about half the characters i play are kobolds, in fact one of the most powerful characters i've ever had was a kobold warmage. he killed everything before the party even had a chance to ask, and once took on 3 night hags by himself with 1 str and 4 hp and still managed to kill them all. honestly i don't think that kobolds are weak as a race, just play to thier strengths to minimize the weaknesses they have.
magdalena thiriet wrote: Some people have also been wondering why the only reference to homosexual behaviour is derogatory description "boy lovers" of Athens, considering that Sparta must have been the most openly homosexual society in the history of the world (even if concept of homosexuality is different from what it is now). when he said 'boy lovers' it meant that the greeks loved little boys because, well, they did. although i tend to agree that the only reference to homosexuality was negative, it is also a fact, one that i find extremely apauling(sp?). but, that was then and this is now.
this just reminds me of the way one of our DM's tried to explain the alignments to us a few years ago-- "I'll kill you because--" LG-your evil you orc!
i'll hopefully be posting the ruminating and rather exciting adventures that my small (3 people including me) group goes on. And first and foremost, I'd like to say, sorry about the spelling, i'm tired. To start the adventure we have: Vythranus, Kobold Monk/Warlock (Me)
we start our adventure in a sleepy little town of Deew, located on a river and having a population somewhere in the vicinity of 15 or so. Vyth, having just left the monastary to finish out his path to enlightenment, was sent on a mission on behalf of his order. He called upon his childhood friend Spoon(some random nickname i made up when he still hadn't come up with his character's name. mine's Fork) for aid, Spoon verily answered the call to arms, and using serveral prayers we had a good solution to my problem. I needed to get 10,000 gold to save my monastary from certain destruction. We decided to look in the local tavern for some work. After much drinking, (Vyth had warm milk, and Spoon had some ale) we looked at the bulletin board to see if anything would crop up. Turns out that there were 2 bounties posted. Robert "Bob" Plutowsky: Tax Evasion 50gp &
And, well, being like-minded individuals decided to got after Bob first, hoping that doing the easier one would prove to be a good enough fundraiser to get some better supplies. Well, off to the law office we went to ask about Bob. Upon arriving we were greeted by a portly man in his mid-forties sitting behind the desk...sleeping. I looked at Spoon, and hopped up on the table slamming my fists to make a better wake-up call. He woke with a start, glaring at the both of us. "What do you want?" he said. "Well, here's the deal," I said, "We'd like to know any information on 'Bob the Tax-Evader." "...wait...what?" he said, rather taken aback. "Most people come through here asking about Gar the Slaughterer, I mean, nobody wants to hunt down Bob...its only a 50 gold bounty..." "That shows how little you know about us," Spoon quipped. "Uh, well, i don't have any information on him right now, you should come back in the morning, when my boss is here." "Fine," I said. "We'll be back, but, I'll remember this and I'll be back for you soon." He looked at me rather quizzically, then returned to sleep. At that point Vyth was mad. A plan started to formulate, and a fairly ingenious one at that. We headed home and slept, getting up bright and early to catch the big-boss-man. We headed back to the Law offices as it were, and entered, finding a much older and grizzled man sitting behind the desk. We asked the same question as before. "You lot are gonna hafta head to Northbrook, they got the tax office there," he said. "They be the ones who put out tha bounty." "Ah, I see. Thank you my good man," I said. "Now, one other thing. The man here last night, is he a relative of somebody in the Law?" "Well, I don't rightly know." "Good." And with that we proceeded our one-day trek to Northbrook. Vyth got hungry about half-way there, and started to hunt some of the local fauna, mostly birds. Unable to hit any, I then spied a farmer in his field, using a cow to plow it. That gave me an idea. I snuck up on the Farmer, using my kobold sneakerin' skills, managed to get right behind him. I struck, and the power of my blow was such as he died right there. Spoon then walked up to the cow and smashed its head in with his flail. Dinner was tasty. More soon, this was just the first session.
Kalin Agrivar wrote: (though I ask the question is a human with the fiendish template a tiefling??) Well, the way i see, the 1st Gen is Half-Fiend, 2nd Gen is Fiendish, and 3rd Gen and beyond is Tiefling. The Half-Fiend and Fiendish can better track thier ancestry, where as the Tiefling shows up here and there, although they are direct descendants of Fiends they don't have a fiend within 3 steps of thier lineage.Most of the time templates are used to show a immetiate forebear in the lineage that would result in a crossbreed. And i'd hate to bring it up, but if you check out "The Book Of Erotic Fantasy" they talk in there about what races can breed with each other and what races cannot. For example, elves and dwarves may like each other(a rarity), but they are also genetically incompatable, hence why you don't get elf/dwarf hybrids. Humans can, ironically enough, breed with just about anybody that cares to sleep with a them. Templates are useful, but i always keep in mind what they're adding the template to. I don't think that an ogre and troll would get along well enough for the template to apply to them. But, like you said, sometimes they are just star-crossed lovers and stuff happens. Also, templated creatures are rare as it is, its not like you walk into a town and there is 50 Half-Dragons standing in a tavern. You also have to realize that elves don't like a lot of the other races in certain campaign settings, heck, even human/elf pairings are looked down upon. That's why you don't ever see a "Half-Elf" template. All in all i don't think that those sorts of templates should be added to DnD. You got enough to choose from as it is, and you gotta have a good DM to let you play one.
EP Healy wrote: ---> linky <--- MAN! I didn't even see that when i downloaded it before...heh. Ah, well, thank you EP. --NECRO
well, it brings up the issue of poison, why is that considered evil to use? i can understand poisonin' some town well, and killin' off townfolk with it, but what about during combat? well, to put it into a context- Say you've got a group of goblins you're killing. slashing at them with a sword until they stop coming. conisdered good. now, if you coat that same sword with poison and hack and slash until they stop coming, NOW you're evil. i tend to remove alignment from my games, as it tends to detract from the story when the CN guy goes off on his own to do whatever it was that he wanted to do.
after buying the book on a whim, and finally getting around to reading it, i can honestly say that i really enjoyed it. i can use just about everything in there at some point or another in my game. although one of the new core races i'll be unable to use when i play because my DM's don't like the "evil" alignment restrictment. i am also compelled to agree with Marc here, the layout is awesome, and i don't particulaly<sp?> mind new feats, prestige classes, etc. although it does become somewhat annoying when your players bust new crap outta no where... all in all, i would recommend this one to everybody that plays D&D. some things i liked, some things i didn't. that's just the way of things.
Magagumo wrote:
well, commoner or no, my group has learned to fear 3 kobolds and a scorpion, took out 7 lvl 5's without a problem, so i doubt that a commoner would make much of a difference. i'd say that commoner is worth a 1/2 CR, at least the way i DM... --Destroyer
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