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Tonight we cast Baleful polymorph on a dragon. The sorceress got through the Spell resistance of the dragon and the dragon rolled a 1 on it's fort save but succeeded on the will save.

We know that it gets all of it's abilities but what happens to it's hit points and armor class. Does it keep the HP/HD of a dragon or the HP/HD of the creature it was turned into? The same question for it's AC, does it keep the AC of a dragon or become the AC of the new creature?


I found what I think is a complete list here, It is crazy expensive long:

http://maxminis.com/Forums/tabid/104/forumid/58/postid/449134/view/topic/De fault.aspx

STANDARD ENCOUNTERS:
12 Hobgoblin Regulars/Warriors (Hobgoblin Archer WD)
5 Doom Hand Cleric (Hobgoblin Impaler)
3 Bladebearer Hobgobling (Bladebearer Hobgoblin Ab)
8 Hellhound (Chainmail Hellhound/Hellhound Harb)
3 human militia (Caravan Guards AF)
1 human sergeant (Dark Traveler DK)
1 human ranger (Human Wanderer Harb)
3 War Dogs (Hyena Harb)
1 6-headed hydra (currently customizing a Bulette)
3 goblin worg riders (Silent Wolf Goblins mounted on Timber Wolves/Silent Wolf Goblins and Timber Wolves seperated for when they aren't mounted)
5 wyvern (Wyvern Ab)
8 Hobgoblin Veterans (Hobgoblin Sergeant GOL)
1 Minotaur (Minotaur Harb/GOL)
1 Bugbear Sorcerer (Bugbear Footpad GOL)
1 Forest Giant (Formorian GOL)
1 Medium Green Dragon (Medium Green Dragon Ab)
2 Hobgoblin Sergeant (Hobgoblin Warrior De)
2 War Adept (Chainmail Hobgoblin Adept/Hobgoblin Talon of Tiamat DQ)
4 Hieracosphinxes/Gynosphinx/Androsphinx (Golden Protector DQ)
1 Large Red Dragon (Large Red Dragon De)
3/8* Manticores (Manticore GOL)
3 Doom Fist Monks (Doom Fist Monks DQ)
8/24* Blood Ghost Berserkers (Blood Ghost Berserkers WD)
1 Chimera (Chimera WD)
1 Human Knight (Chainmail Human Paladin/Sword of Heiroenous Harb)
1 Sage (Sage Ar)
4 Crimson Tiger Thugs (Human Bandit/Human Thug Harb)
4 Ettin (Ettin DK)
5 Goblin Warriors (Goblin Warriors/Skirmishers DE)--Also use these as riders for the Bluespawn Thunderlizards
1 Female Human (Slayer of Domiel UD)
3 Barghest (Barghest Harb)
2 Greater Barghest (Fiendish Dire Wolverine AF)
8 Blackspawn Raiders (Blackspawn Exterminator DQ)
5 Ogre (Ogre Harb/Ogre Ravager DE/Ogre War Hulk WD/Chainmail Ogre Trooper)
1 Goblin (Chainmail Goblin Sneak/Goblin Sneak Harb)
1 Worg (Worg Harb)
1 Kharn (Using Chainmail Demonic Gnoll Archer painted as a Hobgoblin)
2 Doom Hand Warpriest (Chainmail Hobgoblin Fighter)
3 Greenspawn Razorfiend (Greenspawn Razorfiend DQ)
5 Giant Owls/5 Elves (Griffon Cavalry DQ)
7 Wild Elves (Various Elves)
3 Giant Crocodile (Khumat [:D])
8 Lizardfolk (Lizardfolk Harb/Lizardfolk Rogue )
2 Zhul Mindbender (Urthok the Vicious DE)
1 Svaarith (Custom Halfling Ranger/Goblin Blackblade mod)
1 Eagle (Pre-Chainmail Celestial Eagle)
1 Medium Black Dragon (Medium Black Dragon DE)
1 Behir (Behir GOL)
6 Ghost Brute Lion/Ghost Dire Lion/Dire Lion (Dire Lion DE/Hellcat BW--I can hope, can't I?)
1 Large Grey Ooze (Ochre Jelly Ar)
1 Female Hobgoblin (Custom Hobgoblin Archer with whip)
6 Lesser Bonedrinkers (Kobold Zombies DQ)
1 Lich (Lich Necromancer GOL)
4 Hill Giants (Hill Giant Ar/Hill Giant Barbarian WD/Chainmail Hill Giant/Hill Giant Chieftain WD)
5 Bluespawn Thunderlizards (Redspawn Firebelchers DQ)
1 Large Blue Dragon (Large Blue Dragon DK)
4 Blue Abishai (Blue Wyrmling DE)
2 Wyvern Zombies (Wyvern Ab)
1 Bone Devil (Bone Devil Ar)
1 Female Elf (Take your pick)
1 Night Hag (Night Hag WD)
4 Bearded Devils (Bearded Devils Harb)
4 Wraiths (Wraith Harb/D&D Board Game Wraiths)
2 Erinyes (Erinyes Ar)
1 Barbed Devil (Barbed Devil AF)
1 Half-Dragon Hobgoblin (possibly a custom Gold Champion DE)
1 Aspect of Tiamat (Aspect of Tiamat DQ)

