Spell Sovereign

Teriq Ashfall's page

338 posts. Organized Play character for Evil Minion.


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Scarab Sages

NG Elf Oracle 15

Got it. Graci!

Scarab Sages

NG Elf Oracle 15

Oop, almost forgot!

Day Job: 1d20 + 10 ⇒ (12) + 10 = 22

Scarab Sages

NG Elf Oracle 15

Already killed Koth'Vaul! So I guess Teriq can ignore the final note. =)
Running out of long term bad guys to finish off!

Scarab Sages

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NG Elf Oracle 15

yay, level 15 for me!

Scarab Sages

NG Elf Oracle 15

Satisfied that Barm's administrations seem sufficient, Teriq finally lowers his bow, and descends to the floor, the fiery wings absorbing back into his elemental form.

"Anyone see the rest of those missing runeplates?" He asks, looking around.

Perception: 1d20 + 18 ⇒ (3) + 18 = 21

Scarab Sages

NG Elf Oracle 15

Teriq doesn't put down his bow, knowing full well the bevy of tricks most demons have up their sleeves.

He says something in Ignan.

Ignan language:
"Make sure it's dead." He calls. "Three times over if necessary."

Scarab Sages

NG Elf Oracle 15

Hmm... I think got my damage wrong on those arrows... subtract 1 from the Iterative, Rapid, and hasted attack's damage. (accidently doubled the PBS +1. Which is correct for Manyshot, but not the others)

Rule question, regarding Discordant Voice.... since Manyshot is actually firing two arrows, but with just one attack roll... does the sonic damage happen on both arrows? Or just once for the whole thing?
Oh, and need to pay attention to the 30' limit on ranged weapons! Hadn't been before, sorry!

Scarab Sages

NG Elf Oracle 15

Teriq gains a little altitude, and a slightly clearer shot, as he sprouts fiery wings once more, and turns his bow towards their long-standing foe.

He shoots a sharp look at Frēodwēn, and calls down something in Ignan.

Ignan language:
"No, there will be no surrendering here." He says. "Look at him. This ends here and now!"

He then turns his eyes towards the demonic Thurl, and lets loose another barrage of arrows.

swift to sprout wings, 5' step up and back, then full attack

Hail of Arrows:
inspire (+3), good hope (+2), haste (+1), PBS (+1), deadly aim (-3), rapid shot (-2), siege hardened (+1), naturalist (+3)
Bypass all alignment and material DRs

Manyshot: 1d20 + 28 + 3 + 2 + 1 + 1 - 3 - 2 + 3 ⇒ (10) + 28 + 3 + 2 + 1 + 1 - 3 - 2 + 3 = 43, for 2d8 + 12 + 12 + 6 + 4 + 2 + 2 ⇒ (5, 7) + 12 + 12 + 6 + 4 + 2 + 2 = 50 damage, plus1d6 ⇒ 4 sonic.
Iterative: 1d20 + 23 + 3 + 2 + 1 + 11 - 3 - 2 + 3 ⇒ (9) + 23 + 3 + 2 + 1 + 11 - 3 - 2 + 3 = 47, for 1d8 + 6 + 6 + 3 + 2 + 2 + 1 ⇒ (4) + 6 + 6 + 3 + 2 + 2 + 1 = 24 damage, plus1d6 ⇒ 6 sonic.
Rapid Shot: 1d20 + 28 + 3 + 2 + 1 + 1 - 3 - 2 + 3 ⇒ (2) + 28 + 3 + 2 + 1 + 1 - 3 - 2 + 3 = 35, for 1d8 + 6 + 6 + 3 + 2 + 2 + 1 ⇒ (8) + 6 + 6 + 3 + 2 + 2 + 1 = 28 damage, plus1d6 ⇒ 4 sonic.
hasted: 1d20 + 28 + 3 + 2 + 1 + 1 - 3 - 2 + 3 ⇒ (19) + 28 + 3 + 2 + 1 + 1 - 3 - 2 + 3 = 52, for 1d8 + 6 + 6 + 3 + 2 + 2 + 1 ⇒ (6) + 6 + 6 + 3 + 2 + 2 + 1 = 26 damage, plus1d6 ⇒ 1 sonic.

