins to fade.

The performer safely escorted from the stage, Lord Edrington continues to speak to the audience. "Ladies and Gentlemen, I trust your evening at the Cirque du Chuchoter has been filled with mystery and wonderment touched by a taste of the rare and exotic, and your darkest indulges have been more than satiated. That concludes the night's performances, but you are by no means cast back out onto the cold streets of London. Please, continue to revel, partaking in all that the Cirque has to offer. Both myself and my most able bodied staff are here to attend to your every need. Just be careful, for if you stare into the abyss, the abyss just might stare back at you." With his last words, he raises a glass to the audience, downs it, then walks down off the back of the stage.


My, haven't you all been busy bees! Welcome, our new members. I like the potential connections people are discussing, and will add input as it comes to me. I am planning a few different options to help integrate the new characters, and am fleshing out the finer points of each one. The follow up to the current scene should provide some clarity.

Mordecai you would definitely know Jakob, he is a barkeep at The Horn of Plenty, a Whitechapel pub on the corner of Crispen and Dorset streets. Your investigations a decade ago would have seen you cross paths. Indeed, it might be a strained connection, given the pain it inevitably brings up for both of you. In addition, I have a potential professional tie in for you, which may work of a connection to Mr. Bryant.

Bairias I have selected the hospital where you are currently employed, which will create a tie that brings you in nicely.

Arthur as a former soldier, you have a potential connection to Scarlet's father, though I am still trying to work out how obtuse that would be.

Here are a few notes to help finish your characters.

Automatic Bonus Progression Yes, we are using ABP at a +1 level progression. So, you count as 4th level, which means you should have a +1 resistance bonus to saves, a +1 armor attunement (this can be applied to a signature piece of clothing), and a +1 weapon attunement.

Equipment Take equipment (including weapons) as appropriate for your character. You may have a couple masterwork tool sets (for various skills), but no masterwork weapons. Note that you can still 'attune' to one of your weapons, per the ABP above.

Herkymr Replacing the free Brew Potion, I offer the ability Medical Genius. Essentially, you will gain the 1st level power from the Medicine Subdomain (part) of healing, listed HERE. Thus, Healer's Hands will allow you to use Treat Deadly Wounds in combat a couple times per day, and this will give you several more uses that, while requiring more time than combat allows, is still a fraction compared to the normal 1 hour. Also, it essentially gives a 5e style "advantage" on those attempts. And given that you have a trait modifying it to be an Intelligence based skill, that can apply in this case as well.


In the brief, sudden darkness, gasps of fear and horror, comments on indecency, crying, and heavy breathing can be heard. As each of you gather your bearing, you each take a brief note.

John, Doe's face his pressed firmly into your shoulder, her arms around you. You can feel her sobbing softly and her body shaking even as you work to call upon your unknown gifts for illumination.

Jakob, as you leap to your feet, you bump into the unexpected form of Faun. She had not been far from you earlier, though must have closed the distance to just behind your chair during the performance. Despite her mostly calm demeanor earlier, in the darkness of the room, you can hear her breathe, soft and innocent, shaky, scared.

Scarlet, the breathing you hear closest to you is that of the Imp, Lord Edrington. At the end of the performance he gasped loudly, then nothing, for a good thirty seconds. Suddenly, he lets out a big sigh, "Umm, yes, well, that was... different... from before. Most different indeed. Is everyone okay?" he seems to asked in your general direction.

In less than a minute's time, the gas lamps around the chamber begin to light anew, casting their warm glow across the hall and its audience. Lying in the middle of the stage's thrust is the performer, still unconscious, but with his chest heaving up and down with the clear sight of breathing. Clearly looking to win the moment over, Edrington climbs to his feet, straightens his costume, and claps, heading up to the stage. Ascending the stairs, he turns to the audience. "Bravo!! Bravo!! I must say, that was simply astounding. It would appear the man bound not one, but more than half a dozen souls to himself. Will the visions they shared bear fruit for some of you? Only time will tell. Though, I do hope I am not the one who will not see a dawn again." With another chuckle, he claps again, stirring the audience into a round of applause. Slowly, the performer rises to a seated position, then comes up further and offers a softer wave of gratitude to the audience before being assisted off the back of the stage.


Ladies and gentlemen, thank you again for all the exceptional submissions. There is a part of me that wishes I had the time and scope to weave a multi-tiered campaign with separate storylines occurring in the same Gothic Victorian setting to include all of you. Sadly, I do not think I am currently up to that challenge. With the departure of another player during this recruitment itself, I have decided to invite three players into the game.

