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Organized Play Member. 10 posts. No reviews. No lists. No wishlists. 1 Organized Play character.


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Scarab Sages

I often here player's complain that XP only seems to be awarded by killing something. Creatures and villians who flee reduces the experience. Story line oftens get lost when player's run a hack and slash campaign to advance. We often refer to these players as Day Players.
The group I run with try to run a story line campaign. Something that could be translated into print. At times we may not get alot of things accomplish in a session, but it moves the story line ahead, setting up a climax instead of a constant battle.
Player's need to be rewarded for game play. After all, in we wanted instant gradification, we have many online rpg's out there. I remember being in a campaign that ran 18 months. When we finally were finished (we got et) we felt like we lost a friend.

How do you campaigns run and where are the points awarded?

Scarab Sages

If you ever had a familiar in one of our DM's campaigns, the greataxe sounds good. He plays the personalities.

Scarab Sages

Mahorfeus wrote:
In Pathfinder, skill points and skill ranks are the same thing. You can't take a number of ranks in a skill higher than your Character Level, so no, you can't take two ranks at level 1.

Wow. You hit it directly. It was a matter of finding the terminology. pg 86, First sentence in Acquiring Skills. Thank you.

Scarab Sages

This is how I read it, but the rewording from additional skill point to rank leaves questions. Such as,Can you have 2 ranks in Diplomacy at level one?

Scarab Sages

So that would be 1 skill point per level or is it progressive? 1st 3+int, 2nd 4+int, 3rd 5+int

Scarab Sages

pg 27 Races: Human
Skilled: Humans gain one additional Skill Rank at first level and one additional rank whenever they gain a level.
Does this mean when I put 1 rank into perception at level 1, it is automatically at rank 2? In addition, does that 1 point become 10 at level 5?

Scarab Sages

When I run a rogue with a barbarian counter part, I stand behind the meat shield.

The real differance is Day-player vs Campaign.

If that doesn't give you any perspective. Let the big guy open the door.

Scarab Sages

Played a dragon campaign in 3.5. I guess everyone has to do it at some point. Turned out to be one of the worst campains I was ever in. The DM had a nightmare of balancing the player's and challenges. Not all dragons are created equal. If you can't dodge that bullet, plan on a short campaign.

Scarab Sages

We run our campaigns with new comers running at lower levels to avoid any one player from disrupting the flow. Our seasoned player's will create an NPC for guest player's to get a feel for the group. To even the play, seasoned player's run on slow or medium while the lower player's run on fast until the catch up or get uninvited. After test playing a charactor for about 3 sessions, they may create their own hero. It keeps the story line flowing.

It is very important that seasoned player's not run in and destoy everyone. We run a strong group of senior player's who will back off to let the lower level or newer player's to contribute.

Our biggest challenge is to nurture the new player's into a campaign as a story and not a day raid.

Scarab Sages

We always play Dwarves being able to ride a horse, but not enjoying the ride. "It's a long way down.", "It's a long way up." attitude.