Scarab Sages

NG Elf Oracle 15

Its ok. Just being proactive =) Will edit them out now...

Scarab Sages

NG Elf Oracle 15

Going to assume the big one is the fossil golem, the spooky lady with 4 arms is the seraphis demon, and the white minotaur looking guy at the back is the Gallu demon/Thurl?

Teriq uses the movement bonuses granted by Daathiel to quickly move into the room, then after a quick look around, starts firing at the seraphis demon.

swift action, move, then full attack on (hopefully still flatfooted) Seraphis demon

Hail of arrows:
Edited to remove naturalist bonus
I am going to let Daathiel go first, under the hope he starts his inspire. If he does not, just subtract 3 from each of these attack rolls, and ignore the sonic damage.
Might be some soft cover from the golem

Attacks includes: deadly aim (-3), rapid shot (-2), good hope (+2), naturalist (+3), haste (+1), PBS (+1)
Damage includes: deadly aim (+6), good hope (+2), siege hardened boon (+1), PBS (+1)

All attacks bypass alignment and material DR's

Manyshot: 1d20 + 28 - 5 + 4 ⇒ (17) + 28 - 5 + 4 = 44, for 2d8 + 32 ⇒ (5, 4) + 32 = 41 damage.
Iterative: 1d20 + 23 - 5 + 4 ⇒ (20) + 23 - 5 + 4 = 42, for 1d8 + 6 + 6 + 2 + 1 + 1 ⇒ (6) + 6 + 6 + 2 + 1 + 1 = 22 damage.
Rapid Shot: 1d20 + 28 - 5 + 4 ⇒ (7) + 28 - 5 + 4 = 34, for 1d8 + 6 + 6 + 2 + 1 + 1 ⇒ (5) + 6 + 6 + 2 + 1 + 1 = 21 damage.
hasted attack: 1d20 + 28 - 5 + 4 ⇒ (20) + 28 - 5 + 4 = 47, for 1d8 + 6 + 6 + 2 + 1 + 1 ⇒ (8) + 6 + 6 + 2 + 1 + 1 = 24 damage.

confirm iterative?: 1d20 + 22 ⇒ (14) + 22 = 36, for an additional2d8 + 32 ⇒ (1, 1) + 32 = 34 damage.

confirm hasted?: 1d20 + 28 ⇒ (19) + 28 = 47, for an additional2d8 + 32 ⇒ (1, 8) + 32 = 41 damage.

Scarab Sages

NG Elf Oracle 15

Slide six has always been covered whenever I looked... so not sure what the setup is! 8(

Scarab Sages

NG Elf Oracle 15

Do we have a map?
Hard to tell what's where, or how much moving we have to do, without one.

Scarab Sages

NG Elf Oracle 15

Teriq's fiery wings absorb back into his elemental body, and he quickly follows.

that ricochet hammer looks like it'd be a lot of fun on the right character.

If we see some sort of doorway or entry into a larger area, he will cast Protection from Evil on himself, and shield of faith on anyone that wishes it.

Scarab Sages

NG Elf Oracle 15

With everything in site now, Teriq goes back to his bow once more. Noticing Barm is not moving, at all.... he focuses his attacks on the nearer targets.

Full attack, starting on the Mohrg, then any left over on the demon

Hail of Arrows:

Manyshot: 1d20 + 25 + 9 ⇒ (1) + 25 + 9 = 35, for 2d8 + 24 + 12 ⇒ (4, 3) + 24 + 12 = 43 damage, plus 1d6 ⇒ 6 sonic.
Iterative: 1d20 + 20 + 9 ⇒ (5) + 20 + 9 = 34, for 1d8 + 12 + 6 ⇒ (4) + 12 + 6 = 22 damage, plus 1d6 ⇒ 6 sonic.
Rapid Shot: 1d20 + 25 + 9 ⇒ (13) + 25 + 9 = 47, for 1d8 + 12 + 6 ⇒ (2) + 12 + 6 = 20 damage, plus 1d6 ⇒ 4 sonic.
hasted shot: 1d20 + 25 + 9 ⇒ (8) + 25 + 9 = 42, for 1d8 + 12 + 6 ⇒ (2) + 12 + 6 = 20 damage, plus 1d6 ⇒ 6 sonic.