Herkymr the Silly - Bairais Strigh Surgeon, Alchemist (Mindchemist) 3
CampinCarl - Mordecai Magrath Criminal, Investigator (Antiquarian) 3
Simeon - Arthur Shay-Morris Soldier, Gunslinger (Mysterious Stranger) 2 / Bard (Arrowsong Minstrel) 1

Please dot into the game then delete your post to get added to the Character Roster. We will work out how each of you will be introduced into the game. Thank you all again.


As you watch, the man’s chanting takes on an otherworldly tone, echoing it seems from all corners of the great hall. Many guests gasp or scream in shock and fear, and a couple even feint. Among your company, Jakob looks noticeably unnerved, while Lucia goes stark white as she clings to the arms of her chair, a look of absolute horror on her face.

Jakob:
You are ‘Shaken’ currently, suffering a -2 penalty on attack rolls, saving throws, skill checks, and ability checks

The chorus of drums swells with the chanting, adding a rumbling undertone. As it continues, the man’s eyes begin to give off a pale blue glow, and a similar light seems to pulsate from the marks on his forearms. Opening his mouth, he calls out in a loud, low, gravely voice. ”The spirits of those souls lost between the now and the next, I call to thee. Bring onto me thy knowledge - of truths that are, of lies that were, of things yet to come. Reveal those evils that hide in the hearts of men, and show bare the truths they would deny!”

The light on his arms and eyes momentarily surges, and he stumbles back briefly, as though struck by some force. The drums stop their feverish pitch abruptly, then return to a low, smooth beat. The man reopens his eyes, and they have gone a cloudy gray. The voice that now comes forth is something different, and it seemingly changes with each statement it utters, even using different languages at times.

"There is one here who will not live to see the rising sun of tomorrow. Beware the light in the darkness, for in it only doom awaits."

French:

"She does not love you, but rather the gold in your accounts. Be wary, lest you awake to find yourself a pauper, broke and alone."

Latin:

"The dead cannot rest while those that took their lives are allowed to hold onto their souls. The lurker in the dark slumbers for now, but some would see it awake once more."

"Four eyes see lullabies, yet no longer before them their fingers lie. Lost to the life of laughter and real, now bound to a prison of stone and steel."

Aramaic:

"My good little soldier, I am sorry I can no longer be with you. Let the library be both your solace and your guidance. There is wisdom in those words."

Gaelic:

"Of peers and hear, hears, there remains a cancer I fear. They fight to hold back the labored tears, yet in doing so damn the next hundred years."

"They never found him, they never... found ME.. Blood on his hands, blood on… MY hands. The beast, the monster, is it him… is it ME? From what Hell did it come… can it be bound, or will it get free… again."

Finally, in the jilted sing-song voice of an off-key young girl - " Ring around… da… Rosie… Pockets… full of… Posie… Ashes……. ASHES…. we all… fall.. DOWN."

And with the final word the drums stop, the lights go out in unison, and a loud crash can be heard from the stage, a sound that could only come from a body collapsing.


Hey Scarlet, Jakob, and John - thank you all for the time and effort you
each put into your thoughts regarding the applicants. You all had unique insight, and I feel the selections I am making are better for it. I have also reached out to many of the applicants based on questions or pro/cons you posed, to get further clarity on some matters. I hope you are pleased with those I introduce into the game in the coming days.


I was looking at two, to replace William and Peter. With Lucia gone, I will likely pull in three now. John has sent me some thoughts on the applicants, I would welcome anything Scarlet/Smooshie or Jakob/Javell has on them as well. As mentioned before, please send them via the private message system.


John:

Doe looks to John with a mix of excitement and embarrassment. "I, I do not know. The last performance of the night is always the most exciting, to say the least." She is about to say more when the drumbeat shifts, and your eyes turn to the stage.

The lights in the room down low, with subtle flames casting an underglow upon the stage's thrust, you begin to see the movement of a lone figure on the back of the stage. Slowly, it moves forward, with the rhythm of the drums, and yet, there is something unsettling about its gate. There is an obvious limp to the figure's left side, yet the pacing at which they move would almost seem to put extra pressure and stress on the troubled limb. As they draw forward into the limited light, you see a robed figure with a cowled good pulled low. It is a larger person, not in a giant-like way the doorman is, but the figure has some considerable bulk. Raising it's arms out to the sides, the drum beat begins to build, and the light pulsates and grows.

