| Full Name | Avery Alexander Hall | 
			
			
			
			
			
				
					| Size | Medium | 
			
			
				
					| Age | 28 | 
			
			
			
				
					| Alignment | N | 
			
			
				
					| Deity | non-religious | 
			
			
				
					| Location | Gabel (Capital city) | 
			
			
				
					| Languages | Common, Jade Script, Suldran | 
			
			
				
					| Occupation | Count | 
			
			
			
				
					| Strength | 10 | 
			
			
				
					| Dexterity | 14 | 
			
			
				
					| Constitution | 10 | 
			
			
				
					| Intelligence | 14 | 
			
			
				
					| Wisdom | 10 | 
			
			
				
					| Charisma | 16 | 
			
		
	 
	
		About Avery Hall
		1st: Ninja; Poison Use, Sneak Attack, Traits (Rich Parents, Extremely Fashionable, Masterful Demeanor),
Count Avery Hall
M Human Ninja 1 Age 28
N Medium Humanoid (Human) 
Init +2; Perception +4 
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DEFENSE 
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AC 15, touch 12, flat-footed 13 (+3 armor, +2 dex) 
HP 9 (1d8+1) 
Fort +0, Ref +5, Will +0
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OFFENSE 
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Speed 30 ft. 
Melee Katana +1 (1d8 18-20x2)
Ranged Longbow +2 (1d8 x3) 110' range increments
Space 5 ft., Reach 5 ft. 
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SPECIAL ABILITIES
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STATISTICS 
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Str 10, Dex 14, Con 10, Int 14, Wis 10, Cha 16
Base Atk +0; CMB +0; CMD 
12 
Traits:Rich Parents, Extremely Fashionable, Masterful Demeanor
Feats:Combat Expertise, Improved Feint
Skills:Acrobatics +6 (1 rank, 2 dex, 3 class), Appraise, Bluff +8 (1 rank, 3 cha, 3 class, 1 trait), Climb, Craft (Alchemy) +6 (1 rank, 2 int, 3 class), Diplomacy +8 (1 rank, 3 cha, 3 class, 1 trait), Disable Device +6 (1 rank, 2 dex, 3 class), Disguise, Escape Artist +6 (1 rank, 2 dex, 3 class), Intimidate +4 (3 cha, 1 trait), Knowledge (Local), Knowledge (Nobility) +6 (1 rank, 2 int, 3 class), Linguistics, Perception +4 (1 rank, 3 class), Perform, Profession, Sense Motive +4 (1 rank, 3 class), Sleight of Hand +6 (1 rank, 2 dex, 3 class), Stealth +6 (1 rank, 2 dex, 3 class), Swim, Use Magic Device
Racial Modifiers: 
+2 cha, Bonus Feat, Skilled, 
Languages:Common, Jade Script, Suldran
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GEAR/POSSESSIONS 
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Location: On Persons 
Carrying Capacity Light:33 lbs. Medium:34-66 lbs. Heavy:67-100 lbs. 
GP:25
Leaf Armor 20 lbs. - 500 GP (+3 AC, +5 dex, 0 ACP, 30' move, 15% ACP)
Masterwork Katana 6 lbs. - 350 GP
Longbow 3 lbs. - 75 GP
Oil of taggit x8 - 800 GP (ingested, DC 15, 1 min, Cure 1 save, unconscious 1d3 hours)
Expensive clothing and jewels - 150 GP
Total Weight: 29 lbs.