Any attacks that go towards the demon get an additional +1 to damage.
I was going to ignore the sonic damage... but the demon got held, so I assume its wing droning thing isn't going at the moment.

Scarab Sages

NG Elf Oracle 15

Question: We were under the effects of Haste... does the thing that slowed Freo... just cancel the haste, or is it overriding haste, and slowing him? Just curious on interaction.

Scarab Sages

NG Elf Oracle 15

Teriq's fiery wings reform, heat radiating off of them. He gives them a quick flap, rising into the air, and backwards, so he is right above Hania.

Swift to activate wings again, then 5' step back and up, to give a space for Frēodwēn to move into and shoot from.

He then utters a few divine words, as a faint aura suddenly radiates out from his person.

Casting Invisibility Purge... will have a radius of 70' ... so should go all the way to the back of the next room, and show both the demons for folks to target.

Scarab Sages

NG Elf Oracle 15

Barm, you already attacked... you just did the first one a bit ahead of time. Don't think you get to go twice in a row =)

GM: is there any line of effect/sight on the two demons from back in the other room? (at least the visible one)

Scarab Sages

NG Elf Oracle 15

wrong thread, Freo =)

Scarab Sages

NG Elf Oracle 15

Knowledge (religion): 1d20 + 4 ⇒ (12) + 4 = 16
Knowledge (planes): 1d20 + 4 ⇒ (1) + 4 = 5

Teriq tries to identify what he's looking at, but fails miserably on both. Some sort of undead, and things with the heads of flies.

Whatever they are, if they are here, now, they are not friendly. He says a quick prayer, to guide his shots, then quickly aims his bow down the corridor, trying to send a volley over Barm at the creature he has the clearest line of sight to.

casting a quickened divine favor, then full attack

Volley of arrows:
Full attack on the green mohrg. Will likely be cover

If the mohrg falls over, then remaining shots at whatever he can get a line on.

Manyshot: 1d20 + 25 + 3 + 3 - 5 ⇒ (20) + 25 + 3 + 3 - 5 = 46, for 1d8 + 12 + 3 + 3 + 1d8 + 12 + 3 + 3 ⇒ (8) + 12 + 3 + 3 + (6) + 12 + 3 + 3 = 50 damage.
Iterative: 1d20 + 20 + 3 + 3 - 5 ⇒ (14) + 20 + 3 + 3 - 5 = 35, for 1d8 + 12 + 3 + 3 ⇒ (7) + 12 + 3 + 3 = 25 damage.
Rapid Shot: 1d20 + 25 + 3 + 3 - 5 ⇒ (11) + 25 + 3 + 3 - 5 = 37, for 1d8 + 12 + 3 + 3 ⇒ (8) + 12 + 3 + 3 = 26 damage.

confirm?: 1d20 + 26 ⇒ (12) + 26 = 38, for an additional 2d8 + 24 + 6 + 6 ⇒ (4, 7) + 24 + 6 + 6 = 47 damage.

Scarab Sages

NG Elf Oracle 15

"I'm sure its just there for ambiance." Teriq replies dryly, peering over Frēodwēn's shoulder. [b]"None on which we can properly appreciate from back here.

Despite his words, he holds his bow ready, waiting to follow whoever takes the lead, up the steps.

Scarab Sages

NG Elf Oracle 15

"I was there when she killed Jacquo." Teriq says, having listened to the conversation to that point, without interjecting.

"A challenge made, and a challenge accepted. There was no wrong doing." He sighs. "It was everything afterwards. She long ago lost sight of what was right."

The last seems directed at Hania.

"Absalom and the Pathfinders had nothing to do with your sister's death. You ran off without even trying to learn the truth of it. She was knowingly breaking the law, and ran afoul of Dalsine's fell plans and over-zealousness."

"But then to follow Torch? Who would happily kill a thousand innocents to get at one he feels wronged him, and pretend it justified? Or the Desimires, all of whom have sold their souls to hell long ago?"

"And then Thurl? Arguably worse than Torch, though at least he doesn't pretend he's the good guy."

