Ciaran Barnes wrote:
It could just be my photoshop skills, for when I try and transplant the images from the PDF to photoshop to Roll20. I just copy and past to PS, save the image as a PNG, then upload it to Roll20. Also, the hex tiles seem to be oddly shaped (or that's an unfortunate side effect of Roll20/my inexperience). Normally I just use free map elements and build my own things, but Kingmaker is the first module I'll be running. Ah, well, I'm sure it'll work out in the end. The players are fine with theater of the mind stuff from time to time, what's a little shoddy map making?
Ciaran Barnes wrote: ...Later in the campaign when our 5th player dropped out, I took over her map duties, glued together blank hex maps, and hand drew two new full-color maps (one artsy, one with writing) that showed all of the towns, roads, et al.. I like writing and drawing though. We would set out the maps any time travel happened to dtermine how far we could make it before hurrying back to run the kingdom. One of my biggest concerns is to make the map tracking/building functional in Roll20, but I'm not able to find many decent quality, clear Kingmaker maps. Basically, I was hoping someone might also have a fantastic suite of digital Kingmaker images I could use. For now, I've got a lower res map, custom hex tiles to cover the spaces, and will use a running "key" to track location specifics. For this campaign, I imagine we'll make liberal use of Google Docs/Sheets for tracking. And I imagine I'll also run some of the less exciting/in-person required things to be done through e-mail and the like. We don't have any viewership or anything like that, but, if we did (or eventually do), we want to make sure they're not bored by too many mundane details (even though they're what I'm the most excited about, with Kingmaker).
Ciaran Barnes wrote:
For their character creation process, I've asked them to construct characters all from (or for some reason in) the town of Highdelve. They are all starting at level zero, and have some sort of profession. They are not, nor have they ever been, adventurers. They are to include family members and other relations as well. First session will be intro, some team building tavern time, an ad-hoc murder investigation, then sudden onset vampirism. There will be a ten year time jump while they go on to become Big Damn Heroes (or Monsters), then they'll get the exploration charter (and prompted to follow it because the vampire group responsible for their condition has been spotted in the area -- and will tie into the final campaign boss, which I understand comes out of left field without GM foreshadowing). As for the responsibilities, I generally do all those things myself, and leave some minor tasks for the players (we live stream our sessions in weekly, two-hour increments, so it's hard to have them sacrifice time for data tracking and note checking). I'll probably divide this up more for Kingmaker, though, because that's the nature of building a settlement/kingdom, and very different from their normal Murder-Hobo campaigns.
Bradley Mickle wrote:
Does the app feature the additional supplements (UCAMP/URULE)? This could be very interesting. ... I've started a new thread in the appropriate area, and specified that we'll be playing over Roll20.
Hi All, I'm starting a new Kingmaker campaign, following the Stolen Lands and following paths, and I was wondering if anyone had any additional resources that would be useful. I plan on using Ultimate Campaign/Ultimate Rulership rules. I've read a bit and will continue to read suggestion threads, now that I know this section exists. Beyond that, does anyone have any electronic resources for a Kingmaker campaign hosted on Roll20? A host of tokens, functional spreadsheets for NPCs or the like, some method of tracking your own generated content, etc... (I'm looking to cut down a bit of the work I'll have to do with getting Kingmaker up on Roll20). ... Or any suggestions at all? Other books to consider/use? A fantastic spreadsheet of random NPCs/Events, in addition to what the books include? Etc... Note: The players are all, unbeknownst to them, getting turned into vampires before starting the Stolen Lands. I'm working in some rules there, and will change things for balance (a vampire awareness tracker, for example, so more enemies pack garlic/etc), but figured I'd mention it, in case that causes anyone to have clever ideas (and not just groan at more vampires). Thanks!
Hi All, I'm starting a new Kingmaker campaign, following the Stolen Lands and following paths, and I was wondering if anyone had any additional resources that would be useful. I plan on using Ultimate Campaign/Ultimate Kingdom rules. Does anyone have a functional kingdom spreadsheet? I found one that might work, but, with no working knowledge of how Kingmaker works, I'm not positive how useful it will be. Also, does anyone have a spreadsheet with NPCs or other things that come up/they've created to add life to the campaign/kingdom? ... Or any suggestions at all? Other books to consider/use? A fantastic spreadsheet of random NPCs? Etc... It will be a 5 person party with some unique qualities -- I'm not worried about increasing encounter difficulty or anything on that front. Thanks! |