Full Name |
Telurion Vesmar Andoren |
Race |
Human |
Classes/Levels |
Fighter Lvl 2 (Lore Warden) / Ranger Lvl 1 | HP: 25/25 |
Gender |
Male |
Age |
22 |
Alignment |
CG |
Location |
Absalom |
Languages |
Common |
Strength |
18 |
Dexterity |
14 |
Constitution |
12 |
Intelligence |
14 |
Wisdom |
10 |
Charisma |
8 |
About Telurion Andoren
Telurion Andoren
Male Human Fighter (Lore Warden) 2 Ranger 1
CG Medium Humanoid (human)
Init +2; Senses Perception +6
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Defense
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AC 20, touch 13, flat-footed 17 (+7 armor, +2 Dex, +1 dodge)
hp 25 (3d10+5)
Fort +6, Ref +4, Will +1
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Offense
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Speed 20 ft.
Melee Cold Iron Greatsword +7 (2d6+6/19-20/x2) and
. . Dagger +7 (1d4+4/19-20/x2) and
. . Javelin +3 (1d6+4/x2) and
. . Masterwork Bardiche +8 (1d10+6/19-20/x2) and
. . Silver Falchion +7 (2d4+5/18-20/x2)
Special Attacks favored enemy (humans +2)
Ranger Spells Prepared (CL 0):
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Statistics
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Str 18, Dex 14, Con 12, Int 14, Wis 10, Cha 8
Base Atk +3; CMB +7; CMD 20
Feats Additional Traits, Combat Expertise +/-1, Combat Reflexes (3 AoO/round), Dodge, Mobility, Power Attack -1/+2
Traits Indomitable Faith, Pragmatic Activator, Threatening Defender, World Traveler (Diplomacy)
Skills Acrobatics -1 (-5 jump), Bluff -1 (+1 vs. humans), Climb +1, Diplomacy +6, Escape Artist -1, Fly -1, Knowledge (arcana) +6 (+8 vs. humans), Knowledge (dungeoneering) +6 (+8 vs. humans), Knowledge (history) +6 (+8 vs. humans), Knowledge (local) +8 (+10 vs. humans), Knowledge (planes) +8 (+10 vs. humans), Knowledge (religion) +6 (+8 vs. humans), Linguistics +6, Perception +6 (+8 vs. humans), Ride -1, Sense Motive +0 (+2 vs. humans), Stealth -1, Survival +6 (+8 vs. humans, +7 to track), Swim +1, Use Magic Device +8
Languages Abyssal, Common, Goblin, Infernal
SQ track, wild empathy
Combat Gear Oil of bless weapon, Potion of - Add custom potion -, Enlarge Person, Potion of - Add custom potion -, Shield (x4), Wand of - Add custom wand -, Cure Light Wounds, Wayfinder, shining (empty), Air crystal, Vermin repellent; Other Gear +1 Breastplate, Cold Iron Greatsword, Dagger, Javelin (2), Masterwork Bardiche, Silver Falchion, Backpack, masterwork (empty), Chalk (10), Cold weather outfit, Crowbar, Everburning torch, Masterwork tool (Use Magic Device), Silk rope, Trail rations (2), Treatise: “The Inward-Facing Circle” (+2 kn planes, Waterskin, 410 GP, 4 SP
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Special Abilities
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Cold weather outfit +5 Fort save vs. cold weather.
Combat Expertise +/-1 Bonus to AC in exchange for an equal penalty to attack.
Combat Reflexes (3 AoO/round) Can make extra attacks of opportunity/rd, and even when flat-footed.
Favored Enemy (Humans +2) (Ex) +2 to rolls vs Favored Enemy (Humans).
Mobility +4 to AC vs. AoO provoked by moving out of or through a threatened area.
Potion of - Add custom potion -, Enlarge Person Add this item to create a potion of a chosen spell.
Potion of - Add custom potion -, Shield (x4) Add this item to create a potion of a chosen spell.
Power Attack -1/+2 You can subtract from your attack roll to add to your damage.
Track +1 Add the listed bonus to survival checks made to track.
Wild Empathy +0 (Ex) Improve the attitude of an animal, as if using Diplomacy.
Description and a few Background notes
Standing 6' tall, Telurion is a broad shouldered and wide eyed young man that believes he can change the world, one fight at a time.
For many, his acceptance into the silver Crusade was initially considered odd, and truth be told, it still is - his strong minded attitude, and his own set of beliefs regarding how one is supposed to go about furthering the values of companionship, fighting tiranny, or metting out justice have seemed too some, too far apart from the necessary order and obedience within the Pathfinder Society, mainly within the Crusade.
Nonetheless Edrios - a long time friend of his adopted parents, and his recruiter into the Society, saw more than that in Telurion, and had his belief strengthened when his induction completion and basic training were finished without blemish. For the time being, Telurion is but an initiate as many others, but he feels this is the place for him - he does not care much for the long speeches about spreading good, or making things right - he just feels it is something to be done, and not talked about.