"To walk free after all of that, without even attempting to right any of those wrongs? That would be the injustice."

Teriq is definitely not in favor of just letting her walk off scot free. We were tasked with bringing her back, not letting her go.

Scarab Sages

NG Elf Oracle 15

"The runeplates could be anywhere." Teriq reminds everyone. "Assuming Thurl hasn't found the rest already. So a search seems prudent."

His wings still active, he searches higher up, heading towards the fissure the drakes first came from.

Perception: 1d20 + 18 ⇒ (12) + 18 = 30

Scarab Sages

NG Elf Oracle 15

What height is the dragon at?

At least it didn't have blindsight, and immediately maul me even with my cloud! That's a step up from the last dragon I tried it on =)

Knowledge (arcana) vs dragon: 1d20 + 4 ⇒ (16) + 4 = 20

Teriq calls out in ignan, warning the others of the new foe appearing in the magma below... though only a couple of them, and the dragon, recognize the words.

Will save: 1d20 + 15 + 1 + 3 ⇒ (1) + 15 + 1 + 3 = 20 Well... made the DC, but the 1 is an auto fail... guess that last dragon left some scars...

The sight of the beast, brings back some rather unpleasant memories, and he finds his hands shaking slightly, as he brings his bow to bear, and aims at the dragon below.

Hail of (slightly shaky) arrows:
Includes shaken penalty

Many Shot: 1d20 + 28 - 2 ⇒ (12) + 28 - 2 = 38, for 1d8 + 15 + 1d8 + 15 ⇒ (3) + 15 + (6) + 15 = 39 damage, plus 2d6 ⇒ (2, 3) = 5 sonic.
Iterative: 1d20 + 23 - 2 ⇒ (19) + 23 - 2 = 40, for 1d8 + 15 ⇒ (8) + 15 = 23 damage, plus 1d6 ⇒ 3 sonic.
Rapid Shot: 1d20 + 28 - 2 ⇒ (8) + 28 - 2 = 34, for 1d8 + 15 ⇒ (4) + 15 = 19 damage, plus 1d6 ⇒ 5 sonic.
hasted : 1d20 + 28 - 2 ⇒ (20) + 28 - 2 = 46, for 1d8 + 15 ⇒ (8) + 15 = 23 damage, plus 1d6 ⇒ 1 sonic.

confirm?: 1d20 + 28 - 2 ⇒ (15) + 28 - 2 = 41, for an additional 2d8 + 30 ⇒ (1, 5) + 30 = 36 damage.

Scarab Sages

NG Elf Oracle 15

Can we get an idea of heights? I know I have Teriq listed as 20' up... but that's 20' up from the level of the initial platform we came in on. Are the far platform, or the central pillar, or the side ledges similar heights? How far down to the lava?

With flame and magma flying from all directions, Teriq dodges and weaves inside his cloud of mist, easily avoiding all of it.

In response, he once again raises his bow, sending charged shafts in all directions.

Hail of arrows:
Start on Green, then if it falls, blue (to free up Barm to go after the pink one)... and any remaining shots on the red one to the upper right.

Manyshot: 1d20 + 28 + 2 ⇒ (19) + 28 + 2 = 49, for 1d8 + 15 + 1d8 + 15 ⇒ (1) + 15 + (7) + 15 = 38 plus 2d6 ⇒ (3, 5) = 8 sonic.
Iterative: 1d20 + 23 + 2 ⇒ (13) + 23 + 2 = 38, for 1d8 + 15 ⇒ (8) + 15 = 23 plus 1d6 ⇒ 1 sonic.
Rapid Shot: 1d20 + 25 + 2 ⇒ (20) + 25 + 2 = 47, for 1d8 + 15 ⇒ (3) + 15 = 18 plus 1d6 ⇒ 2 sonic.
hasted: 1d20 + 25 + 2 ⇒ (9) + 25 + 2 = 36, for 1d8 + 15 ⇒ (1) + 15 = 16 plus 1d6 ⇒ 4 sonic.

confirm #3: 1d20 + 27 ⇒ (16) + 27 = 43, for an additional 2d8 + 30 ⇒ (7, 4) + 30 = 41 damage.

