Male Kobold Rogue 2 / Sorcerer 3
Tehs makes merry on his errand, setting the wine as his mistress directed and then taking a minute to cast spark about the inn to start several fires. Once that was done he ran back to the others. The small flames and smoke bothering the scamp not at all. Once he was rejoined with the knot he bowed low to his mistress. "It is as you commanded mistress." Tehs says eagerly.
Male Kobold Rogue 2 / Sorcerer 3
Tehs' tail swished behind him as he spotted the dwarf. "Mistress, I thought we were to burn this place down?" Tehs asked as he approached the dwarf from behind. With the distraction of Rendylyn flanking the little rogue was able to aim for the small of the man's back. Casting a new spell now that I have finally finished leveling up. Touch of Combustion! Melee Touch, Flank: 1d20 + 2 ⇒ (16) + 2 = 181d6 + 1 + 2d6 ⇒ (1) + 1 + (6, 6) = 14
Male Kobold Rogue 2 / Sorcerer 3
The little kobold waits until the body is clear of what remains of the door. Then, he ducks and skitters inside behind Vormog. Closing what he could of the burst door the kobold removes his cloak and uses a pick from his thieving tools to wedge it into the crack of the door. It didn't cover the state the door was in, but did prevent some of the light from shining through in the night.
Male Kobold Rogue 2 / Sorcerer 3
Perception: 1d20 + 8 ⇒ (7) + 8 = 15 "Hrrrrmmmm..." Tehs begins by making a sound in his throat, "I cannot conceal this further. Would you be so kind as to drag him back inside Vormog, so I might join the mistress?" He stands in place, tapping his cla- fingertips together.
Male Kobold Rogue 2 / Sorcerer 3
I know I said knife, but taking a moment to actually think he has zero reason not to just use his hand crossbow from point blank stealth. I'm pretty positive this dwarf couldn't spot Tehs through his spell even on a one. Do stealth attacks get +2 or is that only from invisibility? As soon as the door bursts open Teh's snout curls back in a sneer and the little kobold takes aim at the dwarf's chest. Then, eases the tip of the bolt up toward the neck and head. SA: 1d20 + 3 + 2 + 1 + 1 ⇒ (4) + 3 + 2 + 1 + 1 = 111d3 + 2d6 ⇒ (2) + (3, 5) = 10
Male Kobold Rogue 2 / Sorcerer 3
Tehs will take his position outside the door once everyone has left and briefly turn invisible, jamming some tools into the lock from the outside. Not to lock or unlock it, but to jam the lock so it could neither be opened nor unlocked. Disable Device: 1d20 + 10 ⇒ (5) + 10 = 15 After which he will blend into the railing at the step, casting his favorite spell to appear as one with the construction to wait in ambush. Preparing a sneak attack.
Male Kobold Rogue 2 / Sorcerer 3
Tehs does not speak initially, his beady little eyes gleaming in the candlelight of the room. He runs his clawed hands over his snout as if polishing it, and then opens his mouth in what might be construed as a grin. "I will be by your side mistress, in your shadow if any fool makes it to you." Tehs assures, "They will not see their death, only your visage as they fail." So a pc component went pop and then I spent the last four days miserably sick. Both are rare occurrences, so the fact they happened back to back is a bit unnerving.
Male Kobold Rogue 2 / Sorcerer 3
"I can scout the manors so we can be certain of any plans." Tehs offers with hunched posture and a bowed head, "If it would put aside any concerns I would be glad to do so." Tehs will shadow his mistress for the first part of the day, and scout after if that is approved of.
Male Kobold Rogue 2 / Sorcerer 3
Tehs taps a clawed finger on his snout, giving it a moment's thought. The little rogue abruptly changes into a new disguise. What seemed a dirty human child with wheat blonde hair that was shaggy about his ears. He seemed to have a too large tunic draped over his shoulders that hung down over a patched linen shirt and overalls. ...and bare hairy feet. A disguise in a disguise as a halfling guttersnipe. At the offer from his mistress he secured himself a pillow and plopped it down to the side of the room's dresser. Curling up atop it the little minion peered out across the room until the others left. Then, slowly those eyes narrowed and closed much like a cat.
Male Kobold Rogue 2 / Sorcerer 3
Tehs is quiet for a moment, fiddling with his claws behind his cloak. "I can use the wand." he assures the group, "I have found many such secluded places. There is the cellar at my hiding place as we all know, where the flesh golem stays. I would think the commander would enjoy testing himself against such a creature." He looks between Treesa, Rayse, and his mistress. Then settles on his mistress. "What would you have of me, true servant of the dark one?" he pleads.
Male Kobold Rogue 2 / Sorcerer 3
I'm late to the topic (no surprise) but just wanted to say I am fine with Tehs going either campaign route. He himself is very much a minion who will follow whatever path the chosen of his lord goes down. I would also suggest the lucky number spell. It was shown and suggested to me a while back and I have been kind of obsessed with it ever since. Lot of potential there.
Male Kobold Rogue 2 / Sorcerer 3
"If not the mewling masses mistress, than who?" Tehs asked as meekly as possible. It was only his alien body language that likely saved his frustration from being obvious. "If the people feel..." the little rogue began before checking himself, "I am eager for whatever target you design for me mistress." That assurance came with a bowed head. Bluff: 1d20 + 11 ⇒ (6) + 11 = 17 I know there are some modifiers to trying to read other races or something like that, but will leave that to the DM.