Slowly, the figure reaches up, pushing back the hood from its head. Revealed is the face of a man, perhaps in his 30s or 40s, mostly bald, with only whisps of dark hair remaining. The glow of the light reflects of his pale skin, and his face is marked by pocks and burn scars. His eyes scan across the room, an unerring gaze that seems to catch each of you and pierce into your soul. He begins a chant, in time with the drums, sounding more of tones and notes than language itself. Coming to a stop perhaps six feet from the edge of the stage's thrust, he pulls the tie on the robe, and allows it to slide down off his form. Now more clearly revealed, he had the build of a grizzled dockhand, thick through the chest, with corded limbs, yet he is dressed in black slacks, held aloft by suspenders pulled up overa black dress shirt, though no tie or crevace sits at his neck. The sleeves have been rolled back to reveal his impressive forearms, and in the light, patterned scars or tattoos can be seen upon his forelimbs. Raising up his hands, he begins pounding one fist into the opposite palm repeatedly. As he does, the power of his voice grows, echoing forth across the room, and strange words seem to reach his tongue, with your ears catching hints of latin and greek, yet not composing any language or thought.

Perception DC 25 (or 20 for Scarlet):

The build of the man, combined with the pair of rings upon his left hand, give you enough clues to draw that the performer was previously seated with 'Group F', having been the man in the leather executioner's hood, who is now currently missing from that group.

Everyone, please give me a Will save (apply any modifiers for mind affecting and fear)


Power and internet are back! Turns out a nearby construction sight managed to cause some serious damage to the local infrastructure. Two days without power was a good learning opportunity with the little guy - I am just glad it happened now in the warm, yet temperate fall as opposed to the inferno that is summer around here.

Game post in a few moments!


Hey all, I lost power and internet last night. It's still not back up but wanted to quickly let you all know from my phone. It is supposed to be back up in the next few hours, I will post after.

Lucia I am so sorry to hear you will be departing. It is a stressful time for everyone, I know the feeling of having your work situation turned upside down. I hope things stabilize for you in the coming months. When they do, please let me know, I would love to see your character return to the game. Best of luck with everything.


Thank you all for your interest in this game, I wish I could accept each of your characters. I have sent messages to several of you to assist with making final decisions. I look forward to your responses.


Alright, we have passed midnight, so the doors are closed and recruitment has come to an end. I will take the next day or two to review each applicant and discuss with the current group. The applicants as it currently stands are:

COMPLETED APPLICANTS
Herkymr the Silly - Bairais Strigh Surgeon, Alchemist (Mindchemist) 3
The Lobster - Madame Minerva Charlatan, Bloodrager (Bloody Knuckle, Crossblooded) 3
YoricksRequiem - Rajni Khatri Apothecary, Swashbuckler (Inspired Blade, Noble Fencer) 1 / Vigilante (Teisatsu) 2
CampinCarl - Mordecai Criminal, Investigator (Antiquarian) 3
Ioc - Zorin Blitz Apothecary, Alchemist (Vivisectionist) 3
Hubaris - Doctor Rupert Locke Charlatan, Mesmerist (Dreamstalker) 3
Simeon - Arthur Shay-Morris Soldier, Gunslinger (Mysterious Stranger) 1 / Bard (Arrowsong Minstrel) 2


Apologies John, as you are still seated with Doe and her circle, you were not a part of the offered toast by Lord Edrington, who had traveled to your group's original couches.


Thank you Yorick, I was hunting through your Google sheet and felt like a nut because I could not find it.

About 8 hours to go~!


Scarlet (sleight of hand): 1d20 + 7 ⇒ (11) + 7 = 18

As soon as you and your companions take the beverages from the tray, the staff member turns and departs, and is unable to see Scarlet's deception. If Lord Edrington caught it, he makes no indication to that fact, seemingly quite pleased at Scarlet's vibrant energy.


Under 24 hours to go. I encourage people to finish up their applications, would like to see a variety of options. Below is where everyone currently stands, but please let me know if I missed something.