Scarab Sages

NG Elf Oracle 15

Oh, missed that, three rounds after the d-door. So ya, we'd all be on the far side by then.

And Teriq would have passed on the Bestow Grace earlier, so Daath can save a charge there
Discordant Voice turns on with the Naturalist performance, correct? Included it in the damage below

Teriq is wary as they start across, staying near the others who are flying. As the drakes start to pour out of the fumarole above, he instantly brings his bow to bear!

Knowledge (arcana): 1d20 + 4 ⇒ (15) + 4 = 19 (Mostly concerned about senses

He waits a moment, in case there are some inspiring words from Frēodwēn, before beginning to fire at the drake flying in behind Daathiel. He then shouts a quick prayer. Instantly a cloud of misty vapor surrounds him, spreading out twenty feet in all directions.

Delay, in case Frēodwēn does inspire courage, then full attack on the green drake by Daathiel, then cast a quickened obscuring mist, which spreads in a 20' radius around himself. He can see through the mists, am hoping the drakes can not! (Had bad luck with a dragon once that could... ouch)

Hail of Arrows:
All vs the green drake. Bypasses most DR's

Manyshot: 1d20 + 28 + 2 ⇒ (16) + 28 + 2 = 46, for 1d8 + 15 + 1d8 + 15 ⇒ (8) + 15 + (3) + 15 = 41 damage. Plus 2d6 ⇒ (6, 4) = 10 sonic.
Iterative: 1d20 + 23 + 2 ⇒ (14) + 23 + 2 = 39, for 1d8 + 15 ⇒ (1) + 15 = 16 damage. Plus 1d6 ⇒ 2 sonic.
Rapid Shot: 1d20 + 28 + 2 ⇒ (15) + 28 + 2 = 45, for 1d8 + 15 ⇒ (1) + 15 = 16 damage. Plus 1d6 ⇒ 2 sonic.
hasted: 1d20 + 28 + 2 ⇒ (19) + 28 + 2 = 49, for 1d8 + 15 ⇒ (2) + 15 = 17 damage. Plus 1d6 ⇒ 3 sonic.

Subtract 3 on attacks and 3 on damage, if Inspire Courage does not happen

Once the mists form, he silently shifts his position, so as not to be where he was last seen.

5' step upwards to the north. Stealth: 1d20 + 26 + 3 ⇒ (20) + 26 + 3 = 49

Current AC 34 vs the drakes, if they find him.

Scarab Sages

NG Elf Oracle 15

So from what I'm reading, Frēodwēn d-doors Hania, Alie, and himself across to the far side.
Teriq, Barm, and Daathiel start to fly across.
Then the drakes show up on the third round.

That would put the fliers somewhere in the middle of the room, and all out of Haste range, correct? (with the typical 60' move).
So perhaps Barm would go for the upper left drake, then the lower left =)

Scarab Sages

NG Elf Oracle 15

Aye, got plenty

Teriq only nods, before concentrating a moment, and warding both Barm and Frēodwēn.

He trusts his own elemental form to protect himself.

Hmm... does the fire elemental burn ability apply on a touch spell? =)

"No magical protections are likely to protect you, should fall into that though." He adds, waving absently at the magma below.

He summons his fiery wings again, and takes to the air above the others.

Scarab Sages

NG Elf Oracle 15

"It does seem an obvious position to mount a defense." Teriq responds to Alie's comment, frowning slightly as he eyes the molten stone, and the cavern warily.

Perception: 1d20 + 18 ⇒ (20) + 18 = 38

Scarab Sages

NG Elf Oracle 15

Before we head out again, Teriq will refresh his Mage Armor spell from his wand, as its duration is close to expiring
UMD 13+: 6d20 ⇒ (8, 10, 9, 5, 5, 18) = 55 (only takes 6 tries! =)

Teriq slowly descends to the ground, eyes still wary for more enemies.

Eventually he lands once more, and stores his weapon.

"The size of this place..." He starts, glancing towards Alie. "It could take considerable time to locate a single skull in all of this."

"And most of these bones appear to have come from the lower niches. Those up above..." He points upwards to the higher alcoves. "Those that could not so easily be reached, the remains in those are still there."

Despite his misgivings, he lends his eyes to the search.

