Barbarian

The Gutter.'s page

90 posts. Alias of RyanH.


Classes/Levels

CN Male Inquisitor/1 (HP 9/9 | AC:17 | T:10 | FF:17 | CMB:4 | CMD:14 | Fort:+3 | Ref:+0 | Will:+4 | Init:+0 | Perc: +1 | Intim +14 | Diplo +5 | Speed: 20)

About The Gutter.

The Gutter
Male Oni-Spawn Tiefling Inquisitor 1 (Pathfinder RPG Advanced Player's Guide 38)
LN Medium outsider (native)
Init +0; Senses darkvision 60 ft.; Perception +2
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Defense
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AC 17, touch 10, flat-footed 17 (+6 armor, +1 natural)
hp 10 (1d8+2)
Fort +3, Ref +0, Will +4; +1 trait bonus vs illusion effects.
Resist electricity 5
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Offense
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Speed 20 ft.
Melee heavy flail +0 (1d10+6/19-20) and
. . morningstar +4 (1d8+4) and
. . spiked chain +4 (2d4+6)
Spell-Like Abilities (CL 1st; concentration +2)
. . 1/day—alter self
Inquisitor Spells Known (CL 1st; concentration +3):
. . 1st (2/day)—bless, cure light wounds
. . 0 (at will)—detect magic, disrupt undead, light, sift[APG]
. . Domain Torture Inquisition
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Statistics
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Str 18, Dex 10, Con 12, Int 10, Wis 15, Cha 12
Base Atk +0; CMB +4; CMD 14
Feats Skill Focus (Intimidate)
Traits hardly a fool, omen
Skills Diplomacy +5, Disguise +7, Intimidate +14, Knowledge (planes) +4, Linguistics +1, Sense Motive +8
Languages Abyssal, Common, Infernal
SQ judgement 1/day, monster lore +2, prehensile tail, stern gaze, torturer's touch
Other Gear four-mirror, spiked chain, inquisitor's kit, 50 gp
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Special Abilities
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Darkvision (60 feet) You can see in the dark (black and white vision only).
Energy Resistance, Electricity (5) You have the specified Energy Resistance against Electricity attacks.
Hardly a Fool +1 trait bonus to save vs. illusion effects.
Inquisitor Domain (Torture Inquisition) Deities: Asmodeus, Calistria, Norgorber, Zon-Kuthon.

Granted Powers: Only through pain can truth and justice come to the surface. And if that doesn't work, at least you've enacted divine vengeance.
Judgement (1/day) (Su) Variable bonuses increase as the combat continues.
Monster Lore +2 (Ex) +2 to Knowledge checks when identifying the weaknessess of creatures.
Omen (1/day) As a swift action, Demoralize an opponent.
Prehensile Tail Your tail can retrieve small objects on your person as a swift action.
Torturer's Touch (5/day, DC 12) (Sp) As touch of fatigue, but it is a pain effect.
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At 2nd level take blood rager ... celestial

Enforcer

then anything that can benefit from shaken.

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