COMPLETED APPLICANTS
Herkymr the Silly - Bairais Strigh Surgeon, Alchemist (Mindchemist) 3
The Lobster - Madame Minerva Charlatan, Bloodrager (Bloody Knuckle, Crossblooded) 3
YoricksRequiem - Rajni Khatri ??, Swashbuckler (Inspired Blade, Noble Fencer) 1 / Vigilante (Teisatsu) 2
CampinCarl - Mordecai Criminal, Investigator (Antiquarian) 3
Ioc - Zorin Blitz Apothecary, Alchemist (Vivisectionist) 3
Hubaris - Doctor Rupert Locke Charlatan, Mesmerist (Dreamstalker) 3

PARTIAL APPLICANTS
Simeon - ??, Gunslinger / Bard
GrimDog - ??, Investigator or Swashbuckler
Vagabond? - Noble, Investigator
ElbowtotheFace -


John:

Doe slaps your shoulder, pulling you down into your seat as you begin to look around the room for the aid of Faun, or one of Doe’s companions. With a sinister look in her eyes, ”I don’t know who this Faun is, but you ladies better say nothing, or I will have your hides mounted on the wall!” The Raven chuckles in response, ”Oh, dear Doe, would you be afraid of losing control of your mighty Heracles? Would it really be so bad? I will bite my tongue for now, though who knows what the future holds…” Doe shoots daggers at her with her eyes, but then coyly turns back to you, a pleading innocence in her expression.

The intermission between performances is slightly longer than the previous, giving guests the opportunity to enjoy more substantial refreshments, and other pursuits. Several of the parties begin to depart, thinning the audience before the final act. As the guests settle into their seats, the lighting once again begins to fade and a low base drum rhythm picks up.

Groups Remaining:

A - four men (late 20’s), with three female entertainers; business suits, simple black masks
*** The Four Hounds were earlier reduced to Mr. Terrier and Mr. Beagle
D - three couples (early to mid 30’s); modern semi-formal suits and dresses, simple masks of varied colors
*** one of the couples has left for the evening
F - three men, two women (20’s to 50’s); mix of formal and stylized fashion, each in a unique mask (male - full jester mask, male - full demon mask, male - black leather tight hood, female - detailed porcelain faced with red tears, female - fanciful faerie)
*** Four remain, the male in the black leather hood having departed
H - five men (three 50’s, two 20’s or early 30’s); formal suits, black or white detailed masks
*** The Viscount and the two MPs identified by the Hounds remain, the other two men in their party having departed during the intermission
I - six women (20’s, 30’s) with several male entertainers; fine, modern gowns, each in a detailed animal mask that matches their dress
*** Currently accompanied by Mr. Bryant

Groups That Departed:

B - three men and one woman (mid to late 40’s); business suits, status dress, detailed black masks
C - two couples, (one older, 50’s, one younger, 20’s); formal attire, white masks older couple, red and black masks on younger couple
E - one couple (mid 40’s), with one male entertainer; formal attire, black beaked plague masks
G - two men (40’s to 50’s) with four female entertainers; formal suits, animal skull masks with partial hoods

With the light barely enough to make out a silhouette, you notice Lord Edrington returning to your couches. ”It shall begin shortly now. Will you each share a toast with me?” A staff member stands just behind him, a tray of beverages in his hands.

assuming you take the beverages
With trepidation, Edrington’s voice offers a soft toast. ”May the memories of the past and the souls of the future find union tonight and share with us the secrets of the lost. May the hearts of the broken be healed, and the greed of evil be revealed. To life, and liberty.” Raising his glass, he tosses it back.


Thank you for the update Scarlet!


No, I went and reread it and can totally get where you found that line of reasoning.


As this is a re-recruitment, I will keep it brief. It will end Wednesday,Oct 22nd, @ 11:59 pm EST.

CampinCarl #1 and #2 are totally fine. We can definitely come up with a couple connections for #3. On equipment #4, everyone started off with standard quality weapons, though are attuned to one from ABP. You can have masterwork skill kits and such, so long as its not for like ten different skills. There is also a measure of possessions that could be reasonably found in your residence. And, of course, you are at the heart of the British Empire in London, so you can find pretty much anything with but a little effort.

Herkymr I will send you another PM with a few build thoughts.

Vagabond welcome, I will be interested to see how your character comes together.

ElbowToTheFace any thoughts on what you might be submitting?

DoctorRupertLocke welcome back to the mix


Sorry for any confusion Jakob, he was heading from a set of couches for the side stairs UP onto the stage in response to your action, which is where he then spoke to the room from in the next post.


Lord Edrington pulls off his imp mask and, with a handkerchief, dabs the sweat from his face. He nods to Faun, who quickly pours him a measure of the same whiskey Jakob is drinking. Taking a sip, "well, sir, I am glad you have gotten that out of you. When we met before, I sensed you were a man of action, I just did not expect you would jump to defend my performers from one another. Let me assure you, though it may have looked real, none of my cast was injured in the performance that just occurred. It was a combination of sleight of hand, unique prosthetics, a bit of alchemy, and masterful skill with the blade. Both gentlemen are alive and well, and likely laughing over a drink out back right now. If you'd like proof, I can arrange that."