Perception: 1d20 + 18 ⇒ (18) + 18 = 36

Scarab Sages

NG Elf Oracle 15

Content that the demons can no longer just teleport away to warn any others that might be lurking, Teriq returns to his bow, firing a quick barrage at the demon paralyzed by Alie's spell

Full attack vs paralyzed opponent

Hail of Arrows:
All arrows bypass alignment DR

Inspire courage, haste, rapid shot, deadly aim

Manyshot: 1d20 + 28 + 3 + 1 - 3 - 2 ⇒ (12) + 28 + 3 + 1 - 3 - 2 = 39, for 1d8 + 15 + 1d8 + 15 ⇒ (7) + 15 + (5) + 15 = 42
iterative: 1d20 + 23 + 3 + 1 - 3 - 2 ⇒ (13) + 23 + 3 + 1 - 3 - 2 = 35, for 1d8 + 15 ⇒ (7) + 15 = 22
Rapid Shot: 1d20 + 28 + 3 + 1 - 3 - 2 ⇒ (1) + 28 + 3 + 1 - 3 - 2 = 28, for 1d8 + 15 ⇒ (3) + 15 = 18
hasted: 1d20 + 28 + 3 + 1 - 3 - 2 ⇒ (6) + 28 + 3 + 1 - 3 - 2 = 33, for 1d8 + 15 ⇒ (3) + 15 = 18

Scarab Sages

NG Elf Oracle 15

Hmm... good idea.. in the interests of brevity..

Seeing the one demon well in hand, Teriq turns towards the second.

Concentrating for a moment, he utters a divine prayer as he points one finger towards the unharmed glabrezu.

A narrow green beam lances out towards the demon's chest.

casting dimensional anchor on the red demon.

ranged touch: 1d20 + 22 + 4 ⇒ (10) + 22 + 4 = 36
SR: 1d20 + 14 ⇒ (11) + 14 = 25

Hopefully it won't be able to run off and warn its friends (had some bad experiences with this and teleporting demons!).
In a perfect world, it won't realize what just happened, and try anyway, wasting a turn in the process.

Scarab Sages

NG Elf Oracle 15

a possible pw stun is the least of my concerns =)

well, ok, perhaps not least...

waiting to see how the folks to the east do on the big blue one

GM... did you mention somewhere how high we could go in here? Don't want to ignore the ceiling

Scarab Sages

NG Elf Oracle 15

Jeeze, giving Barm a 5' step full attack, before it does anything at all, is not the way to success...

Will vs Frightful Presence: 1d20 + 15 + 1 ⇒ (14) + 15 + 1 = 30

From on high, Teriq levels his bow, and fires off a barrage of arrows at the monstrosity before them.

Hail of Arrows:
using blunt arrows, based on the DR info Daathiel gave us earlier
So, all shots bypass blunt/magic/cold-iron/silver/adamantine/and alignment (all) DR's

Did not include Naturalist, as I'd moved too high before Daath started it
Unsure if Frēodwēn started his inspire courage or not... if so, add 3 to both sides of all of these

manyshot: 1d20 + 25 - 3 - 2 ⇒ (15) + 25 - 3 - 2 = 35, for 2d8 + 12 + 12 ⇒ (3, 5) + 12 + 12 = 32
iterative: 1d20 + 20 - 3 - 2 ⇒ (9) + 20 - 3 - 2 = 24, for 1d8 + 6 + 6 ⇒ (4) + 6 + 6 = 16
rapid shot: 1d20 + 25 - 3 - 2 ⇒ (5) + 25 - 3 - 2 = 25, for 1d8 + 6 + 6 ⇒ (7) + 6 + 6 = 19
hasted: 1d20 + 25 - 3 - 2 ⇒ (19) + 25 - 3 - 2 = 39, for 1d8 + 6 + 6 ⇒ (7) + 6 + 6 = 19

Scarab Sages

NG Elf Oracle 15

Teriq immediately sprouts fiery wings again, and takes to the air.

swift action to reactivate the wings for 1 minute, then single move, straight up, and forward a touch to see around the corner. (flying at a 90, after haste, so 45' up, 10' forward (directly above Barm).