*-These quantities only occur in one low-probability encounter. They can easily be sent in waves, so the number preceding the dash should be more than sufficient.

ALLIES:
4 Lions of Brindol (Rackham Praetorean Guard)
1 Captain Ulverth (Rackham Deacon Tiberius)
10 Town Guard (City Guard GOL/Royal Guard UD)
~5 Dwarves Mercenaries (Gold Dwarf Soldier UD)
1 Human Cleric (Cleric of St. Cuthbert Ar)
1 Halfling Wizard (Halfling Wizard Ar)
1 Male Human (Sage repaint)
1 Female Elf Bard (Chainmail Grey Elf Warsinger)

RANDOM: (I'm listing the max. For my campaign, I'm using however many I happen to have and assuming that's what I roll for the quantity)
Also, if an encounter is in both the regular encounters and the random encounters, I've listed the highest quantity in the regular encounter.

1 Gray Render (Gray Render UD)
4 Centipede Swarms (Spider Swarm UD)
5 Dryads (Wood Woads DK)
4 Assassin Vines (No decent proxies)
1 Digester (No decent proxy)
2 Ettercaps (Ettercap GOL)
4 Large Monstrous Spiders (Large Monstrous Spider DE)
6 Giant Wasps (No decent proxies)
1 Girallon (Fiendish Girallon WD)
2 Owlbears (Chainmail Owlbear/Owlbear Harb)
1 Shambling Mound (Shambling Mound Harb/D&D Board Game Forest Expansion Shambling Mound)
1 Tendriculous (Treant GOL)
6 Trolls (Troll Harb/Troll Slasher )
14 Stirges (Stirge DQ)
1 Dire Boar (Chainmail Dire Boar/Dire Boar Harb)
1 Giant Stag Beetle (No decent proxy)
1 Chuul (Chuul Ab)
3 Harpies (Harpy DE)
1 Will-o'-wisp (Flameskull WD-wrong size, but it's as close as I've got)
1 Gibbering Mouther (Gibbering Mouther Ab)
1 Ochre Jelly (Ochre Jelly Ar--already used for the Gray Ooze)
4 Ghouls (Ghoul Harb)
1 Ghast (Ghast GOL)
4 Basilisk (Basilisk GOL)
1 Bulette (Bulette GOL)
4 Spider Eaters (No decent proxy)
6 Wights (Wight Harb/Terror Wight WD)
4 Ankhegs (Ankheg UD)
1 Huge Monstrous Spider (Huge Fiendish Spider DQ)
1 Yrthak (No decent Proxy)
6 Achaierais (Achaierai Ab)
6 Griffons (Griffon DK)

SUMMONS: Bad guys can summon up monsters too [:D]
4 additional (8 total) Blue Abishai (Blue Wyrmling DE)
20 Lemure (Lemure GOL)
4 additional (8 total) Bearded Devils (Bearded Devil Harb)--Since I only have 3 and they're ridiculously expensive, 3 are all that get summoned.

I'm still short ~35 key minis (I don't plan on filling out all of the random encounter or summon maximums). Once I get my hands on them all, I'll post pics [:D]