Pausing for a moment, he looks around the room as people begin to rise from their tables to socialize, stretch, and partake in the Cirque's other offerings. Finishing the whiskey, he turns back to your group. "As for the final performance, I cannot say what will transpire. What you will see is, to the best of my knowledge and investigations, 100% real. The scene will unfold live in the moment, there is no script, no plants in the audience, and when he performs his... talent, we are all in for a show. I suppose I should go see if he is ready." and with a flourishy bow, Lord Edrington departs once again.

John:

Doe chuckles, clearly relaxing a bit from the climactic end of the performance. Sipping her wine, she looks deep into your eyes, "Good sir, were I to tell you what I found most arousing, then I would be giving away all of a lady's secrets. You would then be blessed with the tools to defeat my virtue and claim me at your will. I would be most foolish indeed to share such things. As for shocked, there was a man who had metal barbs placed into his back, which were then attached to ropes that hauled him up of the stage, blood seeping from the wounds, where he performed his aerial poetry. And outrage? I can't say that I have personally experienced it, though I know some of the more conservative and proper guests who seek to push their own limits find the offerings of the Cirque to be too much. There are rumors of course of truly grotesque things, a man sending himself on fire, a prisoner drawn and quartered live on stage, yet everyone always heard about it from a friend, never saw it themselves."


Scarlet leaves Mr. Terrier speechless as she darts across the room toward the stage. By the time she reaches Jakob, he can feel the grip around him loosen. The large man looks down at Jakob, then to Faun, and gives Jakob a slight shove back toward his seat, even as he keeps his arms partly around him. As Scarlet's words reach the hooded figure, he loosens his grip further, allowing Jakob to continue moving under his own power though clearly staying close.

As the pair of you return to your furniture, Faun quickly pours a measure of whiskey for Jakob and hands it to him. "I am sorry, sir, that the performance provoked such a reaction from you. I am glad you saw reason and backed down. Is there anything I can get to help you relax? Miss, anything for you?" The girl seems earnest in her pleading, likely no doubt concerned about the amount of scrutiny that has fallen on her wards for the evening.

In but a moment, Lord Edrington ascends the stage, placing a comforting hand on his performer's shoulder. With a chuckle, he lets his voice, nearly booming in volume, echo out across the chamber. "Lords and Ladies, my wasn't that quite the performance? I mean, it was so empowering that one of the audience was driven to rash defense of the fallen dancers, men he no doubt knew nothing of. And so, the Widow claims two more victims. But has love truly cost them each their lives, or, like a fickle mistress, will she breathe air back into their lungs? You'll just have to keep coming back to discover the truth. Now, another round of applause for her." He holds up the dancer's hand, and she gracefully bows to the audience.

After she departs the stage, he looks around the room. A serious tone edges into his voice. "We will begin the third and final performance of the night shortly. Let me warn you, it is not for the feint of heart. If you would prefer to depart, or perhaps partake in some of the delicacies we have to offer, you are welcome to do so now. For when the bell tolls, the final act will begin. Musicians, please, begin playing anew. Enjoy yourselves, my wretches!" With his parting words, Edrington hops off the stage and comes over to Jakob and Scarlet (and Lucia, if she has followed).

With a slightly forced chuckle, he looks to Jakob, "My sir, has the whiskey gotten to you a bit, and empassioned you so? Are you well enough to stay, or would it be best for you to take your leave for this evening?"

John:

Doe laughs at your concern of embarrassment. "Please, these shows are intended to rile the passions. There are frequent outbursts, of one form or another. Shock, outrage, disgust, arousal, amusement, and," she gestures at her friend still pulling herself from the ground, [b]"more than a few episodes of feinting. There is little reason for you to be concerned. Just count yourself lucky he did not put hands on her, then things may have gone differently."


Looks like Barrister Bryant has addressed the questions posed forth, though will add a little to further along the details.

1) Indeed, most skills will be relevant in this game, and Knowledge skills will be both useful for recall and research. As John stated, more mundane Knowledges serve a purpose now, but there will be a time and a place for the mysterious and occult.

2) The game is currently set in London, so the 'common' tongue in English. Beyond that, the game could go to any number of places, and if a language fits your backstory, go ahead and select it.

3) Half +1.