Scarab Sages

NG Elf Oracle 15

How long did it take us to get to this point in the maze? ie: how long would it take to get them back out?

Scarab Sages

NG Elf Oracle 15

dimensional anchor would shut down the ring, ya. (blink is specifically mentioned in the spell description)

Scarab Sages

NG Elf Oracle 15

sucks to be a minotaur today

Scarab Sages

NG Elf Oracle 15

Its also covered in the magic items/weapons section

Core Rulebook/Magic Items/Weapons wrote:
Additional Damage Dice: Some magic weapons deal additional dice of damage. Unlike other modifiers to damage, additional dice of damage are not multiplied when the attacker scores a critical hit.

Scarab Sages

NG Elf Oracle 15

fyi, The holy and electric damage do not do extra damage on a crit

Scarab Sages

NG Elf Oracle 15
Daathiel wrote:
@Teriq - what do you say in Ignan?

Heh... nothing significant! Just a quick prayer to Sarenrae... I forgot to mention the curse restriction earlier, so just mentioned it now, so it wouldn't be a big surprise later, and so others would note its going on!

Teriq's fiery form continues to hover, shifting slightly to the right and up again, so he is ten feet above Alie.

currently at a +22 on fly, so automatically make the hover checks

Seeing the first of the labyrinth minotaurs fall, he turns his bow towards the second, as Hania engages it in melee.

He has a clean line from on high, and launches arrow after arrow at it, in quick succession.

5' step, up and to the right, then full attack on the purple labyrinth mino. If perchance it falls over, with arrows left to go, he'll fire at one of the thralls in the back, blue I suppose.

Hail of Arrows:
Same mods as before, except an addition +3 to attack/damage from Frēodwēn's inspire

Manyshot: 1d20 + 30 ⇒ (2) + 30 = 32, for 1d8 + 15 + 1d8 + 15 ⇒ (5) + 15 + (2) + 15 = 37.
Rapid Shot: 1d20 + 30 ⇒ (20) + 30 = 50, for 1d8 + 15 ⇒ (3) + 15 = 18.
Iterative: 1d20 + 30 ⇒ (13) + 30 = 43, for 1d8 + 15 ⇒ (4) + 15 = 19.
hasted: 1d20 + 30 ⇒ (20) + 30 = 50, for 1d8 + 15 ⇒ (2) + 15 = 17.

confirm1?: 1d20 + 30 ⇒ (17) + 30 = 47, for an additional 2d8 + 30 ⇒ (7, 2) + 30 = 39.
confirm2?: 1d20 + 30 ⇒ (14) + 30 = 44, for an additional 2d8 + 30 ⇒ (2, 6) + 30 = 38.

Scarab Sages

NG Elf Oracle 15

yup, pops up the slide for me now.

Scarab Sages

NG Elf Oracle 15

Teriq says something, but the words come out in a strange crackling language that only Daathiel recognizes as Ignan.

Tongues curse... forgot to mention that. Can only speak Ignan (and on occasion, Celestial) in stressful situations. Can understand anything though. =)

The flames engulfing him since you entered, suddenly seem to expand, forming a pair of fiery wings.

Activating Wings of Fire revelation, as a swift action

He rises slightly into the air, as he brings his bow up, and begins to fire at the ivory minotaur up on the raised section.

5' step up to the right, then full attack vs the yellow labyrinth minotaur

Hail of Arrows:
+5 bow, firing regular arrows
using manyshot (on the first attack), rapid shot, deadly aim

All arrows bypass alignment (any)/adamantium/cold iron/silver/magic DRs

Attack: bab (+10), dex (+12), enhancement (+5), weapon focus (+1), Daathiel (+3), Haste (+1), Deadly Aim (-3), Rapid Shot (-2)
Damage: base (1d8), str (+1), enhancement (+5), deadly aim (+6)

Manyshot (Primary): 1d20 + 27 ⇒ (10) + 27 = 37, for 2d8 + 12 + 12 ⇒ (8, 6) + 12 + 12 = 38
Rapid Shot: 1d20 + 27 ⇒ (2) + 27 = 29, for 1d8 + 6 + 6 ⇒ (5) + 6 + 6 = 17
Secondary: 1d20 + 27 - 5 ⇒ (13) + 27 - 5 = 35, for 1d8 + 6 + 6 ⇒ (4) + 6 + 6 = 16
hasted: 1d20 + 27 ⇒ (16) + 27 = 43, for 1d8 + 6 + 6 ⇒ (1) + 6 + 6 = 13

Scarab Sages

NG Elf Oracle 15

Weird. When I click the link I get a pdf... then have to click another button to view it as a slide.