Male Kobold Rogue 2 / Sorcerer 3
Tehs will likely try to plan to make his attack from atop Vallison Manor at the town center since the grounds both stand out and give him a chance to plan a circuitous route away after the attack. Slide 1, 12 and 1. He will seek out his mistress for approval and aid. If he can work out the details and get the go ahead I will post how he conducts the attack, or tries to anyway. :3
Male Kobold Rogue 2 / Sorcerer 3
While two of their membership was away at the meeting Tehs decided to scout about the keep. He was looking for something specific. Some high point he could reach near the town square, and a place to flee to from that spot. The little rogue cackled to himself as he worked, having had a deliciously evil idea. First though, he would need to make sure he was prepared before pitching it to the mistress. The important thing was to find a way to reach such a high point unobserved from the square. Both for approach and to vanish from sight after acting. Then came the route to escape a distance away. Finally, the rogue had to find a loose bit of stone in a foundation, a loose board at a warehouse. Some small space he could finagle to give him a hiding spot to squeeze his small frame into. The whole time he had to be patient, not seem suspicious or out of place. Perception (Finding Perch): 1d20 + 8 ⇒ (20) + 8 = 28
If he could find what he sought he would bring that information back to the mistress. His plan? A little terror attack on the public. Posing as the renegade wizard!
Male Kobold Rogue 2 / Sorcerer 3
Speaking of eating posts, I seem to have lost my last one as well. I KNOW I posted when I updated my campaigns. Tehs didn't make such a show of it, preferring to let others take the attention so he could slip out as unnoticed as possible. Bluff: 1d20 + 11 ⇒ (3) + 11 = 14
Will have to update him so he can actually do something in combat other than just sneak.
Male Kobold Rogue 2 / Sorcerer 3
I would be more than happy to make that a critical attack if I am wrong about golems being immune to sneak attack. Tehs should be able to manage the lock on that spellbook as well as utilize the wand of fireball. Probably not the best situation to do either in right now.
Male Kobold Rogue 2 / Sorcerer 3
Tehs whined audibly watching the initial combat. Nothing the little rogue could do would so much as scratch the golem, lacking weak points and so sturdy. He would still contribute as he could though. Drawing his tiny dagger he moved up to join the melee, leaping up and latching onto an arm to stab away and draw the golem's attention. Aiding another for Vormog. Rawr AC10: 1d20 + 1 ⇒ (20) + 1 = 21
Male Kobold Rogue 2 / Sorcerer 3
I swear I posted at some point, but it was just before bed so I missed my chance to sneak attack with my high initiative. Not wanting to be the only one not to contirbute, Tehs wanders to the remaining downed guard, blinking as he looks down at him. An instant later a small blade seems to come from nowhere to plunge down into the downed guard.
Male Kobold Rogue 2 / Sorcerer 3
Tehs was hesitant to follow the command of his mistress to come and join them. He was in an excellent hidden position in case more showed, but reluctantly he skulked from cover with his head low and tail lower still. At her request for him to pose at the child he bowed reverently. "Yes mistress." Tehs intoned evenly. Using his own circlet he took the form of the child, and played their part. Afterward he would use the perfect cantrip to set the dry crops and grasses alight... spark. Throughout it all the little kobold said nothing other than to acknowledge the command given him. His body language showed agitation.
Male Kobold Rogue 2 / Sorcerer 3
Tehs will continue to sting at their enemies so long as they remained upright, though now he had a new target with the pesky cleric prone on the ground. While his comrades made their loud declarations he loaded a bolt as silently as the grave, took aim at the captain's hip, and fired. Snipe: 1d20 + 0 ⇒ (17) + 0 = 171d3 + 2d6 ⇒ (2) + (3, 5) = 10
Male Kobold Rogue 2 / Sorcerer 3
Tehs inhaled gently as he watched the events transpiring through the smoke. The smoke did not shield the father from his eyes, and while melee made his shot more difficult... an unseeing target was always his choice. Lifting a clawed hand he aimed his diminutive crossbow and fired. Snipe: 1d20 + 4 - 4 ⇒ (19) + 4 - 4 = 191d3 + 2d6 ⇒ (3) + (5, 6) = 14
Male Kobold Rogue 2 / Sorcerer 3
Is just dexterity. I am not one of those who believe every rogue needs improved initiative. :P Perception: 1d20 + 6 ⇒ (20) + 6 = 26 Tehs glares at the deception being turned against the party. He wasn't sure what the cleric had caste, but he did see how bad things looked if they stayed engaged like this. The kobold struck the end of his smokestick and tossed it into the melee. This alchemically treated wooden stick instantly creates thick, opaque smoke when burned. The smoke fills a 10-foot cube (treat the effect as a fog cloud spell, except that a moderate or stronger wind dissipates the smoke in 1 round). The stick is consumed after 1 round, and the smoke dissipates naturally after 1 minute. "Break contact." the kobold snapped before moving from his cover to another hiding place within thirty feet with the aid of the smoke concealing his movement. Stealth: 1d20 + 16 ⇒ (20) + 16 = 36 Smoke Resistant (Kobold, Red-Scaled): You’ve spent so much of your life around fires that smoke no longer affects you the way it does other creatures. Benefit: Your vision isn’t impaired by non-magical smoke, and you gain a +5 trait bonus on Fortitude saves to avoid coughing and choking because of smoke inhalation. This trait confers no benefits against magically created smoke, such as that produced by pyrotechnics.
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