New Applicants
Herkymr the Silly - Bairais Strigh (Surgeon, Alchemist 3)
Robert Henry - Angus Elphinstone (Military Noble, Fighter 3)
The Lobster - Madame Minerva (Charlatan, Bloodrager 3)
YoricksRequiem - Rajni Khatri (??, Swashbuckler 1 / Vigilante 2)
Ioc - Zorin Blitz (??, Alchemist 3)
Simeon - (??, Gunslinger ? / Bard ?)
CampinCarl - (??, Psychic 3)
GrimDog - (??, Swashbuckler 3)

Simeon Yes, I'm okay with reskinning the arrowsong minstrel's abilities to apply to a firearm instead.

GrimDog Yes, you can absolutely reskin an archetype, especially one with a Golarion-specific backstory.

CampinCarl It looks like John answered most of your questions, both regards the theme, the game could be described as Gothic pulp horror, with influences drawn from both classic Western horror and Cthulhu. I throw pulp in there as a descriptor to point out that the characters themselves are not only unique, but highly capable individuals (as opposed to disposable flops in most Cthulhu settings).

A few general notes:
* I like to have a diverse group. If you think your character matches the role of an existing PC, it might be a tough fit.
* Please review all the character creation guidelines - most are at the beginning of this thread, though a few are updates added later on. I will try to consolidate them and move them to the Campaign page for easy access.
* I am a big proponent of rolled stats, but I also understand it sucks if your character is significantly weaker than another. After selection, if necessary, I will help to balance characters for whom the dice may have failed.
* While there will definitely be combat in this game, but as John mentioned, there has yet to be any. Much of it will involve investigation and role-playing, so please keep that in mind when developing your concept.
* While a level of inter-party friction can create great role-playing, I am looking for characters who would want to work with the current party. You don't need a hook in, but rather a willingness.


From your various vantage points across the room, you each come to certainty regarding two things: the first, those were real blades; the second, they punctured flesh and a sizeable amount of blood flowed forth after they were drawn out.

Scarlet & Lucia:

As you stand, the gentlemen quick stand in turn. Listening intently, they offer a bow and each take the hand of one of the ladies, Mr. Terrier with Scarlet and Mr. Beagle with Lucia. They politely offer a kiss to the back of your hand, then let it go. Mr. Terrier looks at Scarlet in earnest, ”Indeed, thank you both for your company this eve, we would not want to cause offense among your companions. I do so hope that we can meet under more personal circumstances. Lady of the Blade, would you dare to gift me with a clue that I might, with effort, find you in the world beyond these walls?”

Before you can respond -

John:

Perhaps because of the level of alcohol they have imbibed has removed any restriction, but it would seem that each of the ladies’ reactions are in earnest, including the feinting of one. Before Doe can react, the Bunny dumps a drink on her unconscious friend, causing the girl to gasp and be revitalized. The girls awkwardly laugh at each other, and Doe turns to you to speak, but is interrupted as -

Jakob’s cry of ”NOOOOOOO!” echoes out with the crescendo of the music’s finale, an eerie duality that most assume is part of the performance. The following seconds are filled with applause, though is interrupted as Jakob rushes to the stage and calls out to confront the woman, even as stage hands carry the other men off past the curtain.

Jakob, from off to your right a large figure emerges, clad in a dark robe. Long arms reach forth and wrap around you, preventing you from potentially climbing onto the stage.

Combat Maneuver, Grapple vs Jakob: 1d20 + 11 ⇒ (14) + 11 = 25 You are grappled

Even as you feel the tight grip close around your chest, you hear a soft voice from behind you - the voice of Faun. She comes running up, ”Dear sir, oh I am sorry! Please, don’t resist! Trust that no one is dead. Please, sir, come back to your seat.”

Perception, DC 15:

Those watching she Lord Edrington leap up from a seat where he had joined the masterfully garbed and masked group, and go running toward the stage’s side stairs.


I am considering new applications, as well as applications from the initial recruitment. I will likely accept 1, possibly 2, new members. Please review the character creation details at the beginning of the thread.


No, it is the five men, three older, two younger (Group H). The group Scarlet and Lucia are with was the group of four businessmen in their late 20s, though only two are currently present (Group A).


Lucia Sorry to hear about your run of bad health, hopefully you are soon on the mend.

Scarlet Did you kick a black cat, or break a bunch of mirrors?! Maybe you angered someone at Paizo and they wrote a separate dice generator algorithm just for you… Hopefully it turns around in scenes to come.

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