Huh... the link that should lead to the slide, leads to the pdf when I copy it too.

Ah... I think its the word 'file' in the URL?

Oop... not just file, but the fact its using drive.google.com instead of docs.google.come.

Change the 'drive' to 'docs', and the 'file' to 'presentation', and it seems to go to the slideshow instead.

Scarab Sages

NG Elf Oracle 15

I can only guess that it might have something to do with the .pdf to google slides conversion? (or is it the other way around)

Might be better without the pdf... We can't move our tokens around, or fill out the pc info, et al, on the pdf... all it does is create delay getting to the maps, and an extra click, from our end.

Scarab Sages

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NG Elf Oracle 15

Hmm... the info that Frēodwēn and I put on the slides has gone. Only see some mods for Alie now, and all the tokens have vanished.

Seems like the entire thing reset.

Restored it, and added Alie's info back in, but not sure if other changes elsewhere got reverted...

Scarab Sages

NG Elf Oracle 15

Don't suppose you could make the slides the default for the map link, rather than the converted pdf?

Oh, and I placed everyone's tokens (that weren't already there) on slide 3 a couple of days back, in roughly the discussed order of marching operations if it matters (though was probably not 100% accurate)

Initiative: 1d20 + 12 ⇒ (11) + 12 = 23

Knowledge (arcana) vs DC 23 (active spell 1): 1d20 + 4 ⇒ (15) + 4 = 19
Knowledge (arcana) vs DC 25 (active spell 2): 1d20 + 4 ⇒ (17) + 4 = 21

Knowledge (planes) vs DC 26 (lab minos): 1d20 + 4 ⇒ (18) + 4 = 22
Knowledge (nature) vs DC 14? (other minos): 1d20 + 4 ⇒ (5) + 4 = 9

Teriq knows nothing about anything!

Scarab Sages

NG Elf Oracle 15

The unseen servant will really slow things down eventually... its 15' movement rate gets it left behind quickly... and it will end up vanishing a few rounds later as it gets out of range.

Scarab Sages

NG Elf Oracle 15

Teriq nods as the others appear ready to begin.

He says a few prayers, as he casts a blessing or two on himself and his companions.

Casting Life Bubble, splitting the duration on everyone. (will last 140 minutes on each)
Then casting Freedom of Movement on himself. (also 140 minutes)

He then starts to store the remainder of his equipment.

Once done, he concentrates for a moment, saying a prayer to Sarenrae, then suddenly appears to immolate himself. His entire body is consumed by fire, each part slowly replaced by an exact copy, made of flame instead of flesh.

Using his form of flame revelation to become a Teriq-shaped medium fire elemental for the next 14 hours or so. The Polymorphic Pouch keeps the important equipment from getting absorbed.

He then begins removing the items he so recently stored, before taking a few moments to get a wand to work.

UMD: 3d20 ⇒ (12, 10, 18) = 40 UMD the wand to cast Mage Armor on himself (as his armor gets absorbed when he changes form)

The fiery elf then nods to indicate his readiness.

Scarab Sages

NG Elf Oracle 15

Teriq listens to Kolm's words with a concerned frown.

"Definitely sounds like the work of Thurl." He says, as the dwarf finishes. "That man does have a love for mazes and Baphomet."

"Though these are not his usual stitched together abominations." He adds, nodding towards the piles of bones. "Either he's learned some new tricks, or they have already started to disturb and corrupt what remains lay interred inside."

Any Knowledge to perhaps know what those calcified bones are (or were)?

Scarab Sages

NG Elf Oracle 15

I notice the campaign page description says 'Tier 12-15'...

Don't these typically have tiers 12-13 and 14-15?

At least Unleashing the Untouchable and The Rasping Birth both did.

Which do we fall in, if so?

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