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![]() hmm, I'm thinking the upper end of the gene pool should probably be a little lower than the Summoner's Eidolon; it is some potent stuff. I notice that the latter two abilities are just rephrasing/renaming the abilities they replace in Barbarian but aren't really different. Looks pretty nifty, though. ![]()
![]() Tels wrote:
Thanks ![]()
![]() Having run a game with a bronze dragon in the party in 3.5, tossing out the LA+HD=ECL nonsense, I'd have to say there isn't much of a problem at all basing level off of CR. Granted, the player wasn't one to maximize the full power potential out of his characters, but even a moderately competent player should've cause too much of a problem with a dragon PC. It was actually one of the non-broken/overpowered characters of the group even (the paladin was another thing entirely). The dragon started at wyrmling, and through various magical shenanigans and stretches of time, etc, managed to accelerate her growth to an adult dragon around level 20, so she didn't have class levels either. It was a fun game, and first one I DM'd. If I did it over again, there would be things I'd change, but the dragon PC would not be one of them. ![]()
![]() cibet44 wrote:
It could be a reasonable way to have the awesomeness of high level play without the annoying/clunky math of high level play. |