Fire Giant

Thaern's page

RPG Superstar 6 Season Star Voter, 7 Season Star Voter. Organized Play Member. 8 posts. No reviews. No lists. 2 wishlists.


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As my current character is headed this exact route, Talonhawke and Cheapy are right. But the simple answer is no not without taking Master Chymist. You might try convincing your GM to allow an extend spell metamagic rod to work on it by making him/her a pie and/or cookies.


I agree with Fenrisnorth. My DM rule is the same, I will go out of my way for PCs not to die unless they do something exceptionally blatantly stupid or it serves dramatic purpose. Sometimes you MUST teach them about their mortality the hard way. If they decide to go through with it running away while the bad guy harries them or having them captured (he is a slaver) and selling all their new magical goodies should be lesson enough. If they defeat him later the gold he makes from taking their stuff will still be in his possession.


I ran a campaign that had a similar thing happen. Long term campaign with players that enjoyed playing together and the story I had created for them. Then they realized they weren't all powerful when an encounter went poorly for them. Party mechanics and cohesion just broke down. Team players became frustrated with uncaring players that became super selfish and roleplaying came to a standstill. We powered through and finished the final few sessions. We took a break and eventually started a new campaign. Immediately the same problems came up and I had to take a long hard look at what was causing the problem. Eventually we officially called it quits and then I decided to salvage the non problem players. They invited people to fill in the gaps and now we have an amazing game group. I run a pity game for the problem players but now it is glaringly apparent where the problem originated.

Star Voter Season 6, Star Voter Season 7

I am scheduled to work right as the results are scheduled to be released. Luckily though, i have internet access and will be able to check the results as soon as they are up. As for the sleep thing, I'm at work for 3 more hours, we'll see about sleep when I get home.

Star Voter Season 6, Star Voter Season 7

Crowface wrote:

So did anybody else's heart stop for a split second when they saw an e-mail from Paizo in their inbox that mentioned RPG Superstar in the subject? Heheh. (It was just a reminder to check your name on your personal settings page.)

Not complaining, I'm glad they sent that out. But I did get extremely curious for a second there... :)

I found it exceptionally amusing that, considering the point of the email, it addressed me by my first name.(after the soar of excitement of course)

Star Voter Season 6, Star Voter Season 7

Hymenopterix wrote:

Just to get the thread back on track,.... :)

I like the cutpurse. It's a great archetype, well designed (mostly) and with good flavour. However, if i saw it in Superstar i'd be tempted to say that the concept is,.. kind of obvious. What i mean is that if you're designing a thief archetype then a pickpocket-style archetype isn't all that imaginative, it kind of has to be there. - Anyone could have come up with the concept. So is it good? - Yes. Is it Superstar? - I'm not so sure.

Agreed that it may be obvious and originality deflated in five words : Final Fantasy ability MUG. That being said, it is the first time I've seen MUG translated from digital to pencil and paper.

Combined with Measure the Mark makes it sweet enough to be vote worthy.

Star Voter Season 6, Star Voter Season 7

Pyrrhic Victory wrote:

For instance, I am sure that the first archetype that many think of will be "ninja" (don't boo or hate me for stating the obvious). If the contest gets 15 ninja submissions out of 32 will they all be thrown out for being un-original, or will the contest be looking at how well the ninja are done? (Are ninja like buffalo? One ninja...many ninja??)

One can never have enough ninjas...

Star Voter Season 6, Star Voter Season 7

Northron wrote:

Well said, Mr. Spicer.

Back to the thread's original purpose, I'll repeat how glad I was to enter the contest this year. I've been slow-boating my way into scenario and game design recently, after 30 years man and boy before the DM/GM screen. :) I have been impressed by Paizo's attitude, not only towards games and gaming, but toward the gaming community.

** spoiler omitted **

I consider RPG Superstar to be an integral part of Paizo's amazingly open attitude towards its community. I am thrilled to enter, and will continue to enter every year no matter how I place.

Thank-you to Paizo for running this contest, and good luck to everyone who entered!

OMG! I have a clone in Canada?!